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Shadowhand Darthoridan

Medium humanoid (human), neutral evil

Armor Class 17

Hit Points 350 (20d8 + 100)

Speed 30 ft., fly 60 ft. (black wings made of shadow)

STR DEX CON INT WIS CHA


10 16 14 20 16 18
Saving Throws Int +13, Wis +10, Cha +12

Skills Arcana +18, History +18, Insight +15, Perception +10


Damage Resistances necrotic; bludgeoning, piercing, and slashing from nonmagical attacks
Damage Immunities poison
Condition Immunities poisoned
Senses darkvision 120 ft., passive Perception 20
Languages Common, Abyssal, Infernal, Primordial
Challenge 20 (41,000 XP)

Arcane Recovery. Once per day, Darthoridan can regain expended spell slots totaling up to
10 levels, which can be from a single spell slot or a combination of multiple slots.

Spellcasting. Darthoridan is a 20th-level spellcaster. Its spellcasting ability is Intelligence


(spell save DC 21, +13 to hit with spell attacks). The archmage has the following wizard
spells prepared:

Cantrips (at will): mage hand, prestidigitation, ray of frost


1st level (4 slots): detect magic, shield, magic missile, thunderwave
2nd level (3 slots): misty step, mirror image, scorching ray
3rd level (3 slots): counterspell, dispel magic, fireball
4th level (3 slots): dimension door, ice storm, polymorph
5th level (3 slots): cone of cold, hold monster, wall of force
6th level (1 slot): chain lightning, globe of invulnerability
7th level (1 slot): finger of death, teleport
8th level (1 slot): power word stun, feeblemind
9th level (1 slot): meteor swarm, power word kill
Shadow Manipulation. As a bonus action, Darthoridan can create a 30-foot radius aura of
darkness, heavily obscuring the area. Darthoridan can see through this darkness, and it lasts
until the end of its next turn.

Consumed Demons. Through dark rituals and forbidden magic, Darthoridan has consumed
the essence of three powerful demons. It gains the following benefits:

Demon's Resilience. Darthoridan has advantage on saving throws against spells and other
magical effects.
Demon's Power. Once per turn, Darthoridan can add an extra 2d10 necrotic damage to any
spell it casts.
Demon's Knowledge. Darthoridan can cast the detect thoughts spell at will, without
expending a spell slot.
Actions

Staff of the Shadowhand. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 4 (1d6
+ 1) bludgeoning damage plus 18 (4d8) necrotic damage.

Legendary Actions

Darthoridan can take 3 legendary actions, choosing from the options below. It can only take
one legendary action at a time, and only at the end of another creature's turn. The archmage
regains spent legendary actions at the start of its turn.

Shadow Bolt. Darthoridan casts a shadowy bolt at a creature within 120 feet. The target
must make a DC 21 Dexterity saving throw, taking 33 (6d10) necrotic damage on a failed
save, or half as much damage on a successful one.

Shadow Step.Darthoridan teleports up to 60 feet to an unoccupied space it can see.

Counterspell (Costs 2 Actions).Darthoridan counters a spell cast by another creature within


60 feet, if the spell's level is 8th or lower.

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