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module AuthenticZClothing {

imports {
Base
}
item Corset_Jill
{
DisplayCategory = Clothing,
Type = Clothing,
DisplayName = Blue Corset,
ClothingItem = Corset_Blue,
BodyLocation = TorsoExtra,
BloodLocation = ShirtNoSleeves,
Icon = CorsetBlue,
Weight = 0.2,
CanHaveHoles = false,
WorldStaticModel = Corset_Red_Ground,
}
item Shirt_Bill_Murray
{
DisplayCategory = Clothing,
Type = Clothing,
DisplayName = Pink Short Sleeve Shirt,
ClothingItem = Shirt_Bill_Murray,
BodyLocation = ShortSleeveShirt,
Icon = TshirtGeneric,
BloodLocation = Shirt,
Insulation = 0.15,
WindResistance = 0.05,
FabricType = Cotton,
WorldStaticModel = TShirt_Ground,
}
item Shirt_Bub
{
DisplayCategory = Clothing,
Type = Clothing,
DisplayName = Plaid Shirt,
ClothingItem = Shirt_Bub,
BodyLocation = Shirt,
Icon = ShirtBub,
BloodLocation = ShirtLongSleeves,
Insulation = 0.65,
WindResistance = 0.5,
FabricType = Cotton,
WorldStaticModel = Shirt_Ground,
}
item Shirt_Buzzers
{
DisplayCategory = Clothing,
Type = Clothing,
DisplayName = Buzzers Shirt,
ClothingItem = Shirt_Buzzers,
BodyLocation = Shirt,
Icon = ShirtBuzzers,
BloodLocation = ShirtLongSleeves,
Insulation = 0.65,
WindResistance = 0.5,
FabricType = Cotton,
WorldStaticModel = Shirt_Ground,
}
item Shirt_Cheerleader
{
DisplayCategory = Clothing,
Type = Clothing,
DisplayName = Cheerleader Uniform,
ClothingItem = Shirt_Cheerleader,
BodyLocation = Shirt,
Icon = JacketVarsity_Cheerleader,
BloodLocation = Shirt,
Insulation = 0.65,
WindResistance = 0.5,
FabricType = Cotton,
WorldStaticModel = Shirt_Ground,
}
item Shirt_CropTopLVCheerleader
{
Type = Clothing,
DisplayName = Cheerleader Crop Top,
ClothingItem = Shirt_CropTopLVCheerleader,
BodyLocation = Shirt,
Icon = TubeTopSleevedLVCheerleader,
BloodLocation = Shirt,
FabricType = Cotton,
WorldStaticModel = CropTop_Ground,
}
item Shirt_DenimBlack
{
DisplayCategory = Clothing,
Type = Clothing,
DisplayName = Denim Shirt,
ClothingItem = Shirt_DenimBlack,
BodyLocation = Shirt,
Icon = ShirtDenimLightBlack,
BloodLocation = ShirtLongSleeves,
BiteDefense = 7,
ScratchDefense = 15,
Insulation = 0.45,
WindResistance = 0.55,
FabricType = Denim,
WorldStaticModel = Shirt_Ground,
}
item Shirt_FormalAsh
{
DisplayCategory = Clothing,
Type = Clothing,
DisplayName = Ash's Formal Shirt,
ClothingItem = Shirt_FormalAsh,
BodyLocation = Shirt,
Icon = ShirtAsh,
BloodLocation = ShirtLongSleeves,
Insulation = 0.25,
WindResistance = 0.15,
FabricType = Cotton,
WorldStaticModel = Shirt_Ground,
}
item Shirt_FormalBateman
{
DisplayCategory = Clothing,
Type = Clothing,
DisplayName = Bateman's Formal Shirt,
ClothingItem = Shirt_FormalBateman,
BodyLocation = Shirt,
Icon = ShirtBateman,
BloodLocation = ShirtLongSleeves,
Insulation = 0.25,
WindResistance = 0.15,
FabricType = Cotton,
WorldStaticModel = Shirt_Ground,
}
item Shirt_FormalBrad
{
DisplayCategory = Clothing,
Type = Clothing,
DisplayName = Brad's Formal Shirt,
ClothingItem = Shirt_FormalBrad,
BodyLocation = Shirt,
Icon = ShirtFormalBrad,
BloodLocation = ShirtLongSleeves,
Insulation = 0.25,
WindResistance = 0.15,
FabricType = Cotton,
WorldStaticModel = Shirt_Ground,
}
item Shirt_FormalDayZ
{
DisplayCategory = Clothing,
Type = Clothing,
DisplayName = DayZ Plaid Shirt,
ClothingItem = Shirt_FormalDayZ,
BodyLocation = Shirt,
Icon = ShirtLumberjackDayZ,
BloodLocation = ShirtLongSleeves,
Insulation = 0.25,
WindResistance = 0.15,
FabricType = Cotton,
