You are on page 1of 8

White Wolf Wiki

EXPLORE
CHRONICLES OF DARKNESS
WORLD OF DARKNESS
EXALTED
OTHER
FANDOM
GAMES
ANIME
MOVIES
TV
VIDEO
WIKIS
START A WIKI

White Wolf Wiki


White Wolf Wiki
21,292
PAGES
EXPLORE
CHRONICLES OF DARKNESS
WORLD OF DARKNESS
EXALTED
OTHER

in: Spheres (MTAs), Mage: The Ascension


Entropy (MTAs)
VIEW SOURCE

Entropy sigil

Entropy (known as Fortune among some during the Renaissance) is one of nine Spheres
of magic in Mage: The Ascension. The Euthanatoi have occupied the Seat of Entropy
in the Council of Nine Mystic Traditions since its founding. The Shard Realm of
Entropy maps physically to Pluto.

It is associated with Entropy in the Metaphysical Trinity.[1]

Contents
1 Overview
1.1 Marks
1.2 Limits
1.3 Paradigmatic Interpretations
1.3.1 Traditions
1.3.2 Crafts
1.3.3 Technocratic Union
2 Standard Powers
2.1 Archspheres
3 Video
4 References
Overview
Entropy concerns itself mainly with the study of order, chaos, luck, and destiny.
From this Sphere comes the study of order and randomness, and thus, the study of
totally random creation and destruction. All things dissolve eventually into
haphazard components, and similar events form from disjointed, unconnected
patterns. Mages who study Entropy often choose the path of either order or chaos.
Students of order look into patterns, into the ways that events flow from one to
the next and into the means by which new things build on the old. Students of chaos
study the dissolution of patterns, the destruction of matter and the random
elements that infect happenstance and probability.

Determinism and chaos are equal partners to the student. The mage can spot chance
on the move, recognizing points where probability quirks in odd directions. An
Entropy-schooled mage can manipulate random factors, observe and influence flaws
within a system, induce or remove corruption, and otherwise exert their Will
through the inexorable process of mortality.

Another aspect of Entropy is its connection to the Resonance of the Low Umbra and
Oblivion, the final destination of everything that is. As such, mages who practice
the death-arts (known collectively as Kalananda among the Euthanatoi, the foremost
experts on this kind of magic) tend to be well versed in the use of Entropy, as
well as Spirit, Mind, Prime, and Life. These arts are dangerous, for they invite
Jhor, the death-taint, which drives the mage into homicide and obsession.

To utilize the Archspheres of Entropy, the mage has to realize that their fate is
their own fault. This is far more complicated than accepting that one's fate is
one's own. It involves the acceptance that every decision and every event in their
life has shaped the mage, so that they, as a product of all these decisions, have
no other choice but to act in this way and that there is no escape from the
consequences of existence. Afterwards, the mage has to accept that they cannot
change Fate without changing fundamental aspects of themself.[2]

Marks
Mages with experience in Entropy tend to be fatalistic, disassociated, or uncannily
cheerful. Such individuals have a nigh-tangible aura that gives an impression of
being in exactly the right place and important, or of being completely out of
place. Such mages seem to show up in just the right places at the right (or wrong)
times.

Individuals with high Awareness can sense a dark core in these magi, resonating the
primal force of the Primordial Essence. Energies associated with Entropy tend to be
indigo or black in color.[3]

Limits
Entropy cannot be used to affect Life Pattern up to the fourth level (although
random happenstances might be influenced to achieve desired effects). Furthermore,
the use of Entropy tends to build a strong Entropic Resonance, infusing the weight
of mortality within his mind and soul.

Paradigmatic Interpretations
Below is a short representation of how the Sphere of Entropy is interpreted by the
various magickal factions within the World of Darkness.

