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س--ؤال من ك--ل ن--وع ( ص--ح او خط--أ , MCQ ,املئ الفراغ--ات ,تع--اريف ,تع--داد ,
الوصل بين الكلمات ,معاني ).
وكل س-ؤال يحت-وي على ف-روع عدي-دة فل-و اخت-ار أح-د األس-اتذة في نموذج-ه المق-دم
لالمتح--ان التنافس--ي ان يك--ون س--ؤال المح--ور األول فراغ--ات فبإمكان--ه ان يخت--ار 6او عش--ر
ف--روع من الموج--ودة بحيث ل--و ان اس--تاذًا آخ--ر اخت--ار أيض--ا ان يك--ون س--ؤال المح--ور األول
فراغات فلن يكونا متشابهين لكثرة فروع الفراغات المتاحة.
1. Hypertext.
2. Multimedia System
3. Multimedia Application
4. Multimedia
5. Hypertext System
6. HyperMedia
7. HTTP .
8. HTML.
9. Continuous Media
10.Static or Discrete Media.
Answer
1. Hypertext is a text which contains links to other texts.
2. A Multimedia System is a system capable of processing multimedia data
and applications.
3. Multimedia Application is an application which uses a collection of multiple
media sources e.g. text, graphics, images, sound/audio, animation and/or
video.
4. Multimedia is the media that uses multiple forms of information content
and information processing (e.g. text, audio, graphics, animation, video,
interactivity) to inform or entertain the user.
OR
means that computer information can be represented through audio,
graphics, images, video, and animation in addition to traditional media.
5. meant to be read nonlinearly, by following links that point to other parts of
the document, or to other documents
6. HyperMedia: not constrained to be text-based, can include other media,
e.g., graphics, images, and especially the continuous media — sound and
video.
7. HTTP is a protocol that was originally designed for transmitting
hypermedia, but it also supports transmission of any file type.
8. HyperText Markup Language (HTML) is a language for publishing
hypermedia on the World Wide Web.
9. Continuous Media: Time dependent Media is like Video, animation and
audio are examples.
10. Static or Discrete Media: is the media which is time independent like
Normal data, text, single images and graphics are examples.
Answer
1. The multimedia research topic that related to Network protocols projects is:
a) Multimedia processing and coding.
b) Multimedia system support and networking.
c) Multimedia tools, end systems, and applications.
d) None of them.
2. The popularity of the WWW is NOT due to:
a) World Wide Web.
b) The amount of information available from web servers.
c) The capacity to post such information.
d) The ease of navigating such information with a web browser.
3. Multimedia means that computer information can be represented through
a. audio, graphics, image.
b. video and animation.
c. many of traditional media (text and graphics).
d. all of them.
4. A Multimedia system has basic characteristics:
a) Multimedia systems must be computer controlled & integrated.
b) The information they handle must be represented digitally.
c) The interface to the final presentation of media is usually interactive.
d) all of them above.
5. An example Hypermedia Applications is:
a) PowerPoint.
b) Capture devices.
c) Multimedia system support and networking.
d) ADC & DAC.
6. it's not a Components of Multimedia:
a) Capture devices
b) Adobe Acrobat (or other PDF software).
c) Communication Networks.
d) Computer Systems.
7. Example of Multimedia Applications:
a) Video-on-demand.
b) Interactive TV.
c) Computer Games.
d) all of them.
8. The size of a sound file (3 sec. - sample rate = 11025 Hz -stereo - Bit Depth =16
bit - type : WAV PCM signed) is :
a) 1,058,400 Byte.
b) 529,400 Byte.
c) 129.12 K Byte.
d) 1033 K Byte.
9. The size of a sound file (2 minutes - sample rate = 22050 Hz -stereo - Bit Depth
=16 bit - type : WAV PCM signed) is :
a) 176400 Byte
b) 10.1 M Byte
c) 172 K Byte
d) 80.7 M Byte
10.An image of size (640×480) pixels, to store this image as GRAYSCALE IMAGE
required:
a) 307,200 KB
b) 37.5 KB
c) 300 KB
d) None of them
11.One of the main processes that multimedia system has to deal with is:-
a) RGB and SMYK.
b) Shannon Fano Algorithm Coding.
c) Manipulation of Data.
d) none of them.
12. The Multimedia Research Topic that is related to Authoring systems projects is:
a) Multimedia processing and coding.
b) Multimedia system support and networking.
c) Multimedia tools, end systems, and applications.
d) None of them.
13. One of the main processes that Multimedia System has to deal with is:-
a) Storage of data.
b) BMP and JPEG.
c) Huffman Algorithm Coding.
d) None of them.
14. An image of size (600×400) pixels, to store this image as BINARY IMAGE
required:
a) 240,000 Byte.
b) 29.29 KB.
c) 30,000 KB.
d) None of them.
15.The size of a sound file (3 minutes - sample rate= 24000 Hz - mono - Bit Depth =
8 bit -type: WAV PCM unsigned) is:
a) 70.3 K Byte.
b) 562.5 K Byte.
c) 1.1 M Byte.
d) 4.12 M Byte.
16. Static or Discrete Media is time independent like
a) Video
b) animation
c) text
d) none of them
17.Continuous Media is Time dependent Media like
a) Video.
b) HTML.
c) Text.
d) none of them.
18. Anti-aliasing filters (major part of Analog Conditioning) are needed at the input
to:
a) quantizes the continuous input into discrete levels.
b) remove frequencies above the sampling limit that would result in aliasing.
c) removes the aliases that result from the sampling.
d) none of them.
19. Handwritten text could also be digitized by
a) storege divices.
b) electronic pen sensing.
c) ADC & DAc.
d) none of them.
20.the Sources of Text and Static Data are like:
a) keyboard.
b) speech input.
c) optical character recognition.
d) all of them
Q5. Match the items in column A with the items in column B
A B
1. Speakers a) Audio Output Device
2. Digitization b) Analog To Digital
3. Mp3 c) Input Device
4. WAV d) Image File Format
5. DOC e) Audio File Format
6. PNG f) Text File Format
7. Microphone g) Audio File Format
8. JPG h) Hz
9. Mp4 i) Video Input Device
10.Frequency j) Analog Signal
11.Color Resultion k) Image File Format
12.Web Camera l) Video File Format
13.Scanner m) Image Input Device
14.Sound n) Output !=Input
15.Lossy o) CD-Roms.
16.Byte . p) Intranets.
17.Virtual Reality . q) Quality Of Service .
18.Qos . r) 23 Bit
19. Storage Devices. s) Multimedia Applications
20. Communication
Q8 Answer
A.
Multimedia systems must be computer controlled.
Multimedia systems are integrated.
The information they handle must be represented digitally.
The interface to the final presentation of media is usually interactive.
B.
The World Wide Web (WWW) is a clear example of the hypermedia
application.
PowerPoint.
Adobe Acrobat (or other PDF software).
Adobe Flash
C.
Capture devices
Storage Devices
Communication Networks
Computer Systems
Display Devices
D.
Multimedia processing and coding
Multimedia system support and networking
Multimedia tools, end-systems and applications
Multi-modal interaction and integration
E.
Generation of data
Manipulation of data
Storage of data
Presentation of data
Communication of information/data
F.