WorldStaticModel = Shirt_Ground,
}
item Shirt_FormalJoker
{
DisplayCategory = Clothing,
Type = Clothing,
DisplayName = Joker's Formal Shirt,
ClothingItem = Shirt_FormalJoker,
BodyLocation = Shirt,
Icon = ShirtJoker,
BloodLocation = ShirtLongSleeves,
Insulation = 0.25,
WindResistance = 0.15,
FabricType = Cotton,
WorldStaticModel = Shirt_Ground,
}
item Shirt_FormalNick
{
DisplayCategory = Clothing,
Type = Clothing,
DisplayName = Nick's Formal Shirt,
ClothingItem = Shirt_FormalNick,
BodyLocation = Shirt,
Icon = ShirtNick,
BloodLocation = ShirtLongSleeves,
Insulation = 0.25,
WindResistance = 0.15,
FabricType = Cotton,
WorldStaticModel = Shirt_Ground,
}
item Shirt_FormalBlack_ShortSleeve
{
DisplayCategory = Clothing,
Type = Clothing,
DisplayName = Black Short Sleeve Shirt,
ClothingItem = Shirt_FormalBlack_ShortSleeve,
BodyLocation = ShortSleeveShirt,
Icon = TshirtBlackShortFormal,
BloodLocation = Shirt,
Insulation = 0.15,
WindResistance = 0.05,
FabricType = Cotton,
WorldStaticModel = Tshirt_Ground,
}
item Shirt_FormalBlue_ShortSleeve
{
DisplayCategory = Clothing,
Type = Clothing,
DisplayName = Blue Short Sleeve Shirt,
ClothingItem = Shirt_FormalBlue_ShortSleeve,
BodyLocation = ShortSleeveShirt,
Icon = TShirtBlueShortFormal,
BloodLocation = Shirt,
Insulation = 0.15,
WindResistance = 0.05,
FabricType = Cotton,
WorldStaticModel = TShirt_Ground,
}
item Shirt_FormalRed_ShortSleeve
{
DisplayCategory = Clothing,
Type = Clothing,
DisplayName = Red Short Sleeve Shirt,
ClothingItem = Shirt_FormalRed_ShortSleeve,
BodyLocation = ShortSleeveShirt,
Icon = TShirtRedShortFormal,
BloodLocation = Shirt,
Insulation = 0.15,
WindResistance = 0.05,
FabricType = Cotton,
WorldStaticModel = TShirt_Ground,
}
item Shirt_LumberJackShort
{
DisplayCategory = Clothing,
Type = Clothing,
DisplayName = Plaid Shirt,
ClothingItem = Shirt_LumberJackShort,
BodyLocation = Tshirt,
IconsForTexture =
ShirtLumberjackShortBlue;ShirtLumberjackShortBlue;ShirtLumberjackShortRed;ShirtLumb
erjackShortRed;ShirtLumberjackShortYellow;ShirtLumberjackShortYellow;ShirtLumberjac
kShortGreen;ShirtLumberjackShortGreen;ShirtLumberjackShortGrey;ShirtLumberjackShort
Grey;ShirtLumberjackOrange;ShirtLumberjackOrange,
BloodLocation = Shirt,
Insulation = 0.65,
WindResistance = 0.5,
FabricType = Cotton,
WorldStaticModel = TShirt_Ground,
}
item Shirt_LumberJackShortRed
{
DisplayCategory = Clothing,
Type = Clothing,
DisplayName = Dark Red Plaid Shirt,
ClothingItem = Shirt_LumberJackShortRed,
BodyLocation = Tshirt,
Icon =ShirtLumberjackShortRedDark,
BloodLocation = Shirt,
Insulation = 0.65,
WindResistance = 0.5,
FabricType = Cotton,
WorldStaticModel = TShirt_Ground,
}
item Shirt_LumberjackTheyLive
{
DisplayCategory = Clothing,
Type = Clothing,
DisplayName = Plaid Shirt,
ClothingItem = Shirt_LumberjackTheyLive,
BodyLocation = Shirt,
Icon = ShirtLumberjackTheyLive,
BloodLocation = ShirtLongSleeves,
Insulation = 0.65,
WindResistance = 0.5,
FabricType = Cotton,
WorldStaticModel = Shirt_Ground,
}
item Shirt_MimeBlack
{
DisplayCategory = Clothing,
Type = Clothing,
DisplayName = Mime Black Long Sleeve Shirt,
ClothingItem = Shirt_MimeBlack,
BodyLocation = Tshirt,
Icon = LongSleevedMimeBlack,
BloodLocation = ShirtLongSleeves,
Insulation = 0.2,
WindResistance = 0.05,
FabricType = Cotton,
WorldStaticModel = Shirt_Ground,
}
item Shirt_MimeRed
{
DisplayCategory = Clothing,
Type = Clothing,
DisplayName = Mime Red Long Sleeve Shirt,
