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MEC23 - The Morgul Vale
MEC23 - The Morgul Vale
Difficulty Level = 7 stand still as the depth of the betrayal hits them. The
While pursuing the scattered enemy forces into Ithilien, sickening corpse-light of Minas Morgul seems brighter.
Faramir’s company of rangers are ambushed by orcs near The waters of the Morgulduin gurgle in cruel amusement.
the old crossroads. During the ensuing fight, both Lord “It should be natural, that one as old as I should have
Faramir and Lord Alcaron are captured. mastered patience,” says Lord Alcaron, whose real
At the thought of Denethor’s son in Sauron’s torture name is Ulchor. “Yet your persistence has tested me.
chambers, the heroes begin a desperate pursuit. Congratulations!” He continues, lowering his arms
Following frantic hours of tracking, they find themselves dramatically. “My master wanted both the brothers, but
at the mouth of the dread Morgul Valley. it seems I’ll deliver only the younger.” The traitor shrugs,
“still, something tells me the younger is the greater prize.”
As the Dead City comes into distant view, they have come Alcaron takes a moment to study the faces of his former
upon their quarry at last. friends. His smile seems to brighten at the horror he sees
Seeing their pursuers close behind, the breathless Uruk there. “Of course, I mean to deliver him your heads as
are visibly frustrated. They growl angrily as they halt to well. As a consolation.”
confer. A hooded figure in their midst, undoubtedly their The traitor nods to the largest of the Uruk. “I’m pleased
leader, calmly directs the vexed orcs. He reminds our to introduce my trusted servant Murzag.” As the traitor
heroes of the Morgul sorcerer who led the ambush back at speaks he nods to the beasts. Murzag and his companions
the crossroads. Even while that malefactor lies dead on the begin to move forward, licking their blades in anticipation.
forest floor, they don’t relish the thought of facing another “I hope you’ll find his company eviscerating.”
of his kind.
As the Uruk charge the heroes, Alcaron casually turns and
The truth is worse. Much worse. begins to walk toward Minas Morgul. His laughter echoes
The robed figures decisively gestures at the distant tower, against the valley walls where unwholesome white flowers
his demeanor brooking no debate. The tallest of the seem to drink the sound. 5V» T* :
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Uruk submissively throws a man-sized bundle over his
shoulders. Grunting for two of its kind to follow, the Uruk
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I “ Captain Enemies Houses of Healing as your bodies mended and your minds
forgot. The grand celebration in the court of Denethor, SI
m The Morgul Vale scenario has 3 stages, and a filled with flowers, smiles, and deep red wine. You
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corresponding Captain enemy for each stage: Murzag, remember the Steward pledging the friendship of the White § fm
X j Lord Alcaron , and Nazgul of Minas Morgul. To advance
City. You remember words, and handshakes, and music. i
from each stage and win the game, the players must You recall the parting with Faramir, the endless gratitude
^- defeat each Captain . These tenacious enemies will stop in his eyes the most precious reward of them all. -
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at nothing to prevent the heroes from rescuing Faramir,
Then your eyes invariably move eastward, and your hearts
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J and to that end each stage includes a line of text that sinks as you remember what you ve been trying to forget. 1
prevents that stage’s Captain from leaving play unless I
it is destroyed. This means that card effects that would The ambush. The brooding watchfulness of Minas Morgul. IJ I: ;
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m |otherwise shuffle that enemy into the encounter deck or The cold terror of the Ringwraith. The treason of a friend.
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n remove it from play will have no effect on the Captain at
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You turn back and spur the horses on, toward the
sunset, toward the Gap of Rohan. You feel comforted
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with Gondor at your back . By its strong , willful, and 4 Ssilis
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unyielding resistance to the shadow. You sense that you ’ ll
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Until that day, other adventures lie ahead.
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moments. As if stirred in anger, the corpse -light of Minas
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a funeral shroud in a warm wind. The undulating light K
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reflects in the soulless white flowers that soundlessly ®St
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more. A haunting ensemble of shrill flutes begins to play
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the city open once more, something finally breaks inside #1
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exhausted legs will take you. You never dare look back ’ I
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; little of the flight westward. It is a dim blur of barren .
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and the haunting face of the distant moon above. When
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remembering the dread glow of Minas Morgul , and you
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As the morning broke, a group of the surviving rangers i
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You glance back from the saddle. Minas Tirith recedes into
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Ichor sat in the common room of the Except, when help finally arrived, they found the m.
Leaping Fish, waiting for the pawns of nobleman s son still alive. Miraculously, he was
1 his scheme to arrive. He smiled politely saved by hiding in the keep s stone culverts, and
at the human cattle as they milled in and out so had avoided both the burning and the notice m
r; of the tavern, subtly raising their glasses, of the ores. When they found him, the young man m.4#il
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ft IE tipping their hats, or mouthing a quiet “ g ’ day, was near death, famished, smoke-crazy, and out mam
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ivFlord. ” He had never liked the sea, and he of his mind with grief and horror. But the boy had
% found the pungent smell offish and seaweed survived and so did his line. The holdfast was
that clung to the walls of Pelargir revolting. rebuilt in time, and new farmers were invited to till I J
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nr He would not be sad to leave this place or its the unfortunate land. The son became Lord, and 1§
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Without delay, Ulchor left his blood-wives and
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thralls at his stronghold on the shores of Nurnen. Soon, the emissaries of the White Council would sail
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Besides, when Sauron summoned, one did not and misdirection, they would come to trust him. He
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linger. There were few left of Ulchor s kind, and would fool them just as he had fooled everyone else, m WBBj
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the Dark Lord greatly valued their seiwices. and with the credibility of his name, they would help i
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t , Unlike the Yrch, Ulchor s kin was competent, him get closer to his prey than ever before. mm
m intelligent , and truly cruel. They were a people
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He could have claimed the older brother already. 8
r cunning beyond normal reckon, and in their
Lord Boromir was competent and strong, but he
veins they carried the wisdom and long life
was boastful, stubborn and quick to action. No, it n
of Westernesse. Some in the West called them was the younger brother who was difficult, with his i
t “ Black Numenorians,” but few truly knew their clever eyes and sad smiles. Sauron wanted them x i
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t powers, nor the depths of their hatred toward brought before him, but Sauron did not know them !
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I The Morgul Vale I \
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Enterprises and are used , under license, by Fantasy Flight Games. Fantasy Flight Games, the FFG logo, Living Care Ga ~ e LCG , and the
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i MEC23 i
I 978-1 -61661 -559-81
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