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Improved Backgrounds

Modified Backgrounds for 5e Character Generation


Version 2.0
Introduction: Backgrounds for 5th Edition are a great tool to inspire roleplay and help explain where skills
originate aside from those offered from a character class. Classes in the RAW allow a choice of skills from a list.
Backgrounds in RAW arbitrarily choose 2 skills with no player choice. The rules allow for substitution of any skill
if a player wants a different skill than the ones chosen. I prefer to assign one skill that I feel fits each
background, and give the characters skill choices which allows them to customize their background, but don’t
want them to be able to pick and choose any skill or tool set if it doesn’t make sense within that background.
There are many other “home brewed” backgrounds available, but many (most) of them misinterpret important
aspects of backgrounds.

The primary purpose of this unofficial expansion is to increase the number of backgrounds available.

The secondary purpose of this unofficial expansion is change the skill selection portion of backgrounds to offer
customization within a limited framework.

The final goal of this unofficial expansion is to offer expanded creation concepts. Tool proficiencies to are
expanded to facilitate my forthcoming improved crafting expansion material. These backgrounds also include
my supplemental literacy notation. Fully literate backgrounds will list S/R/W languages, where S/R will indicate
illiterate backgrounds where characters can speak a language and recognize many common setters and
symbols, but are not fully literate and cannot truly read or write the language.

By Dr. Damion “Doc” Meany

DUNGEONS & DRAGONS, D&D, Wizards of the Coast, Forgotten Realms, the dragon ampersand, Player’s Handbook, Monster Manual, Dungeon Master’s Guide, D&D Adventurers League, all other Wizards
of the Coast product names, and their respective logos are trademarks of Wizards of the Coast in the USA and other countries. All characters and their distinctive likenesses are property of Wizards of the
Coast. This material is protected under the copyright laws of the United States of America. Any reproduction or unauthorized use of the material or artwork contained herein is prohibited without the
express written permission of Wizards of the Coast.

This work contains material that is copyright Wizards of the Coast and/or other authors. Such material is used with permission under the Community Content Agreement for Dungeon Masters Guild.

All other original material in this work is copyright [2017] by Damion “Doc” Meany and Mean-eye Creations and published under the Community Content Agreement for Dungeon Masters Guild.

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Contents
Example …………………………………… 4
Cook …………………………………… 34
Acolyte …………………………………… 5
Courtesan …………………………………… 35
Actor (Entertainer) …………………………………… 6
Criminal …………………………………… 36
Afflicted: Cursed …………………………………… 7
Dancer/Performer (Entertainer) ………………………… 37
Afflicted: Diseased/Disfigured …….……………………… 8
Deserter …………………………………… 38
Afflicted: Fey Snatched …………………………………… 9
Dockworker …………………………………… 39
Afflicted: Haunted …………………………………… 10
Domestic Servant …………………………………… 40
Afflicted: Polymorphed …………………………………… 11
Double Agent …………………………………… 41
Afflicted: Possessed …………………………………… 12
Envoy/Advisor (Noble) …………………………………… 42
Afflicted: Shunned (Half Breed) ………………………….. 13
Explorer …………………………………… 43
Amnesiac …………………………………… 14
Extraplanar: Chaotic …………………………………… 44
Apprentice Alchemist …………………………………… 15
Extraplanar: Evil …………………………………… 45
Apprentice Enchanter …………………………………… 16
Extraplanar: Exotic …………………………………... 46
Apprentice Mage …………………………………… 17
Extraplanar: Good …………………………………… 47
Apprentice Shaman …………………………………… 18
Extraplanar: Lawful …………………………………… 48
Apprentice Tinker (Gnome) ………………………………… 19
Extraplanar: Neutral …………………………………… 49
Arcane Crafter (High Elf, Dwarf) …………………………. 20
Faction Agent …………………………………... 50
Artist …………………………………… 21
Fanatic: Cultist …………………………………… 51
Asylum Prisoner ………………………………….. 22
Fanatic: Doomsayer …………………………………… 52
Athlete ………………………………….. 23
Fanatic: Revolutionary …………………………………… 53
Bandit/Marauder (Criminal) ………………………………. 24
Fanatic: Zealot …………………………………… 54
Banker/Moneylender …………………………………... 25
Farmer …………………………………… 55
Barkeep …………………………………… 26
Feral: Abandoned …………………………………… 56
Boarded Noble …………………………………… 27
Feral: Raised by Beasts …………………………………… 57
Bookkeeper/Manager …………………………………… 28
Feral: Raised by Primitives …………………………………. 58
Burglar (Criminal) …………………………………… 29
Fisherman ………………………………….. 59
Caravan Driver …………………………………… 30
Folk Hero ………………………………….. 60
Charlatan …………………………………… 31
Forest Warden (Wood Elf) …………………………………. 61
Clan Crafter (Dwarf) …………………………………… 32
Fostered: Ancient ………………………………….. 62
Construct …………………………………… 33
Fostered: Elder ………………………………….. 63

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Fugitive …………………………………… 64 Reincarnated: Spell Failure ………………………………… 96

Gambler …………………………………… 65 Sailor ………………………………….. 97

Guard …………………………………… 66 Savant ………………………………….. 98

Guild Artisan …………………………………… 67 Scholar: Arcanist/Arcane Sage ………………………….. 99

Harvester/Forager …………………………………… 68 Scholar: Historian/Sage ………………………………….. 100

Healer …………………………………… 69 Scholar: Naturalist ………………………………….. 101

Herder …………………………………… 70 Scholar: Occultist ………………………………….. 102

Hermit …………………………………… 71 Scholar: Theologist ………………………………….. 103

Horse Thief (Criminal) …………………………………… 72 Scribe/Cartographer ………………………………….. 104

Independent Artisan …………………………………... 73 Smuggler (Criminal) ………………………………….. 105

Informant/Spy …………………………………… 74 Socialite (Noble) ………………………………….. 106

Inheritor (Noble) …………………………………… 75 Soldier ………………………………….. 107

Inn/Shop Keeper …………………………………… 76 Squire (Noble) ………………………………….. 108

Investigator/Auditor …………………………………… 77 Stable Hand ………………………………….. 109

Laborer …………………………………… 78 Thug (Criminal) ………………………………….. 110

Lawyer/Solicitor …………………………………… 79 Urchin: Beggar ………………………………….. 111

Legendary Lineage (Noble) …………………………………. 80 Urchin: Opportunist ………………………………….. 112

Medic …………………………………… 81

Merchant …………………………………… 82

Messenger …………………………………… 83

Miner …………………………………… 84

Musician (Entertainer) …………………………………… 85

Noble …………………………………… 86

Nomad …………………………………… 87

Oracle/Seer/Psychic …………………………………… 88

Outcast/Outlander …………………………………… 89

Pirate …………………………………… 90

Pit Fighter …………………………………… 91

Primitive Tribe Member …………………………………… 92

Prisoner …………………………………… 93

Refugee …………………………………… 94

Reincarnated: Meandering Soul …………………………. 95

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Traits
Format Example d6 Trait
1 Trait example 1
Example Background 2 Trait example 2
3 Trait example 3
This is where the background will be defined with 4 Trait example 4
flavor text. 5 Trait example 5
6 Trait example 6

Trait – roleplay guide


A character’s behavioral trait suggests a specific attitude or
action that occurs during roleplay. It is a roleplaying tool and
should help a DM decide when to grant inspiration.

Ideals
d6 Ideal Definition
1 Term 1 (Good example)
2 Term 2 (Evil example)
3 Term 3 (Lawful example)
4 Term 4 (Chaotic example)
Skill Proficiency: this is where the arbitrary skill is listed
5 Term 5 (Neutral example)
this is where the other available skills will be listed 6 Term 6 (Example that fits any alignment)

Tool Proficiency: this is where tool proficiencies will be Ideal – roleplay guide
listed (if available) Ideals are roleplaying features that sum up a characters’
attitude toward life. It is also an inspiration defining feature.
Languages: this is where additional languages will be
Bonds
listed (if available)
d6 Bond
1 Example bond 1
Starting Equipment: this is where starting gear and
2 Example bond 2
gold will be listed
3 Example bond 3
4 Example bond 4
5 Example bond 5
6 Example bond 6

Bonds – a knife for DMs to twist


Bonds are features that either define rigid behaviors or
provide a DM with an NPC who can be used to compel a
Feature: Example Feature character’s behavior. Bonds can be used by a DM to create a
moral dilemma for characters, or as a plot hook.
This is where the feature for this background will be
defined Flaws
d6 Flaw
1 Example flaw 1
2 Example flaw 2
3 Example flaw 3
4 Example flaw 4
5 Example flaw 5
6 Example flaw 6

Suggested Class: Example Class(s) Flaw – roleplay guide


This is where suggested classes will be explained. Flaws are roleplaying features that define an unpleasant or
unattractive quality a player possesses. Also inspiration
defining.

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Acolyte Traits
d6 Trait
You have spent your life in the service of a temple
1 I can find common ground between anyone, even
to a specific god or pantheon of gods. You act as an the fiercest enemies
intermediary between the realm of the holy and the 2 I see omens in every event and action
mortal world, performing sacred rites and offering 3 Nothing can shake my optimism
sacrifices to conduct worshipers into the presence of 4 I am tolerant (or intolerant) of other faiths and
the divine. respect (or condemn) the worship of other gods
5 I’ve enjoyed fine food, drink, and high society among
my temple’s elite. Rough living grates on me
6 I’ve spent so long in the temple that I have difficulty
Work with your DM to define the exact nature of your
dealing with people in the outside world
service.
Ideals
d6 Ideal Definition
1 Charity I always try to help those in need, no
Skill Proficiency: Religion matter what the personal cost (Good)
choose one from: 2 Power I use my position in the church to
History, Insight, Intimidation, Persuasion influence people to my own ends (Evil)
3 Tradition The ancient traditions must be
Tool Proficiency: choose one from: preserved and practiced (Lawful)
Calligrapher’s Tools, one Instrument, 4 Change The gods are constantly working
one Gaming set, S/R/W one language, change in the world (Chaotic)
5 Harmony I seek to promote calm and balance
Land Vehicles, Water Vehicles
(Neutral)
6 Aspiration I seek to prove myself worthy of my
Languages: S/R/W one language god’s favor
Bonds
d6 Bond
Starting Equipment: A holy symbol, 2 vials of hoy
1 I would die to recover an ancient relic of my faith
water, prayer book or prayer wheel, 5 sticks of that was lost long ago
incense, vestments (fine clothes), robe, and a pouch 2 I will someday get revenge on the corrupt temple
containing 15gp hierarchy who branded me a heretic
3 I owe my life to the priest who took me in when my
parents died
4 Everything I do is for the common people
Feature: Shelter of the Faithful 5 I will do anything to protect the temple where I
You and your adventuring companions can receive served
free healing and care at a temple, shrine, or other 6 I live to preserve a sacred text that my enemies
consider heretical and seek to destroy
established presence of your faith, though you must
provide any material components needed for spells. Flaws
Those who share your religion will support you (but d6 Flaw
only you) at a modest lifestyle. You might also have 1 I judge others harshly, and myself even more
ties to a specific temple dedicated to your chosen severely
2 I put too much trust in those who wield power within
deity or pantheon, and have a residence there.
my temple’s hierarchy
3 My piety sometimes leads me to blindly trust those
that profess faith in my god
Suggested Class: Cleric, Monk 4 I am inflexible in my thinking
The acolyte is a common default background for the cleric 5 I am suspicious of strangers and expect the worst of
class, but could be appropriate for a monk, theurgist wizard, them
devout warrior, or other class. 6 Once I pick a goal, I become obsessed with it to the
detriment of everything else in my life

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Actor (Entertainer)
Traits
You thrive in front of an audience. Your voice, gestures,
d6 Trait
and wit are your instruments. You entertain, educate, 1 I am confident and assertive
incite, inspire, and/or insult with style and force of 2 I exist to incite people and make them think about
presence. The qualities that make a person appealing the world around them
are universal. Good looks and a healthy physique are 3 I love to see people laugh and am constantly joking
always desired, but more notably someone trained and around
willing to capitalize on those features can always draw 4 I am a hopeless romantic and am always on the
and keep attention. A powerful voice and captivating prowl
5 I’m a natural at diffusing tension and put people at
or emotionally candid presence also enthrall and
ease; I constantly make small talk and avoid tense
demand the attention of those who wish to be
subjects
entertained. You strive to perfect these qualities. 6 I love to tell stories and have one for every occasion

Ideals
d6 Ideal Definition
Skill Proficiency: Performance 1 Beauty Performance and art better the
world for everyone (Good)
choose one from:
2 Vanity My opinion is the only one that
Acrobatics, Deception, Persuasion, Sleight of Hand matters and others should
reinforce my importance (Evil)
Tool Proficiency: Disguise kit 3 Tradition Sharing stories and legends honors
choose one from: our past (Lawful)
one Gaming set, one Instrument, Land vehicles, 4 Confrontation Dreary lives need a wakeup call
S/R/W one language, Water vehicles (Chaotic)
5 Inspiration I live to see people moved and
Starting Equipment: a disguise kit, steel mirror, an actively engaged (Neutral)
6 Honesty Art reflects who we really are
instrument or gaming set you are proficient with (or
5gp), performance costume, travelers clothes, pouch
with 15gp Bonds
d6 Bond
1 I had a true love who could not share me with an
audience; I think of them constantly
2 I need to be known for my wit, deeds, and
Feature: Rousing Performance accomplishments
You may find work and earn a modest living in a town 3 My performances help support my family
or city large enough to have a theater. You may gain 4 My former troupe was like a (or was my) family
some renown within the community if performing. 5 I ran away from an abusive home to begin
performing, my siblings did not get out
In addition, you are so practiced at emulating one type
6 I had a former troupe that was disbanded and some
of individual you may use performance instead of
members were arrested for inciting the commoners
persuasion or deception when acting out that “role” to act against corrupt nobles
(DM discretion)

Flaws
d6 Flaw
1 I’ll do anything to impress a beautiful face
Suggested Class: Bard 2 I overindulge in food, drink, and festivity
3 I mock important people and it makes my life
Entertainers are common default backgrounds for bards. This difficult
could also be the starting place for a charismatic rogue 4 I have difficulty keeping my intentions quiet
5 I am loud and overbearing
6 I am unreliable and make excuses for not showing up

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Afflicted: Cursed Traits
You were cursed for a significant portion of your life. As d6 Trait
a result, you were scorned, shunned, and/or feared for 1 I can’t stand silence and am constantly chatting
years within your home community. The curse may 2 I am optimistic and grateful for all those who were
have been placed on you by a magic using humanoid, kind to me while I was cursed
or by some magical beast or creature like a hag or fey. 3 I feel overconfident when facing magic or curses
4 I am skittish and flinch when touched
5 I am very wary of magic and magic users
Discuss the details of your curse and how (or if) your
6 I am constantly on edge and on the lookout for
curse was lifted with your DM dangerous situations

Skill Proficiency: Intimidation Ideals


choose one from:
d6 Ideal Definition
Arcana, Religion, Stealth, Survival 1 Gratitude I feel grateful for my life and need it to
matter (Good)
Tool Proficiency: choose one from: 2 Vindictive The world owes me and I will take what
one Gaming set, one Instrument, S/R one language, I deserve (Evil)
Land vehicles, Water vehicles 3 Order If I live my life correctly I will be safe
(Lawful)
Languages: choose S/R one from: 4 Beauty Appreciate the good things because you
Abyssal, Celestial, Draconic, Infernal, Sylvan never know how long they’ll last
(Chaotic)
5 Humanity Enjoy and support your community
Starting Equipment: one set of common clothes, cloak because you never know who or when
with hood, lamp, flask of oil, vial of holy water, one you’ll need for support (Neutral)
extra trinket, pouch with 15gp 6 Power The only way to overcome adversity is
to be powerful

Feature: Pulse of Evil Bonds


Your prolonged period connected to the dark energies d6 Bond
that cursed you have left you sensitive to those 1 I have yet to be forgiven by someone I hurt while
energies. When a creature of the same type as your cursed
2 The thing that cursed me is still out there
curse comes within a mile of you, you can sense that
3 I can’t return to the place where I was cursed
presence. The hair on the back of your neck stands up,
because there are people there who will kill me
you get knots in your stomach, or some other 4 I’m trying to find and help others who were cursed
distinctive uneasy feeling occurs. 5 One member of my family was there for me
You have no sense of what or how many are present, throughout my curse
but you get an indistinct feeling of what direction and 6 I am compelled to learn the curse that was used on
how far they are from you (if there is only one) or the me
feeling that you are surrounded (if they are all around
you).
Flaws
Your DM will decide what kind of beings or magics will d6 Flaw
set off this feature based on the type of curse you were 1 I still suffer from the curse
under and what type of creature cursed you 2 I assume the worst of people since I have suffered so
much of their cruelty while cursed
3 I am excessively grateful for acts of kindness
Suggested Class: Any 4 I am afraid of magic and magic users and avoid them
This background can be used by any class to provide an whenever possible
unusual source for an interesting mix of skills. 5 I try to blend in and act natural, but am always
nervous
6 I am permanently socially awkward due to the curse

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Afflicted: Diseased/Disfigured Traits
d6 Trait
You have survived an event that has left you scarred.
1 I am overly forward; almost menacing
You may have survived a plague or other severe 2 I am quiet and slump to hide my form
disease that has marked your body permanently. You 3 I am sad and fearful of strangers
may have been involved in a horrible accident. Or you 4 I know what cruelty people are capable of and have
may have been born with a noticeable condition that no sympathy or patience
has marked you as different. No matter the cause, 5 I love animals, children, and other innocents and will
people see you and shun you for fear of contagion. always help them when I can
6 I crave positive attention and support

Ideals
d6 Ideal Definition
Skill Proficiency: Survival 1 Compassion Kindness to the unfortunate is a mark
choose one from: of greatness (Good)
Arcana, History, Insight, Intimidation, Stealth 2 Vengeance I will repay every example of cruelty
and unkindness I have borne with
Tool Proficiency: choose one from: interest (Evil)
3 Protection Those who cannot protect
one Instrument, one Gaming set, S/R one language,
themselves deserve just treatment
Land Vehicles, Water Vehicles (Lawful)
4 Fate Fate is kind to some and cruel to
Languages: S/R one additional others; there is no justice (Chaotic)
5 Pessimism Life is cruel; to expect anything else is
Starting Equipment: one set of common clothes, cloak naïve (Neutral)
with hood, healers kit, scarf, walking staff or cane, 6 Optimism I have been dealt a cruel hand, so I
pouch with 15gp have good things coming my way