ClothingItem = Shirt_MimeRed,
BodyLocation = Tshirt,
Icon = LongSleevedMimeRed,
BloodLocation = ShirtLongSleeves,
Insulation = 0.2,
WindResistance = 0.05,
FabricType = Cotton,
WorldStaticModel = Shirt_Ground,
}
item Shirt_MimeRed2
{
DisplayCategory = Clothing,
Type = Clothing,
DisplayName = Mime Long Sleeve Shirt,
ClothingItem = Shirt_MimeRed2,
BodyLocation = Tshirt,
Icon = LongSleevedMimeRed2,
BloodLocation = Shirt,
Insulation = 0.2,
WindResistance = 0.05,
FabricType = Cotton,
WorldStaticModel = Shirt_Ground,
}
item Shirt_Walker
{
DisplayCategory = Clothing,
Type = Clothing,
DisplayName = Walker's Long Sleeve Shirt,
ClothingItem = Shirt_Walker,
BodyLocation = Tshirt,
Icon = ShirtBateman,
BloodLocation = Shirt,
Insulation = 0.2,
WindResistance = 0.05,
FabricType = Cotton,
WorldStaticModel = Shirt_Ground,
}
item Shirt_WhiteStriped
{
DisplayCategory = Clothing,
Type = Clothing,
DisplayName = T-Shirt,
ClothingItem = Shirt_WhiteStriped,
BodyLocation = Tshirt,
Icon = TshirtGeneric,
BloodLocation = Shirt,
Insulation = 0.2,
WindResistance = 0.05,
FabricType = Cotton,
WorldStaticModel = TShirt_Ground,
}
item Sweater_Freddy
{
DisplayCategory = Clothing,
Type = Clothing,
DisplayName = Freddy's V-Neck Sweater,
ClothingItem = Sweater_Freddy,
BodyLocation = Sweater,
BloodLocation = Jumper,
Icon = SweaterFreddyKreuger,
ScratchDefense = 10,
Insulation = 0.4,
WindResistance = 0.20,
WorldStaticModel = Shirt_Ground,
}
item Sport_Top
{
DisplayCategory = Clothing,
Type = Clothing,
DisplayName = Sport Tank Top,
ClothingItem = Sport_Top,
BodyLocation = TankTop,
IconsForTexture =
VestBlue;VestPurple2;VestGold;VestGreen;VestGrey;VestNeon;VestBBP;VestPopcicle;Vest
Purple;VestRed;VestSkyBlue;VestSunset;VestWatermelon;VestGeneric;VestYellow,
BloodLocation = ShirtNoSleeves,
Insulation = 0.40,
WindResistance = 0.30,
FabricType = Cotton,
WorldStaticModel = BulletVest_Ground,
}
item Tshirt_Badass
{
DisplayCategory = Clothing,
Type = Clothing,
DisplayName = Badass's Shirt,
ClothingItem = Tshirt_Badass,
BodyLocation = Tshirt,
Icon = TShirtBadass,
BloodLocation = Shirt,
Insulation = 0.3,
WindResistance = 0.35,
FabricType = Cotton,
WorldStaticModel = TShirt_Ground,
}
item TShirt_BrickBuster
{
DisplayCategory = Clothing,
Type = Clothing,
DisplayName = BrickBuster T-Shirt,
ClothingItem = TShirt_BrickBuster,
BodyLocation = Tshirt,
Icon = TShirtBrickBuster,
BloodLocation = Shirt,
Insulation = 0.3,
WindResistance = 0.35,
FabricType = Cotton,
WorldStaticModel = TShirt_Ground,
}
item Tshirt_Coach
{
DisplayCategory = Clothing,
Type = Clothing,
DisplayName = Coach's T-Shirt,
ClothingItem = Tshirt_Coach,
BodyLocation = Tshirt,
Icon = TshirtCoach,
BloodLocation = Shirt,
Insulation = 0.3,
WindResistance = 0.35,
FabricType = Cotton,
WorldStaticModel = TShirt_Ground,
}
item Tshirt_CheeseRoyale
{
DisplayCategory = Clothing,
Type = Clothing,
DisplayName = Fast Food T-Shirt,
ClothingItem = Tshirt_CheeseRoyale,
BodyLocation = Tshirt,
IconsForTexture = TShirt_RoyaleCheese;TshirtRochelle,
BloodLocation = Shirt,
Insulation = 0.3,
WindResistance = 0.35,
FabricType = Cotton,
WorldStaticModel = TShirt_Ground,
}
item Tshirt_CheeseRoyale2
{
DisplayCategory = Clothing,
Type = Clothing,
ClothingItem = Tshirt_CheeseRoyale2,
BodyLocation = Tshirt,
Icon = TshirtRochelle,
OBSOLETE = TRUE,
}
item Tshirt_Ellis
{
DisplayCategory = Clothing,
Type = Clothing,
DisplayName = Ellis's T-Shirt,
ClothingItem = Tshirt_Ellis,
BodyLocation = Tshirt,
