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Map Name: command tutorial (role) <color=white>(cash)

(kmhtop) (gear) (fuel) (dmg)</color>


Map Type:0
Holo Sign:0.0, 0.0, 0.0*
Camera Pos:57.90, 22.50, -25.60:11.80, 285.50, 0.00
Max Vehicle Count: 16
Fuel Consume Rate: 2
Delete Idle Vehicle: -1
Health Regeneration: false
Hide Names: false
Allow Respawn: false
Voice-Chat: disabled
Vote For Role: disabled
Role-play: disabled
Approve On Register: false
Roles List:<color=yellow>[TAXI]</color>,<color=#C7C>[WORKER]</color>,
[BUILDER],<color=green>[DOCTOR]</color>,<color=orange>[MECHANIC]</
color>,<color=blue>[POLICE]</color>,<color=red>[ADMIN]</color>,
Npc_Char3_Editor:-431.71,0.00,-32.75:0.00,0.00,0.00:1.00,1.00,1.00:animation{Idle}
Spawn_Point_Editor:-89.44,0.70,26.42:0.00,90.00,0.00:1.00,1.00,1.00:
Npc_Char6_Editor:-373.50,0.00,21.29:0.00,0.00,0.00:1.00,1.00,1.00:animation{Idle}
Npc_Char6_Editor:-374.50,0.00,21.36:0.00,0.00,0.00:1.00,1.00,1.00:animation{Idle}
Speed_Booster_Editor:-378.48,0.00,-150.56:0.00,0.00,0.00:1.00,1.00,1.00:
Speed_Booster_Editor:-373.30,0.00,-147.33:0.00,0.00,0.00:1.00,1.00,1.00:
Speed_Booster_Editor:-374.77,0.00,-161.73:0.00,0.00,0.00:1.00,1.00,1.00:
Decal_Planar_Static_Editor:-378.36,0.00,-
148.44:0.00,0.00,0.00:1.00,1.00,1.00:color{1.00,1.00,1.00}
Decal_Planar_Editor:-377.02,0.00,-
151.09:0.00,0.00,0.00:1.00,1.00,1.00:color{1.00,1.00,1.00}
Plane_Transparent_Cutout_Tiled_Editor:-384.11,0.00,-
152.90:0.00,0.00,0.00:1.00,1.00,1.00:color{1.00,1.00,1.00}
Plane_Transparent_Cutout_Tiled_Editor:-399.84,1.08,-
151.41:0.00,0.00,0.00:1.00,1.00,1.00:color{1.00,1.00,1.00}
Plane_Transparent_Cutout_Tiled_Editor:-399.78,1.08,-
151.30:0.00,0.00,0.00:1.00,1.00,1.00:color{1.00,1.00,1.00}
Panorama_Object_Editor:-339.53,4.72,-
183.66:0.00,0.00,0.00:50.00,50.00,50.00:color{1.00,1.00,1.00}
material{sunflowers_4k,0.25}
Square_Plank_Editor:-25.00,0.20,-15.00:90.00,0.00,0.00:0.70,0.70,0.70:
Trigger_Box_Editor:-25.00,1.20,-15.00:0.00,0.00,0.00:3.00,3.00,3.00:mode{enter}|
draw{weapon5}|weapon{refill*5}| weapon{5}|deactivate{}
Trigger_Box_Editor:-42.00,1.00,-25.00:0.00,0.00,0.00:3.00,3.00,3.00:mode{enter}|
inventory{add*vehicles*pride}|inventory{add*vehicles*elissan}|
inventory{add*vehicles*king}|inventory{add*vehicles*zupra}|
inventory{add*vehicles*marock}|chat{got all the cars!}| draw{car}|deactivate{0.1}
Trigger_Box_Editor:5.00,1.00,-40.00:0.00,0.00,0.00:3.00,3.00,3.00:mode{enter}|
ifcondition{inventory;house=myhouse}|inventory{del*house*myhouse}|
inventory{add*cash*+100}|chat{sold the first house!}|header{Sold
<color=green>+100</color>}| draw{house}|deactivate{0.1}
Block_Scalable_Editor:5.00,0.00,-
40.00:0.00,0.00,0.00:1.50,0.10,1.50:color{0.89,0.49,0.00}
Blackboard_Editor:5.00,0.00,-37.00:0.00,180.00,0.00:1.00,1.00,1.00:sell your house
Trigger_Box_Editor:5.00,1.00,-25.00:0.00,0.00,0.00:3.00,3.00,3.00:mode{enter}|
ifcondition{inventory;house=mysechouse}|chat{welcome to the second house!}|
sound{Notif1*1*1000}|cooldown{2}|draw{halo2}
Block_Scalable_Editor:5.00,0.00,-
30.00:0.00,0.00,0.00:1.50,0.10,1.50:color{0.89,0.49,0.00}
Trigger_Box_Editor:5.00,1.00,-20.00:0.00,0.00,0.00:3.00,3.00,3.00:mode{enter}|
inventory{add*house*myhouse}|chat{got the house!}| draw{house}|deactivate{0.1}
Trigger_Box_Editor:-10.00,1.00,-50.00:0.00,0.00,0.00:3.00,3.00,3.00:mode{enter}|
interactionmenu{roleselect}|draw{halo2}
Blackboard_Big_Editor:28.90,0.00,-
3.00:0.00,90.00,0.00:1.00,1.00,1.00:<align=left>®|time{day/night/0-360}
//set time of the
day®|®|weather{rain/clear} //set the weather®|
®|tip{your text here.} //displays your text
bottom of the screen®|®|header{your
text} //displays your text top of the
screen®|®|draw{item*size} //create
a object at the box position®|draw{jerrycan*1}
//example®|®|sound{soundName/Link*volume*radius} //plays
sound - if radius more than 999, sound will be 2D or
mono®|sound{soundName/Link*volume*radius*true} //plays sound and
loop®|sound{soundName/Link*volume*radius*true*true} //stream sound,
otherwise download®||webrequest{Link}
//open external link|webrequest{Link*GET}
//get data from
link#webrequest{Link*POST*form*form..} //post to the
link's database (php)|®|chat{my text}
//sends chat from player's chat box, even triggers cheat codes like /detach all®|®|
lookat{fromXYZ*toXYZ*speed} //make object to look at
another object®|lookat{fromXYZ*toXYZ*speed*offset*multiply*followPlayer} //make
object to look at another object with offset and axis adjustments®|®|
transform{fromXYZ*toXYZ*speed} //move object from to
position with a specific constant speed®|transform{fromXYZ*toXYZ*speed*true}
//move object back and forth (ping pong)®|
transform{fromXYZ*toXYZ*speed*false*delay} //move object from to
position with a specific constant speed after some delay®|
transform{fromXYZ*toXYZ*speed*true* delay} //move object back and
forth after amount of time passed (ping pong)®|®|rotate{fromXYZ*toXYZ*speed}
//rotate object with a specific constant speed®|rotate{fromXYZ*toXYZ*speed*true}
//rotate object back and forth (ping pong)®|rotate{fromXYZ*toXYZ*speed*false*delay}
//rotate object with a specific constant speed after some delay®|
rotate{fromXYZ*toXYZ*speed*true* delay} //rotate object back and
forth after amount of time passed (ping pong)®|®|scale{fromXYZ*toXYZ*speed}
//scale object with a specific constant speed®|scale{fromXYZ*toXYZ*speed*true}
//scale object back and forth (ping pong)®|scale{fromXYZ*toXYZ*speed*false*delay}
//scale object with a specific constant speed after some delay®|
scale{fromXYZ*toXYZ*speed*true* delay} //scale object back and
forth after amount of time passed (ping pong)®|®|spawn{name}