Bonds
d6 Bond
1 My family protected and provided for me as best
they could; I love them dearly
Feature: Keep your Distance 2 I am one of the few survivors of a devastating event;
People who see your obvious deformities will worry I must know what happened and why
that you are contagious, even if you are not. You are 3 I must protect the others who suffer as I do
shunned and people distance themselves from you 4 Those who are supposed to protect us only serve
immediately upon noticing you. If you attempt to talk themselves; I will see them pay
to them they will attempt to end the conversation and 5 Commoners are ignorant and cruel; I will lord over
get away from you as soon as possible; this often them someday and repay their cruelty
6 I will repay the kindness of those who cared for me
makes deceiving you very difficult.
when others shunned me
In addition, people who care for the ill will give you
their full attention and support. Healers and Clergy will
often care for you no questions asked. Flaws
d6 Flaw
1 I am resentful of those with authority and power
2 I am resentful of those who possess great beauty
3 I will do anything for the approval of those whose
Suggested Class: Any beauty I desire
4 I drown my sorrows in drink (or other substances)
Any class can benefit from the Int and survival skills from this 5 I take perverse pleasure in making others
background. uncomfortable
6 I am petty and remember the face of everyone who
has ever insulted me

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Afflicted: Fey Snatched
Traits
You were trapped in the Fey realm as a child. You may
d6 Trait
have wandered into the Fey realm on accident or you 1 You are always alert, and seem to know when
were targeted and replaced by a changeling. You were anyone is looking at you
treated like a curious toy at best and a target for the 2 Your speech has a strange cadence
violent whims of maniacal tyrants at worst. When you 3 You often hum haunting melodies that are
returned, several years had passed for you, but a time enchanting and at the same time deeply unsettling
had passed differently in the place where you were 4 You are not comfortable around people and like
born. being outside
5 You are uncomfortable in the wilderness and prefer
being around lots of people
6 You avoid direct eye contact and speak very quietly

Ideals
Skill Proficiency: Survival d6 Ideal Definition
choose one from: 1 Protection The small and innocent must be
Animal Handling, Athletics, Nature, Stealth cared for and protected (Good)
2 Savagery I show no mercy to those who
oppose me (Evil)
Tool Proficiency: one Gaming set or Instrument
3 Authority There are always rules to follow to
keep you and others safe (Lawful)
Languages: S/R Sylvan 4 Wild No matter where you go, freedom
can be won (Chaotic)
Starting Equipment: one extra trinket (fey in origin), 5 Live and Let Respect those that are different
steel mirror, vial of antivenom, one set of common Live and let all be who they wish
clothes, one pouch with 20gp (Neutral)
6 Understanding There is so much to see and learn

Bonds
d6 Bond
1 My family honored me and missed me; when I
returned, they welcomed me home
Feature: Fey Whispers 2 When I returned, my family called me a liar and
To some degree the Fey realm is now your home. You threw me out of my home and village
can hear it call to you; sometimes welcoming, at others 3 My life had been replaced by a changeling whose
taunting you. When near a place where the Fey realms offspring stole my lineage and birthright
overlap with the plane you are on you know it. 4 A kind family took me in when I returned to a place
In addition, Fey creatures are more likely to speak to far from my home, they are my earthly family now
you directly (or at least somewhat directly) and may 5 I was set on by bandits when wandering alone; I will
protect the weak from their villainy
even give you something resembling a straight answer
6 I hate Fey and will kill any I encounter
if asked a question.

Flaws
d6 Flaw
1 I am constantly looking over my shoulder
2 I cannot stand the bland food and music outside the
Suggested Class: Any Fey realms and am always critical
3 I do not take any word at face value and always look
Any class can use this background as an interesting source of for hidden meaning
outdoor/survival skills. 4 I do not trust anyone
5 I speak to animals and expect an answer
6 I often become sad for no apparent reason

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Afflicted: Haunted
Traits
You are haunted by something so terrible that you dare
d6 Trait
not speak of it. You’ve tried to bury it and flee from it, 1 I never retreat or back down
to no avail. This thing that haunts you can’t be slain 2 I like to read and recite poetry; it calms me
with a sword or banished with a spell. It might come to 3 I spend freely and enjoy every day I have
you as a shadow on the wall, a bloodcurdling 4 I am a thrill seeker and love to hunt dangerous things
nightmare, a memory that refuses to die, or a demonic 5 I don’t talk about the thing that haunts me
whisper in the dark. The burden has taken its toll, 6 I put no faith in the divine
isolating you from others and making you question
your sanity. You must find a way to overcome it before Ideals
it destroys you.
d6 Ideal Definition
1 Protect I try to help those in need regardless
Discuss what haunts you with your DM of the cost (Good)
2 Power I am a monster that kills monsters
(Evil)
Skill Proficiency: choose two from: 3 Knowledge I like to know what I’m getting
involved in before I rush in (Lawful)
Arcana, History, Investigation, Religion
4 Righteous I have a dark calling that is more
important than anything else (Chaotic)
Tool Proficiency: choose one from: 5 Suffering All have burdens to bear (Neutral)
one set of Artisan’s tools or supplies, 6 Calling I will stop the spirits that haunt me
one Gaming set, one Instrument, Land vehicles,
S/R/W one language, Water vehicles
Bonds
Languages: choose S/R/W one exotic language d6 Bond
(Abyssal, Celestial, Draconic, Infernal, Primordial, or 1 Everything goes in my journal, which is my legacy
Sylvan) 2 I would sacrifice everything to save the innocent
3 My torment drove away the one I love
4 A terrible guilt drives me, I must make amends
Starting Equipment: one gaming set or set of artisan’s
5 I hold a great evil within me that must never be
tools you are familiar with, a book or journal with released
information regarding that which haunts you, one 6 I have a family to protect
set of common clothes, pouch with 15gp

Flaws
d6 Flaw
Feature: Aftermath 1 I have a ritual(s) I follow every day
Those who look into your eyes can see that you have 2 I assume the worst of people
faced unimaginable horror and that you are no 3 I feel no sadness or compassion for the dead; they
stranger to darkness. Though they might fear you, are lucky
commoners will extend you every courtesy and do 4 I am an addict
5 I am gloomy and think everything is hopeless
their utmost to help you. Unless you have shown
6 I speak to things that no one else can see
yourself to be a danger to them, they will even take up
arms to fight alongside you, should you find yourself
facing an enemy alone.

Suggested Class: Warlock


This background is a good source of Int based skills for any
class.

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Afflicted: Polymorphed
Traits
You were turned into a beast or monstrosity and
d6 Trait
remained in that form for a significant amount of your 1 You rely on your sense of smell often and in ways
life. You may have drawn the ire of a powerful spell that most don’t understand
caster or creature such as a djinn or hag. You may have 2 You feel uneasy around people and are confused by
invoked a curse placed on an item. You may have nuanced social behaviors like sarcasm or flirting
retained your intelligence while polymorphed, but 3 You are quiet and untrusting
were unable to speak or be understood. Or you may 4 You are outgoing and happy to be home in your body
have lost yourself entirely while in your new form. 5 You are humble and kind, especially to those in
unfortunate circumstances
6 You live for the moment as if each could be your last
Discuss the details of your time in another form with
your DM.
Ideals
d6 Ideal Definition
1 Kindness Even animals know how to treat
each other gently (Good)
2 Ruthless I will take what I want or need (Evil)
3 Natural Order There are ways and systems in
Skill Proficiency: Survival
place in the natural world that
choose one from:
must be followed (Lawful)
Acrobatics, Animal Handling, Athletics, Nature, 4 Independence Taking care of yourself and not
Perception, Stealth worrying for others is natural
(Chaotic)
Tool Proficiency: Herbalist’s Kit or Poisoner’s Kit 5 Security Everyone deserves to feel safe
choose one from: (Neutral)
one Instrument, one Gaming set, S/R one language 6 Strength Eat or be eaten
Land vehicles, Water vehicles
Bonds
Starting Equipment: kit you are proficient with, 50 feet
d6 Bond
of hemp rope, small sack, common clothes, pouch
1 My family is everything to me
with 15gp 2 Someone cared for me in my changed form; I owe
them everything
3 The being that cursed me is still around; I will have
revenge
4 I was treated cruelly when in animal form; I will
Feature: Echoes of the Wild avenge myself against this tormentor
You remember moving through the wilderness with 5 As I was cursed a worse fate befell my loved ones; I
different senses. You have an uncanny ability to find must save them or avenge them
shelter and fresh water sources when outdoors, and 6 I do not remember much from before my change; I
do remember I was loved and must find them
know where to find game animals. You can also find
your way through dense foliage and do not get lost
easily even in inclement weather or in the dark. Flaws
d6 Flaw
1 I occasionally revert to animalistic behaviors
2 I am uncomfortable speaking and often only gesture
3 I approach potential mates with aggression
Suggested Class: Druid, Ranger 4 I attempt to dominate rivals
5 I long for the freedom of my animal form
You time in the form of an animal has given you a kinship 6 I often act violently when provoked verbally
with the wild, but any class can use this background to
provide physical and outdoor skills.

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Afflicted: Possessed
Traits
You spent a significant amount of time enthralled by
d6 Trait
some being. You may remember every moment as if 1 I am hesitant and quiet around people
watching your life from deep within yourself unable to 2 I am angry and mistrustful of people
exercise your will. Or you may have few incoherent 3 I have an odd sense of humor and laugh at
memories of the time your body acted outside your inappropriate times
control. Your family and community may know that 4 I get confused often and have moments where I lose
your actions were not your own; though in all track of time
likelihood, many will never believe your actions were 5 I like to focus on a task to keep my mind busy
6 I stare often; at my hands or other body parts and at
not your own. You may have fled your home and
others
former life from shame.

Discuss the particulars of your possession with your Ideals


DM d6 Ideal Definition
1 Kindness I must make amends for what people
assume I did (Good)
2 Power I must never let myself be controlled
again, I must be in control (Evil)
Skill Proficiency: Insight
3 Karma No injustice goes without
choose one from: punishment, no victim goes without
Arcana, History, Investigation, Perception, Religion reward (Lawful)
4 Fate Who knows why things happen to
Tool Proficiency: choose one from: people (Chaotic)
set of tools, supplies, kit, Gaming set, or 5 Justice People deserve to be treated by their
one Instrument, S/R one language actions, not by someone else’s
(Neutral)
Languages: choose S/R/W one from: 6 Redemption I must make amends for the wrongs
my body committed
Abyssal, Celestial, Draconian, Infernal, Sylvan

Starting Equipment: holy symbol, one set of tools, Bonds


supplies, kit, gaming set, or instrument you are d6 Bond
proficient with, one set of common travelling 1 My family believes my innocence
clothes, pouch with 15gp 2 My family has paid a great price for actions I did not
commit; the truth must be brought to light
3 My possession was arranged to facilitate someone’s
goals; I will have revenge
4 I must come to understand why I was possessed
Feature: Not My Memories 5 I desire the freedom possession allowed; I want to
be dominated or possessed again
The time spent with another consciousness controlling
6 I must destroy everyone I touched when I was
your body was time where that mind was connected to possessed; then I must destroy the one who
yours. You have memories of things you have never possessed me
experienced and places your body has never been. At
times the DM may give you a detailed description of
things you remember but shouldn’t know. Flaws
d6 Flaw
1 I will not allow anyone to tell me what to do
2 I cannot decide anything important for myself
Suggested Class: Warlock, Sorcerer
3 I do not trust anyone who uses magic or charms
Your possession could have been the beginning of your others
magical awakening, or this background could provide any 4 I am cold to everyone
class with a unique feature and knowledge skills. 5 I enjoy pain and love to fight
6 I drink (or indulge in other things) to forget

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Afflicted: Shunned (Half-Breed) Traits
d6 Trait
You were born of mixed parentage; everyone in your
1 I am resentful and quick to anger
home knew it and shunned you for it. One of your 2 I am quiet and sad
parents was considered lesser, weaker, primitive, or 3 I challenge all those I assume might be prejudiced
evil than the race your other parent, which was shared 4 I am slow to trust and do not share my true feelings
with your community. You may have been a child of an 5 I am patient and bear insults with grace
unnatural or forced union. Your parents may have 6 I am usually quiet, but am grateful and bubbly with
shared a love that others just didn’t understand or people who accept me
condone. For whatever reason, you have paid for your
heritage for your entire life. Ideals
d6 Ideal Definition
1 Kindness I am kind to everyone and give all a
chance (Good)
Skill Proficiency: Perception 2 Vindictive I remember every sleight, and repay
choose one from: every unkindness tenfold (Evil)
Animal Handling, Arcana, History, Intimidation, 3 Justice Give everyone the treatment they earn
Stealth and deserve (Lawful)
4 Freedom I long to be free from small minded folk
(Chaotic)
Tool Proficiency: one set of tools, supplies, Gaming set, 5 Tolerance Live and let live (Neutral)
or kit, one Instrument, Land Vehicles, Water Vehicles 6 Example I can be a model for how to act in the
face of small folk with small minds
Languages: S/R/W* language native to your heritage

*discuss literacy with DM Bonds


d6 Bond
Starting Equipment: one set of tools, supplies, kit, 1 My family are the only ones who matter
gaming set, or instrument you are proficient with, 2 I have a mentor who cared for me despite all the
prejudice I faced
one set of common travelling clothes, item of
3 I will have vengeance against all who were cruel to
clothing from shunned race, pouch with 15gp
me; I never forget
4 I was harmed by the noble who rules my home; I will
have them punished
5 The parent who raised me was forced or coerced
Feature: Between two Worlds into conceiving me; I abhor my other parent and will
You are shunned by most the members of many destroy any of their ilk I come across
communities you visit. There are always some who 6 I must find a place where me and those like me can
recognize this, and will go out of their way to make up live in peace
for their small-minded neighbors. These kind-hearted
individuals will often show themselves after something Flaws
horrible has been done to you. They will often go to
d6 Flaw
great lengths on your behalf.
1 I have an explosive temper
2 I do not ever fully trust anyone
3 I have seen too much cruelty from small folk to ever
trust them or care about their concerns
Suggested Class: Any 4 I crave affection to validate my existence
5 I will do anything to find my parent(s)
Any Tiefling, Half-Orc, Half-Elf, or other half breed race can
6 I am so absorbed in my own concerns I cannot bring
use this background. Characters of non-standard races
myself to care about the concerns of others
(Goblin, Orc, Bugbear, Yuan-Ti, etc.) who are raised in
traditional communities might also use this background.

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Amnesiac
Traits
You woke one day with no memory of your past. At
d6 Trait
random times, you will get a flashback or sense that 1 I keep a diary I am constantly adding to in case I
something in your surroundings is connected to your remember something and to try to connect the dots
past, but you have no cohesive idea of your past life. 2 I am sullen and quiet, as I often feel homesick for a
life I can’t remember
Work with your DM to determine where you awoke. 3 I am often amused by how foreign some simple
aspects of day to day life are for me
4 I am trusting of everyone
5 I trust no one and am worried that danger could lurk
around any and every corner
6 I am angry and feel cheated
Ideals
d6 Ideal Definition
1 Optimism Every day is a new opportunity to
be a good person (Good)
2 Revenge I know I was wronged, and I will
Skill Proficiency: choose any one skill now and another have vengeance (Evil)
the first time you are asked to roll a skill check for it 3 Truth There is a reason my memory is
gone, and my life can be recovered
Tool Proficiency: choose one from: (Lawful)
any tool, supplies, Gaming set, or Instrument, 4 Independence No memories mean no obligations
Land Vehicles, Water Vehicles (Chaotic)
5 Destiny If I follow my own path I will
become who I was meant to be
Languages: S/R/W one language*
(Neutral)
6 Driven I am obsessively focused on
*DM will decide the language the first time you hear it uncovering my past
or see it written Bonds
d6 Bond
Starting Equipment: staff, book with scribbles of half
1 I vaguely remember one person who I love very
remembered images and notes, vial of acid or dearly; I must find them again
alchemists fire, one extra trinket, common clothes, 2 I was taken in by a church; I am indebted to their
pouch with 20gp charity and kindness
3 I was taken in by a poor family, they became my new
family
4 I was taken in by a noble family, … you know the rest
5 I was abused by poor brigands when I awoke; I will
keep others safe from their like
Feature: Random Encounters 6 I was abused by well-dressed drunkards; I will
avenge myself by punishing the overprivileged
You randomly encounter people who knew you,
recognize you, and give you glimpses of your past. Flaws
Their disposition toward you is not always friendly. d6 Flaw
Some will do favors for you; sometimes significant 1 I believe everyone is kind and honest
favors. 2 I think everyone is hiding something from me
3 Every time I hit a dead-end learning about my past I
lose it for a while
4 I will go along with any plan that might lead to me
learning about my past, no matter how dangerous
Suggested Class: Any 5 I am always looking over my shoulder and certain I
am always being watched
Literally any class can be an amnesiac, but a wizard or
6 I use intoxicating substances to numb my pain and
artificer might struggle more than others.
sadness

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Apprentice Alchemist
Traits
You were trained in a formal school of Alchemy or
d6 Trait
under the tutelage of an experienced Alchemist. Your 1 I am often lost in thought
training in and understanding of matters arcane and 2 I use big and complicated words
natural are highly valued as are the consumable 3 I always try to help others
products you know how to create. Some Alchemists 4 I am a perfectionist and need things to be just so
are comfortable growing or gathering the raw 5 I am very awkward in social situations
components used for their creations. Others hire 6 I am always trying to learn new recipes, formulas, or
people to forage for them. Some alchemists work techniques by reading or watching others work
actively as healers, providing direct medical care to
their communities. Some Alchemists set up shop and Ideals
focus on selling products to the public; to include
d6 Ideal Definition
taking custom orders. Others set up laboratories where 1 Service Helping others is the most
they can create their wares in bulk and sell wholesale important thing in the world (Good)
to merchants or by contract to military forces (typically 2 Power Knowledge is the key to power and
in urban areas). Some rare few Alchemists focus on authority (Evil)
experimentation and esoteric or academic research. 3 Logic There is a systematic way to do and
understand everything (Lawful)
4 Discovery There are new magics awaiting
discovery (Chaotic)
Skill Proficiency: Arcana 5 Knowledge Understanding the world and its
choose one from: mysteries is its own reward
Investigation, Medicine, Nature, Persuasion (Neutral)
6 Self- Bettering yourself is essential in life
Tool Proficiency: Alchemists’ Supplies Improvement
choose one from:
Herbalism Kit, Poisoner’s Kit, or S/R/W Draconic, Bonds
one instrument, Land Vehicles, Water Vehicles
d6 Bond
1 I have a mentor I admire and need to impress
Starting Equipment: Alchemists’ Supplies, robes, book 2 I had a mentor who was cruel and secretly corrupted
of alchemical recipes, quill and ink, scroll case with 5 my home, I must expose him/her
sheets of parchment, and a belt pouch containing 3 My family relies on my support
10gp 4 I am determined to cure the disease that killed my
family
5 I need to be known for my contributions, discoveries,
Feature: Alchemical Familiarity and skill
You may have an ongoing relationship with your 6 I helped a noble without thought of reward and now
mentor, whom you may be able to contact to request that noble family are quiet but loyal patrons
advice or assistance even when far away. You can often
identify potions, salves, oils, and other mundane and Flaws
magical consumables by sight. In addition, your
d6 Flaw
familiarity with alchemy enables you to work in an 1 I avoid others troubles when not actively working as
Alchemist’s lab or shop to earn a modest living in your an alchemist or healer
down time. 2 I treat people like they are stupid
3 I resent the people who come to me for help for
their weakness
4 I wish to be left alone to my work
Suggested Class: Artificer, Wizard
5 I prove my intellect by pointing out others mistakes
This is a solid background for an artificer, but can also be an 6 I have difficulty telling people no
interesting option for a wizard, cleric, or druid.