Icon = TshirtEllis,
BloodLocation = Shirt,
Insulation = 0.3,
WindResistance = 0.35,
FabricType = Cotton,
WorldStaticModel = TShirt_Ground,
}
item Tshirt_Holly
{
DisplayCategory = Clothing,
Type = Clothing,
DisplayName = Holly's T-Shirt,
ClothingItem = Tshirt_Holly,
BodyLocation = Tshirt,
IconsForTexture =
TShirtHolly;TShirt_RoyaleCheese;TShirtPostalDude;TShirtRedShortFormal,
BloodLocation = Shirt,
Insulation = 0.3,
WindResistance = 0.35,
FabricType = Cotton,
WorldStaticModel = TShirt_Ground,
}
item Tshirt_Icon
{
DisplayCategory = Clothing,
Type = Clothing,
DisplayName = T-Shirt,
ClothingItem = Tshirt_Icon,
BodyLocation = Tshirt,
Icon = TshirtGeneric,
BloodLocation = Shirt,
Insulation = 0.2,
WindResistance = 0.05,
FabricType = Cotton,
WorldStaticModel = TShirt_Ground,
}
item Tshirt_IconNumbers
{
DisplayCategory = Clothing,
Type = Clothing,
DisplayName = Numbered T-Shirt,
ClothingItem = Tshirt_IconNumbers,
BodyLocation = Tshirt,
Icon = TshirtGeneric,
BloodLocation = Shirt,
Insulation = 0.2,
WindResistance = 0.05,
WorldStaticModel = TShirt_Ground,
}
item Tshirt_JohnMorgan
{
DisplayCategory = Clothing,
Type = Clothing,
DisplayName = John Morgan's T-Shirt,
ClothingItem = Tshirt_JohnMorgan,
BodyLocation = Tshirt,
Icon = TshirtJohnMorgan,
BloodLocation = Shirt,
Insulation = 0.3,
WindResistance = 0.35,
FabricType = Cotton,
WorldStaticModel = TShirt_Ground,
}
item Tshirt_LegoHead
{
DisplayCategory = Clothing,
Type = Clothing,
DisplayName = Lego Head T-Shirt,
ClothingItem = Tshirt_LegoHead,
BodyLocation = Tshirt,
Icon = TshirtGeneric,
BloodLocation = Shirt,
Insulation = 0.3,
WindResistance = 0.35,
FabricType = Cotton,
WorldStaticModel = TShirt_Ground,
}
item Tshirt_LogoTest
{
DisplayCategory = Clothing,
Type = Clothing,
DisplayName = Hooded Figure T-Shirt,
ClothingItem = Tshirt_LogoTest,
BodyLocation = Tshirt,
Icon = TshirtGeneric,
BloodLocation = Shirt,
Insulation = 0.3,
WindResistance = 0.35,
FabricType = Cotton,
WorldStaticModel = TShirt_Ground,
}
item Tshirt_LoganCarter
{
DisplayCategory = Clothing,
Type = Clothing,
DisplayName = Football T-Shirt,
ClothingItem = Tshirt_LoganCarter,
BodyLocation = Tshirt,
Icon = TshirtGeneric,
BloodLocation = Shirt,
ColorRed = 160,
ColorGreen = 29,
ColorBlue = 28,
Insulation = 0.3,
WindResistance = 0.35,
FabricType = Cotton,
WorldStaticModel = TShirt_Ground,
}
item Tshirt_PostalDude
{
DisplayCategory = Clothing,
Type = Clothing,
DisplayName = Alien Shirt,
ClothingItem = Tshirt_PostalDude,
BodyLocation = Tshirt,
IconsForTexture = TShirtPostalDude;TShirtPostalDude2,
BloodLocation = Shirt,
Insulation = 0.65,
WindResistance = 0.5,
FabricType = Cotton,
WorldStaticModel = TShirt_Ground,
}
item Tshirt_PrinceBelAir
{
DisplayCategory = Clothing,
Type = Clothing,
DisplayName = Prince of Bel Air's T-Shirt,
ClothingItem = Tshirt_PrinceBelAir,
BodyLocation = Tshirt,
Icon = TShirtBelAir,
BloodLocation = Shirt,
Insulation = 0.3,
WindResistance = 0.35,
FabricType = Cotton,
WorldStaticModel = TShirt_Ground,
}
item TShirt_RedStriped
{
DisplayCategory = Clothing,
Type = Clothing,
DisplayName = Red Striped T-Shirt,
ClothingItem = TShirt_RedStriped,
BodyLocation = Tshirt,
Icon = LongSleevedMimeRed,
BloodLocation = Shirt,
Insulation = 0.3,
WindResistance = 0.35,
FabricType = Cotton,
WorldStaticModel = TShirt_Ground,
}
item Tshirt_Rochelle
{
DisplayCategory = Clothing,
Type = Clothing,
DisplayName = Rochelle's T-Shirt,
ClothingItem = Tshirt_Rochelle,