//spawn object®|
spawn{name*XYZ*XYZ} //spawn object at
position and rotation®|®|despawn{name}
//despawn object®|®|gravity{x,y,z}
//change gravity, default = 0,-9.81,0®|®|executeplayer{ObjectName}
//any object that matches the name will execute for everyone - e.g. npc/npcdeath,
tire, ball, box etc®|®|
ifcondition{condition1&&condition2&&..} //if the condition
match <=>, execute for the player®|ifcondition{weapon=1}
//example check if holding pistol®|®|cooldown{timer}
//avoids executing the trigger-box until the timer reaches zero e.g cooldown{60}®|
®|calltriggerbox{x,y,z} //call
other trigger-box at the given position®|calltriggerbox{x,y,z*delay}
//call other trigger-box at the given position after amount of time®|®|setspawn{}
//change the main spawn point®|setspawn{x,y,z}
//change the main spawn point to given position®|®|spread{radius}
//place randomly around within the given radius (at start or triggered)®|®|
deactivate{}
//deactivate trigger box after command executes®|deactivate{delay}
//deactivate trigger box after command®|®|outro{my text}
//exit game with an outro®|®|ENJOY =D
Blackboard_Editor:29.00,4.00,0.00:0.00,90.00,0.00:1.00,1.00,1.00:<align=left><size=
32>if conditions (<, >, =, !=);</size>®|time=0-360/day/night®|weather=clear/rain®|
radius=amount®|chat=lastSentChat|team=playerTeam|mask=0-14|isinvehicle=true/false®|
isfemale=true/false®|issitting=true/false®|isragdoll=true/false|ispointing=true/
false|isaiming=true/false|iscrouching=true/false|isdrunk=true/false®|
playerheight=amount®|playerrotation=0-360|emote=emotename®|holdingphone=true/
false®|role=police®|health=0-100®|weapon=0-4®|cash=amount|kills=amount®|
dial=lastCalledNum|speed=amount®|interactionmenuclick=lastClickedButton|
inventory;item=value®|ishost=true/false®|playercount=amount®|solidercount=amount®|
zombiecount=amount®|vehiclecount=amount®|objectname=name®|cargoname=name
Chair_Wooden_Editor:-138.00,0.00,-13.00:0.00,0.00,0.00:1.00,1.00,1.00:
Blackboard_Editor:-138.00,0.00,-11.00:0.00,180.00,0.00:1.00,1.00,1.00:look at
object or player||<color=yellow>lookat{objPos*targetPos*speed}||(advanced)||
<color=yellow>lookat{objPos*targetPos*speed*offset*axisMultiplier*player}®®
Trigger_Box_Editor:-138.00,4.00,-13.00:0.00,0.00,0.00:3.00,3.00,3.00:mode{loop}|
lookat{-137,0,-13*-125,0,-25*10}
Block_Scalable_Editor:-42.00,0.00,-
15.00:0.00,0.00,0.00:1.50,0.10,1.50:color{0.84,0.71,0.36}
Trigger_Box_Editor:-42.00,1.00,-15.00:0.00,0.00,0.00:3.00,3.00,3.00:mode{enter}|
ifcondition{isinvehicle=true}|vehicle{fuel*+100}|tip{<color=green>+100
fuel</color>}|draw{jerrycan}|deactivate{}
Blackboard_Editor:-42.00,0.00,-11.00:0.00,180.00,0.00:1.00,1.00,1.00:refuel|repair|
buy®
Blackboard_Editor:-9.00,0.00,15.00:0.00,0.00,0.00:1.00,1.00,1.00:display header®
Trigger_Box_Editor:-9.00,3.00,21.00:0.00,0.00,0.00:7.90,6.00,7.90:mode{enter}|
header{easy}
Block_Scalable_Editor:-9.00,-0.90,21.00:0.00,0.00,0.00:8.00,1.00,8.00:color{0.29,
0.38,0.46}
Block_Scalable_Editor:-9.00,-
0.80,36.00:0.00,0.00,0.00:10.00,1.00,10.00:color{0.80,0.00,0.00}
Metal_Railing_Editor:-47.50,0.00,-
19.90:0.00,0.00,0.00:0.40,0.40,0.40:color{0.20,0.20,0.20}
Trigger_Box_Editor:-10.00,1.00,-30.00:0.00,0.00,0.00:3.00,3.00,3.00:mode{enter}|
ifcondition{role=police}|weapon{1}|tip{you got it!}|draw{weapon1}
Blackboard_Editor:-10.00,0.00,-26.00:0.00,180.00,0.00:1.00,1.00,1.00:only police
can get®
Block_Scalable_Editor:-107.00,0.00,-
74.00:0.00,0.00,0.00:12.80,6.10,1.00:color{0.80,0.80,0.80}
material{Brick_Large_Blocks,0.15}
Block_Scalable_Editor:-113.00,0.00,-
59.00:0.00,0.00,0.00:0.80,6.00,30.00:color{0.80,0.80,0.80}
material{Brick_Large_Blocks,0.15}
Block_Scalable_Editor:-101.00,0.00,-
59.00:0.00,0.00,0.00:0.80,6.00,30.00:color{0.80,0.80,0.80}
material{Brick_Large_Blocks,0.15}
Tile_Wood1_Editor:65.00,-0.90,19.00:0.00,0.00,0.00:1.00,1.00,1.00:
Trigger_Box_Editor:65.00,1.60,19.00:0.00,0.00,0.00:7.00,3.00,7.00:mode{enter}|
player{emote*ArmCross}
Blackboard_Editor:65.00,0.00,15.00:0.00,0.00,0.00:1.00,1.00,1.00:Trigger an emote®
Trigger_Box_Editor:55.00,1.60,19.00:0.00,0.00,0.00:7.00,3.00,7.00:mode{enter}|
effect{drunk*10}
Tile_Wood1_Editor:55.00,-0.90,19.00:0.00,0.00,0.00:1.00,1.00,1.00:
Blackboard_Editor:55.00,0.00,15.00:0.00,0.00,0.00:1.00,1.00,1.00:Get Drunk For 10
Seconds®
Trigger_Box_Editor:-107.00,14.00,-52.00:0.00,0.00,0.00:3.00,3.00,3.00:mode{enter}|
transform{-107,-600,-52*-107,5.9,-52*999999*false*0*true}
Trigger_Box_Editor:-107.00,10.00,-52.00:0.00,0.00,0.00:3.00,3.00,3.00:mode{enter}|
transform{-107,6,-52*-107,-600,-52*999999*false*0*true}
Point_Light_Editor:-107.00,5.90,-
52.00:0.00,0.00,0.00:0.50,0.30,3.20:color{0.91,0.60,1.00} light{20,30,0,1}
Trigger_Box_Editor:-114.00,2.80,-53.00:0.00,0.00,0.00:3.10,0.50,0.60:mode{onclick}|
calltriggerbox{-114,10,-53}|calltriggerbox{-117,10,-53}|tip{Lights Off}|
calltriggerbox{-107,10,-52}|calltriggerbox{-107,10,-61}
Block_Scalable_Editor:-112.80,2.50,-
53.00:0.00,0.00,0.00:0.50,0.60,0.70:color{0.50,0.50,0.50}
Block_Scalable_Editor:-112.80,2.60,-
53.00:0.00,0.00,0.00:0.60,0.40,0.40:color{1.00,1.00,1.00}
Trigger_Box_Editor:55.00,2.00,7.00:0.00,0.00,0.00:3.00,3.00,1.50:mode{enter}|
sound{PianoC5*1*100*false*false*-7*true}
Trigger_Box_Editor:55.00,2.00,4.00:0.00,0.00,0.00:3.00,3.00,1.50:mode{enter}|
sound{PianoC5*1*100*false*false*-5*true}
Block_Scalable_Editor:55.00,0.00,7.00:0.00,0.00,0.00:5.00,0.20,2.90:color{0.70,0.70
,1.00}
Block_Scalable_Editor:55.00,0.00,4.00:0.00,0.00,0.00:5.00,0.20,2.90:color{0.70,0.70
,1.00}
Trigger_Box_Editor:55.00,2.00,-17.00:0.00,0.00,0.00:3.00,3.00,1.50:mode{enter}|