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Apprentice Enchanter Traits
d6 Trait
The world you live in is full of magic and the people of
1 I am quiet and observant
that world have learned to harness that magic to 2 I am diligent and driven
create items that better their lives in a variety of ways. 3 I obsess over small details and love to study how
You trained under a magic user who spent most their things are made and operate
time and efforts imbuing items with magic energy and 4 I like to discuss things at length with learned people,
abilities. You have assisted in the creation of many and will try to explain everything to anyone
valuable magical items. 5 I am aloof and will not waste my time talking to the
uneducated or ignorant
6 I have seen amazing things and am very hard to
impress

Skill Proficiency: Arcana


choose one from: Ideals
History, Insight, Nature, Religion d6 Ideal Definition
1 Service I dedicate my energy to making things
Tool Proficiency: Choose one from: that serve others (Good)
2 Vanity My creations are proof that I am
Alchemists Supplies, Herbalism Kit,
better than others (Evil)
S/R/W Draconic, Elven, or Dwarven 3 Knowledge Power comes from study and effort
Choose one from: (Lawful)
one Gaming set, S/R/W one language, 4 Creation The power to create is the most
one Instrument, Land Vehicles, Water Vehicles significant thing in the world (Chaotic)
5 Utility I make things that work for everyone
(Neutral)
6 Magic Our world is full of magic that we can
Starting Equipment: Robes, small common charm, understand and bend to our will
Book of crafting recipes, quill and ink, scroll case
with 5 sheets of parchment, and a belt pouch Bonds
containing 10gp
d6 Bond
1 My family is everything to me
2 My mentor is like a loving parent to me
3 I must prove my superiority to a rival
4 I owe my mentor a great debt for teaching me
Feature: Enchanter 5 I must discover the secrets of a powerful form of
You know at least one wizard of level 10 or higher that enchantment long lost to our society
you can call on for assistance or information. This 6 I made a reckless error that hurt many; I must atone
wizard spends most their time crafting and/or for my carelessness
enchanting items. You know how to contact your
mentor even when far away. Your mentor will usually Flaws
assist you, but sometimes he/she will be too busy with
d6 Flaw
their own affairs to assist you in a timely fashion.
1 I am arrogant and feel superior to others
2 I do not listen to the ideas or suggestions of other
Discuss your mentor(s) with your DM. 3 I resent the wealthy who can easily afford magic to
simplify their lives
4 I will not share powerful items; I must have them
5 I consider knowledge more important than people
6 I will experiment and tinker with any magic item;
Suggested Class: Artificer, Sorcerer, Wizard
even if it may have great consequences
Any class can come from this background, but it is an ideal
starting point for a learned spellcaster or artificer.

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Apprentice Mage
Traits
You have worked and studied in a wizard academy or
d6 Trait
under the direct supervision of a powerful wizard. Your 1 I am quiet and observant
time has given you a comprehensive understanding of 2 I compare any magical (or sometimes non-magical)
magic and the fundamentals of spellcasting. effect I see to one I have learned about
3 I bring up my mentors’ teachings often
Discuss the details of your apprenticeship with your 4 I enjoy experiencing the world and avoid being
DM “cooped up” in a quiet or stuffy location
5 I treat others as though they are unintelligent
6 I am wide eyed and easily excited

Ideals
d6 Ideal Definition
1 Protection Magic can protect us from all the
Skill Proficiency: Arcana evils in all the worlds (Good)
choose one from: 2 Power Knowledge can be leveraged into
History, Insight, Investigation, Perception power in the world, and I want
more (Evil)
3 Respect Magic deserves our humble efforts
Languages: S/R/W Draconic
to understand and master (Lawful)
choose one from: 4 Experiment New and exciting magics await
Alchemists Supplies, Herbalism Kit, one Gaming set, discovery (Chaotic)
one Instrument, S/R/W one language 5 Knowledge Understanding the world(s) around
us is the only thing that matters
Starting Equipment: A bottle of black ink, a quill, chalk, (Neutral)
a scroll case with 5 pieces of parchment, robes, a 6 Self- I will achieve magical power
candle, tinderbox, and a belt pouch containing 15gp improvement through self-mastery and
understanding

Bonds
d6 Bond
1 I will be known for my power, knowledge, and
Feature: Mentor discoveries
You know at least one wizard of level 10 or higher that 2 I will prove myself superior to my rival
you can call on for assistance or information. You know 3 I will bring honor and renown to my family
how to contact your mentor even when far away, and 4 I will make my mentor(s) proud
your mentor will randomly contact you as well. Your 5 I will discover new magics that my mentor has never
mentor will usually assist you, but sometimes he/she heard of
will be too busy with their own affairs to assist you in a 6 A former mentor was a monster, I will avenge his
victims
timely fashion.

Discuss your mentor(s) with your DM. Flaws


d6 Flaw
1 I point out others mistakes to make them look
smaller so I feel bigger
Suggested Class: Wizard 2 I can’t resist the opportunity to learn a new spell or
gain a new magic item
This is the default background for a wizard. This can also be a
3 I have no skill at social interaction
unique starting option for a different class.
4 I use spells and magic to do things I can do by hand
5 I have disdain for authority and act rebelliously
6 I’m compelled to prove my superior intelligence

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Apprentice Shaman
Traits
You come from a primitive people who have a tribal
d6 Trait
spiritual leader that you trained under. There are many 1 I am aloof because I am more connected to the
different shamanic rites and practices, but you have spiritual world(s) than common folk
probably undergone rituals that altered your state of 2 I am kind and helpful
consciousness. You are also familiar with many 3 I am protective and concerned for others
botanicals and are used to foraging for food and other 4 I feel ill at ease, as my connection to the spirit world
medicinal herbals. has left me uncomfortable and uneasy in any place
5 I see spirits everywhere and watch their activity
6 I am very uneasy in civilization, and prefer solitude

Ideals
Skill Proficiency: Nature d6 Ideal Definition
choose one from: 1 Protection There are all sorts of beings all
Animal Handling, Insight, Medicine, Survival around us; my duty is to prevent
them harming good folk (Good)
Tool Proficiency: Herbalism Kit 2 Entitlement I walk with the spirits because I am
better than the average fool (Evil)
choose one from:
3 Responsibility I am a guide and have a duty to
Basket Maker’s Tools, Bowyer and Fletcher’s Tools, perform (Lawful)
Brewer’s Supplies, Cook’s Utensils, Dyer’s Tools, 4 Random Spirits are ephemeral and cannot
Furrier’s Tools, Leatherworker’s Tools, Net Maker’s be understood; also, wonderful
Tools, Potter’s Tools, Rope Maker’s Tools, Poisoner’s (Chaotic)
Kit, Sculptor’s Tools, Tanner’s Supplies, Weaver’s 5 Balance Every being has a purpose and a
Tools, Woodcarver’s Tools, one Instrument, place in the world(s) (Neutral)
S/R one language 6 Understanding We are here to make sense of
things
Starting Equipment: Medical Kit, Herbalism Kit, one
clothing item unique to your people, one set of Bonds
traveler’s clothes, pouch with 10gp
d6 Bond
1 My tribe and family are everything to me
2 I must prove my worth to my people, and earn a
place in my tribe
3 I am in love with someone outside my tribe and must
Feature: Spirit Guidance find a way to be with them
Spirits you encounter (including elementals, fey, and 4 I was expelled from my tribe and must prove my
shadows) may be more inclined to communicate with worth or have revenge
you and not automatically act with hostility (DM 5 A rival proved their worth to my people and was
given a place above me; I must prove my superiority
discretion). You are also accustomed to foraging and
6 My tribe was destroyed; I must find my way in the
finding water and shelter, so you may be more
world and protect others from the same fate
successful than other players when engaging in these
activities.
Flaws
d6 Flaw
1 I speak to spirits only I can see and it makes people
uneasy
Suggested Class: Druid, Sorcerer, Warlock 2 I feel superior to others and often ignore people
3 I feel that I am here to serve others and do not speak
Your spiritual connection and connection to nature make for for my needs
ideal druids, but any class can benefit from the outdoor skills 4 I cannot resist worldly temptations
and proficiencies granted by this background. 5 I speak forcefully and am often insistent
6 I speak very quietly, or don’t speak at all

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Apprentice Tinker (Gnome) Traits
d6 Trait
You have learned to make all manner of interesting and
1 I usually seem befuddled and overwhelmed
(mostly) functional gadgets under the tutelage of an 2 I am focused on my thoughts and projects and don’t
experienced tinker. You learned to keep an eye out for pay much attention to people or my surroundings
things that were unwisely discarded and see their 3 I am curious and love talking to people and fidgeting
potential uses. You may have learned how to magically with things in my environment
breathe life into clockwork items. 4 I love to learn and give anyone or anything that
might teach me something new my full attention
5 I spend any time I can with my nose in a book
6 I don’t like or trust people and keep to myself

Ideals
Skill Proficiency: Investigation d6 Ideal Definition
choose one from: 1 Assistance I want to help others just for the sake
Arcana, Insight, Perception of being helpful (Good)
2 Knowledge Understanding gives you the power to
Tool Proficiency: Tinkers tools manipulate and control (Evil)
3 Plan Designing useful things and learning of
choose one from:
other designs is ideal (Lawful)
Glassblowers tools, Jewelers tools, Maillers tools,
4 Curiosity New ideas are fascinating (Chaotic)
Wrights tools, S/R/W one language, one Gaming set, 5 Learning Everyone has something to teach
one Instrument, Land vehicles, Water vehicles (Neutral)
6 Work Creating requires time and effort
Starting Equipment: Tinkers tools, one set of common
clothes, one work apron, one small but significant
project in the process of being crafted/created. Bonds
Pouch with 10gp d6 Bond
1 My family are the most important
2 I must prove my worth by creating something
spectacular and new
3 I must prove my worth by experiencing dangers and
foreign cultures
4 I have a rival who outdoes me at every turn
5 I have a love back home whose love I must earn
Feature: Devoted Mentor 6 I must solve a challenge for my people
You have a mentor who is quite likely to be a relative.
Your mentor is an experienced tinker who may also be
a spellcaster. Your mentor will assist you with almost Flaws
anything you need, but can be very difficult to contact. d6 Flaw
Your mentor is difficult to contact from a distance, and 1 I do not trust bigger folk
is often involved in their own projects. If the need is 2 I trust other creators and hold them in great esteem
great, once word finally reaches them, there is almost 3 I instinctively challenge brutish individuals
4 I am usually trying to do more things than I can keep
nothing your mentor won’t do to help you.
track of all at once
5 I am great at imagining and designing things, but
poor at executing my ideas
6 I spend lots of time talking and celebrating and little
time and energy doing
Suggested Class: Artificer
Any Gnome character can benefit from the skills in this
background, but it is archetypical for an artificer.

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Arcane Crafter (High Elf, Dwarf) Traits
d6 Trait
You come from a community where craftspersons and
1 I am aloof and professional
spellcasters congregate to create works of fine 2 I am confident and curious
craftsmanship imbued with great magical power. You 3 I am quiet and take every opportunity I get to study
are trained to both craft fine works and enchant them 4 I try to keep busy and get very frustrated when time
with arcane energy. The works you helped create are is wasted
immensely valuable and incredibly powerful. 5 I tend to overcomplicate things and often miss
simple solutions
6 I am used to other crafters and magic users and am
uncomfortable with other types of people

Ideals
d6 Ideal Definition
1 Beauty Making things of lasting beauty is a
Skill Proficiency: Arcane worthy endeavor (Good)
choose one from: 2 Power People must pay dearly for the items I
History, Insight, Nature, Religion create; all the most powerful items I
keep for myself (Evil)
3 Heritage Learning from our forbearers and
Tool Proficiency: choose one from:
sharing skills is essential (Lawful)
Bowyer and Fletchers tools, Jewelers tools, 4 Inspiration Creating new things is amazing and
Leatherworkers tools, Maillers tools, Smiths tools, shows my worth (Chaotic)
Woodcarvers tools 5 Skill Everyone can be good at something
choose one from: and can create (Neutral)
S/R/W one language, one Gaming set, 6 Utility Making things that are not only
one Instrument, Land Vehicles, Water Vehicles beautiful, but also functional is good

Starting Equipment: one set of tools you are proficient


Bonds
with, work apron, book with crafting recipes, one set
of common clothes, pouch with 10gp d6 Bond
1 I learn from my family and treasure them
2 I have mentors that are closer to me than family
3 I must find out how to create a certain legendary
item or type of item
4 The greatest item I have ever seen and helped craft
was stolen and I must recover it
Feature: Experience of Generations 5 I must prove my skill to earn the love of one of my
You know at least one wizard of level 10 or higher that fellow apprentices
you can call on for assistance or information. You know 6 I must prove that I am better than all the other
how to contact your mentor even when far away, and apprentices; especially my rival
your mentor will regularly contact you as well. Your
mentor will always assist you, and will make time for Flaws
you regardless of their own affairs.
d6 Flaw
1 I am arrogant and think my skill is unmatched
2 I do not listen to others, especially if they do not
understand magic
3 I am greedy and want all powerful items
Suggested Class: Artificer, Wizard 4 I am short tempered and snappy
5 I hate being uncomfortable and whine incessantly in
Any High Elf or Dwarf may take this background, but it is
miserable conditions
usually reserved for spellcasters of some sort.
6 I love to celebrate and will drop anything to party

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Artist
Traits
You have a gift. The images you create are spot on
d6 Trait
reflections of the world around you or wildly creative 1 I stare at things and people
and colorful reinterpretations. You can accurately 2 The thoughts I express may seem out of context
reproduce the world around you in images. This has 3 I appreciate and point out things of beauty and
made you a comfortable living, and possibly made you contrast in any environment
and your work known and desired by the wealthy (DM 4 I enjoy comfort and complain when in
discretion) uncomfortable environments
5 I often pay more attention to the environment I am
in than to the people in that environment
Discuss your renown and artistic style with your DM
6 I am used to refined people and settings and act
disdainfully toward simple folks and places

Skill Proficiency: Perception Ideals


choose one from: d6 Ideal Definition
Insight, Intimidation, Investigation 1 Beauty Bringing pleasure to everyone is the
best thing in life (Good)
2 Greed My refined tastes deserve to be
Tool Proficiency: Painter’s Supplies or Sculptor’s Tools
catered to (Evil)
choose one from: 3 Honor Faithfully recording a moment allows it
Calligrapher’s Supplies, Dyer’s Supplies, to be experienced by all (Lawful)
Glassblower’s Tools, Potter’s Tools, one Gaming set, 4 Originality I don’t want to be like everyone else
one Instrument, S/R one language, Land vehicles, (Chaotic)
Water vehicles 5 Experience The world is full of adventure waiting
to be experienced (Neutral)
Starting Equipment: Painter’s supplies or sculptors 6 Fame I will be known for my
tools, quill and ink, chalk (x10), bound sketch book accomplishments
half full of images, fine clothes, traveling clothes, a
coin pouch with 15gp Bonds
d6 Bond
1 I had a mentor or apprentice I care for deeply
2 I had a generous and loving patron
Feature: Uncanny Likeness 3 I love another artist I once lived with
You can faithfully reproduce the likeness of any 4 My family has always supported me and in turn I
creature or person you have seen recently. Anyone support them when I can
who knows or has seen that person or creature will 5 I must create a masterwork
recognize your image. 6 A noble former patron was a criminal with a big
In addition, when in a city, you may be able to earn a mouth, I need to see him/her brought to justice
comfortable living and gain audience with influential
persons if you are near your home region and they Flaws
have heard of your work. In more distant regions, you
d6 Flaw
may take steps toward this sort of access by taking art 1 I brood and pout when in uninspiring locations
commissions to build a reputation. 2 I am distant and self-absorbed
3 I am frustrated by the lack of beauty in the world and
the ever-present ugliness
4 I doodle and sketch on any and every surface
5 I consider my ideas inspired and the ideas of others
Suggested Class: Any
unenlightened
This background is a good way for any class to gain 6 I respect and trust only those who are elegant and
observational skills refined

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Asylum Prisoner
Traits
As a child, you did not fit in; your family or your
d6 Trait
community had you committed to an asylum where 1 I am haunted by my tortured past, and wake at night
you would be away from them and could cause trouble screaming
for someone else to deal with. You may have heard 2 I am slow to trust, but incredibly loyal to those who
voices which were imagined or which were beings from have earned it
other places or planes communicating with you. You 3 I am usually nervous and often jump at loud noises
may have had other unpleasant tics or characteristics 4 I become violent when touched or restrained
that interfered with your ability to blend in. 5 I try to hide that I do have a disease which was not
actually cured
No matter the cause or justification you were held
6 I am shy and speak very quietly
against your will in a very unpleasant location where
you were treated very poorly. Eventually you were
released, escaped, or the institution was closed. Ideals
d6 Ideal Definition
Discuss the affliction you were institutionalized for and 1 Trust I want people to see that they can
how you were released with your DM trust me (Good)
2 Vengeance I will punish those who threaten
my freedom (Evil)
3 Cure I want to silence my demons and
Skill Proficiency: Deception live the life I’m supposed to
choose one from: (Lawful)
Insight, Intimidation, Persuasion, Religion 4 Independence I can only really count on myself
(Chaotic)
Tool Proficiency: one Gaming set 5 Freedom All people should be free to live
choose one from: without restrictions (Neutral)
one Gaming set, one Instrument, Land vehicles, 6 Survival No matter the cost I will do what it
takes to survive
S/R/W one language, Water vehicles