Traditions
Akashic Brotherhood: The Akashics speak of Entropy as the force of Karma and
Sunyata. Karma is the force of cause, result, and effect, while Sunyata is the
state of impermanence that all things possess. By understanding that karma itself
is also impermanent and, like all other things, an illusion, the Akashic can alter
its cause.[4]
Celestial Chorus: The Chorus sees Entropy more through the lens of divine
providence. Some believe that Entropy represents the "master plan" of the
underlying metaphysics of the Tellurian that the One created. Others speak against
this, believing instead that Entropy is the randomness of an improvisational
theatre wherein the One awaits what Its children might form.[5]
Cult of Ecstasy: The Cult of Ecstasy speaks of Entropy as the "Cycle of Karma" and
associate it with "Fear" among the Nine Sacred Passions. Entropy is the force of
momentum, eventuality, and probability. It forces all things through cycles of
mortality and rebirth. Ecstatics use this principle by either relieving objects or
persons from their karmic debts, or weighing them down, pushing them back into the
cycle prematurely.[6]
Dreamspeakers: Dreamspeakers differentiate sharply between spirits of death and
spirits of fortune. While they usually shun the former, they concentrate on the
latter. In most cases, Entropic Effects are used to coax fortunate or unfortunate
behavior from other kinds of spirits, leaving most Dreamspeakers to use Entropy
conjointly with the Spheres of Life, Matter or Spirit.[7]
Euthanatoi: The Euthanatoi call Entropy "Tamas", the "Dark Inertia" that breaks
down everything back into its basic components and sends the soul back to the Wheel
of Ages. It is the force of inevitability that cannot be changed, although it can
be delayed or accelerated. The Euthanatoi were the ones who united the conceptions
of Fate, the Cycle, karma, and dharma among their varied members into a common
Sphere and are the ones most proficient in its various uses.[8][9]
Order of Hermes: The Order of Hermes interprets Entropy as the Ars Fati (sometimes
also referred to as Ars Fortunae, especially by the House that shares this title).
Hermetics see Entropy as the interplay of opposing forces, each testing the other
on weakness, impurities, and imperfections. In the end, this interplay gnaws away
everything except for the Wisdom itself that has been gained from the process. By
mastering Entropy, the Hermetic also masters the flaws within systems, as well as
their most static expressions.[10]
Sons of Ether: The Sons of Ether speak of Entropy as "Ether Dynamics". Citing
Heraclitus as the earliest discoverer of the cycles of creation, endurance, and
destruction, the Sons of Ether believe the amount of energy of a Pattern is always
preserved, even though its form may vanish. By discovering the correct opposing
patterned energy, they can manipulate their interactions with each other.[11]
Verbena: The Verbena celebrate Entropy during Mabon, the autumnal equinox. It is
the time where the last fruits are harvested and death takes the land in the coming
winter, preparing the soil for the coming spring. As such, the Verbena view Entropy
and Life as strongly connected. Each life is a strand in the grand tapestry of
Fate, to be measured and cut at its appropriate time. Verbena tangle these strands,
bringing luck and misfortune in equal measure, carefully preserving the balance
between both forces.[12]
Virtual Adepts: Most Virtual Adepts avoid Entropy, fearing its disruptive influence
in their precious systems. Those who turn to it believe that Entropy is the primal
stuff from outside the universe, which seeps into the Tellurian and brings change.
Most see its use to test their equations against entropic formulas until the
percentage of failure is low enough or use it in codes to hack hostile bases.[13]
Crafts
Ahl-i-Batin: The Ahl-i-Batin see Entropy connected to Gevurah. Although the Ahl-i-
batin acknowledge the existence of the Sphere of Entropy, they are unable to use
it. No one knows why. Some suspect that the ban is self-enforced, others believe
that Batini Avatars have been touched by the Khwaja al-Akbar and rendered immune to
Entropic influences. Regardless of the reason they cannot in modern nights, Batini
were once able to utilize the Sphere of Entropy.[14]
Kopa Loei: The Kopa Loei call Entropy "Ka Makani" (the Voice of the Wind). Closely
associating it with Air, the Kopa Loei use breath techniques to influence Entropy,
inhaling bad luck and exhaling good luck.[15]
Templars: The Templars have taken up the Sphere of Entropy to divine the hidden
will of God, who reveals itself in even the smallest events. Most utilize its
covert potential to neutralize threats to the Temple before they grow too severe.
[16]
Taftâni: The Taftâni call Entropy Wizarishen – the Separation between Asha and Druj
that grinds away at the world and simultaneously creates everything. They stand
divided in the matter of Entropy. Some believe that accomplishing feats through
accidents and fortune reeks of druj, while others delve into its application for
speaking curses and manipulating the outcome of events.[17]
Wu-Keng: The Wu-Keng practice Entropy as the embodiment of Yin. Believing that
chaos cannot be controlled, they usually refuse to define Entropy like most
Traditions do, instead riding the waves of happenstance to avoid falling into
misfortune.[18]
Wu Lung: The Wu Lung speak of Entropy as Hun Luan, the deliberate art of
manipulating the streams of joss.[19]
Technocratic Union
Among the Technocracy, the Syndicate are the foremost experts on Entropy. Studying
"Chaos Theories", the idea of controlling permutations and determining outcomes
from changing variant inputs, and thermodynamics and its sister theories, like the
Double-slit Electron Theory, allow Technocrats to study the effects of decay and
entropic degradation.[20]