sound{PianoC5*1*100*false*false*7*true}
Block_Scalable_Editor:55.00,0.00,-
17.00:0.00,0.00,0.00:5.00,0.20,2.90:color{0.70,0.70,1.00}
Trigger_Box_Editor:55.00,2.00,-14.00:0.00,0.00,0.00:3.00,3.00,1.50:mode{enter}|
sound{PianoC5*1*100*false*false*5*true}
Block_Scalable_Editor:55.00,0.00,-
14.00:0.00,0.00,0.00:5.00,0.20,2.90:color{0.70,0.70,1.00}
Trigger_Box_Editor:55.00,2.00,1.00:0.00,0.00,0.00:3.00,3.00,1.50:mode{enter}|
sound{PianoC5*1*100*false*false*-3*true}
Trigger_Box_Editor:55.00,2.00,-11.00:0.00,0.00,0.00:3.00,3.00,1.50:mode{enter}|
sound{PianoC5*1*100*false*false*3*true}
Trigger_Box_Editor:55.00,2.00,-8.00:0.00,0.00,0.00:3.00,3.00,1.50:mode{enter}|
sound{PianoC5*1*100*false*false*2*true}
Trigger_Box_Editor:55.00,2.00,-2.00:0.00,0.00,0.00:3.00,3.00,1.50:mode{enter}|
sound{PianoC5*1*100*false*false*-2*true}
Block_Scalable_Editor:55.00,0.00,-
11.00:0.00,0.00,0.00:5.00,0.20,2.90:color{0.70,0.70,1.00}
Block_Scalable_Editor:55.00,0.00,-
8.00:0.00,0.00,0.00:5.00,0.20,2.90:color{0.70,0.70,1.00}
Block_Scalable_Editor:55.00,0.00,1.00:0.00,0.00,0.00:5.00,0.20,2.90:color{0.70,0.70
,1.00}
Block_Scalable_Editor:55.00,0.00,-
2.00:0.00,0.00,0.00:5.00,0.20,2.90:color{0.70,0.70,1.00}
Block_Scalable_Editor:55.00,0.00,-
5.00:0.00,0.00,0.00:5.00,0.20,2.90:color{0.50,0.50,0.74}
Trigger_Box_Editor:55.00,2.00,-5.00:0.00,0.00,0.00:3.00,3.00,1.50:mode{enter}|
sound{PianoC5*1*100*false*false*0*true}
Trigger_Box_Editor:-37.40,1.00,-41.90:0.00,0.00,0.00:3.00,3.00,3.00:mode{enter}|
camsequence{5;-37.5,1,-37.5;25,180,0*5;-60,3,-19;0,270,0*5;-70,14,-20;90,180,0*10;-
80,2,-18;90,90,0*5;-67,1.5,-27;3,300,0}|camtranslate{5;0,0,0;-
5,0,0*5;0.5,0,0;0,0,0*5;1,0,0;0,0,0*10;0,0,-1;0,0,5*5;0,0,-8;0,0,0}|effect{flash}|
sound{Mysterious*1*1000*false}|transform{-73,5,-20*-73,1,-20*0.2}|draw{halo2}|
deactivate{}
Blackboard_Editor:-38.30,0.00,-37.70:0.00,181.00,0.00:1.00,1.00,1.00:some
cinematics||<color=orange>camsequence{sequence1*2*etc}|+|
camtranslate{sequence1*2*etc}|®
Trigger_Box_Editor:-159.60,1.00,-7.40:0.00,0.00,0.00:3.00,3.00,3.00:mode{enter}|
teleport{0,0,0*3}|tip{Teleporting in <color=red>3</color> secs.}|
sound{Notif2*0.3*999}|draw{halo2}|deactivate{}
Blackboard_Editor:-154.30,0.00,-7.50:0.00,269.00,0.00:1.00,1.00,1.00:teleports you
back in <color=orange>3</color> seconds®
Trigger_Box_Editor:-102.30,2.80,-58.80:0.00,0.00,0.00:3.00,3.00,3.00:mode{loop}|
sound{ElevatorMusic*0.3*20}
Point_Light_Editor:-107.00,5.90,-
61.00:0.00,0.00,0.00:0.50,0.30,3.20:color{0.91,0.60,1.00} light{20,30,0,1}
Blackboard_Editor:-112.60,2.90,-65.10:0.00,270.00,0.00:1.00,1.00,1.00:PRESET||
<color=green>Generic - Padded Cell - Room - Bathroom - Livingroom - Stoneroom -
Auditorium - Concerthall - Cave - Arena - Hangar - Carpetted Hallway - Hallway -
Stone Corridor - Alley - Forest - City - Mountains - Quarry - Plain - Parkinglot -
Sewerpipe - Underwater - Drugged - Dizzy - Psychotic®
Blackboard_Editor:-112.60,3.00,-62.10:0.00,270.00,0.00:1.00,1.00,1.00:<size=70>add
reverb to certain areas</size>||<color=orange>effect{reverbzone*distance*preset}®
Trigger_Box_Editor:-107.20,1.00,-37.50:0.00,0.00,0.00:16.00,3.00,11.00:mode{enter}|
spawn{Alarm_Light_*-101,5,-44*90,0,0}|deactivate{}
Wooden_Plank_Editor:-102.40,1.70,-60.00:0.00,0.00,0.00:1.00,1.00,1.00:
WoodenFance_Editor:-109.50,0.00,-70.40:4.00,326.80,20.30:1.00,1.00,1.00:
Wooden_Plank_Editor:-102.40,3.90,-60.00:0.00,0.00,0.00:1.00,1.00,1.00:
Window_1by1_Editor:-102.30,0.00,-70.50:16.00,90.00,0.00:1.00,1.00,1.00:
Trigger_Box_Editor:-129.90,1.00,-45.30:0.00,0.00,0.00:3.00,3.00,3.00:mode{loop}|
rotate{-130,0,-50*-45,90,0*1*true}
Barrel_Editor:-129.90,0.00,-50.10:45.00,90.00,0.00:1.00,1.00,1.00:
Blackboard_Editor:-130.10,0.00,-39.80:0.00,180.00,0.00:1.00,1.00,1.00:rotation
ping-pong||<color=green>rotate{ObjPos*ToRot*Speed*True}®
Blackboard_Editor:-106.60,0.00,-30.10:0.00,180.00,0.00:1.00,1.00,1.00:combine
transform and rotation||<color=green>rotate{ObjPosition*ToRotation*speed}®
Trigger_Box_Editor:-107.30,3.60,-40.70:0.00,0.00,0.00:17.00,10.00,17.00:mode{stay}|
transform{-107,5,-45*-107,5.5,-47*0.5}|rotate{-107,5,-45*-90,0,0*14}|
sound{MechanicalMovement1*0.8*30*false}
Metal_Floor_Editor:-107.20,7.10,-59.60:0.00,0.00,0.00:1.00,1.00,1.00:
Door_Garage1_Editor:-106.90,5.60,-44.30:0.00,0.00,0.00:1.00,1.00,1.00:
Blackboard_Editor:-79.80,0.00,-26.80:0.00,181.00,0.00:1.00,1.00,1.00:stop sound
when leave||<color=red>mode{stay}|®
Barrel_Editor:-110.00,0.00,-19.90:0.00,0.00,0.00:1.00,1.00,1.00:
Blocker_Editor:-110.00,0.00,-20.10:0.00,0.00,0.00:1.00,1.00,1.00:
Blocker_Editor:-110.00,0.00,-30.00:0.00,0.00,0.00:1.00,1.00,1.00:
Trigger_Box_Editor:-110.10,1.00,-14.30:0.00,0.00,0.00:3.00,3.00,3.00:mode{stay}|
transform{-110,0,-19*-110,0,-30*2}|draw{halo3}
Blackboard_Editor:-109.90,0.00,-11.40:0.00,181.00,0.00:1.00,1.00,1.00:move object
from|<color=yellow>A to B||but moves back if you leave||<color=red>mode{stay}|®
Container_Red_Editor:-136.10,-5.40,21.40:0.00,0.00,0.00:1.00,1.00,1.00:
Trigger_Box_Editor:-135.20,1.60,20.60:0.00,0.00,0.00:6.00,5.00,11.00:mode{stay}|
player{nophone}
Blackboard_Editor:-134.90,0.00,12.80:0.00,0.00,0.00:1.00,1.00,1.00:no cellphone®
Trigger_Box_Editor:-125.00,1.60,20.60:0.00,0.00,0.00:6.00,5.00,11.00:mode{stay}|
player{cammode*3}
Container_Red_Editor:-125.90,-5.40,21.10:0.00,0.00,0.00:1.00,1.00,1.00:
Blackboard_Editor:-125.10,0.00,12.70:0.00,0.00,0.00:1.00,1.00,1.00:only first
person view®
Trigger_Box_Editor:-66.30,1.00,-41.50:0.00,0.00,0.00:3.00,3.00,3.00:mode{enter}|
spawn{king*-66,1,-55*0,90,0*color(1,0.2,0)*extra(siren)}|draw{halo1}|deactivate{}
Blackboard_Editor:-66.00,0.00,-37.00:0.00,181.00,0.00:1.00,1.00,1.00:summon a