Starting Equipment: A set of common clothes, one Bonds


worn game set, ink and pen, a book half full of d6 Bond
incoherent scribbles, lamp, flask of oil, tinderbox, vial 1 I will forge a life of greatness and never be held again
of alchemists fire, an extra trinket, and a pouch with 2 I found a best friend in the asylum who may still be
15gp trapped there
3 I was eventually healed, so I trust authority figures,
especially doctors, nurses, and healers, more than I
Feature: Haunting Visions trust my own judgement
You or a fellow asylum captive had visions of the future 4 I believe my visions were/are sent by my god and I
and of your exploits and dangerous encounters. While trust his clergy without question
5 I believe that I understand a truth about the world
held, you had nothing but time to discuss and/or
that no one else knows, and need to tell the world
meditate on these visions. From time to time (DM 6 I have one family member who visited me often
discretion) you will have a Deja-vu moment regarding
your current situation and a vision from your past.
Flaws
d6 Flaw
Suggested Class: Warlock, Sorcerer 1 I do not trust authority and am openly rebellious
2 I obey authority figures immediately
The voices in your head were not illness, they were the
3 Stressful environments cause relapse
whispers of your patron. Perhaps the strange effects that
4 I am paranoid and openly suspicious of everyone,
surrounded you were your innate sorcery beginning to
secretly I worry that everyone wants to lock me
emerge. This background can work for any other class, for a
away
tortured character brought up in an abusive environment.
5 I am prone to unexpected acts of violence
6 I believe the gods speak to me directly

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Athlete
Traits
From a young age, you were allowed to cultivate an
d6 Trait
athletic talent as a full-time activity. You were either 1 I know how critical teamwork is to success and
born into a family that encouraged your development, actively foster a cohesive relationship with others
or your obvious ability was recognized by a patron 2 I try to accomplish everything myself as I don’t trust
devoted to your athletic specialty. Athletes were others to meet my high standards
present in ancient cultures, but full time athletes were 3 I thrive on high pressure situations
uncommon. To warrant full time devotion to athletic 4 I expect to be coached and encouraged and am
training, you had to come from a background of excess uncomfortable handling important tasks alone
5 I am driven and must win at everything
or from an area where some form of competition was
6 I am focused and don’t chat or make small talk often
viewed as significant and occurred frequently
(something like the ancient Olympics).
Ideals
Consult your DM to determine your sport d6 Ideal Definition
. 1 Paragon I want to be a good example for
everyone to follow (Good)
2 Arrogance My ability proves my superiority
(Evil)
3 Fairness Honest competition is honorable
Skill Proficiency: Athletics (Lawful)
choose one from: 4 Victory I will do anything to win, even
Acrobatics, Animal Handling, Intimidation, “bend” the rules (Chaotic)
Performance 5 Peak I always strive to better myself
Achievement (Neutral)
Tool Proficiency: one Gaming set 6 Reward I want accolades and a comfortable
choose one from: life
one Instrument, S/R one language, Land vehicles,
Water vehicles Bonds
d6 Bond
Starting Equipment: Items related to your favored
1 The athletes I trained with are my family
athletic pursuit, one gaming set, fine clothes, 2 My former coach was more of a parent than my birth
travelers clothes, belt pouch containing 20gp parents ever were
3 I love the adoration I receive after a victory, I must
be adored and receive accolades
4 I need to experience greater and greater challenges
5 I need to have the resources and security my
Feature: Appreciative Fans wealthy patrons have
You may be recognized by fans of your sport. It will be 6 I was forced out of competition, I need to clear my
name and reputation
very rare to encounter these people when far from
your home region. When you are recognized, those
fans will go to great lengths to show you their Flaws
appreciation. At the very least they will buy you a drink
d6 Flaw
or meal, and may even give you a place to sleep for a 1 I am overly competitive
short period if you are in need. 2 I over analyze and share criticism of “flawed” ideas
3 I take even slight criticism far too seriously
4 I am arrogant and overconfident
Suggested Class: Fighter 5 I never back down from a challenge, even when
greatly outmatched
The physicality of this background makes it ideal for a fighter. 6 I am never good enough for my own high standards
However, it could be a good way for any class to gain
proficiency in physical skills.

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Bandit/Marauder (Criminal)
Traits
You are an experienced criminal with a history of
d6 Trait
breaking the law. You have spent a lot of time among 1 I always form an exit strategy in case things go bad
other criminals and still know some highwaymen and 2 I am reforming myself to be a better person
bandits who make their living robbing people in out of 3 I never raise my voice or let my emotions influence
the way locations. Your criminal endeavors were in my behavior
rural areas where law enforcement and guards are 4 I dislike settlements and feel far more comfortable
rare, but where punishments tend to be more brutal out in the open or sleeping under the stars
(even lethal). Most bandits work in groups; often large 5 I enjoy challenges and am not discouraged by risk
6 I despise politics, factions, social classes, and all
groups. Most bandits are blunt instruments, and not
other trappings of civilized society
subtle or clever beyond the initial stealthy ambush.

Ideals
d6 Ideal Definition
1 Redemption Every day is a new opportunity to
Skill Proficiency: Stealth better myself (Good)
chose one from: 2 Greed I will do anything I need to in order to
live in comfort and style (Evil)
Animal Handling, Intimidation, Survival
3 Power I will earn a position of authority with
my bold actions (Lawful)
Tool Proficiency: one Gaming set 4 Freedom Chains are meant to be broken, as
choose one from: are those who would use them
one Instrument, S/R one language, Land vehicles, (Chaotic)
Water vehicles 5 People I’m loyal to my friends, not some set
of ideals (Neutral)
Starting Equipment: gaming set, 50’ hemp rope, one 6 Unity Lone wolves fail where the pack
small sack, bullseye lantern, 1 flask of oil, tinderbox, succeeds
whetstone, nondescript traveler’s clothes, pouch
with 15gp Bonds
d6 Bond
1 I’m guilty of a terrible crime and I must redeem
myself
Feature: Off Road 2 I left behind a loving family to take up a life of crime
You are accustomed to travelling off the main roads to and I miss them every day
avoid being seen. You seldom get lost, even in 3 I am intensely loyal to any crew I ride with
inclement weather. 4 My family needs my support regardless of how I
In addition, you are familiar with the look of areas provide for them
where ambushes are successfully staged. You also 5 I robbed the wrong merchant once, he has sworn to
have my head
know that bandits tend to operate close to where they
6 I am a known and wanted criminal in my homelands
live. You can guess where an ambush might happen,
and when you know the site of an ambush you can
guess at areas where the bandits might have a base of Flaws
operations. d6 Flaw
1 If faced with a choice between friends and gold I
often choose the gold
2 If there’s a plan I will either forget it or ignore it and
just go with my gut
3 My temper goes off without warning
Suggested Class: Rogue 4 I am hostile to authority figures and leaders
The bandit is a good rogue background, but could be a good 5 I am severely claustrophobic and hate being indoors
source of outdoor skills for any class. 6 I bully and intimidate people weaker than me

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Banker/Moneylender
You worked with money, either holding it safely or Traits
lending it (legally or otherwise). You were in a d6 Trait
profession where trustworthiness and accuracy is a 1 I am reserved and precise
must. You are intimately familiar with calculating 2 I am dour and grumble often
interest, accurate accounting, and the principles of 3 I am always alert for discrepancies in things people
say and do
lending.
4 I am glad handed and put people at ease with my
outgoing demeanor
5 I am brash and impolite
6 I am average and unassuming; I blend in easily

Skill Proficiency: Investigation Ideals


choose one from:
d6 Ideal Definition
Deception, Intimidation, Persuasion
1 Honesty It is important to be truthful and fair
in your dealings (Good)
Tool Proficiency: choose one from: 2 Greedy If people require someone else to
Calligraphers Tools, one Instrument, one Gaming set, look after their money it must not
S/R/W one language, Land Vehicles, Water Vehicles mean that much to them (Evil)
3 Dependable It is essential to be someone
Languages: S/R/W one additional everyone can trust (Lawful)
4 Opportunity Some can never manage themselves
Starting Equipment: abacus, empty ledger (book), pen and need assistance (Chaotic)
5 Service I am here to help anyone who needs
and ink, one set fine clothes, one set travelling
me to (Neutral)
clothes, pouch with 20gp
6 Self-Control I make a living off of people who
don’t know how to manage

Bonds
Feature: Actuary d6 Bond
Your skills are invaluable for a small group of clients. 1 I love my family and work hard to provide for them
You can provide services to nobles, merchants, or 2 I need to gain the amount of resources some of my
established criminal groups. Your character is familiar clients have
dealing with one of these three types of individuals, 3 One of my former employers accused me of stealing;
and knows how to locate and offer services to these I must prove my innocence
4 I love the heir of one of my clients and must prove
groups. You may attempt to offer services to the other
myself worthy of them
two groups, but your lack of familiarity may lead to 5 I stole from a former employer and must hide
difficulty. 6 My former employer was a thief; I must expose them
when established, you may earn a modest to
comfortable living evaluating the efficiency of your
organizations endeavors. There will be times when Flaws
your evaluation causes conflict within this organization. d6 Flaw
Caution and diplomacy are recommended when this 1 I am greedy and try to justify taking the lions share
occurs. 2 I cannot keep a secret
3 I am easily distracted and calculate inaccurate figures
4 I am a coward
5 I think stealing is an entertaining challenge
6 I have no sense of humor at all
Suggested Class: Any
This background is not typically associated with physical
classes, but anyone could have started here.

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Barkeep
Traits
You served others food, drinks, and information. You
d6 Trait
may have worked in a seedy location or someplace 1 I am casual, relaxed, and always smiling
reputable and clean. You are often a hub in the rumor 2 I am a neat freak and compulsively clean surfaces
mill of your community. You usually know or have 3 I am loud and jovial
heard about most of the faces in a small or even 4 I am quiet and often nod knowingly instead of
medium sized village. In a town, you are sure to know speaking
the movers and shakers within your slice of the social 5 I am insincere and constantly flatter people
strata. 6 I am constantly in other people’s business and
always asking questions

Ideals
d6 Ideal Definition
1 Service I love to take care of people and make
Skill Proficiency: Persuasion them happy (Good)
choose one from: 2 Greed I pay attention to everything; a secret
Deception, Insight, Perception, Sleight of Hand is always valuable to someone (Evil)
3 Order Everyone I serve is an equal (Lawful)
4 Celebration Life is a party, drink up! (Chaotic)
Tool Proficiency: choose two from:
5 Tolerance I try to see everyone’s perspective
Brewer’s Supplies, Cook’s Utensils, one Instrument, (Neutral)
one Gaming set, S/R one language, Land vehicles, 6 Work Ethic I work hard and play hard, the harder
Water vehicles I work and more I serve, the more I
earn
Starting Equipment: A set of common clothes, an
apron, a tankard, one waterskin of wine, ale, mead,
or beer, a tinderbox, a whetstone, a pouch with 15gp
Bonds
d6 Bond
1 My family needs my support
2 A former employer hired me when no one else
would, I owe them
3 A former employer was a front for a dishonest
organization, they know I know about them
Feature: So, What’s the Story? 4 A former employer fired me on false accusations
“In Vino Veritas” – in drink you find truth. Strangers will because I found out a dirty secret
tell a bartender their stories, sometimes even secrets, 5 I love a former coworker
when they have a drink in their hand. As a bartender, 6 The love of my life left because they could not
you know how to chat up patrons or other bartenders handle my lifestyle
to get a rundown on the local rumors. You can also get
dirt on almost anyone if you sit around the bar and buy
Flaws
the right person a drink or two.
You can earn a poor living in your down time as a d6 Flaw
1 I drink too often and to excess
bartender or innkeeper. You also know how to act in a
2 I pretend I’m listening when I’m really tuned out and
bar to get a drink or two on the house if you’re not not paying attention
trying to dredge up information. 3 I am a sucker for a pretty face/body
4 I am dishonest and like to see if I can convince
people of falsehoods
5 I enjoy causing or being in fist fights
6 I always agree with people regardless of my true
Suggested Class: Any
thoughts
This background gives a good mix of social and deduction
skills.

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Boarded Noble
Traits
In some heavily populated areas with established noble
d6 Trait
families there is a tradition of sending the children of 1 My eloquent flattery makes everyone putty in my
the wealthy and powerful to boarding schools. This hands
tradition allows the parents to attend to their duties 2 I discuss my education and experiences at school
without children underfoot, and creates a sense of often
community and connection amongst the many families 3 My ambition is boundless, I want power and
of the ruling class. authority
Boarders have the opportunity to pursue many 4 I must behave as is expected of a noble at all times
5 My life is full of indulgence and enjoyment
subjects with expert trainers.
6 Despite my noble birth and education, I do not place
myself above other folk
Ideals
d6 Ideal Definition
Skill Proficiency: Investigation or Insight 1 Respect My blood has earned me respect, but
choose one from: all people deserve respect until they
Acrobatics, Animal Handling, Arcana, Athletics, prove otherwise (Good)
Deception, History, Intimidation, Medicine, Nature, 2 Callous I am unconcerned with any negative
Performance, Persuasion, Religion effects my actions may have on the
lives and fortunes of others (Evil)
Tool Proficiency: one Gaming set 3 Integrity You are only as good as your word
(Lawful)
choose one from:
4 Impulsive I follow my heart and do as I please
one Gaming set, Calligrapher’s Supplies, (Chaotic)
one Instrument, S/R/W one language, Land vehicles, 5 Superiority I am unconcerned with anyone’s fate
Water vehicles aside from those I call friend (Neutral)
6 Family Blood runs thicker than water
Starting Equipment: 2 sets of fine clothes, fine riding Bonds
cloak with hood, gaming set, signet ring, sealing wax,
d6 Bond
small writing kit with pen, ink, paper, and envelopes, 1 I have dedicated my wealth and my talents to the
pouch with 20gp service of my deity
2 I have thoroughly prepared myself to earn honor in
the name of my family
3 I made a lifelong friend in school, we were
inseparable
Feature: Connections 4 My family secretly plots the downfall of our ruler, I
When near your home city, presenting your signet is have grown to see this as a dishonorable act and
oppose my family’s foolish decisions
enough to gain you good food and lodging. When
5 My family secretly plots the downfall of our ruler, I
interacting, all but other nobles will defer to you. have seen what a clod our ruler is and back my
In addition, when interacting with other nobles there is family’s decisions completely
a chance that they had a boarding experience like 6 My family loyally support our current ruler with all
yours and you probably have people in common. These our resources despite any criticism of them
other boarded nobles are often considered friendly Flaws
and will grant requests and favors.
d6 Flaw
1 I overindulge myself in any way available at any
chance
2 I cannot tolerate anyone who is not educated
3 I am quick to anger when insulted even in the
Suggested Class: Paladin, Fighter (Knight) slightest
4 I have difficulty caring about anyone but myself
Boarders can graduate and begin careers in almost any field. 5 I order any non-noble around as if they exist to serve
6 I desire comfort above all else, and hate travel

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Bookkeeper/Manager
Traits
You have spent several years managing the affairs,
d6 Trait
personnel, operations, and/or finances of a small to 1 I am very methodical and organized
medium sized business. This may be a family operation, 2 I am kind and encouraging
or you may have been hired by someone who 3 I am critical and exacting
recognized your talent. You are familiar with minute 4 My word is my bond and if I say I’ll do something you
organization and detail planning and expenses for a can bet it will be done
business. 5 I am jovial and love to meet new people
6 I am extremely frugal and try to haggle down the
price of every good and service I purchase

Skill Proficiency: Investigation Ideals


choose one from: d6 Ideal Definition
Insight, Intimidation, Perception, Persuasion 1 Kindness Treat people with kindness and they’ll do
anything you need (Good)
Tool Proficiency: choose one from: 2 Tyrant People are inherently lazy and need to
Calligrapher’s Supplies, Cobbler’s Tools, Disguise Kit, be shown the whip (Evil)
3 Law There are rules that direct and protect us
Forgery Kit, Furrier’s Tools, Hatter’s Supplies,
all, they must be followed (Lawful)
Jeweler’s Tools, Leather worker’s tools, Spinner’s 4 Adapt You never know what is around then
Tools, Tailor’s Supplies, Tanner’s Supplies next corner, so you must be flexible
choose one from: (Chaotic)
one Gaming set, one Instrument, 5 Image I need to appear in control at all times
S/R/W one language, Land vehicles, Water vehicles (Neutral)
6 Wealth Wealth and success are the reward of
Starting Equipment: abacus, ink, quill, scroll case, hard work and good planning
5 sheets of high quality paper, fine clothes, travelling
clothes, pouch with 20gp Bonds
d6 Bond
1 I exposed corruption for a former employer, they
trusted me like family after that
2 My former staff was my family and I have always
Feature: Haggling taken care of things for them
When you want to buy or sell an item your DM may 3 I need to prove my worth by accomplishing
make the price items are sold to you a little lower or greatness
the price you get for selling an item a little higher than 4 I saw a former employer committing crimes; I could
normal. If you are close enough to your home to know not expose them at that time, but will eventually
the merchant you are selling to (or buying from) then 5 I was romantically involved with an employee and
had to leave, I will return to them some day
the DM may increase your chances.
6 My reputation was destroyed by accusations of
in addition, you may be able to sell an item to a buyer dishonesty; I must restore my honor
that does not normally buy or sell that kind of item.
You may also earn a modest living as a manager in your
down time. Flaws
d6 Flaw
1 I talk to everyone as though they work for me
2 I micromanage every process I think is important
3 I have difficulty improvising, and need a plan
Suggested Class: Any
4 I can find a better way to do everything and share
This background is good for any class looking to gain that method at every opportunity
evaluation or social skills. 5 I keep a mental list of others shortcomings and refer
to it publicly when feeling criticized
6 I never apologize

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Burglar (Criminal)
Traits
You are an experienced criminal with a history of
d6 Trait
breaking the law. You spent time breaking into homes 1 I always have a plan for when things go wrong
or businesses and stealing valuables. You have contacts 2 I always remain calm; I never raise my voice
within your home community who can provide you 3 When I enter a location, I look for valuables or where
with information about the valuables located within they might be located
others property or can connect you with people who 4 I am slow to trust and assume people have
want items you have stolen. something to hide
5 I am nonchalant and relaxed
6 I am jumpy and always look over my shoulder

Ideals
d6 Ideal Definition
1 Redemption There is good in everyone (Good)
Skill Proficiency: Stealth 2 Greed I will do anything to become rich
choose one from: (Evil)
Acrobatics, Deception, Perception, Persuasion 3 Honor I only steal from those with excess or
who have wronged someone (Lawful)
4 Opportunity People who leave their things
Tool Proficiency: Thieves’ Tools
unsecured do not deserve to have
choose one from them (Chaotic)
one Gaming set, one Instrument, S/R one language, 5 People I am loyal to my friends, not anyone’s
Land Vehicles, Water Vehicles ideals (Neutral)
6 Prosperity I do what I must to get ahead
Starting Equipment: set of Thieves’ Tools, Small sack,
Crowbar, bag of 20 caltrops, set of dark common
clothing, pouch with 10gp Bonds
d6 Bond
1 I owe a debt to a generous benefactor
2 My family needs my support, no matter how I
provide it
3 Something very valuable to me was stolen; I must
have it back
4 Someone I love is in danger because of my choices
Feature: I Know a Guy 5 I came across a terrible secret while breaking into
You have a reliable and trustworthy criminal contact the estate of an influential family; my life may be in
who specializes in either finding items or locations for danger
you to burgle, finding buyers for items you have 6 I love an upstanding citizen and must prove I am
burgled, or both. You have reliable ways to worth their love
communicate with your contact even from far away.
In addition, your contact may be able to provide you Flaws
with a location or contact if you need to lay low for a
d6 Flaw
while. He/she may also be able to connect you with a
1 When I see something valuable I must steal it
fence in a location distant from your home region. 2 When faced with a choice between friends and
money, I usually choose money
3 I always stick to a plan and cannot wing it
4 I drink to excess (or indulge in other things)
5 I run when things get bad
Suggested Class: Rogue 6 I have no sense of empathy or sympathy and cannot
imagine the amount of work that may have been
Burglars are iconic rogues, but any class could have come required for someone to obtain something of value
from this seedy background.