Ad Choices
Treat Your Nails With These Products - Top 3 Nail Strengthening Treatments
AD

Treat Your Nails With These Products - Top 3 Nail Strengthening Treatments

By ella+mila

READ MORE
Standard Powers
Menu hover bullet.pngMenu bullet.pngMenu bullet.pngMenu bullet.pngMenu bullet.png
[1]
Sense Fate and Fortune: The mage can sense shifts in probability and spot flaws in
Patterns.
Ring of Truth: The mage can note the subtle yet telling details in a person's
speech and behavior that suggest whether or not they are telling what they believe
to be the truth.
Menu hover bullet.pngMenu hover bullet.pngMenu bullet.pngMenu bullet.pngMenu
bullet.png [2]
Control Probability: The mage can influence Patterns with Entropic energy, which
allows them to control the outcome of simple events (like altering a dice throw).
Menu hover bullet.pngMenu hover bullet.pngMenu hover bullet.pngMenu bullet.pngMenu
bullet.png [3]
Affect Predictable Patterns: The mage can directly affect inanimate Patterns of
varying complexity, controlling the speed at which material objects fail or decay.
Menu hover bullet.pngMenu hover bullet.pngMenu hover bullet.pngMenu hover
bullet.pngMenu bullet.png [4]
Affect Life: The mage can direct entropic energy at living patterns, cursing or
blessing them.
Menu hover bullet.pngMenu hover bullet.pngMenu hover bullet.pngMenu hover
bullet.pngMenu hover bullet.png [5]
Affect Thought: The mage can affect synapses within a target's brain, causing
random behavior.
Shape Memes: The mage can infuse ideas itself with entropic energy, changing,
evolving, bringing them to prominence, or discarding them as he sees fit.
Binding Oath: The mage can create a geas, an oath that will bring terrible
misfortune on anyone who breaks it.
Archspheres
Menu hover bullet.pngMenu hover bullet.pngMenu hover bullet.pngMenu hover
bullet.pngMenu hover bullet.png Menu hover bullet.pngMenu bullet.pngMenu
bullet.pngMenu bullet.pngMenu bullet.png [6]
Stultifying Order: The mage can ward off natural Entropy, removing any probability.
Utter Chaos: The mage can generate raw chaos, greatly enhancing natural entropic
processes.
Menu hover bullet.pngMenu hover bullet.pngMenu hover bullet.pngMenu hover
bullet.pngMenu hover bullet.png Menu hover bullet.pngMenu hover bullet.pngMenu
bullet.pngMenu bullet.pngMenu bullet.png [7]
Destiny of the Species: The mage can affect the fate of entire species with
Entropy.
Menu hover bullet.pngMenu hover bullet.pngMenu hover bullet.pngMenu hover
bullet.pngMenu hover bullet.png Menu hover bullet.pngMenu hover bullet.pngMenu
hover bullet.pngMenu bullet.pngMenu bullet.png [8]
Breach the Shroud: The mage can open the Shroud and travel into the Underworld
without penalties.
Deny the End: By manipulating the power of Oblivion itself, the mage can alter the
mortality of living things.
Menu hover bullet.pngMenu hover bullet.pngMenu hover bullet.pngMenu hover
bullet.pngMenu hover bullet.png Menu hover bullet.pngMenu hover bullet.pngMenu
hover bullet.pngMenu hover bullet.pngMenu bullet.png [9]
True Destiny: The mage can see the entirety of Fate within the Tellurian, allowing
to see the destiny of each thing and even altering it.
Video
Mage_the_Ascension-_A_Guide_to_Fate_and_Fortune
Mage the Ascension- A Guide to Fate and Fortune