BodyLocation = Tshirt,
Icon = TshirtRochelle,
BloodLocation = Shirt,
Insulation = 0.3,
WindResistance = 0.35,
FabricType = Cotton,
WorldStaticModel = TShirt_Ground,
}
item Tshirt_Rock2
{
DisplayCategory = Clothing,
Type = Clothing,
DisplayName = Rock T-Shirt,
ClothingItem = Tshirt_Rock2,
BodyLocation = Tshirt,
Icon = TshirtGeneric,
BloodLocation = Shirt,
ColorRed = 21,
ColorGreen = 21,
ColorBlue = 21,
Insulation = 0.2,
WindResistance = 0.05,
FabricType = Cotton,
WorldStaticModel = TShirt_Ground,
}
item Tshirt_SpiffoNEW
{
DisplayCategory = Clothing,
Type = Clothing,
DisplayName = Spiffo T-Shirt,
ClothingItem = Tshirt_SpiffoNEW,
BodyLocation = Tshirt,
Icon = TshirtGeneric,
BloodLocation = Shirt,
Insulation = 0.2,
WindResistance = 0.05,
FabricType = Cotton,
WorldStaticModel = TShirt_Ground,
}
item Tshirt_SportBluePurple
{
DisplayCategory = Clothing,
Type = Clothing,
DisplayName = Sport T-Shirt,
ClothingItem = Tshirt_SportBluePurple,
BodyLocation = Tshirt,
Icon = ShirtAthleticBluePurple,
BloodLocation = Shirt,
Insulation = 0.3,
WindResistance = 0.35,
FabricType = Cotton,
WorldStaticModel = TShirt_Ground,
}
item Tshirt_SportGrey
{
DisplayCategory = Clothing,
Type = Clothing,
DisplayName = Grey Sport T-Shirt,
ClothingItem = Tshirt_SportGrey,
BodyLocation = Tshirt,
Icon = ShirtAthleticGrey,
BloodLocation = Shirt,
Insulation = 0.3,
WindResistance = 0.35,
FabricType = Cotton,
WorldStaticModel = TShirt_Ground,
}
item Tshirt_SportGold
{
DisplayCategory = Clothing,
Type = Clothing,
DisplayName = Sport T-Shirt,
ClothingItem = Tshirt_SportGold,
BodyLocation = Tshirt,
Icon = ShirtAthleticGold,
BloodLocation = Shirt,
Insulation = 0.3,
WindResistance = 0.35,
FabricType = Cotton,
WorldStaticModel = TShirt_Ground,
}
item Tshirt_SportKilla
{
DisplayCategory = Clothing,
Type = Clothing,
DisplayName = Sport T-Shirt,
ClothingItem = Tshirt_SportKilla,
BodyLocation = Tshirt,
Icon = ShirtAthleticGrey,
BloodLocation = Shirt,
Insulation = 0.3,
WindResistance = 0.35,
FabricType = Cotton,
WorldStaticModel = TShirt_Ground,
}
item Tshirt_SportKillaLong
{
DisplayCategory = Clothing,
Type = Clothing,
DisplayName = Killa's T-Shirt,
ClothingItem = Tshirt_SportKillaLong,
BodyLocation = Shirt,
Icon = ShirtAthleticGrey,
BloodLocation = ShirtLongSleeves,
Insulation = 0.3,
WindResistance = 0.35,
FabricType = Cotton,
WorldStaticModel = Shirt_Ground,
}
item Tshirt_SportLightBlue
{
DisplayCategory = Clothing,
Type = Clothing,
DisplayName = Light Blue Sport T-Shirt,
ClothingItem = Tshirt_SportLightBlue,
BodyLocation = Tshirt,
Icon = ShirtAthleticLightBlue,
BloodLocation = Shirt,
Insulation = 0.3,
WindResistance = 0.35,
FabricType = Cotton,
WorldStaticModel = TShirt_Ground,
}
item Tshirt_SportNeon
{
DisplayCategory = Clothing,
Type = Clothing,
DisplayName = Neon Sport T-Shirt,
ClothingItem = Tshirt_SportNeon,
BodyLocation = Tshirt,
Icon = ShirtAthleticNeon,
BloodLocation = Shirt,
Insulation = 0.3,
WindResistance = 0.35,
FabricType = Cotton,
WorldStaticModel = TShirt_Ground,
}
item Tshirt_SportPinkBlackBlue
{
DisplayCategory = Clothing,
Type = Clothing,
DisplayName = Sport T-Shirt,
ClothingItem = Tshirt_SportPinkBlackBlue,
BodyLocation = Tshirt,
Icon = ShirtAthleticPinkBlackBlue,
BloodLocation = Shirt,
Insulation = 0.3,
WindResistance = 0.35,
FabricType = Cotton,
WorldStaticModel = TShirt_Ground,
}
item Tshirt_SportPopcicle
{
DisplayCategory = Clothing,
Type = Clothing,
DisplayName = Sport T-Shirt,