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Caravan Driver
Traits
You are used to life on the road. It is no life of luxury,
d6 Trait
but driving goods and people around is steady income. 1 I am very punctual and hate to be left waiting
You have traveled every major trade route close to 2 I trust a strong ox or horse more than I do most
your home, including the best backroads and shortcuts. people
Or perhaps you travelled the long routes to far lands. 3 I am cheerful and active when travelling or handling
business, I seem lost with nothing to do
4 I am very practical and tend to discard anything that
is not useful
5 I can’t tolerate those who don’t pull their own
weight
6 I always look out for people who want what is mine

Ideals
Skill Proficiency: Animal Handling d6 Ideal Definition
choose one from: 1 Service Using my talents to help others is the
Nature, Perception, Survival best
way of proving myself (Good)
Tool Proficiency: Land Vehicles 2 Greed Everyone I meet is carrying my gold,
they just don’t realize it (Evil)
choose one from:
3 Honesty Always tell the truth and face your
Carpenter’s Tools, Wright’s Tools, one Gaming set, consequences (Lawful)
one Instrument, S/R one language, Water vehicles 4 Wander I go where the road leads me (Chaotic)
5 Endurance No matter how rough it gets I always
Starting Equipment: A whip, a tent, a regional map, a keep going (Neutral)
set of traveler’s clothes, and a belt pouch with 20gp 6 Trade My work helps people get things they
want or need

Bonds
d6 Bond
1 I was set on by bandits more than once, I’ll see scum
like that pay for their greed
2 I travel to support my family back home
Feature: Sense of Direction 3 I secretly love a wealthy merchant/noble
You know the land and know all the major roads 4 I suffered injury to protect an item of value for a
between cities. You know where good watering holes client, they are gratefully indebted to me
and safe camp sites are in your home region and along 5 I took to the road to escape a scandal back home
trade routes you are familiar with. You also have a 6 I am in debt from the costs of a caravan I lost to
great sense of direction, if there is a path. You can bandits
retrace your steps on any path, trail, or street.
Flaws
d6 Flaw
1 I will take others goods if I believe I am owed extra
compensation for my efforts
2 I am moody and sullen when travelling
3 I don’t trust people I don’t know
Suggested Class: Any 4 I don’t like crowds or heavily populated areas
5 I don’t feel comfortable indoors or without fresh air
This background is a good source of outdoor skills for any
6 I love to explore and often wander off
class.

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Charlatan
Traits
You know how people tick and can tease out what they
d6 Trait
long for. With the right few questions you can read 1 I fall in love at every new town
them like a book. You know what people want and 2 I gamble compulsively, and never pass up an
what you can get by offering it to them. You are the opportunity regardless of risk
master of a confidence game or hustle, or perhaps you 3 I constantly exaggerate
are less directly involved in deceiving others and use 4 I enjoy getting people to do things for me
your eye for detail to create convincing duplicates or 5 I pocket anything unwatched that may be of value
replicas of official documents. However you operate, 6 I am sarcastic and subtly insulting
you are not who you appear to be.
Ideals
d6 Ideal Definition
1 Redemption Every day is an opportunity to make
up for my past (Good)
2 Selfish I am out for myself and will take
anything from anyone that might
Skill Proficiency: Deception enrich my life (Evil)
choose one from: 3 Fairness I take from those who take
advantage of their heritage or
Insight, Perception, Persuasion, Sleight of Hand
authority (Lawful)
4 Creativity I never run the same con twice
Tool Proficiency: Disguise Kit or Forgery Kit (Chaotic)
choose one from: 5 Talent I must learn to be great at as many
Disguise Kit, Forgery Kit, one Gaming set, things as I can (Neutral)
one Instrument, S/R/W one language, Land vehicles, 6 Aspiration I will prove that I am exceptional
Water vehicles

Starting Equipment: A set of common clothes, a set of


Bonds
traveler’s clothes, a set of fine clothes, a disguise kit d6 Bond
or a forgery kit, a quill, ink, one item associated with 1 I owe my skill to a mentor who is probably in prison
2 I have a child who doesn’t know me, I need to make
your favorite scam (fake signet ring, fake documents,
life better for them than my childhood was for me
etc.) a coin pouch with 15gp 3 I come from a disgraced noble family, I will win back
my lands and title with my wit
4 I swindled someone dangerous and they are after
me
5 I must avenge a loved one who was murdered by a
wealthy and powerful individual
Feature: False Identity 6 I swindled a kind and charitable person; I feel guilty
You have created a false identity complete with and must atone
supporting documents, disguise, and acquaintances.
You can attempt to gain access to restricted areas and Flaws
people with this false identity.
d6 Flaw
1 I am horrible with money and am always in debt
2 I can’t resist a pretty face
3 I am arrogant and do not respect others
4 I am convinced no one could ever con me
5 I cannot resist swindling rich and powerful people
Suggested Class: Rogue 6 I am completely devoid of guilt or compassion
The con artist is a classic rogue background, but it can be a
source of deceptive skills for any class.

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Clan Crafter (Dwarf)
Traits
Dwarves are known for their master artisans’
d6 Trait
exceptional skill in crafting items of intricate detail and 1 I am confident and have an air of quiet superiority
enduring durability. The craftsmanship of dwarven 2 I love to gamble and never pass up an opportunity
artisans hinge upon secrets handed down from one 3 I am boisterous and brash
generation to the next and jealously guarded from the 4 I am serious and reverent of customs
both outsiders and other dwarves. You are an artisan 5 I love to learn, and watch other craftspersons
trained by master craftsperson’s in your family to carry intently while they work…no matter the craft
on the traditions your clan is known for. 6 I am fussy and hard to please

Ideals
d6 Ideal Definition
1 Beauty Making works of lasting beauty is a
truly worthy endeavor (Good)
2 Vanity My accomplishments are proof that I
Skill Proficiency: History am better and deserve more (Evil)
choose one from: 3 Tradition Honoring the traditions and keeping
Arcana, Athletics, Insight, Perception the skills of our ancestors alive is
essential (Lawful)
Tool Proficiency: choose one from: 4 Creation To make something new and splendid
Jeweler’s Tools, Locksmith’s Tools, Mailler’s Tools, is divine (Chaotic)
Mason’s Tools, Sculptor’s Tools, Smith’s Tools 5 Talent I must learn to be as great as I can
(Neutral)
choose one from:
6 Aspiration I will prove that I am exceptional
Brewer’s Supplies, Cook’s Utensils, Glassblower’s
Tools, Potter’s Tools, one Gaming set,
one Instrument, S/R/W one language Bonds
d6 Bond
Starting Equipment: one set of tools, supplies, or 1 I owe everything I am to my family
utensils you are proficient with, a leather apron, a 2 I have a rival from a different family that studies and
hammer, makers mark, brooch with clan mark, one practices the same craft; I must prove my superiority
set of traveler’s clothes, a coin pouch with 15gp 3 I am the last practitioner of my families’ craft; I must
see our family elevated to great renown
4 I was disgraced and rejected by my mentor; I must
prove that they were mistaken by proving my skill
5 I must earn the love of the son/daughter of a
prominent clan
Feature: Respect of the Dwarves 6 My family’s skill and renown were sabotaged by a
Dwarves hold craftsmen in great esteem. You, and jealous rival clan; I must see them brought low
quite possibly your colleagues, will always have lodging
and meals in dwarven halls. Depending on the renown Flaws
of your family and your ability as an artisan, you may
d6 Flaw
have many families competing to provide you with the
1 I overindulge in drink
finest lodgings. 2 I am lazy, and like to stay put
3 I am arrogant and do not respect others
4 I am prideful and love to be recognized; flattery will
get you anywhere with me
Suggested Class: Any 5 I desire wealth and prosperity above all things
6 I will immediately respond to any insult or challenge
Dwarves of any class may begin as artisans. Only dwarves
may choose this background.

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Construct Traits
d6 Trait
You were created. You may be a formerly inanimate
1 I often pretend to be inanimate to avoid interacting
object brought to life by some arcane energies. You with others
may have been alive once, died, then somehow been 2 I am timid and avoid eye contact
re-animated by some remnant of your own soul. Your 3 I ask many questions about emotions and other
soul may have been channeled out of your old body things living beings experience
and into your present body, which used to belong to 4 I do not respond appropriately in social situations
another. 5 I am preoccupied and distant
6 I am eager to please others
Discuss with your DM how and why you were created
and who created you. Ideals
d6 Ideal Definition
Skill Proficiency: Athletics 1 Kindness Compassion is the most important
choose one from: thing in life (Good)
Acrobatics, Investigation, Perception, Stealth 2 Vengeance Bringing pain to those who hurt you is
the foundation of justice (Evil)
3 Obedience Loyalty is owed your creator (Lawful)
Tool Proficiency: choose two from:
4 Freedom Your life is your own (Chaotic)
Carpenters tools, Locksmiths tools, Sculptors tools, 5 Tolerance How others live matters not (Neutral)
Smiths tools, Tinkers tools, Woodcarvers tools, 6 Worth I must prove that I am worthy of life
S/R one language, Land Vehicles, Water vehicles

Starting Equipment: one set of tools you are proficient Bonds


with, one set of traveler’s clothes, hammer, 10 iron d6 Bond
spikes, pouch with 15gp 1 I love my creator more than anyone
2 I hate my creator and want him/her to suffer
3 I have been treated cruelly by common folk who fear
Feature: Creator me; I will see their cruelty repaid
4 I am hunted due to my unholy existence
You know a wizard of level 10 or higher who created
5 I must find others like me and understand our lives
you that you can call on for assistance or information.
6 I must find another being to love me
You know how to contact your creator even when far
away, and your creator may regularly contact you as
well. Your creator will always assist you, and will make Flaws
time for you regardless of their own affairs. d6 Flaw
1 I do not feel pity or remorse
- Or -
2 I am constantly questioning my purpose and
existence; it makes me hard to be around
Feature: Abandoned 3 I hurt people to see their reaction
You do not know your creator, and the pain of your 4 I am inflexible and will not listen to ideas I don’t like
abandonment is written all over you. Though they 5 I will always agree to the will of those like my creator
might fear you, some commoners will extend you 6 I fly into a rage when hurt or confused
every courtesy and do their utmost to help you. Unless
you have shown yourself to be a danger to them, they
may even take up arms to fight alongside you, should
you find yourself facing an enemy alone.

Suggested Class: Any


Any class can be a construct.

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Cook
Traits
You were a cook in an establishment that served the
d6 Trait
public or perhaps a chef in a private home. It was hot 1 I am happiest when busy…I am grouchy when bored
and busy work that provided a meager but steady 2 I am short tempered when focused on a task and
income. There was no aspiration of fame to motivate often bark orders to others
you to cook. Public houses and Inns are hot, crowded, 3 I am a jolly person who enjoys simple pleasures
busy places to work. Serving as a private chef to a 4 I speak very loudly
wealthy noble could be a more comfortable job in a 5 I am quiet and focused
more comfortable environment, but it could also be a 6 I am very loving and want to care for everyone
nightmare where you were treated like a slave.
Ideals
d6 Ideal Definition
1 Caring I live to see everyone cared for and
happy (Good)
2 Gluttony I want a taste of everything good, for
Skill Proficiency: Perception really good things I want more than a
choose one from: taste (Evil)
3 Tradition It is important to honor traditions and
Insight, Nature, Sleight of Hand
meet people’s expectations (Lawful)
4 Discovery I enjoy trying new things (Chaotic)
Tool Proficiency: Cook’s Utensils 5 Knowledge I want to be the most skilled and most
choose one from: prepared at everything I do (Neutral)
Brewer’s Supplies, Herbalism Kit, one Gaming set, 6 Community I want to take care of those who live
one Instrument, S/R one language, Land vehicles, where I live
Water vehicles

Starting Equipment: A set of common clothes, a


Bonds
cooking apron, a tinderbox, a mess kit, an iron pot, d6 Bond
Cooking Utensils, a pouch with 20gp 1 I grew up always wanting, I will never be hungry
again
2 I must always be prepared for anything
3 I have a mentor/employer that was like a parent to
me
4 My family is my motivation, they rely on my support
5 I had an employer whose business was a front for a
Feature: Feeding Your Friends secret organization; they know I am aware of them
You can earn a modest living during your downtime by 6 I must avenge the death of one I love
working as a cook. You can also feed your adventuring
companions modest meals each day for free.
In addition, you can stretch rations when they are
Flaws
running low, and find ways to make foraged foods and d6 Flaw
preserved rations taste much more pleasant. 1 I’m easily pushed into confrontation
2 I overindulge at every opportunity
3 I focus on details and lose the big picture
4 I fear conflict and avoid it at all costs
5 I refuse to eat poorly prepared foods
6 I spend my money as soon as I get any

Suggested Class: Any


Any class can use this background to gain foodie skills.

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Courtesan
Traits
You have worked the world’s oldest profession,
d6 Trait
whether cheaply or for more wealthy clients. You may 1 I am shamelessly flirtatious with everyone
have worked in a brothel full of others or by yourself 2 I am aloof and play hard to get
on the streets and in back alleys. Regardless of where 3 I appear confident, but am cautious of people
you were or who you were working alongside you have 4 I am always looking for someone to provide for me
seen a side of your community that is kept private, and 5 I am quiet and demure
you have learned many secrets performing your trade. 6 I am blunt and tactless

Ideals
d6 Ideal Definition
1 Eager I want to please people and be loved
(Good)
2 Envy I want to be surrounded by comforts
and people to serve my whims (Evil)
Skill Proficiency: Persuasion 3 Loyalty I will do what I must to care for family
choose one from: and friends (Lawful)
Insight, Perception, Performance, Sleight of Hand 4 Selfish My needs are my first concern (Chaotic)
5 Reward I want to earn a sense of security
(Neutral)
Tool Proficiency: choose two from 6 Pragmatic People are only out for themselves
one Gaming set, one Instrument, S/R one language,
Land vehicles, Water vehicles
Bonds
Starting Equipment: 2 sets of fine clothes, 10gp in d6 Bond
assorted jewelry pieces, bottle of perfume or 1 I have a “sister” who means everything to me
cologne, soap, fine cloak with hood, pouch with 20gp 2 There is a significant other who found out about me
who wants me to suffer
3 I have a very powerful regular client who loves me
4 I know secrets of a powerful client who wants to
ensure my silence
5 My family needs my support regardless of how I
provide it
6 I am hunted by a secret society that shut down a
former employer/regular
Feature: Friends in Low Places
You can earn a modest living in any large town or city.
You can also get connected to local rumors in towns Flaws
and cities with a courting house, bathhouse or other d6 Flaw
similar establishment. You can immediately develop a 1 I have little sense of loyalty
rapport with others in your line of work, and gain a 2 I assume the worst of people
great deal of insight about influential members of the 3 I am always looking to learn important people’s
community and the criminal element of the region. secrets
4 I ignore anyone who is not obviously attracted to me
5 I constantly try to be the center of attention
6 I am always trying to prove my worth, as I do not
think I am worth is significant

Suggested Class: Any


This background can provide social/observation skills for any
class.

