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There is more to the Metaverse than meets the eye, and Demons are much more in tune with nature and
the cosmos than the humans that inhabit it. To this end, herein lies appropriate tables to determine the
weather and the phases of the moon, with each having differing effects on the denizens of the worlds in
our collective unconscious.
To determine weather, select an appropriate result or roll a d10 at the start of each day (or time block, if
you prefer a more dynamic and wild system) and apply the relevant modifiers from the options below:
• Season: Add +1 to the d10 result if the current season is Spring, or +2 if it is Summer. Subtract -1
during Autumn, or -2 during Winter.
• If the general climate is Cold, subtract -1; if the general climate is Warm, add +1.
Weather
d10 Weather Effects
This is a homebrew supplement for the Grimoire of Heart! As such, it was not created by nor officially supported
by the writers of the Grimoire and may not be accurately balanced to be on-par with the official Grimoire features.
Please direct any questions or suggestions to the author of this supplement.
The author of this supplement [allows] the development of extra content using this supplement as a base.
The author of this supplement [allows] the development of content that reimagines or “remakes” the content of
this supplement.
Moon Phases
The phases of the moon are more predictable. This table assumes the beginning of your campaign will
be on the New Moon, and cycling through each Phase Number each day. If you’d prefer a more realistic
approach, simply extend the moon phases to be 4 days long, except New Moon and Full Moon, which
are 2 days each.
You can instead compare it to the real world calendar, if you’d prefer it to be more accurate.
Phase
Moon Phase Effects
No.
Negotiations have their result tier increased to the next step (i.e. a
Negotiation result of “Failure” would instead result in “Nothing.”) Once per
1 New Moon
day, any combatant may engage in negotiation with any other conscious
combatant.
2
Once per day, any combatant may engage in negotiation with any other
3 Waxing Crescent conscious combatant.
Negotiations gain a +1 bonus.
4
10
12
RP Rewards from Negotiations instead grant 1 SP to a single Persona in any
13 Final Half of the players’ stock, and Skill Card / Persona rewards can be forgone to grant
3 SP instead.
14
16