orange police car with siren
Square_Plank_Editor:-144.90,0.10,-19.90:90.00,0.00,0.00:0.70,0.70,0.70:
Tile_Wood_Editor:-95.50,-0.90,18.20:0.00,0.00,0.00:1.00,1.00,1.00:
Tile_Wood_Editor:-105.40,-0.90,18.50:0.00,0.00,0.00:1.00,1.00,1.00:
Blackboard_Editor:32.60,1.90,-0.50:0.00,284.00,0.00:1.00,1.00,1.00:<color=red>Fonts
and Emojis sometimes cause error||stops world from loading®
Blackboard_Editor:-88.00,0.00,-
17.00:0.00,181.00,0.00:1.00,1.00,1.00:<color=red>requires internet
connection</color>||you can download image and video on blackboard just write the
link <color=yellow>http;\\ww.link.mp4/.mp3®
Blackboard_Editor:-68.70,0.00,0.00:0.00,270.00,0.00:1.00,1.00,1.00:never type
function names in a message type||no = <color=red>tip{tip spawn teleport}</color>
||yes = <color=green>tip{Tip Spawn Teleport}||</color>change them with uppercase®
Blackboard_Editor:-144.90,0.00,-11.10:0.00,180.00,0.00:1.00,1.00,1.00:spawn object
at position||<color=yellow>spawn{name*pos*rot}®
Trigger_Box_Editor:-144.90,1.00,-13.00:0.00,0.00,0.00:3.00,3.00,3.00:mode{enter}|
spawn{Barrel*-145,0,-20*0,0,0}|draw{halo}|tip{barrel spawNed}|sound{Notif3*1*50}
Blackboard_Editor:-129.90,0.00,-11.70:0.00,180.00,0.00:1.00,1.00,1.00:or targets||
<color=orange>no need to stick trigger-box to the object||just write the closest
postion of the target and the trigger-box will find a closest object near it||
transform{target*toPosition*speed}|®
Trigger_Box_Editor:-134.90,1.80,-18.40:0.00,0.00,0.00:3.00,3.00,3.00:mode{loop}|
transform{-135,0,-30*-125,0,-30*0.5*true}
Trigger_Box_Editor:-125.00,1.80,-16.70:0.00,0.00,0.00:3.00,3.00,3.00:mode{loop}|
transform{-125,0,-25*-135,0,-25*0.5*true}
Road_Barrier_Editor:-134.90,0.00,-29.80:0.00,0.00,0.00:1.00,1.00,1.00:

Road_Barrier_Editor:-124.90,0.00,-24.50:0.00,0.00,0.00:1.00,1.00,1.00:
Tile_Marble_Editor:-117.50,-0.70,-17.90:0.00,0.00,0.00:1.00,1.00,1.00:
Trigger_Box_Editor:-117.50,1.40,-17.70:0.00,0.00,0.00:3.00,3.00,3.00:mode{enter}|
transform{-117,0,-17*-117,5,-17*0.1*true}|draw{halo3}|deactivate{}
Blackboard_Editor:-117.50,0.00,-11.20:0.00,181.00,0.00:1.00,1.00,1.00:Make Elevator
Using|<color=yellow>PingPong||transform{xyz*xyz*speed*true}®
Blocker_Editor:-103.60,0.00,-17.00:0.00,0.00,0.00:1.00,1.00,1.00:
Blocker_Editor:-103.30,0.00,-30.10:0.00,0.00,0.00:1.00,1.00,1.00:
Blackboard_Editor:-103.20,0.00,-11.60:0.00,181.00,0.00:1.00,1.00,1.00:move object
from|<color=yellow>A to B||<color=red>transform{xyz*xyz*speed}®
Trigger_Box_Editor:-103.50,1.00,-14.30:0.00,0.00,0.00:3.00,3.00,3.00:mode{enter}|
transform{-103,0,-17*-103,0,-30*2}|draw{halo3}
Barrel_Editor:-103.40,0.00,-16.80:0.00,0.00,0.00:1.00,1.00,1.00:
Blackboard_Editor:30.80,0.00,3.60:0.00,180.00,0.00:1.00,1.00,1.00:Color|
<size=25>type <color=red><</color>color=red/green/blue<color=red>> </color>your
text <color=red></</color>color<color=red>>|</color>||</color>®
Road_Barrier_Editor:29.00,0.00,-11.20:0.00,90.00,0.00:1.00,1.00,1.00:
Trigger_Box_Editor:-80.80,1.60,-18.20:0.00,0.00,0.00:3.00,3.00,6.00:mode{enter}|
tip{you; Ono, officer what happened??*<color=orange>officer; i have no idea bruh
let me call the cops..</color>*you; O.o}|sound{Notif2*1*20}
Trigger_Box_Editor:-95.00,1.20,-18.00:0.00,0.00,0.00:3.00,3.00,3.00:mode{enter}|
chat{i can also trigger cheat codes ;p}| draw{halo2}|sound{Notif5*0.5*30}
Blackboard_Editor:-77.50,0.00,-11.90:0.00,181.00,0.00:1.00,1.00,1.00:you can play
sound <color=green>effect/music</color>||<color=green>sound{name*vol*radius}</
color>|if you set the mode to <color=red>loop</color> it will play all the time||
you can override <color=red>loop<color=green>| sound{name*vol*radius*true/false}®
Blackboard_Editor:-64.40,0.00,-11.60:0.00,181.00,0.00:1.00,1.00,1.00:your cars will
get saved.||you can add more cars to the editor with| <color=green>/summon zupra|
</color>and get siren with|<color=red>/siren|</color>type </color>in the chat®
Blackboard_Editor:34.20,0.00,3.60:0.00,180.00,0.00:1.00,1.00,1.00:Alpha|
<size=30>type <color=red><</color>alpha=#FF<color=red>></color>||Echo
<alpha=#AA>Echo <alpha=#44>Echo <alpha=#22>Echo®
Blackboard_Editor:35.70,0.00,1.90:0.00,270.00,0.00:1.00,1.00,1.00:Alignment|
<align=left><size=30>Left align type
<color=red><</color>align=left<color=red>></color>|<align=right>Right align type
<color=red><</color>align=right<color=red>></color>®
Blackboard_Editor:35.70,0.00,-1.50:0.00,270.00,0.00:1.00,1.00,1.00:Size||
<size=30>type <color=red><</color>size=0-999<color=red>></color>®
Metal_Floor_Editor:37.90,-1.00,32.40:0.00,0.00,0.00:1.00,1.00,1.00:
Trigger_Box_Editor:37.90,3.00,31.30:0.00,0.00,0.00:16.00,8.00,29.00:mode{stay}|
effect{lookat*45,10,5*1}| effect{slowmo*1}
Blackboard_Editor:38.00,0.00,15.00:0.00,0.00,0.00:1.00,1.00,1.00:look at the player
but slow motion®
Blackboard_Editor:-154.50,0.00,0.00:0.00,269.00,0.00:1.00,1.00,1.00:teleports you
back instantly®
Trigger_Box_Editor:-159.30,1.00,0.10:0.00,0.00,0.00:3.00,3.00,3.00:mode{enter}|
teleport{0,0,0*0*true}|tip{Teleported.}|draw{halo3}
Blackboard_Editor:-30.00,0.00,-11.00:0.00,180.00,0.00:1.00,1.00,1.00:selects
weapon, refills ammo and then deactivates <color=orange>deactivate{} means do it
only once®
Blackboard_Editor:-12.00,0.00,-11.00:0.00,180.00,0.00:1.00,1.00,1.00:select weapon®
Trigger_Box_Editor:-30.00,1.00,-15.00:0.00,0.00,0.00:3.00,3.00,3.00:mode{enter}|
draw{weapon6}|weapon{6}|weapon{refill*6}|deactivate{}
Blackboard_Editor:20.00,0.00,15.00:0.00,0.00,0.00:1.00,1.00,1.00:look at the player
from a specific position|®
Metal_Floor_Editor:19.50,-1.00,32.30:0.00,0.00,0.00:1.00,1.00,1.00:
Trigger_Box_Editor:-5.00,2.00,0.00:0.00,0.00,0.00:3.00,3.00,3.00:mode{loop}|
weapon{empty}|tip{Weapons cleared.}|deactivate{0.1}
Trigger_Box_Editor:-20.10,1.20,-14.90:0.00,0.00,0.00:3.00,3.00,3.00:mode{enter}|
draw{weapon4}| weapon{4}
Trigger_Box_Editor:-5.00,1.30,-15.00:0.00,0.00,0.00:3.00,3.00,3.00:mode{enter}|
draw{weapon1}| weapon{1}
Trigger_Box_Editor:-10.00,1.20,-15.10:0.00,0.00,0.00:3.00,3.00,3.00:mode{enter}|
draw{weapon2}| weapon{2}
Blackboard_Editor:-39.50,0.00,13.20:0.00,0.00,0.00:1.00,1.00,1.00:time machine®
Trigger_Box_Editor:-54.50,3.00,17.50:0.00,0.00,0.00:7.00,5.00,7.00:mode{enter}|
weather{rain}|tip{starting rain.}
Trigger_Box_Editor:-43.90,3.00,18.00:0.00,0.00,0.00:6.00,9.00,7.00:mode{enter}|
time{night}
Tile_Wood_Editor:-44.00,-0.80,18.00:0.00,0.00,0.00:1.00,1.00,1.00:
Tile_Wood_Editor:-35.10,-0.90,18.10:0.00,0.00,0.00:1.00,1.00,1.00:
Trigger_Box_Editor:-35.00,3.00,20.10:0.00,0.00,0.00:7.00,7.00,11.00:mode{enter}|
time{day}
Trigger_Box_Editor:20.10,3.00,55.10:0.00,0.00,0.00:17.00,9.00,76.00:mode{stay}|
effect{lookat*33,10,5*1}
Trigger_Box_Editor:-21.90,3.00,19.80:0.00,0.00,0.00:8.00,10.00,9.00:mode{stay}|
player{trap}|deactivate{10}
Trigger_Box_Editor:3.30,3.00,19.80:0.00,0.00,0.00:7.00,6.00,6.00:mode{enter}|
effect{flash}|tip{did i say flash?}
Tile_Marble_Editor:-22.00,-0.90,20.00:0.00,0.00,0.00:1.00,1.00,1.00:
Tile_Marble_Editor:3.00,-0.80,20.00:0.00,0.00,0.00:1.00,1.00,1.00:
Blackboard_Editor:2.60,0.00,15.30:0.00,0.00,0.00:1.00,1.00,1.00:flash the screen
and display a text message®
Blackboard_Editor:-21.70,0.00,13.90:0.00,0.00,0.00:1.00,1.00,1.00:trap the player
for 10 seconds®
Tile_Marble_Editor:-54.10,-0.80,17.90:0.00,0.00,0.00:1.00,1.00,1.00:
Blackboard_Editor:-59.00,0.00,12.00:0.00,0.00,0.00:1.00,1.00,1.00:make rain®
Tile_Marble_Editor:-63.20,-0.80,17.70:0.00,0.00,0.00:1.00,1.00,1.00:
Trigger_Box_Editor:-63.30,3.00,17.50:0.00,0.00,0.00:7.00,5.00,7.00:mode{enter}|
weather{clear}| tip{Weather cleared.}
Trigger_Box_Editor:-14.80,1.30,-15.10:0.00,0.00,0.00:3.00,3.00,3.00:mode{enter}|
draw{weapon3}| weapon{3}
Trigger_Box_Editor:-9.00,3.00,36.00:0.00,0.00,0.00:9.90,6.00,9.90:mode{exit}|
player{damage*100}
Blackboard_Editor:-8.00,0.00,30.00:0.00,0.00,0.00:1.00,1.00,1.00:if you leave the
<color=red>red</color> area, you will die®
StreetLight_Editor:30.70,0.00,0.00:0.00,179.00,0.00:100.10,100.10,100.10:color{0.34
,0.26,1.00}
Blackboard_Big_Editor:29.00,0.00,0.00:0.00,90.00,0.00:1.00,1.00,1.00:<align=left>mo
de{enter} //when you touch the box
(command will get executed once)®|mode{exit}
//when you exit the box (once)®|mode{stay}
//when you touch the box (every frame)®|mode{loop}
//all the time (every frame)®|mode{solid}
//when you shoot the box®|mode{onclick}
//when you click the box®|®|player{trap}
//trap player/car in the box boundaries®|player{damage*0-100}
//damage the player in the box boundaries®|player{heal*0-100}
//heal the player in the box boundaries®|player{invincible*true/false}
//make player invincible (except from bullets)®|player{respawn}
//respawn player®|player{respawntimer*time} //change
respawn time®|player{nophone} //doesn't let
player to access phone®|player{cammode*0/1/2/3} //change
camera mode 0/1/2 TPP 3 FPP®|player{race}
//starts race if on vehicle®|player{race*foot}
//starts race if on foot®|player{emote*name}
//play the emote®|player{team*red/blue/free/custom} //set
player team®|player{role*rolename} //set player
role®|player{mask*0-14} //change player mask®|®|
vehicle{paint*r,g,b} //set the vehicle color
(RGB = Red Green Blue)®|vehicle{damage*0-1000} //set the
vehicle damage (use +/- to add/subtract damage e.g. damage*+50)®|vehicle{fuel*0-
1000} //set the vehicle fuel (use +/- to
add/subtract fuel e.g. fuel*+50)®|vehicle{alwaysdrift*true/false}
//set the vehicle mode to always drift®|vehicle{arcadedriving*true/false}
//set vehicle driving mode (default true)|vehicle{downforce*0-100}
//set vehicle downwards gravity force on each wheel®|vehicle{headlights*on/off}
//turn the vehicle lights on/off®|vehicle{lock*true/false}
//lock vehicle®|vehicle{alarm*time} //turn on
alarm®|vehicle{repair} //repair the
vehicle®|®|inventory{add*item*value} //add item to
inventory®|inventory{del*item} //delete item
from inventory®|inventory{del*item*value} //delete item's
value from inventory®|inventory{add*water*+1} //example®|
inventory{add/del*house*cool_house} //example®|®|npckill{}
//kills the npc®|npcanimation{animName} //play npc
animation®|npcanimation{animName*0.5*true/false} //play npc animation with
transition speed and should effect npc position®|npcposition{x,y,z}
//teleport npc®|npcrotation{x,y,z} //rotate
npc®|®|teleport{x,y,z} //teleport to
the coordinates®|teleport{x,y,z*delay}
//teleport to the coordinates after amount of
time®|teleport{x,y,z*delay*true} //teleport to the
coordinates after amount of time instantly (without screen fade in/out)®|®|
effect{reverbzone*radius*preset} //define reverb on certain areas
(Bathroom - Cave - Hangar - Underwater etc..)®|effect{camerashake*0-1}
//shake the camera, 0 min 1 max shake ®|effect{flash}
//flash/blink screen (only works on enter or exit mode)®|effect{slowmo*timer}
//slow down time for the given time duration®|effect{lookat*x,y,z*timer}
//look at the car from the given position and duration®|effect{fog*multiply}
//multiply fog®|effect{fog*multiply*r,g,b} //change fog
color®|effect{skycolor*r,g,b} //change sky color
(affects ambient color)®|effect{steam}
//creates steam (gets effected by gravity pull)®|effect{steam_small}
//creates smaller steam (gets effected by gravity pull)®|effect{drunk}
//player gets drunk for 2 mins®|effect{drunk*timer}