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Criminal
Traits
You are an experienced criminal with contacts in the
d6 Trait
underworld and a history of breaking the law. You have 1 I always have a plan for when things go wrong
spent a lot of time with other criminals, and still have 2 I always remain calm; I never raise my voice
many criminal contacts. You have survived, and 3 When I enter a location, I look for valuables or where
possibly thrived, flaunting the laws of civilized society. they might be located
You have not specialized in any sort of criminal activity, 4 I am slow to trust and assume people have
but are involved in all sorts of unlawful activity in your something to hide
city, town, village, or region. 5 I don’t pay attention to risks
6 I never back down from a challenge

Ideals
d6 Ideal Definition
1 Redemption There is good in everyone (Good)
2 Greed I will do anything to become rich
Skill Proficiency: Deception (Evil)
chose one from: 3 Honor I only steal from those with excess or
Intimidation, Persuasion, Sleight of Hand, Stealth who have wronged someone (Lawful)
4 Freedom Chains are meant to be broken
(Chaotic)
Tool Proficiency: choose one from: 5 People I am loyal to my friends, not anyone’s
Disguise Kit, Forgery Kit, Jeweler’s Tools, Locksmith’s ideals (Neutral)
Tools, Poisoner’s Kit, Thieves’ Tools, Tinker’s Tools 6 Security I do what I must to get by
choose one from:
one Gaming set, one Instrument,
S/R/W* one language, Land Vehicles, Water Vehicles Bonds
d6 Bond
* consult DM to determine if you are literate 1 I owe a debt to a generous benefactor
2 My family needs my support, no matter how I
Starting Equipment: set of tools or Kit you are provide it
3 Something very valuable to me was stolen; I must
proficient in, small sack, 50 foot of silk rope, bag of
have it back
caltrops, one set of dark common clothes, pouch 4 Someone I love is in danger because of my choices
with 15gp 5 I’m guilty of a terrible crime and seek redemption
6 Someone I love died because of me, I must redeem
myself for this failure

Flaws
d6 Flaw
Feature: Criminal Contact 1 When I see something valuable I must steal it
You have a trustworthy and reliable contact within the 2 When faced with a choice between friends and
money, I usually choose money
network of criminals in your home region. You can get
3 I ignore plans and wing it
messages to your contact even over great distances. 4 I have a tell that reveals when I am lying
5 I run when things get bad
6 I have no conscience and don’t care about others

Suggested Class: Rogue


Any class can be a criminal, but it is archetypical for Rogues.

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Dancer/Performer (Entertainer)
Traits
You thrive in front of an audience. You have trained
d6 Trait
(perhaps all your life) in dance or a physical 1 I am aloof and distant
performance art. Your performances have supported 2 I am more comfortable expressing myself physically
you, allowed you to travel, and perhaps given you than verbally
some small renown. 3 I become sullen if not the center of attention
4 I am optimistic and always smiling
5 I try very hard to please others
6 I am a perfectionist

Ideals
d6 Ideal Definition
Skill Proficiency: Performance 1 Beauty Art betters the world for everyone
choose one from: (Good)
Acrobatics, Athletics 2 Greed I want to be desired and pleased and
have my every whim catered to (Evil)
Tool Proficiency: one Instrument 3 Tradition Sharing traditions honors our past
choose one from: (Lawful)
4 Creativity Finding new ways of expression is what
one Gaming set, one Instrument, S/R one language,
life is all about (Chaotic)
Land vehicles, Water vehicles 5 Public Receiving praise from all sorts of people
Adoration is wonderful (Neutral)
Starting Equipment: one fine quality instrument, one 6 Honesty Our art reflects who we truly are
set fine clothes (performance costume), one set
traveler’s clothes, cloak, fancy hat, pouch containing
15gp Bonds
d6 Bond
1 My family has always loved and supported me
2 My mentor/trainer is like a parent
3 I need to be known for my effort and skill
Feature: By Popular Demand 4 I have a competitor I must outdo
5 A former troupe used performances as a cover for
You can sometimes find work in towns or cities earning
dishonest activities; I must make things right
a modest living performing in a dance hall or booking 6 I have a patron who was my lover, my performances
shows for nobles. If work is not available, you can eke separated us
out a poor living performing in the street. You gain
renown with the audiences you perform for. Fans who
recognize you will occasionally buy you drinks, meals, Flaws
or small gifts. d6 Flaw
In addition, the wealthy and powerful often want 1 I am homesick, but will not return home until famous
performers around, give the performers their 2 I’ll do anything to be known and admired
undivided attention when performing, and then not 3 I am desperate for affection
4 I am always looking for a patron to support me in
notice the performers presence as they tend to private
comfort
business (or business finds them) where the 5 I am fiercely competitive and driven, and will not
performer(s) can overhear. back down from a challenge
6 My pursuit of perfection doesn’t allow me much
personal time

Suggested Class: Bard


Entertainers are the default background for bards. The
physicality of performers can be useful skills for any class.

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Deserter
Traits
In many ancient worlds, military service was
d6 Trait
compulsory and armies were filled with conscripted 1 I am pessimistic and feel that my lot in life is to be
peasants led by noble officers. This does not lead to mistreated
enthusiastic military service the same way an all- 2 I always seem worried about something
volunteer army does. Deserting an army was a crime, 3 I am rebellious and confrontational
often punishable by death. You were willing to take 4 I don’t like to stay in one place for too long
that risk, and left your service before given leave. 5 I am quiet and often unnoticed
Perhaps you had seen too much death, or maybe some 6 I am disciplined and dependable
other aspect of a soldiers’ life didn’t agree with you.
Whatever the reason, you are on the run from a past Ideals
that could spell disaster for you if you get caught
d6 Ideal Definition
1 Respect All people deserve to be treated with
Discuss the particulars of your service and when and respect and dignity (Good)
how you deserted with your DM 2 Power No one will ever tell me what to do (Evil)
3 Lawful Lawful and appropriate orders must be
Orders followed (Lawful)
4 Insistent I will do what I know is right regardless
Skill Proficiency: Athletics of the law (Chaotic)
choose one from: 5 Truth Good an evil are a matter of perspective,
Animal Handling, Intimidation, Survival a different perspective is not always
wrong (Neutral)
Tool Proficiency: choose one from: 6 Freedom Do what you know is right for you
one gaming set, Bowyer and Fletcher’s Tools,
Cartographer’s Tools, Cobbler’s Tools, Cook’s
Utensils, Leather worker’s Tools, Mailler’s Tools,
Bonds
Rope maker’s Tools, Smith’s Tools, Tailor’s Supplies, d6 Bond
Wright’s Tools 1 I will do anything to redeem myself
2 I was in a unit that committed atrocities, I will bring
choose one from:
those involved to justice
one Gaming set, one Instrument, S/R one language, 3 I had a superior officer who was a monster, I will
Land vehicles, Water vehicles bring him to justice regardless of his social standing
4 I need to see my family again, but can’t go home
Starting Equipment: one gaming set, or a set of tools 5 My unit became my brothers, I will do anything for
or supplies, one piece of uniform (hat, badge of rank, them
award, etc.), mess kit, one set of traveler’s clothes, 6 I fell in love and left my service because I couldn’t
pouch with 10gp bear to leave him/her

Flaws
Feature: No Questions Asked
Some people are sympathetic to rulebreakers and d6 Flaw
1 I worry I will be treated unjustly
fugitives. Some employers realize that not asking
2 I become aggressive and belligerent when
questions can earn them loyal workers that will do challenged
work others don’t want to do, or would charge too 3 Violence can solve almost every problem
much to do. You can earn a poor living doing 4 I get irritable when in populated areas
unpleasant chores for a sympathetic individual or 5 I compulsively challenge authority figures and nobles
employer. 6 I overcompensate for dishonoring myself by telling
stories about my service all the time
Suggested Class: Fighter, Ranger
This background could work for almost any class but is a good
mix of skills for a martial character.

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Dockworker Traits
d6 Trait
You worked (and probably lived) on the docks of a
1 I work hard and keep to myself
river, lake, or sea. You spent your days laboring hard 2 I love to talk and will start conversations to avoid
and socializing with other common folk who worked doing things I find unpleasant
just as hard as you. You were part of a close-knit 3 I am surly and gruff with all but my closest friends
community and always will be to some degree. 4 I am troubled and unhappy
5 I am friendly to everyone and always wear a smile
6 I am a know it all and correct people constantly

Ideals
d6 Ideal Definition
Skill Proficiency: Athletics 1 Compassion I am here for anyone who needs my
choose one from: help (Good)
Deception, Insight, Persuasion, Sleight of Hand 2 Manipulative I can get what I want by leveraging
my network of informants (Evil)
Tool Proficiency: choose one from: 3 Community Everyone has a job and a place in
Water Vehicles, one gaming set, Cartographers tools, our system (Lawful)
4 Adaptable I adapt to what comes each day
Navigators tools, Net Makers tools, Rope makers
(Chaotic)
tools, Sail makers tools, Woodcarvers tools,
5 Community Other people can help you in hard
Wrights tools times (Neutral)
choose one from: 6 Labor Work hard and be rewarded
S/R one language, one Gaming set, one Instrument,
Land Vehicles, Water Vehicles
Bonds
Starting Equipment: small sack with 50 foot of hemp d6 Bond
rope with grappling hook, holy symbol, large knife, 1 My family and community are everything to me
one set of common clothes, heavy waterproof 2 I love someone who deserves more than someone
jacket, pouch with 15gp from the docks; I must earn their love
3 I was accused of a crime and shunned from my
community; I must set things straight
4 I must see the world and bring home stories that
prove I’m worthy of respect
5 The docks are a hotbed of criminal activity; some of
them have it out for me
Feature: Harbor Folk 6 There is a warrant out for me; I can’t return home
You grew up on the docks and the harbor folk
remember you and still treat you as one of them. They
welcome you and your companions. While they might Flaws
charge you for it, they'll always offer what food and d6 Flaw
shelter they have; they'll even hide you if the City 1 I am dishonest and often exaggerate
Watch is after you 2 I drink (or abuse other substances)
3 I like a good fight, and am violent when provoked
4 I am used to knowing everyone and am nervous in
populated areas that are new to me
5 I trust religious leaders without question
6 I am distrustful of nobles and cause problems for
them whenever I have an opportunity
Suggested Class: Fighter, Rogue
Any class can come from the docks, but people who move on
from the docks often become fighters and rogues.

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Domestic Servant
Traits
You were a servant in the home of a noble or wealthy
d6 Trait
merchant. You may have been a specialized servant, 1 I always look for ways to please others
handling only certain duties (maid, governess, kitchen 2 I am always composed and dignified
helper), or you may have handled a variety of chores 3 I rise early to get a start on the day
the wealthy deem time consuming or unpleasant. You 4 I rarely speak my mind even if asked a direct
may have been paid well, or your service could have question
been compelled or just poorly rewarded. You may have 5 I am compulsively messy
been treated well, or you may have been treated like 6 I am quietly assertive
you were not a real person. You may have left on good
terms with a letter of recommendation, or you may Ideals
have been thrown out of the house or escaped.
d6 Ideal Definition
1 Service I like to help others (Good)
Discuss the particulars of your service with your DM 2 Exploitation I was exploited, so I want my turn
getting people to serve my will
Skill Proficiency: Persuasion (Evil)
3 Tradition The customs of this land have led
choose one from:
to its greatness (Lawful)
Animal Handling, Deception, Insight, Perception 4 Self- I have lived too long within a
Determination system where some people are
Tool Proficiency: choose one from: born better than others (Chaotic)
Basket maker’s Tools, Brewer’s Supplies, Cobbler’s 5 Personal I have risen in status because of
Tools, Cook’s Utensils, Dyer’s Supplies, Potter’s Growth my effort and attention (Neutral)
Tools, Tailor’s Supplies, Weaver’s Tools 6 Fairness People should be judged based on
choose one from: their actions not their parentage
one Gaming set, one Instrument, S/R one language,
Land vehicles, Water vehicles Bonds
d6 Bond
Starting Equipment: one set of tools or supplies you
1 I have been led to believe I am the child of a former
are proficient with, traveler’s clothes, holy symbol, employer; I have left his/her service to prove myself
one keepsake from your service (a trinket, either 2 My love is imprisoned on false claims
given or pilfered), pouch with 15gp 3 My lord and lady were kind people who treated me
well; I wish to be wealthy and to be a kind and
generous benefactor to those who live and serve my
Feature: Blending In lands
Servants learn not to stand out, and serve while 4 The cruelty of my former employer needs to be
blending in to the background. You have learned to brought to light; I need to earn authority to do so
5 I have younger siblings who rely on my earnings
move quickly and quietly in the manors and castles of
6 I am secretly in love with a member of my former
the wealthy and do not attract notice in those settings. employers’ household
As a former servant, you can ask among the staff in
these settings for information about the lords of a
manor and are likely to get a candid answer. Flaws
In addition, your time serving nobles has allowed you d6 Flaw
to see and hear their mannerisms. You may attempt to 1 I am used to obeying directions without question
pass yourself off as Noble born when in a city or town 2 I struggle to see the big picture, and focus on day to
where people don’t recognize you. day affairs
3 I am used to consistency; chaos makes me unsettled
Suggested Class: Any 4 The world makes me sad and withdrawn
Any class can use this background to provide observation 5 I assume people are using me to do their dirty work
skills. 6 I smile and agree to things I am opposed to

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Double Agent
Traits
You are an informant for an agency or faction in a large
d6 Trait
urban region, but secretly you provide false 1 People are only as valuable as the information they
information on behalf of an opposing organization. You have; so I always something for (on) everyone
may be an informant for the city watch who provides 2 I act sophisticated and proper
them false intel on behalf of the local thieves’ guild. 3 Being simple keeps me unnoticed and
Perhaps you work for an artisans’ guild providing the underestimated
local thieves’ guild false information so the richest 4 I always share with those in need
scores always stay outside their reach. 5 I am paranoid and a nervous wreck
6 I try to gather as much information as I can before I
act
Discuss the factions/agencies you are working with and
against with your DM
Ideals
d6 Ideal Definition
1 Selfless I use my position to help good
Skill Proficiency: Deception people avoid prosecution or
choose one from: victimization (Good)
2 Manipulative I use secrets to manipulate and
Insight, Investigation, Perception, Stealth,
blackmail others (Evil)
Sleight of Hand 3 Ends Justify I get my hands dirty for the greater
Means good (Lawful)
Tool Proficiency: one kit, or set of tools or supplies 4 Freedom I support my and others right to do
choose one from: as we wish (Chaotic)
one Gaming set, one Instrument, 5 Suspicious Everyone has something to hide, so I
S/R/W one language, Land vehicles, Water vehicles trust no one (Neutral)
6 Secretive Everyone has secrets; no one will
Starting Equipment: one gaming set, set of tools or ever know mine
supplies, or kit you are proficient with, two pieces of
chalk, 4 sheets parchment, one bottle of ink, one Bonds
quill, one set of common clothes, pouch with 15gp
d6 Bond
1 I got involved in a web of lies to protect the ones I
love
2 I work to undermine an oppressive organization that
Feature: Working Both Sides harms my home community
You have contacts in both organizations that you 3 I was forced into providing information because I
provide information to and/or for. Official was framed, so I found a way to get back a little of
organizations will often allow you to commit minor my freedom. I need to be free
crimes without fear of punishment, or run a business 4 My family relies on my support
5 I am stuck in dangerous game because of a loved
without paying all the taxes or fees typically required.
one’s poor decisions
Illicit organizations will exclude you from shakedowns 6 I need to advance in my position within my
or leave valuable property alone. organization
In addition, you can gain audience with mid-level
functionaries from both organizations
Flaws
d6 Flaw
1 I think I’m always one step ahead
2 I see double agents everywhere
Suggested Class: Rogue
3 I indulge in illicit behaviors whenever possible
Spies and double agents are often rogues, but can be any 4 I am defeatist and pessimist
class. 5 I am vindictive and impulsive
6 I am reckless and seek dangerous thrills

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Envoy/Advisor (Noble) Traits
d6 Trait
You are of noble birth, and due to your wit, knowledge,
1 I am stuffy and haughty
or connections your counsel is quite valued. You are a 2 I am brash and arrogant
trusted advisor and representative who has served a 3 I am friendly to everyone, but sometimes seem
highborn lord for years. You advise him/her from insincere
within their kingdom and often travel on their behalf. 4 I listen well and am careful with my words
5 I live a charmed life, and am almost always happy
6 I drop names and am pushy

Ideals
d6 Ideal Definition
Skill Proficiency: Persuasion 1 Service I am here to help my lord and
choose one from: his/her subjects (Good)
Arcana, Deception, History, Insight, Intimidation, 2 Gluttony I want some of everything (Evil)
Investigation, Religion 3 Justice I am here to ensure my lords justice
is served everywhere (Lawful)
Tool Proficiency: choose one from: 4 Improvisation I must deal with so many
unexpected situations; I must think
Calligraphers supplies, Cartographers tools, Disguise
on my feet (Chaotic)
Kit, Forgery kit, Navigators tools, Poisoners kit
5 Tolerance All my lord’s subjects are important
one Instrument, one Gaming set, Land Vehicles, (Neutral)
Water Vehicles 6 Influence Having your decisions matter is the
most important thing
Languages: S/R/W one additional

Starting Equipment: one instrument, gaming set, kit, or Bonds


set of tools you are proficient in, papers of d6 Bond
representation, scroll case, 5 pieces of parchment, 1 My family is my rock; I must honor them
pen and ink, signet ring, one set of fine clothes, one 2 My lords trust and respect is my life’s greatest honor
3 I serve my lord to further my influence, so that one
set of traveler’s clothes, pouch w/ 15gp
day I will rule
4 The constant demands of rulership are tedious; I
serve to find a worthy mate on my travels
5 I lost my lords trust; I must earn it back
6 I secretly despise my lord; I will see him brought low
Feature: In your Lords Name
You possess papers that legitimize your ability to speak
and make decisions on behalf of the ruler you serve. Flaws
This offers you several benefits in addition to your d6 Flaw
standing as a noble. You may expect to be fed and 1 I am arrogant and proud
housed, along with a small group of colleagues, in any 2 I have no sense of the troubles commoners face
location where your ruler is held with regard. Even if 3 I hate common people; I find them disgusting
4 I cannot stand any challenge to my authority
you are far from his actual lands.
5 I think the world and all its people are here for my
use and amusement
Discuss your lords title and holdings with your DM 6 I think of my own desires before considering anyone
else’s concerns

Suggested Class: Any


Any class can benefit from this backgrounds mix of Int and
Cha skills.