References
MTAs: Masters of the Art, p. 75
MTAs: Masters of the Art, p. 67
MTAs: How Do You DO That?, p. 43 Buy it from DriveThruRPG!
MTAs: Tradition Book: Akashic Brotherhood, p. 54 Buy it from DriveThruRPG!
MTAs: Tradition Book: Celestial Chorus, p. 54 Buy it from DriveThruRPG!
MTAs: Tradition Book: Cult of Ecstasy, p. 53-54 Buy it from DriveThruRPG!
MTAs: Tradition Book: Dreamspeakers, p. 53 Buy it from DriveThruRPG!
MTAs: Tradition Book: Euthanatos, p. 59 Buy it from DriveThruRPG!
MTAs: Euthanatos Tradition Book, p. 58
MTAs: Tradition Book: Order of Hermes, p. 62 Buy it from DriveThruRPG!
MTAs: Tradition Book: Sons of Ether, p. 59 Buy it from DriveThruRPG!
MTAs: Tradition Book: Verbena, p. 56 Buy it from DriveThruRPG!
MTAs: Tradition Book: Virtual Adepts, p. 60 Buy it from DriveThruRPG!
MTAs: Lost Paths: Ahl-i-Batin & Taftâni, p. 38 Buy it from DriveThruRPG!
MTAs: Book of Crafts, p. 70 Buy it from DriveThruRPG!
MTAs: Book of Crafts, p. 100 Buy it from DriveThruRPG!
MTAs: Lost Paths: Ahl-i-Batin & Taftâni, p. 75, 82 Buy it from DriveThruRPG!
MTAs: Book of Crafts, p. 116 Buy it from DriveThruRPG!
MTAs: Book of Crafts, p. 126 Buy it from DriveThruRPG!
MTAs: Guide to the Technocracy, p. 49-50 Buy it from DriveThruRPG!
----

^ Level 1

Sense Fate And Fortune Mage: The Ascension Revised Edition Pg. 161
Sense Flaws, Fate And Fortune Mage: The Ascension 20th Anniversary Edition Pg.
514
Ring of Truth Mage: The Ascension 20th Anniversary Edition Pg. 514
^ Level 2

Control Probability Mage: The Ascension Revised Edition Pg. 161


Control Probability Mage: The Ascension 20th Anniversary Edition Pg. 515
^ Level 3

Affect Predictable Patterns Mage: The Ascension Revised Edition Pg. 162
Affect Predictable Patterns Mage: The Ascension 20th Anniversary Edition Pg.
515
^ Level 4
Affect Life Mage: The Ascension Revised Edition Pg. 162
Affect Living Things Mage: The Ascension 20th Anniversary Edition Pg. 515
^ Level 5