//player gets drunk for amount of given time®|®|camsequence{sequence1*sequence2..}
//teleports & rotates camera on each sequence®|
camsequence{time;pos;rot*time;pos;rot..} //example®|
camtranslate{time;pos;rot*time;pos;rot..} //moves & rotates camera over time on
each sequence®|®|weapon{refill}
//refill all the weapons®|
weapon{refill*1/2/3/4} //refill selected weapon®|
weapon{empty} //empty all the weapons®|
weapon{empty*1/2/3/4} //empty selected weapon®|
weapon{0/1/2/3/4} //select/lock the weapon (0
fist 1 pistol 2 rifle 3 sniper 4 shotgun)®|®|®|interactionmenu{allow/block/value}
//block access or open up interaction menu®|values >> mainmenu, actions, inventory,
accessories®| personalvehicle, requestvehicle, vehicledoors,
vehiclestatus, serveroptions, roleselect®|
Blackboard_Editor:-35.00,0.00,-11.00:0.00,180.00,0.00:1.00,1.00,1.00:heal player
and then deactivate®
Trigger_Box_Editor:-35.00,1.00,-15.00:0.00,0.00,0.00:3.00,3.00,3.00:mode{enter}|
draw{health}|player{heal*100}|deactivate{}
Square_Plank_Editor:-5.00,0.20,-14.90:90.00,0.00,0.00:0.70,0.70,0.70:
Square_Plank_Editor:-10.10,0.20,-15.00:90.00,0.00,0.00:0.70,0.70,0.70:
Square_Plank_Editor:-15.20,0.20,-15.30:90.00,0.00,0.00:0.70,0.70,0.70:
Square_Plank_Editor:-20.30,0.20,-15.00:90.00,0.00,0.00:0.70,0.70,0.70:
Square_Plank_Editor:-30.00,0.20,-15.00:90.00,0.00,0.00:0.70,0.70,0.70:
Square_Plank_Editor:-35.00,0.20,-15.00:90.00,0.00,0.00:0.70,0.70,0.70:
Road_Barrier_Editor:32.70,0.00,-0.50:0.00,283.00,0.00:1.00,1.00,1.00:
Sofa_Chunk_Editor:20.00,0.00,-
16.00:0.00,90.00,0.00:1.00,1.00,1.00:color{1.00,1.00,1.00}
Trigger_Box_Editor:20.00,2.00,-16.00:0.00,0.00,0.00:3.00,6.00,3.00:mode{enter}|
player{invincible*true}| tip{you're invincible.}
Blackboard_Editor:18.00,0.00,-11.00:0.00,180.00,0.00:1.00,1.00,1.00:invincible|on/
<color=red>off®
Trigger_Box_Editor:16.00,2.00,-16.00:0.00,0.00,0.00:3.00,6.00,3.00:mode{enter}|
player{invincible*false}| tip{you're not invincible anymore ;-(}
Spinning_Cube_Editor:18.00,0.00,-29.00:0.00,0.00,0.00:1.00,1.00,1.00:
Metal_Floor_Editor:19.50,-1.00,72.30:0.00,0.00,0.00:1.00,1.00,1.50:
Trigger_Box_Editor:-55.00,3.00,-20.00:0.00,0.00,0.00:10.10,6.00,10.10:mode{stay}|
weapon{0}
Blackboard_Editor:-55.00,0.00,-11.00:0.00,181.00,0.00:1.00,1.00,1.00:You
<color=red>can't</color> hold weapon in this area <sprite="Discord" name=kek>®
Trigger_Box_Editor:-65.00,4.00,-20.00:0.00,0.00,0.00:7.00,10.00,4.80:mode{enter}|
tip{nice car ;P}| sound{Notif5*0.5*1000}| deactivate{}
Trigger_Box_Editor:-75.00,1.30,-16.60:0.00,0.00,0.00:2.00,3.00,2.00:mode{loop}|
sound{PoliceRadio*0.5*25}
Npc_Ped2_Editor:-80.10,0.00,-18.10:0.00,0.00,0.00:1.00,1.00,1.00:animation{Pain}
Npc_Soldier_Editor:-72.80,0.00,-
19.50:0.00,90.00,0.00:1.00,1.00,1.00:animation{Working On Device}
Blackboard_Editor:-79.70,0.00,12.30:0.00,0.00,0.00:1.00,1.00,1.00:make fog®
Tile_Wood_Editor:-74.90,-0.80,18.10:0.00,0.00,0.00:1.00,1.00,1.00:
Tile_Wood_Editor:-83.70,-0.80,18.20:0.00,0.00,0.00:1.00,1.00,1.00:
Trigger_Box_Editor:-74.80,3.00,17.60:0.00,0.00,0.00:7.00,5.00,7.00:mode{enter}|
effect{fog*5}|tip{Fog increased.}
Trigger_Box_Editor:-83.60,3.00,18.00:0.00,0.00,0.00:6.00,6.00,7.00:mode{enter}|
effect{fog*1}|tip{Fog decreased.}
Blackboard_Editor:-94.70,0.00,-11.90:0.00,181.00,0.00:1.00,1.00,1.00:send chat
through trigger box®
Blackboard_Editor:30.50,0.00,-3.10:0.00,0.00,0.00:1.00,1.00,1.00:Emoji||
<size=30>type <color=red><</color>sprite="Discord" index=0-15<color=red>>|
<color=white>or type <color=red><</color>sprite=0-15<color=red>></color>|®
Blackboard_Editor:33.90,0.00,-3.10:0.00,0.00,0.00:1.00,1.00,1.00:Fonts|
<size=30>type <color=red><</color>font="fontName"<color=red>></color>|
<color=yellow>|~~Fonts~~|"Pricedown"|"Crayon"|"Pacifico"|"Murderer"®
Blocker_Editor:29.10,1.30,-10.10:0.00,0.00,0.00:1.00,1.00,1.00:
Blocker_Editor:29.10,1.30,-12.40:0.00,0.00,0.00:1.00,1.00,1.00:
Blackboard_Editor:28.90,2.30,-11.20:0.00,90.00,0.00:1.00,1.00,1.00:<align=left>list
of stock sounds;||~~Music~~|Beyond|Fall|OminousWind|TheWasteland|WelcomeToChaos|
ElevatorMusic|CinematicMusic|DeadWalking|MedievalWitcher|MorganaMirage|Mysterious|
Mysterious1|Orchestral|SpyMusic|TheChase||~~Effects-- <color=green>you can
put link on the blackboard and stream image/video</color>|Cheer|
MechanicalMovement1-2|GarageDoor|TimeStop|Fart|Horror1-5|Meme1-17|Night|Notif1-5|
People|PoliceRadio|Siren|WhiteNoise||~~Instruments~~|PianoC5|BassAnalog|FatSaw|
Kick|Kick808|Snare|Snare808|Hat|Hat808|Crash808|Crash909|Clap|Clap808|ClapPap®
Blackboard_Editor:-88.00,0.00,-
12.00:0.00,181.00,0.00:1.00,1.00,1.00:<color=red>requires internet
connection</color>||you can download or stream music||
<color=green>sound{link.mp3*vol*radius}|<color=green>®
Blackboard_Editor:-67.90,0.00,-11.50:0.00,181.00,0.00:1.00,1.00,1.00:summon cars
with more details||<color=green>/summon
zupra;x,y,z;x,y,z;color{r,g,b}extra{siren*off}||<color=yellow>/summon
carName;Position;Rotation;Command®
Blackboard_Editor:-35.70,0.00,0.30:0.00,270.00,0.00:1.00,1.00,1.00:order of the
commands doesn't matter|except||<color=yellow>ifcondition{}|deactivate{}||
<color=orange>always execute multiple commands in a single trigger-box||avoid using
multiple trigger-box for performance®
Blackboard_Editor:-150.40,0.00,-11.10:0.00,180.00,0.00:1.00,1.00,1.00:if object not
spawning try to write the full name||you can't spawn <color=red>Fire|</color>you
can spawn <color=green>Fire_®
Trigger_Box_Editor:-150.30,1.00,-13.80:0.00,0.00,0.00:3.00,3.00,3.00:mode{enter}|
spawn{Fire_*-150,0.2,-20*0,0,0}|draw{halo}|tip{Fire Spawned}|sound{Notif3*1*50}