ClothingItem = Tshirt_SportPopcicle,
BodyLocation = Tshirt,
Icon = ShirtAthleticPopcicle,
BloodLocation = Shirt,
Insulation = 0.3,
WindResistance = 0.35,
FabricType = Cotton,
WorldStaticModel = TShirt_Ground,
}
item Tshirt_SportPurple
{
DisplayCategory = Clothing,
Type = Clothing,
DisplayName = Purple Sport T-Shirt,
ClothingItem = Tshirt_SportPurple,
BodyLocation = Tshirt,
Icon = ShirtAthleticPurple,
BloodLocation = Shirt,
Insulation = 0.3,
WindResistance = 0.35,
FabricType = Cotton,
WorldStaticModel = TShirt_Ground,
}
item Tshirt_SportSunset
{
DisplayCategory = Clothing,
Type = Clothing,
DisplayName = Sport T-Shirt,
ClothingItem = Tshirt_SportSunset,
BodyLocation = Tshirt,
Icon = ShirtAthleticSunset,
BloodLocation = Shirt,
Insulation = 0.3,
WindResistance = 0.35,
FabricType = Cotton,
WorldStaticModel = TShirt_Ground,
}
item Tshirt_SportWatermelon
{
DisplayCategory = Clothing,
Type = Clothing,
DisplayName = Pink Sport T-Shirt,
ClothingItem = Tshirt_SportWatermelon,
BodyLocation = Tshirt,
Icon = ShirtAthleticWatermelon,
BloodLocation = Shirt,
Insulation = 0.3,
WindResistance = 0.35,
FabricType = Cotton,
WorldStaticModel = TShirt_Ground,
}
item Tshirt_SportWhite
{
DisplayCategory = Clothing,
Type = Clothing,
DisplayName = White Sport T-Shirt,
ClothingItem = Tshirt_SportWhite,
BodyLocation = Tshirt,
Icon = ShirtAthleticWhite,
BloodLocation = Shirt,
Insulation = 0.3,
WindResistance = 0.35,
FabricType = Cotton,
WorldStaticModel = TShirt_Ground,
}
item Tshirt_VotePedro
{
DisplayCategory = Clothing,
Type = Clothing,
DisplayName = Vote For Pedro T-Shirt,
ClothingItem = Tshirt_VotePedro,
BodyLocation = Tshirt,
Icon = TshirtPedro,
BloodLocation = Shirt,
Insulation = 0.65,
WindResistance = 0.5,
FabricType = Cotton,
WorldStaticModel = TShirt_Ground,
}
item Tshirt_Wichammer
{
DisplayCategory = Clothing,
Type = Clothing,
DisplayName = Wichammer T-Shirt,
ClothingItem = Tshirt_Wichammer,
BodyLocation = Tshirt,
Icon = TShirtBadass,
BloodLocation = Shirt,
Insulation = 0.65,
WindResistance = 0.5,
FabricType = Cotton,
WorldStaticModel = TShirt_Ground,
}
item Vest_BulletBlack
{
DisplayCategory = Clothing,
Type = Clothing,
DisplayName = Bulletproof Vest,
ClothingItem = Vest_BulletBlack,
BodyLocation = TorsoExtra,
Icon = BulletVestBlack,
BloodLocation = ShirtNoSleeves,
Insulation = 0.65,
WindResistance = 0.30,
BiteDefense = 30,
ScratchDefense = 55,
BulletDefense = 100,
WorldStaticModel = BulletVest_Ground,
}
item Vest_BulletRPD
{
DisplayCategory = Clothing,
Type = Clothing,
DisplayName = RPD Bulletproof Vest,
ClothingItem = Vest_BulletRPD,
BodyLocation = TorsoExtra,
Icon = BulletVestPolice,
BloodLocation = ShirtNoSleeves,
Insulation = 0.65,
WindResistance = 0.30,
BiteDefense = 30,
ScratchDefense = 55,
BulletDefense = 100,
WorldStaticModel = BulletVest_Ground,
}
item Vest_BulletKilla
{
DisplayCategory = Clothing,
Type = Clothing,
DisplayName = Killa's Bulletproof Vest,
ClothingItem = Vest_BulletKilla,
BodyLocation = TorsoExtra,
Icon = BulletVestKilla,
BloodLocation = ShirtNoSleeves,
Insulation = 0.65,
WindResistance = 0.30,
BiteDefense = 30,
ScratchDefense = 55,
BulletDefense = 100,
WorldStaticModel = BulletVest_Ground,
}
item Vest_BulletTagilla
{
DisplayCategory = Clothing,
Type = Clothing,
DisplayName = Crye Precision AVS MBAV,
ClothingItem = Vest_BulletTagilla,
BodyLocation = TorsoExtra,
Icon = BulletVestTagilla,
BloodLocation = ShirtNoSleeves,
Insulation = 0.65,
WindResistance = 0.30,