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Explorer Traits
d6 Trait
You used to explore the unknown regions of your
1 You have wanderlust and are always itching to get on
homeland. You may have explored mountains, forests, the road
waterways, or underground caverns. You may have 2 You love to talk to people and hear their stories of
been seeking out the ruins of ancient civilizations from the areas surrounding their homes
written histories and descriptions. You may have 3 You are happiest in a new and unfamiliar place
mapped out overland routes to connect your home to 4 You are quiet and study your surroundings intently
far regions for trade. 5 You are boisterous and love to tell stories
6 You are uncomfortable around people and prefer
being outside or underground

Ideals
Skill Proficiency: Perception d6 Ideal Definition
choose one from: 1 Helpful I want to improve others’ lives (Good)
Animal Handling, Athletics, History, Nature, Survival 2 Leverage Knowing gives you an advantage over
those who are ignorant (Evil)
Tool Proficiency: choose one from: 3 Domain Exploring expands territory (Lawful)
4 Explore I live to see new things (Chaotic)
Land vehicles, Water vehicles, S/R/W one language,
5 Inclusion All kinds of new people and ideas can be
Calligraphers tools, Cartographers tools, found (Neutral)
Herbalism kit, Navigators tools, Woodcarvers tools, 6 Driven I want to know everything I can
Wrights tools
choose one from:
S/R/W one language, one Gaming set, Bonds
one Instrument, Land Vehicles, Water Vehicles d6 Bond
1 My family and homeland are everything
Starting Equipment: one set of traveler’s clothes, 2 I must find the remnants of a lost civilization
climbing set, 50 feet silk rope, book half filled with 3 I must find new trade routes to expand my families
drawings of local regional maps, quill and ink, pouch influence and wealth
4 I must find a rare artifact from a lost temple
with 10gp
5 I must prove my worth so I can marry the noble I
have loved all my life
6 I must best my lifelong rival

Feature: Knowledge of the Land Flaws


You are familiar with how water effects land and can d6 Flaw
find sources of water even in new lands. You are 1 I overindulge after any accomplishment
somewhat familiar with animal tracks and migration 2 I am obsessed with finding something, and speak and
patterns, and can increase the chances of your party think of nothing else
hunting herd animals with success. You can also aid in 3 I exaggerate my role in any endeavor and take credit
for the work of others
efforts to forage for food. Your party is far better at
4 I am painfully shy and have difficulty speaking to
finding food and water on overland journeys when you
people I don’t know
are present. 5 I sabotage others efforts, even my allies
6 I am obsessed with fame and my own
aggrandizement

Suggested Class: Ranger


Explorers can develop their skills and become rangers, but
any class can benefit from the outdoor skills of an explorer.

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Extraplanar: Chaotic Traits
d6 Trait
You come from a plane where Chaos reigns. You may
1 I constantly scan my surroundings and stay alert
have come from the Feywild, the Beastlands, 2 I love crowds and noisy environments
Pandemonium, or the Abyss. Your home was ever 3 When in charge I command; when someone more
changing and in order to survive you had to adapt and powerful than me is in command I obey
be powerful. 4 I am quiet and always try to figure out who the most
powerful person in the area is
Discuss your home plane and how you came to be 5 I am forceful and brash
where your game starts with your DM 6 I am quietly amused by this plane and its people

Ideals
d6 Ideal Definition
1 Help Every world can be dangerous, and
Skill Proficiency: choose two from: people need help to survive (Good)
Acrobatics, Athletics, Arcana, Nature, Perception, 2 Power The only way to survive is to be the
Stealth, Survival biggest and baddest (Evil)
3 Taming Even the most chaotic environments
can be tamed (Lawful)
Tool Proficiency: choose one from:
4 Adaptable The world is always changing, and I
Basket Makers tools, Bowyer and Fletchers tools, must change with it (Chaotic)
Furriers tools, Herbalism Kit, Leatherworkers tools, 5 Patience The best way to weather a storm is to
Net makers tools, Poisoners kit, Potters tools, Rope sit quietly and wait it out (Neutral)
makers tools, Tanners supplies, Weavers tools, 6 Traveler I want to see and experience
Woodcarvers tools, everything
one Instrument, Land vehicles, Water vehicles,
S/R one language
Bonds
Languages: S/R language of your home plane d6 Bond
1 My family is everything to me
2 I must prove my worth to earn a place of
Starting Equipment: traveler’s clothes common to your
prominence in my home plane
plane, vial of antivenom, one small fetish from your 3 I must escape a threat from my home plane and find
home plane, pouch with stones, herbs, or other a place where I can be safe
elements from your home plane, pouch with 20gp 4 I must find something that is precious to a lord on
my home plane and bring it back to him/her/it
5 I was removed from my home plane against my will; I
must find my way back
Feature: Your Wilds Seem so Tame 6 I am in search of something/someone and I cannot
You are accustomed to an environment that makes the rest until I find them/it
wildest parts of the prime material plane seem boring.
You are capable of finding water and shelter, as the Flaws
elements speak the same language regardless of what
d6 Flaw
plane you’re on. You are an accomplished hunter as
1 I am superior to any being on this plane, or any other
well, and can feed yourself and a small party when in 2 I am secretly alarmed by the chaos in my life and am
the wilderness. constantly worried
3 I think violence is the only answer
4 I do not listen to anyone who is not as strong, smart,
and/or clever as me
5 I want to experience every pleasure and vice life has
Suggested Class: Any to offer; I don’t care what it costs me
Any class can come from another plane. 6 I don’t like to plan; things never work out according
to plan anyway

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Extraplanar: Evil Traits
d6 Trait
You come from a plane where evil is ever-present. You
1 I am graceful and have a sly, knowing grin
may come from the Abyss, the Shadowfell, Ghenna, or 2 I am brash and full of rage
one of the nine Hells. Your home is a place where 3 I am cold and evaluate everything and everyone
cruelty, pain, and dominance are the norm. 4 I seem friendly and offer favors, but always have a
price for those favors
Discuss your home plane and how you came to be 5 I want power and authority and anything that does
where your game starts with your DM not serve to gain me these things is of no interest
6 I seem very sincere, but use careful wording to trap
those who are not cautious into owing me

Skill Proficiency: choose any two from:


Arcana, Deception, Insight, Investigation, Persuasion, Ideals
Sleight of Hand, Stealth d6 Ideal Definition
1 Redemption I was born into evil but I can be more
Tool Proficiency: choose one from: than that (Good)
Alchemists supplies, Calligraphers supplies, 2 Influence I can prove my worth by exerting my
will over others (Evil)
Cartographers tools, Cobblers tools, Cooks utensils,
3 System Everything and everyone has a place
Disguise kit, Dyers supplies, Forgery kit, that they must earn (Lawful)
Furriers tools, Glassblowers tools, Hatters supplies, 4 Terror I will destroy anyone or anything that
Jewelers tools, Locksmiths tools, Navigators tools, I can just because I can (Chaotic)
Painting supplies, Poisoners Kit, Sculptors tools, 5 Mercenary I don’t care what I hurt or who or
Tailors supplies, Thieves tools, Tinkers tools, why; I can serve anyone (Neutral)
Woodcarvers tools 6 Inevitable I do what I want because that’s what
one Instrument, land vehicles, water vehicles, all living beings do
S/R/W one language
Bonds
Languages: S/R/W language of your home plane
d6 Bond
1 My family are the only ones who matter to me
Starting Equipment: traveler’s clothes common to your 2 I was sent to spread evil on a different plane and
plane, vial of acid, one small fetish from your home must destroy or corrupt wherever I go
plane, pouch with ash, low value gems, or other 3 I need to return to my plane with more power and
elements from your home plane, pouch with 20gp influence than when I left
4 I need to destroy something beautiful and holy
5 I need to take advantage of all the innocent fools in
Feature: Calling All Freaks this plane and leave them crushed and empty
In the prime material plane, and many others, there 6 I need to prove that not everyone from my plane or
are people or creatures who will feel a worshipful of my race is evil
kinship toward you because of your connection to a
plane of pure evil. Cultists, some beasts, and some Flaws
individuals (common and noble) will go to great lengths
d6 Flaw
to curry your favor. 1 I am reckless and don’t think things through
They will offer you food, lodging, and even hide you 2 I think I am too cunning to be fooled by anyone
from authorities just so they can speak to you and gain 3 No one else matters but me
insight into where you are from. 4 I revel in the evil I cause and celebrate it openly
5 I worry that I am not adequate
6 I don’t believe in what I’m doing; I don’t believe in
anything at all
Suggested Class: Any
Any class can come from another plane.

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Extraplanar: Exotic Traits
d6 Trait
You come from a plane that is unusual and distinctive.
1 I am talkative and proud
You may come from a place where the natural laws are 2 I am quiet and keep my opinions to myself
perverted or do not apply or function at all. You may 3 I love to share my opinions and stories
come from a place where creatures from other planes 4 I am self-important and often ignore or talk over
congregate to trade or interact, and so the influence of other people
multiple cultures has blended into a unique 5 I am vain and love attention
environment. You may come from a renowned place 6 I am focused and driven and don’t appreciate
like the city of brass or one of the unseelie courts. You distractions
may come from a distinctive plane like pandemonium
or limbo. You could come from a little-known pocket Ideals
dimension.
d6 Ideal Definition
1 Charity I have a unique and privileged life; I
must better others’ lives (Good)
Skill Proficiency: choose two from: 2 Vanity I come from somewhere special,
Acrobatics, Arcana, Deception, Insight, Investigation, therefore I am better (Evil)
3 Order Even in the most chaotic places
Perception, Persuasion
systems of order can be imposed
(Lawful)
Tool Proficiency: choose one from: 4 Opportunist Embrace the opportunities the
any Instrument, Gaming set, tool, supply, utensil, or unexpected brings (Chaotic)
kit, S/R/W one language 5 Tolerance All peoples can be interesting and of
value to another (Neutral)
Languages: S/R/W language of your plane 6 Wanderer Travel brings opportunities to learn,
share, and gain from other beings
Starting Equipment: traveler’s clothes common to your
plane, healing potion, one small fetish from your Bonds
home plane, pouch with stones, strangely colored
d6 Bond
dirt, or other elements from your home plane, pouch
1 My family are my people
with 20gp 2 I left my home plane to find a specific item of great
value
3 I must prove my worth to those in power in my
Feature: Stories Beyond Belief home plane by learning and acquiring items of
You are always recognizable as an exotic foreigner. power and value
Tales describing your home plane and its denizens will 4 I must find a suitable mate
enrapture, delight, and entertain common folk and 5 I have a friend or mentor at home who means more
nobles alike. Stories of your home told to the right folk to me than anyone else
(you always seem to know who those folk are) will get 6 My plane faces a threat we are unprepared to
handle; I must find help
you a meal on the house at the very least. Often a
listener will be so enraptured hearing your tale they
will offer to host your stay (for a short while) and either Flaws
pay for your lodging for a night or offer you a room in d6 Flaw
their home in the hope of hearing more of your tales of 1 I am overly trusting and believe everything I am told
wondrous places far away. 2 I am cynical and do not believe any “foreigner”
3 I am self-important and greedy; I think I should have
everything of value I come across
4 I do not know the value of things and am only
interested in things that appear pretty or shiny
Suggested Class: Any 5 I don’t know how to speak clearly and am confusing
Any class can come from another plane. 6 I can’t tell whether things are sentient or items

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Extraplanar: Good Traits
d6 Trait
You come from a plane where kindness, love, and
1 I am kind and always smiling
respect are the dominant ideals. You may come from a 2 I am aloof and keep to myself
plane where celestials are born and live. You may come 3 I am quiet but generous to all in need
from a place where gods call home. You may come 4 I am outspoken and rail against unfairness
from a peaceful paradise where horrible things and 5 I am a paragon and always do and say what is “right”
people are rare if not non-existent. 6 I am angered by all the injustice and unfairness I
experience outside my home plane

Ideals
d6 Ideal Definition
Skill Proficiency: choose two from: 1 Paragon I try to do what is right for everyone at
Animal Handling, Athletics, Insight, Medicine, all times; I am an example (Good)
Nature, Performance, Religion 2 Selfish Good is subjective; I do what is good
for me and serves my best interest
Tool Proficiency: choose one from: (Evil)
Any tool, Instrument, Gaming set, utensils, or 3 Order Doing what is right is best for all
(Lawful)
supplies, S/R/W one Language, Land Vehicles,
4 Adapt Overcoming challenges is a beings
Water Vehicles greatest accomplishment (Chaotic)
5 Kindness Accept and support everyone (Neutral)
Languages: S/R/W language of your plane 6 Perfection Anything worth doing should be done
as well as you are able
Starting Equipment: traveler’s clothes common to your
plane, vial of holy water, one small trinket from your
home plane, pouch with strange crystals, sweet Bonds
smelling dirt or other elements from your home d6 Bond
plane, pouch with 20gp 1 My family is everything to me
2 I have a love back home that I strive to impress
3 I trust my deity/lord implicitly and follow their orders
without question
4 I left my home plane to find an object of great
importance
Feature: Stories of Paradise 5 I have an important quest to complete to prevent a
Hearing of your home will inspire many who deal with catastrophe
life in an imperfect world and renew their faith in the 6 I was expelled from my home; I must find a way to
gods, life, and/or good in general. As a result, when return
you speak of your home, many of the people you
address will be touched deeply. Those people will offer
Flaws
you almost any support you ask; from food and lodging
or information to potentially risking their lives to d6 Flaw
1 I am self-righteous and close minded
support your honorable endeavors. Some may even
2 I have a loose interpretation of right and wrong
follow you around in hopes of being available if you
which allows me to feel ok doing things which others
should need something. would consider questionable
3 I always give others the benefit of the doubt; even if
they are completely untrustworthy
4 I am needy and require constant attention
5 I will do anything to help others; even if it puts me in
danger or taxes resources I need for myself
Suggested Class: Any 6 I use my deity/lords name to justify doing horrible
Any class can be from another plane. things to others

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Extraplanar: Lawful Traits
d6 Trait
You come from a plane where order reigns supreme.
1 I am stern and see the world in black and white
You may come from a Hell where devils adhere to a 2 I have an open demeanor, but am very opinionated
strict hierarchy of power. You may come from and argumentative
Mechanus where order and predictability are all 3 I am guarded, as most places are far less predictable
encompassing. You may come from some other divine than my orderly home
plane where good deities live by a strict and orderly 4 I am observant and seem to constantly evaluate my
plan. surroundings
5 I see myself as a paragon and an example
6 I am in a hurry to get home and am not happy on
other planes

Skill Proficiency: choose two from: Ideals


Athletics, History, Investigation, Perception, Religion d6 Ideal Definition
1 Empathy I think of others and try to do right by
Tool Proficiency: choose one from: them whenever I can (Good)
any tool, set of supplies or utensils, kit, Gaming set, 2 Hierarchy Everyone has their place; for most it is
at my heel (Evil)
or Instrument, S/R/W one language, Land vehicles,
3 Order Following the path of law and order
Water vehicles leads to success (Lawful)
4 Stifled Order is overrated; change is
Languages: S/R/W the language of your plane necessary (Chaotic)
5 Justice Rules and laws are for everyone; even
Starting Equipment: traveler’s clothes common to your those who reject them (Neutral)
plane, potion of healing, one small trinket from your 6 Predictable Consistency makes for clear
home plane, pouch with strange ores, small gears or outcomes; it makes it easy for
other elements from your home plane, pouch with everyone to have what they want and
need
20gp

Bonds
d6 Bond
1 My family and people are everything
Feature: Adherents of Order 2 My mentor/direct superior is like a parent that I
In the prime material plane, and many others, there would do anything to impress
are people or creatures who will feel a kinship toward 3 I was accused of breaking a law and expelled from
you because of your connection to a plane of law and my home; I must make things right
order. Many Nobles and bureaucrats will attempt to 4 A powerful leader in my home has broken a law;
curry your favor to understand how things work on they know I know, and I am in trouble
5 I need to prove my worth to advance in station
your home plane.
6 I must destroy or obtain an object of great power
They will offer you food and comfortable lodging just
so they can speak to you and gain insight into where
you are from. Sometimes religious orders and/or cults Flaws
will offer you this benefit as well. d6 Flaw
1 I am inflexible in my beliefs and will not accept
others contrary opinions or beliefs
2 I am conflicted by beliefs I hold that are not in
keeping with the laws of my home
3 I need to experience things I am not allowed to
Suggested Class: Any 4 I adhere to bizarre customs that estrange others
Any class can come from another plane. 5 I follow the laws of my land without question
6 I justify horrible behaviors with my interpretation of
laws that don’t necessarily apply

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Extraplanar: Neutral Traits
d6 Trait
You come from a plane that is not strongly aligned with
1 I am quiet and patient
any ideal. You may come from a primordial plane, the 2 I am charming and a comfortable speaker
Astral plane, or the Ethereal plane. You may come from 3 I am observant and study my surroundings diligently
a small pocket plane where most pass through, or that 4 I am a good listener and give thoughtful counsel
only a few are aware exists. 5 I am brash and speak with absolute certainty; even
on subjects I know little about
6 I do not care to share my opinions with anyone

Ideals
Skill Proficiency: choose two from: d6 Ideal Definition
Arcana, History, Insight, Investigation, Perception 1 Kindness I try to think of everyone’s needs (Good)
2 Vanity I desire all the attention and love (Evil)
Tool Proficiency: choose two from: 3 Fairness Everyone deserves to have their needs
any tools, utensils, supplies, kit, gaming set, or attended to (Lawful)
instrument, S/R/W one language, Land Vehicles, 4 Travel So many different places to go (Chaotic)
Water Vehicles 5 Accept My home is a realm where anyone can
be as they are and do as they please
(Neutral)
Starting Equipment: traveler’s clothes common to your 6 Nexus The junction where all things come
plane, empty book, pen and ink, one small fetish together is the best place to be
from your home plane, pouch with dust, shadowy
bottled mist, or other elements from your home
plane, pouch with 20gp Bonds
d6 Bond
1 My family and home are precious
2 I was removed from my home against my will, and
must find a way to return
Feature: Love All, Serve All 3 I left my home to find something of great importance
4 I left my home to prove my importance and earn a
Your homes non-aligned status among extraplanar
position of respect
realms makes you a valuable advisor to a rare few.
5 I must find powerful allies to aid in the protection of
Nobles and bureaucrats in large population centers my home plane
that are aware of the different planes of existence will 6 My home was destroyed; I must find out how and
seek your aid and counsel if they know of you. They will why, and avenge my family
offer you a rich lifestyle serving them full time as an
advisor; with all the tedium and danger that goes along
with the job. If you work for them and prove your Flaws
worth you may arrange to take temporary leaves of d6 Flaw
absence to see to your affairs while maintaining your 1 I am constantly scheming, and use any information I
lifestyle and home in their courts. am entrusted with for my own gain
2 I am unsure of myself, but feign confidence
You may attempt to work on a temporary basis, but
3 I am sad, lonely, and desperate for love
the regional nobility will always want your services full-
4 I am filled with quiet rage, and am not as tolerant or
time. understanding as I appear
5 I subtly undermine my enemies at every turn so that
I appear fair and unbiased
6 I desire comfort and security and complain
constantly when forced to “rough it”
Suggested Class: Any
Any class can come from another plane.