Square_Plank_Editor:-150.00,0.10,-20.10:90.00,0.00,0.00:0.70,0.70,0.70:
Blackboard_Editor:-154.40,0.00,10.30:0.00,271.00,0.00:1.00,1.00,1.00:exits the game
with an custom outro®
Trigger_Box_Editor:-160.50,1.00,10.40:0.00,0.00,0.00:3.00,3.00,3.00:mode{enter}|
outro{tutorial complete*}|sound{CinematicMusic*1*1000}|draw{halo1}|deactivate{}
Blackboard_Editor:3.20,0.00,27.90:0.00,0.00,0.00:1.00,1.00,1.00:Farsi|&|Arabic®
Trigger_Box_Editor:3.40,1.00,30.90:0.00,0.00,0.00:3.00,3.00,3.00:mode{enter}|tip{
‫|}فارسي و عربي‬draw{halo}
Blackboard_Editor:-78.30,0.00,-0.10:0.00,270.00,0.00:1.00,1.00,1.00:avoid using
<color=red>loop|</color>as much as you can||because some codes get executed 60
times per second®
Trigger_Box_Editor:-95.50,1.00,17.90:0.00,0.00,0.00:3.00,3.00,3.00:mode{enter}|
draw{halo}|player{respawntimer*2}|tip{reSpawn Timer Set To <color=red>2</color>
secs}|deactivate{}
Blackboard_Editor:-95.50,0.00,12.00:0.00,0.00,0.00:1.00,1.00,1.00:sets respawn time
to 2 seconds||min 2 secs|max 1 hour|1 hour equals 3600 secs®
Blackboard_Editor:-105.00,0.00,12.00:0.00,0.00,0.00:1.00,1.00,1.00:change gravity®
Trigger_Box_Editor:-105.50,1.40,18.10:0.00,0.00,0.00:3.00,3.00,3.00:mode{enter}|
gravity{0,1,0}|tip{Gravity <color=red>decreased.</color>}|draw{magic_smoke}|
deactivate{}
Trigger_Box_Editor:-105.50,4.10,17.90:0.00,0.00,0.00:7.00,7.00,6.00:mode{exit}|
gravity{0,-9.81,0}|tip{Gravity <color=green>restarted.</color>}|deactivate{}
Blackboard_Editor:-115.00,0.00,12.00:0.00,0.00,0.00:1.00,1.00,1.00:make|steam®
Tile_Wood_Editor:-114.80,-0.90,18.20:0.00,0.00,0.00:1.00,1.00,1.00:
Trigger_Box_Editor:-115.20,1.40,18.00:0.00,0.00,0.00:3.00,3.00,3.00:mode{enter}|
effect{steam}|tip{Steam created}|draw{halo3}
Trigger_Box_Editor:-79.60,1.00,-30.30:0.00,0.00,0.00:3.00,3.00,3.00:mode{stay}|
sound{ElevatorMusic*1*50*false}|draw{halo}
Trigger_Box_Editor:-109.00,1.00,-60.00:0.00,0.00,0.00:3.00,3.00,3.00:mode{loop}|
effect{reverbzone*30*Bathroom}
Radio_Editor:-102.80,1.90,-57.20:0.00,270.00,0.00:1.00,1.00,1.00:
Trigger_Box_Editor:-73.00,5.00,-20.00:0.00,0.00,0.00:3.00,3.00,3.00:mode{enter}|
npcanimation{Walk*0.4*true}|npcrotation{0,275,0}
Trigger_Box_Editor:-78.40,4.00,-19.70:0.00,0.00,0.00:0.80,7.00,3.00:mode{enter}|
npcanimation{Working On Device*0.5*true}
Block_Scalable_Editor:-71.70,0.00,-
19.30:0.00,0.00,0.00:0.90,0.50,1.90:color{0.49,0.49,0.49}
Block_Scalable_Editor:-71.20,0.80,-
19.30:58.00,270.00,180.00:1.90,0.20,0.70:color{0.30,0.61,0.30}
Trigger_Box_Editor:65.00,2.00,-5.00:0.00,0.00,0.00:2.00,3.00,2.20:mode{stay}|
sound{FatSaw*1*100*true*false*5}
Trigger_Box_Editor:65.00,2.00,-8.00:0.00,0.00,0.00:2.00,3.00,2.20:mode{stay}|
sound{FatSaw*1*100*true*false*7}
Block_Scalable_Editor:65.00,0.00,-
2.00:0.00,0.00,0.00:3.00,0.20,2.90:color{0.78,0.20,0.00}
Block_Scalable_Editor:65.00,0.00,-5.00:0.
00,0.00,0.00:3.00,0.20,2.90:color{0.94,0.46,0.00}
Block_Scalable_Editor:65.00,0.00,-
8.00:0.00,0.00,0.00:3.00,0.20,2.90:color{0.78,0.20,0.00}
Trigger_Box_Editor:65.00,2.00,-2.00:0.00,0.00,0.00:2.00,3.00,2.20:mode{stay}|
sound{FatSaw*1*100*true*false*3}
UI_Scalable_Editor:-112.50,3.10,-
53.00:0.00,272.00,0.00:1.00,1.00,1.00:<color=black>Mode{onclick}||TURN ON/OFF®
Trigger_Box_Editor:-107.00,10.00,-61.00:0.00,0.00,0.00:3.00,3.00,3.00:mode{enter}|
transform{-107,6,-61*-107,-600,-61*999999*false*0*true}
Trigger_Box_Editor:-107.00,14.00,-61.00:0.00,0.00,0.00:3.00,3.00,3.00:mode{enter}|
transform{-107,-600,-61*-107,5.9,-61*999999*false*0*true}
Trigger_Box_Editor:-114.00,10.00,-53.00:0.00,0.00,0.00:3.00,3.00,3.00:mode{enter}|
transform{-114,2.8,-53*-114,-600,-53*999999*false*0*true}
Trigger_Box_Editor:-117.00,2.80,-53.00:0.00,0.00,0.00:3.10,0.50,0.60:mode{onclick}|
calltriggerbox{-114,14,-53}|calltriggerbox{-117,14,-53}|tip{Lights On}|
calltriggerbox{-107,14,-52}|calltriggerbox{-107,14,-61}
Trigger_Box_Editor:-114.00,14.00,-53.00:0.00,0.00,0.00:3.00,3.00,3.00:mode{enter}|
transform{-114,-600,-53*-114,2.8,-53*999999*false*0*true}
Trigger_Box_Editor:-117.00,10.00,-53.00:0.00,0.00,0.00:3.00,3.00,3.00:mode{enter}|
transform{-117,2.8,-53*-114,2.8,-53*999999*false*0*true}
Trigger_Box_Editor:-117.00,14.00,-53.00:0.00,0.00,0.00:3.00,3.00,3.00:mode{enter}|
transform{-114,2.8,-53*-117,2.8,-53*999999*false*0*true}
Decal_Planar_Editor:-100.60,0.00,-
54.30:0.00,270.00,0.00:9.10,5.80,1.00:color{1.00,1.00,1.00}
material{damage_concrete_decal,0.08}
Decal_Planar_Editor:-100.60,0.00,-
59.20:0.00,270.00,0.00:30.40,2.40,1.00:color{1.00,1.00,1.00}
material{Bottom_dirt_decal,0.07}
Blackboard_Editor:-100.60,1.70,-
48.20:0.00,270.00,0.00:1.00,1.00,1.00:With<color=orange> planar_decals</color> you
can add extra layer of detail®
Trigger_Box_Editor:-130.00,2.00,-59.00:0.00,0.00,0.00:3.00,3.00,3.00:mode{loop}|
scale{-130,0,-65*1,5,1*1*true}
Block_Scalable_Editor:-130.00,0.00,-
65.00:0.00,0.00,0.00:1.00,1.00,1.00:color{1.00,1.00,1.00}
material{Brick_Large_Blocks,0.15}
Blackboard_Editor:-10.00,0.00,-40.00:0.00,180.00,0.00:1.00,1.00,1.00:select the
police role®
Trigger_Box_Editor:-10.00,1.00,-43.00:0.00,0.00,0.00:3.00,3.00,3.00:mode{enter}|
player{role*police}|chat{you got the police role!}|draw{halo2}
Block_Scalable_Editor:-20.00,-1.00,-
30.00:0.00,0.00,0.00:1.50,1.10,1.50:color{0.65,0.53,0.86}
Blackboard_Editor:-20.00,0.00,-26.00:0.00,180.00,0.00:1.00,1.00,1.00:you need $125|
to get it®
Trigger_Box_Editor:-20.00,1.00,-30.00:0.00,0.00,0.00:3.00,3.00,3.00:mode{enter}|
ifcondition{inventory;cash>124}|inventory{add*cash*-125}|draw{weapon2}|weapon{2}|
weapon{refill*2}|tip{<color=red>-$125</color>}
Blackboard_Editor:-20.00,0.00,-40.00:0.00,180.00,0.00:1.00,1.00,1.00:Get $125®