BiteDefense = 30,
ScratchDefense = 55,
BulletDefense = 100,
WorldStaticModel = BulletVest_Ground,
}
item Vest_BulletTV110_Bag
{
DisplayCategory = Bag,
Type = Container,
DisplayName = TV-110 Bulletproof Vest (Bag),
ClothingItem = Vest_BulletTV110_Bag,

BodyLocation = FannyPackFront,
IconsForTexture = TV110Desert;TV110Camo;TV110Urban,
WeightReduction = 70,
Weight = 1.0,
Capacity = 4,
OpenSound = OpenBag,
CloseSound = CloseBag,
PutInSound = PutItemInBag,
CanBeEquipped = FannyPackFront,
RunSpeedModifier = 0.98,
AcceptItemFunction = AZ_TV110Vest.AcceptItemFunctionTV110,
WorldStaticModel = WorldItem-AuthenticTV110_Bag,
}
item Vest_BulletTV110_Bag_Radio
{
DisplayCategory = Bag,
Type = Container,
DisplayName = TV-110 Bulletproof Vest (Bag),
ClothingItem = Vest_BulletTV110_Bag_Radio,

BodyLocation = FannyPackFront,
IconsForTexture = TV110Desert;TV110Camo;TV110Urban,
WeightReduction = 70,
Weight = 1.0,
Capacity = 4,
OpenSound = OpenBag,
CloseSound = CloseBag,
PutInSound = PutItemInBag,
CanBeEquipped = FannyPackFront,
RunSpeedModifier = 0.98,
AcceptItemFunction = AZ_TV110Vest.AcceptItemFunctionTV110,

WorldStaticModel = WorldItem-AuthenticTV110_Bag_Radio,

}
item Vest_BulletTV110_BulletVest
{
DisplayCategory = Clothing,
Type = Clothing,
DisplayName = TV-110 Bulletproof Vest (Armor),

BodyLocation = TorsoExtra,
IconsForTexture = TV110Desert;TV110Camo;TV110Urban,
BloodLocation = ShirtNoSleeves,
Insulation = 0.65,
WindResistance = 0.30,
BiteDefense = 30,
ScratchDefense = 55,
BulletDefense = 100,
ClothingItem = Vest_BulletTV110_BulletVest,
WorldStaticModel = WorldItem-AuthenticTV110,
}
item Vest_BulletTV110_BulletVest_Radio
{
DisplayCategory = Clothing,
Type = Clothing,
DisplayName = TV-110 Bulletproof Vest (Armor),
ClothingItem = Vest_BulletTV110_BulletVest_Radio,

BodyLocation = TorsoExtra,
IconsForTexture = TV110Desert;TV110Camo;TV110Urban,
BloodLocation = ShirtNoSleeves,
Insulation = 0.65,
WindResistance = 0.30,
BiteDefense = 30,
ScratchDefense = 55,
BulletDefense = 100,
WorldStaticModel = WorldItem-AuthenticTV110_Radio,
}
item Vest_HighViz_Press
{
DisplayCategory = Clothing,
Type = Clothing,
DisplayName = High Visibility Press Vest,
ClothingItem = Vest_HighViz_Press,
BodyLocation = TorsoExtra,
IconsForTexture = ConstructionVestPress;ConstructionVestPressOrange,
BloodLocation = ShirtNoSleeves,
Insulation = 0.1,
WindResistance = 0.05,
WorldStaticModel = HuntingVest_Ground,
}
item Vest_Hunting_Beige
{
DisplayCategory = Clothing,
Type = Clothing,
DisplayName = Beige Hunting Vest,
ClothingItem = Vest_Hunting_Beige,
BodyLocation = TorsoExtra,
Icon = Huntingvest_Beige,
BloodLocation = ShirtNoSleeves,
Insulation = 0.75,
WindResistance = 0.75,
WorldStaticModel= HuntingVest_Ground,
}
item Vest_Hunting_Wally
{
DisplayCategory = Clothing,
Type = Clothing,
DisplayName = Hunting Vest,
ClothingItem = Vest_Hunting_Wally,
BodyLocation = TorsoExtra,
Icon = Huntingvest_Beige,
BloodLocation = ShirtNoSleeves,
Insulation = 0.75,
WindResistance = 0.75,
WorldStaticModel= HuntingVest_Ground,
}
item Vest_Rim_Duke
{
DisplayCategory = Clothing,
Type = Clothing,
DisplayName = Red Tank Top,
ClothingItem = Vest_Rim_Duke,
BodyLocation = TorsoExtra,
Icon = VestDuke,
BloodLocation = ShirtNoSleeves,
Insulation = 0.40,
WindResistance = 0.30,
FabricType = Cotton,
WorldStaticModel = BulletVest_Ground,
}
item Vest_Portal_Tanktop
{
DisplayCategory = Clothing,
Type = Clothing,
DisplayName = Blue and White Tank Top,