Affect Thought Mage: The Ascension Revised Edition Pg. 162


Affect Thought Mage: The Ascension 20th Anniversary Edition Pg. 515
Shape Memes Mage: The Ascension 20th Anniversary Edition Pg. 515
Binding Oath Mage: The Ascension 20th Anniversary Edition Pg. 515
^ Level 6

Stultifying Order Masters of the Art Pg. 67


Utter Chaos Masters of the Art Pg. 67-68
^ Level 7

Destiny of the Species Masters of the Art Pg. 68


^ Level 8

Breach the Shroud Masters of the Art Pg. 67


Deny the End Masters of the Art Pg. 68
^ Level 9

True Destiny Masters of the Art Pg. 68

Mage: The Ascension Spheres


Traditional: Correspondence · Entropy · Forces · Life · Matter · Mind · Prime
· Spirit · Time
Variations: Data · Dimensional Science · Primal Utility · Void Correspondence ·
Qlippothic Spheres
Others like you also viewed
Prime (MTAs)
Correspondence
Time (MTAs)
Sphere
Mind (MTAs)
Forces (MTAs)
Spirit (MTAs)
Life (MTAs)
Matter (MTAs)
Mage (WOD)
Verbena
Mage: The Awakening
Euthanatoi

Categories
Community content is available under CC-BY-SA unless otherwise noted.

Others like you also viewed


Prime (MTAs)
Correspondence
Time (MTAs)
Sphere
Mind (MTAs)
Forces (MTAs)
Spirit (MTAs)
Life (MTAs)
Matter (MTAs)
Popular Pages
NVIDIA’s Cloud Gaming is the Industry’s Future
NVIDIA’s Cloud Gaming is the Industry’s Future
Sponsored by NVIDIA

Tzimisce

Tremere (VTM)

Vampire: The Masquerade

Caine
Fan Feed
More White Wolf Wiki
1
Lasombra
2
Tzimisce
3
Tremere (VTM)
‘Revue Starlight: The Movie’ Makes Its Debut in US Theaters
Fandom
Prime (MTAs)
White Wolf Wiki
Batman & Robin at 25: A Weird and Wonderful History
Fandom
Time (MTAs)
White Wolf Wiki
The Psychology of Homelander: Not Just One of The Boys
Fandom
Mind (MTAs)
White Wolf Wiki
AD
6 Strange Things Millionaires Do With Their Money, But Most of Us Have Never Tried
By The Penny Hoarder
A New Film From the ‘Call It COVID’ Team Exposes the Myth of the Model Minority
Fandom
The Mandalorian is the New Center of the Star Wars Universe
Fandom
Forces (MTAs)
White Wolf Wiki
A Real Air Force Pilot Analyzes Great Movie Flying Scenes
Fandom
Spirit (MTAs)
White Wolf Wiki
Explore Wikis

Universal Conquest Wiki

Let's Go Luna! Wiki

Club 57 Wiki
Life (MTAs)
White Wolf Wiki
Matter (MTAs)
White Wolf Wiki
Mage (WOD)
White Wolf Wiki
What It’s Like as a Real Life Top Gun
Fandom
Verbena
White Wolf Wiki
We Chatted With Tails's Voice Actor... And Then Became Tails!
Fandom
‘Bob’s Burgers’ Cast Guess the Fans’ Favorite Songs From the Series
Fandom
EXPLORE PROPERTIES
Fandom
D&D Beyond
Cortex RPG
Muthead
Futhead
Fanatical
FOLLOW US
OVERVIEW
What is Fandom?
About
Careers
Press
Contact
Terms of Use
Privacy Policy
Global Sitemap
Local Sitemap
COMMUNITY
Community Central
Support
Help
Do Not Sell My Info
ADVERTISE
Media Kit
Fandomatic
Contact
FANDOM APPS
Take your favorite fandoms with you and never miss a beat.
White Wolf Wiki is a FANDOM Games Community.
VIEW MOBILE SITE
Follow on IG
TikTok
Join Fan Lab
Quizzes are now live on Fandom.com!
Search this wiki
Search all wikis

You might also like