Trigger_Box_Editor:-20.00,1.00,-43.00:0.00,0.00,0.00:3.00,3.00,3.00:mode{enter}|
inventory{add*cash*+125}|tip{you got <color=green>+$125</color>}|draw{dollar}|
cooldown{2}
Block_Scalable_Editor:-10.00,-1.00,-
30.00:0.00,0.00,0.00:1.50,1.10,1.50:color{0.65,0.53,0.86}
Block_Scalable_Editor:-55.00,-1.00,-
20.00:0.00,0.00,0.00:10.00,1.10,10.00:color{0.73,0.44,0.22}
Blackboard_Editor:-20.00,0.00,-54.00:0.00,180.00,0.00:1.00,1.00,1.00:- how to save
my money?||<color=green>- you can enable Roleplay mode through interaction-menu to
save your data.||<color=orange>double tap on your character|<color=green>®
Trigger_Box_Editor:-20.00,1.00,-57.00:0.00,0.00,0.00:3.00,3.00,3.00:mode{enter}|
interactionmenu{mainmenu}|draw{halo3}
Sofa_Chunk_Editor:16.00,0.00,-
16.00:0.00,90.00,0.00:1.00,1.00,1.00:color{1.00,0.23,0.15}
Chair_Wooden_Editor:-138.00,0.00,-8.00:0.00,0.00,0.00:1.00,1.00,1.00:
Trigger_Box_Editor:-138.00,4.00,-8.00:0.00,0.00,0.00:3.00,3.00,3.00:mode{loop}|
lookat{-137,0,-8*0,0,0*3*0,0,0*1,0,1*true}
Blackboard_Editor:5.00,0.00,-11.00:0.00,180.00,0.00:1.00,1.00,1.00:inventory||
<color=yellow>inventory{add*item*value}|inventory{del*item*value}||
<color=red>enable RP mode to save
Trigger_Box_Editor:5.00,1.00,-30.00:0.00,0.00,0.00:3.00,3.00,3.00:mode{enter}|
inventory{add*house*mysechouse}|chat{got the second house!}| draw{house2}|
deactivate{0.1}
Block_Scalable_Editor:5.00,0.00,-
20.00:0.00,0.00,0.00:1.50,0.10,1.50:color{0.89,0.49,0.00}
Trigger_Box_Editor:5.00,1.00,-15.00:0.00,0.00,0.00:3.00,3.00,3.00:mode{enter}|
ifcondition{inventory;house=myhouse}|chat{welcome to the house!}|
sound{Notif1*1*1000}|cooldown{2}|draw{halo}
Door_Editor:-1.00,0.40,-30.00:0.00,0.00,0.00:1.20,1.20,1.20:color{1.00,1.00,1.00}
Block_Scalable_Editor:1.90,0.00,-
30.00:0.00,0.00,0.00:1.00,6.00,1.00:color{0.50,0.50,1.00}
Block_Scalable_Editor:-1.50,0.00,-
30.00:0.00,0.00,0.00:1.00,6.00,1.00:color{0.50,0.50,1.00}
Block_Scalable_Editor:0.30,4.80,-
30.00:0.00,0.00,0.00:2.60,1.20,1.00:color{0.50,0.50,1.00}
Metal_Railing_Editor:0.20,-0.40,-
29.70:0.00,90.00,0.00:0.40,1.10,0.50:color{0.87,0.00,0.00}
Block_Scalable_Editor:0.00,0.00,-
25.00:0.00,0.00,0.00:1.50,0.10,1.50:color{0.89,0.49,0.00}
Trigger_Box_Editor:0.00,1.00,-25.00:0.00,0.00,0.00:3.00,3.00,3.00:mode{enter}|
inventory{add*door*key}|chat{got the key!}| draw{key}|deactivate{0.1}
Trigger_Box_Editor:0.00,1.00,-20.00:0.00,0.00,0.00:3.00,3.00,3.00:mode{enter}|
ifcondition{inventory;door=key}|sound{Notif1*1*1000}|transform{0.2,-0.4,-29*0.2,-
5.1,-29.7*3}|draw{halo}|deactivate{0.1}
Block_Scalable_Editor:-42.00,0.00,-
25.00:0.00,0.00,0.00:1.50,0.10,1.50:color{0.89,0.49,0.00}
Trigger_Box_Editor:-42.00,1.00,-20.00:0.00,0.00,0.00:3.00,3.00,3.00:mode{enter}|
vehicle{repair}|chat{repaired your car!}| draw{wrench}|cooldown{5}
Block_Scalable_Editor:-42.00,0.00,-
20.00:0.00,0.00,0.00:1.50,0.10,1.50:color{0.89,0.49,0.00}
Block_Scalable_Editor:-20.00,-1.00,-
43.00:0.00,0.00,0.00:1.50,1.10,1.50:color{0.65,0.53,0.86}
Car_Wreck_Editor:-
96.58,0.00,36.74:0.00,0.00,0.00:1.00,1.00,1.00:color{1.00,1.00,1.00}
Car_Dummy_Volkswagen_Editor:-
86.15,0.00,36.17:0.00,0.00,0.00:1.00,1.00,1.00:color{0.80,0.80,0.80}
Npc_Char4_Editor:-111.71,0.00,34.05:0.00,0.00,0.00:1.00,1.00,1.00:animation{Idle}
Money_Single_Editor:-106.66,0.00,38.76:0.00,0.00,0.00:1.00,1.00,1.00:
Money_Single_Editor:-106.65,0.03,38.74:0.00,0.00,0.00:1.00,1.00,1.00:
Money_Single_Editor:-106.63,0.06,38.71:0.00,0.00,0.00:1.00,1.00,1.00:
Money_Single_Editor:-106.61,0.09,38.68:0.00,0.00,0.00:1.00,1.00,1.00:
Money_Single_Editor:-106.59,0.12,38.65:0.00,0.00,0.00:1.00,1.00,1.00:
Money_Single_Editor:-106.56,0.15,38.62:0.00,0.00,0.00:1.00,1.00,1.00:
Money_Single_Editor:-106.53,0.18,38.60:0.00,0.00,0.00:1.00,1.00,1.00:
Money_Single_Editor:-106.49,0.21,38.58:0.00,0.00,0.00:1.00,1.00,1.00:
Money_Single_Editor:-106.46,0.24,38.55:0.00,0.00,0.00:1.00,1.00,1.00:
Money_Single_Editor:-106.43,0.27,38.53:0.00,0.00,0.00:1.00,1.00,1.00:
Pan_Editor:-102.67,0.00,40.09:0.00,0.00,0.00:1.00,1.00,1.00:
Radio_Editor:-104.71,0.00,40.30:0.00,0.00,0.00:1.00,1.00,1.00:
Speed_Booster_Editor:-103.11,0.00,48.63:0.00,0.00,0.00:1.00,1.00,1.00:
Speed_Booster_Editor:38.21,0.00,98.59:0.00,0.00,0.00:1.00,1.00,1.00:
Speed_Booster_Editor:38.35,0.20,97.74:0.00,0.00,0.00:1.00,1.00,1.00:
Speed_Booster_Editor:38.26,0.40,96.79:0.00,0.00,0.00:1.00,1.00,1.00:
Speed_Booster_Editor:46.01,0.00,101.69:0.00,0.00,0.00:1.00,1.00,1.00:
Speed_Booster_Editor:39.79,0.00,84.53:0.00,0.00,0.00:1.00,1.00,1.00:
Speed_Booster_Editor:37.24,0.60,95.88:0.00,0.00,0.00:1.00,1.00,1.00:
Speed_Booster_Editor:37.90,0.80,96.12:0.00,0.00,0.00:1.00,1.00,1.00:
Speed_Booster_Editor:38.39,1.00,96.23:0.00,0.00,0.00:1.00,1.00,1.00:
Speed_Booster_Editor:38.76,1.20,96.63:0.00,0.00,0.00:1.00,1.00,1.00:
Speed_Booster_Editor:52.25,1.66,93.11:0.00,0.00,0.00:1.00,1.00,1.00:
Speed_Booster_Editor:54.49,1.86,94.06:0.00,0.00,0.00:1.00,1.00,1.00:
Speed_Booster_Editor:42.67,1.40,91.39:0.00,0.00,0.00:1.00,1.00,1.00:
Speed_Booster_Editor:43.36,1.80,91.98:0.00,0.00,0.00:1.00,1.00,1.00:
Speed_Booster_Editor:43.69,2.00,92.26:0.00,0.00,0.00:1.00,1.00,1.00:
Speed_Booster_Editor:45.07,2.20,91.39:0.00,0.00,0.00:1.00,1.00,1.00:
Speed_Booster_Editor:43.02,1.60,91.69:0.00,0.00,0.00:1.00,1.00,1.00:
Spawn_Point_Editor:-440.37,0.20,-78.78:0.00,270.00,0.00:1.00,1.00,1.00:
Vehicle_King:-444.5, 0.2, -85.0:0.0, 134.4, 0.0:0,0,0:color{0.80,0.00,0.00}
Vehicle_Zupra:51.2, 0.2, 76.7:0.0, 305.3, 0.0:0,0,0:color{0.80,0.00,0.00}
Vehicle_King:-401.0, 0.2, -148.5:0.0, 209.4, 0.0:0,0,0:color{0.80,0.00,0.00}

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