ClothingItem = Vest_Portal_Tanktop,
BodyLocation = TankTop,
Icon = VestRim,
BloodLocation = ShirtNoSleeves,
Insulation = 0.40,
WindResistance = 0.30,
FabricType = Cotton,
WorldStaticModel = BulletVest_Ground,
}
item Vest_Rim_TINT
{
DisplayCategory = Clothing,
Type = Clothing,
DisplayName = Tank Top,
ClothingItem = Vest_Rim_TINT,
BodyLocation = TankTop,
Icon = VestRim,
BloodLocation = ShirtNoSleeves,
Insulation = 0.40,
WindResistance = 0.30,
FabricType = Cotton,
WorldStaticModel = BulletVest_Ground,
}
item Vest_SamuraiBreastPlate
{
DisplayCategory = Clothing,
Type = Clothing,
DisplayName = Samurai Armor,
ClothingItem = Vest_SamuraiBreastPlate,
BodyLocation = TorsoExtra,
Icon = Samurai_Breastplate,
BloodLocation = Shirt,
Insulation = 0.65,
WindResistance = 0.30,
BiteDefense = 50,
ScratchDefense = 70,
BulletDefense = 100,
WorldStaticModel = WorldItem-SamuraiBreastPlate,
}
item Vest_Waistcoat_Barbershop_Blue
{
DisplayCategory = Clothing,
Type = Clothing,
DisplayName = Blue Barbershop Waistcoat,
ClothingItem = Vest_Waistcoat_Barbershop_Blue,
BodyLocation = TorsoExtra,
Icon = Vest_Blue,
BloodLocation = ShirtNoSleeves,
Insulation = 0.40,
WindResistance = 0.20,
FabricType = Cotton,
WorldStaticModel = BulletVest_Ground,
}
item Vest_Waistcoat_Barbershop_Green
{
DisplayCategory = Clothing,
Type = Clothing,
DisplayName = Green Barbershop Waistcoat,
ClothingItem = Vest_Waistcoat_Barbershop_Green,
BodyLocation = TorsoExtra,
Icon = Vest_Green,
BloodLocation = ShirtNoSleeves,
Insulation = 0.40,
WindResistance = 0.20,
FabricType = Cotton,
WorldStaticModel = BulletVest_Ground,
}
item Vest_Waistcoat_Barbershop_Purple
{
DisplayCategory = Clothing,
Type = Clothing,
DisplayName = Purple Barbershop Waistcoat,
ClothingItem = Vest_Waistcoat_Barbershop_Purple,
BodyLocation = TorsoExtra,
Icon = Vest_Purple,
BloodLocation = ShirtNoSleeves,
Insulation = 0.40,
WindResistance = 0.20,
FabricType = Cotton,
WorldStaticModel = BulletVest_Ground,
}
item Vest_Waistcoat_Barbershop_Red
{
DisplayCategory = Clothing,
Type = Clothing,
DisplayName = Red Barbershop Waistcoat,
ClothingItem = Vest_Waistcoat_Barbershop_Red,
BodyLocation = TorsoExtra,
Icon = Vest_Red,
BloodLocation = ShirtNoSleeves,
Insulation = 0.40,
WindResistance = 0.20,
FabricType = Cotton,
WorldStaticModel = BulletVest_Ground,
}
item Vest_Waistcoat_Barbershop_Yellow
{
DisplayCategory = Clothing,
Type = Clothing,
DisplayName = Yellow Barbershop Waistcoat,
ClothingItem = Vest_Waistcoat_Barbershop_Yellow,
BodyLocation = TorsoExtra,
Icon = Vest_Yellow,
BloodLocation = ShirtNoSleeves,
Insulation = 0.40,
WindResistance = 0.20,
FabricType = Cotton,
WorldStaticModel = BulletVest_Ground,
}
item Vest_Waistcoat_Joker_Orange
{
DisplayCategory = Clothing,
Type = Clothing,
DisplayName = Orange Waistcoat,
ClothingItem = Vest_Waistcoat_Joker_Orange,
BodyLocation = TorsoExtra,
Icon = Vest_Orange,
BloodLocation = ShirtNoSleeves,
Insulation = 0.40,
WindResistance = 0.20,
FabricType = Cotton,
WorldStaticModel = BulletVest_Ground,
}

item Vest_Waistcoat_Mime
{
DisplayCategory = Clothing,
DisplayCategory = Clothing,
Type = Clothing,
DisplayName = Mime Waistcoat Skirt,
ClothingItem = Vest_Waistcoat_Mime,
BodyLocation = TorsoExtra,
Icon = WaistcoatSkirtBlack,
BloodLocation = ShirtNoSleeves,
Insulation = 0.40,
WindResistance = 0.20,
FabricType = Cotton,
WorldStaticModel = BulletVest_Ground,
}

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