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Faction Agent
Traits
There are several factions that operate across the
d6 Trait
world without regard to national boundaries. They 1 I am open and friendly
seek to advance their own agendas and goals; often 2 I am enthusiastic and energetic
quite aggressively. You work on behalf of a faction as 3 I am always looking to make a new acquaintance or
your talents fit their needs. You were probably gain a piece of information that is of value to the
identified at a young age and your faction has most faction
likely supported your training from the very beginning. 4 I speak quietly and try to avoid notice
5 I am worried that I am not valuable to my faction
and they will see me as a liability
Discuss your faction affiliation with your DM
6 I am carefree and overconfident knowing I have a
huge organization that has my back

Ideals
Skill Proficiency: Insight d6 Ideal Definition
choose one from: 1 Believer My actions have a positive impact on
any Wis, Int, or Cha skill people’s lives (Good)
2 Selfish My faction serves my needs, and the
further I advance within it, the better it
Tool Proficiency: choose one from: will serve me (Evil)
any set of tools, supplies, or kit 3 Structure The hierarchy within my faction serves
choose one from: to create order and support the good of
one Gaming set, one Instrument, the group (Lawful)
S/R/W one language, land vehicles, water vehicles 4 Freedom People of common birth can only be
free to experience life with a faction
Starting Equipment: one set of tools, supplies, or kit supporting them (Chaotic)
you are proficient with, faction badge or emblem, 5 Inclusive A common cause brings all kinds of
people together (Neutral)
one set of fine clothes, pouch with 15gp
6 Influence Secrets are the most powerful weapon

Bonds
d6 Bond
1 My family needs my support
Feature: Safe Haven 2 My faction is my home, I owe everything to the
As a faction agent, you have access to a network of faction
supporters and operatives. You know secret signs and 3 The faction watches everything I do; I must be free
passwords that help you find these faction resources of it
and identify you as a faction member. This support 4 I love an agent of a rival faction; my faction cannot
find out about our connection
network will feed and shelter you in return for the
5 I must replace or overtake a superior within my
occasional favor or faction errand.
organization
As much as other faction agents support your 6 I must prove my unswerving loyalty to the group
endeavors, they will not risk their life or risk revealing
their faction association on your behalf.
Flaws
d6 Flaw
1 I don’t trust anyone
Suggested Class: Any 2 I trust my superiors implicitly
3 I do not agree with my factions’ goals but am afraid
Factions will often have certain classes that they represent to leave the group
and may steer recruits toward those fields. They may recruit 4 I worry that I’m not good enough
from almost any field. 5 I’m dying to tell all my secrets to someone
6 I will do anything to advance my standing

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Fanatic: Cultist
Traits
You are completely committed, body, mind, and soul,
d6 Trait
to a religious order. You were (or still are) a member of 1 I am outgoing and friendly to everyone
a cult or other religious order that worships a non- 2 I am gracious but quiet
traditional deity. Your order and its ideals and practices 3 I keep to myself and don’t let people close to me
dominate(d) your life. Many of these practices seem 4 I am naive and trusting
quite unusual to those unfamiliar with your orders 5 I am always worried and think the world may end
beliefs and daily activities. You may be struggling to 6 I throw myself into commitments completely and
readjust to “normal” life outside your former beliefs, or never do anything halfheartedly
you may still adhere to these practices and worldview
and struggle to maintain your ties to your order while Ideals
functioning in the outside world.
d6 Ideal Definition
1 Redemption There is good in everyone (Good)
Discuss with your DM what cult you were (are) 2 Power I know the true path to greatness
involved with and how you left or why you haven’t and will command obedience
(Evil)
3 Belief My faith in the practices and
beliefs of my order are
Skill Proficiency: Arcana or History unwavering (Lawful)
choose one from: 4 Nonconformity My unique beliefs and way of life
Animal Handling, Deception, Persuasion are liberating (Chaotic)
5 Acceptance My order accepts all kinds and so
do I (Neutral)
Tool Proficiency: choose one of any Kit, Tools,
6 Unity I am part of something greater
Supplies, or Utensils than myself
choose one from:
one Gaming set, one Instrument,
S/R/W one language, Land Vehicles, Water Vehicles Bonds
d6 Bond
Starting Equipment: set of tools or Kit you are 1 I love my family even though they do not share my
proficient in, one robe common to your cult, one beliefs
bracelet, ring, or necklace with your cults emblem, 2 The others in my cult are my true family
one set of common clothes, pouch with 15gp 3 I have left the cult because I fear some of their
practices and am afraid they want me back
4 I am torn by my desire to be away from the cult and
its practices, and my love of someone who still
Feature: Cult Member believes
Once a member of a cult you are considered a member 5 I joined the cult to escape my past life which my
for life so long as you have not betrayed the cult. You catch up to me
6 I know secrets that could turn the world against the
are always welcomed back, and will have room, board,
cult and now fear for my life
and supplies (as needed, within reason) if you return.
Other cult members will share information they have
with you freely and will do favors for you (even Flaws
dangerous favors) if you can demonstrate that you are d6 Flaw
still a true adherent to the cult. 1 I cannot think for myself
2 I do not value the life of unbelievers
3 I embrace wild rituals that include taboo practices
4 I detest any belief system that is different than my
Suggested Class: Any
own and actively oppose their goals
Any class can come from a cult background, cultists are 5 I openly contest social hierarchy
everywhere! 6 I have dietary requirements that are severely
restricting and/or misunderstood

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Fanatic: Doomsayer Traits
d6 Trait
You are certain that the end of your world has been
1 I constantly proselytize and expound upon my beliefs
ordained, and is fast approaching. You may have had 2 I am quiet and nervous
visions of the end of days. You may see portents that 3 I am conspiratorial and always seek allies
coincide with written descriptions of the end times. For 4 I try to appear normal, but always seem a little too
whatever reason you are, and have been, obsessed intense
with the destruction of your world and see omens and 5 I am out of touch, and seem strangely amused
signs at every turn. 6 I am wild in my mannerisms, and have a bizarre
charisma

Ideals
d6 Ideal Definition
Skill Proficiency: Religion 1 Repentance I want to make amends for any wrong
choose one from: I’ve done, and encourage others to do
Arcana, History, Intimidation, Persuasion so as well (Good)
2 Harbinger I want to be ready for the new order
Tool Proficiency: choose one from: so I can sit at the head of the table in
the new order (Evil)
Calligraphers supplies, one Gaming set, Painters
3 Signs There are ways we can tell the end is
supplies, Herbalism kit, Poisoners Kit, one coming, and maybe stop it (Lawful)
Instrument, S/R/W one language, Land vehicles, 4 Inevitable Whatever comes I will be ready
Water vehicles (Chaotic)
5 Resigned There is nothing anyone can do
Languages: S/R/W Abyssal, Celestial, Draconic, or (Neutral)
Infernal 6 Deserved This world deserves to be cleansed

Starting Equipment: one set common clothes, quill and


Bonds
ink, 5 candles, tinderbox, one book half full of
portents and theories, pouch with 15gp d6 Bond
1 My family are everything to me
2 I despise my family and community for mocking me
all these years; I want them to suffer
3 I believe anyone who claims to have insight into the
coming end of days
Feature: Portents of Doom 4 I must find a way to forestall or circumvent the
You have had visions of the future or have read coming disaster
detailed descriptions of things to come during the final 5 I must prepare myself for the end
days. You have spent years discussing, studying, and/or 6 I must experience everything I can before the world
meditating on these visions or written details. From dies and I along with it
time to time (DM discretion) you will have a moment
where your current situation fits a vision or portent. Flaws
You may gain some insight into how to proceed at that
d6 Flaw
time, or perhaps just another chilling reminder that the
1 I am scared and cannot be reasoned with
end is nigh. 2 I am arrogant and don’t listen to anyone
3 I always criticize others actions and caution them to
appeal to their gods for forgiveness
4 I take part in any and every debauchery that I can
5 I am constantly trying to make amends for real and
imagined sleights
Suggested Class: Any 6 I am scared and sometimes burst into tears and am
Any class can believe in the end of days. inconsolable

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Fanatic: Revolutionary Traits
d6 Trait
You are certain that some aspect of your life would be
1 I am tireless and enthusiastic
much better if there was a change in the philosophy of 2 I am energetic and charismatic
you governing. You actively foment change in your 3 I am a big talker, and can often stir others to action
community. You may want to dispel the Noble classes while I orchestrate in the background
and redistribute their wealth to the people. You may 4 I am quiet and low key
believe that your ruling body is too egalitarian and 5 I lead by example and am always the first to act
would function better in the capable hands of one 6 I am eloquent but pessimistic
individual or family.
Ideals
d6 Ideal Definition
1 Idealistic We should strive to be our best selves
and not settle for mediocrity (Good)
2 Manipulate Stirring fools into action is so much
Skill Proficiency: Persuasion fun (Evil)
choose one from: 3 Fairness Our rules and laws can be used
Deception, History, Intimidation, Religion unfairly; this requires fixing (Lawful)
4 Action Just talking never fixes things
(Chaotic)
Tool Proficiency: choose two from:
5 Community Government should serve everyone
Disguise kit, Forgery kit, one Gaming set, not just those in charge (Neutral)
one Instrument, S/R one language, Land vehicles, 6 Dynamic Systems get stagnant and weak,
Water vehicles change is good for them

Starting Equipment: one set common clothes, cloak


with hood, dark scarf, chalk, political manifesto Bonds
pamphlet, vial of alchemists fire, shoulder bag (small d6 Bond
sack) full of political posters and adhesive. Pouch 1 My family is everything
with 15gp 2 My family has been treated unfairly by those in
power in the community; I need justice for them
3 I must cause political change to feel my life is worthy
4 I must cause a shift in leadership so my needs go
from being last in line to being first in line
5 I must prove my worth to earn the love of someone
born above my station
Feature: Rabble Rouser 6 I must see change in my region so that my love and I
You have a way of connecting with the disaffected and can live in peace and safety
underserved in a community. You can often convince
people that your ideas about how to fix their problems
are the way to solve their dissatisfaction. You can often
Flaws
find someone to share their roof and meals with you as d6 Flaw
you work toward bettering their lives. Their support is 1 I am willing to do anything to be important
2 I am selfish and want a comfortable life
not long lived if you do not actively seek to change
3 I drink (or abuse another substance) to forget
within the community, or if in time your actions do not 4 My only real motivation is to gain the attention and
garner tangible results. admiration of those I am sexually attracted to
5 I like to cause riots so I can harm authority figures
6 I cannot tolerate having my opinions questioned

Suggested Class: Any


Any class can benefit from the social skills this background
offers.

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Fanatic: Zealot Traits
d6 Trait
You are a believer who worships the traditional gods of
1 I am friendly to everyone, and make opportunities to
your region, but you take your worship to extremes. discuss their beliefs whenever I can
You may be involved with a group of devotees who all 2 I am quiet and listen well to others
share extreme interpretations and practices. You may 3 I am secretive and shy, as many have rejected me for
be alone in your devotion and radical interpretation of my beliefs
scriptures. Your religion and devotional practices 4 I am overbearing and argumentative
dominate your life and influence every decision you 5 I am jolly and smile often, as though I know
make. something others don’t
6 I am serious and never speak or act frivolously

Ideals
d6 Ideal Definition
Skill Proficiency: Religion 1 Devotion I earn my place by serving others (Good)
choose one from: 2 Corrupt I serve a god who is secretly evil (Evil)
History, Intimidation, Persuasion 3 Rites I practice sacred, seldom practiced
rituals (Lawful)
4 Omens The gods send signs you must watch for
Tool Proficiency: choose one from:
(Chaotic)
any tools (except thieves tools), utensils, or supplies 5 Choice Everyone chooses to worship their own
choose one from way, some are just wrong (Neutral)
S/R one language, one Gaming set, one Instrument, 6 Zealous I must show my devotion every day
Land vehicles, Water vehicles

Starting Equipment: one set fine robes (service robes), Bonds


one set common clothes, vial of holy water, holy d6 Bond
symbol, 6 candles, pouch w/ 10gp 1 My family share my faith and are my life
2 My family reject my beliefs; I must show them they
are wrong
3 I must prove my beliefs are the correct
interpretation of my religion
4 I must show my fervor is divinely granted by finding
Feature: Extreme Faith and using a lost holy relic
You can often impress those of your religion with your 5 I must find a partner who feels as zealous as I
knowledge of scriptures and fervor. If you need lodging 6 I am forever ashamed of things I did before I found
or a meal you know that your faith, even those less my god and religious views
devoted than you, can provide for you if you need. You
can also often gain a more candid version of the
churches feelings on local matters. Flaws
In addition, you can sometimes find others in a new d6 Flaw
region who share your zealous views. These individuals 1 I am unable to accept any interpretation of
scriptures different than my own
are kindred spirits and will treat you like family unless
2 I fly into a rage when confronted or questioned
you have a drastically different interpretation of
3 I don’t really believe and it kills me
scriptures (which happens surprisingly often). 4 I am a hypocrite and rail against debaucheries I
commit whenever I can (when no one is looking)
5 I judge everyone who is not as devoted as I am as
inferior (and no one is as devoted as I am)
Suggested Class: Cleric, Paladin 6 I am intolerant and simplistic

The believers who have this background are often devoted


clerics or paladins, but anyone could be a zealot.

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Farmer
Traits
You have lived a simple life, as did your family before
d6 Trait
you. You worked on a farm that was probably tended 1 I like animals more than most people
by your family for generations. You are quite used to 2 I enjoy a hard day’s work
hard work and early rising and aren’t afraid to get dirty. 3 I love to forage for food when traveling
4 I often hum or sing songs from my homeland
5 I often stare at things that are new to me, and I am
not accustomed to large numbers of people
6 I enjoy working in a group and encourage people to
participate fully

Ideals
Skill Proficiency: Nature d6 Ideal Definition
choose one from: 1 Generous I am happy to share what I have
Animal Handling, Athletics, Survival (Good)
2 Greed I deserve more than the simple life I
Tool Proficiency: choose one from: was born into (Evil)
Brewer’s Supplies, Carpenter’s Tools, Cook’s 3 Manners I conduct myself appropriately (Lawful)
4 Experience I want to enjoy novelty in life (Chaotic)
Utensils, Furrier’s supplies, Herbalism Kit,
5 Nature I believe things should be as nature
Leatherworker’s tools, Tanner’s Supplies, Spinner’s intended (Neutral)
Tools, Weaver’s Tools, Woodcarver’s Tools, Wright’s 6 Endurance I never give up, no matter how tired I
Tools am
choose one from:
one Gaming set, one Instrument, S/R one language,
Land Vehicles, Water vehicles Bonds
d6 Bond
Starting Equipment: one set of tools, supplies, or kit 1 My family has fallen on hard times and I vow to help
you are familiar with, 50 feet of hemp rope, 2 sacks, 2 My best friend (sibling) is betrothed to someone I
one set common clothes, pouch with 10gp love
3 I will get vengeance on the monsters that destroyed
my village/farm
4 I trust my church and deity implicitly and donate
generously
5 I must prove my worth to the wealthy family whose
son/daughter I love
6 My family works the land of a corrupt noble, I must
Feature: Farm Hand free them from indentured servitude to this monster
When not adventuring, you can earn a poor lifestyle
working on someone’s farm. By working this way, you
also earn enough food for you and your party to eat for
Flaws
a week while traveling and adventuring. d6 Flaw
In addition, you can use the sun to tell the time of day 1 I am gullible
2 I do not open my mind to the ethics or morals of
and the stars to tell the day of the year.
others
3 I will not tolerate excuses for avoiding work/chores
4 I will not wait for others, if they are not on time I will
move on
5 I detest objects that despoil the land, and I detest
Suggested Class: Ranger, Fighter those that make them
6 I lie to appear more worldly
Any class can have a Farmer background but it is a good
source of physical and outdoor skills for a martial character.

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Feral: Abandoned Traits
d6 Trait
You were left on your own at a very young age with no
1 I always seem hyper-alert
other people around you to care for you or teach you. 2 I am quiet and untrusting
You may have been found later and taught to speak, 3 I am standoffish and take care of myself
but you will always bear the marks of your time left 4 I am sad and overwhelmed by life
alone to fend for yourself. 5 I am often frustrated and lash out angrily
6 I am calm and trusting

Ideals
d6 Ideal Definition
1 Kindness I am there for anyone who needs my
Skill Proficiency: Survival help (Good)
choose one from: 2 Anger I was abandoned and am angry at the
Acrobatics, Animal Handling, Athletics, Nature, world for being left alone (Evil)
Perception, Stealth 3 Natural Even in nature there are rules that, if
Laws followed, keep you safe (Lawful)
Tool Proficiency: choose two from: 4 Chaos There is no sense to anything in this
world, we are all on our own (Chaotic)
one Instrument, Basket Makers tools, Rope makers
5 Self- Everyone can take care of their own
tools, Potters tools, Tanners supplies,
Reliance needs (Neutral)
Woodcarvers tools 6 Selection The fit survive; the weak die

Starting Equipment: one instrument or set of tools you


are proficient with, souvenir of place where you Bonds
were left behind, travelers clothes, pouch w/ 15gp d6 Bond
1 I must find my family
2 My family has died, but I was eventually found and
taken in by another family whom I love
3 I was abandoned by my family; I will find them and
see them suffer for leaving me
4 I must complete a great quest to prove my worth
5 I must become wealthy to ensure I am never without
Feature: That Poor Child company and comforts ever again
Your time alone will always obvious to those who 6 I was hunted and almost killed repeatedly by a
spend any time with you. This calls out to those with a certain creature; I will kill any I see
strong maternal or caregiving instinct. When you arrive
in a new location you will almost always draw the
attention of someone who knows when you need help; Flaws
especially if you ask around for information or d6 Flaw
assistance. Caregivers (clergy, shopkeepers, nobles, 1 I am untrusting and assume everyone is unreliable
commoners, innkeepers, etc.) will offer to take you in, 2 I drink (or abuse other substances) to forget
feed you, help you find your way around, and if you 3 I fly into rages with little provocation
4 I don’t speak
stay around help get you situated.
5 I cannot adapt to or function in society
6 I cannot sleep well in an urban area full of people
and noise

Suggested Class: Any


Classes requiring a lot of education (Wizard, Artificer) may
not be suited for this background, but any class can be left on
their own as a child. All can benefit from the survival skills.

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Feral: Raised by Beast(s) Traits
d6 Trait
You were tended in your childhood by creatures with a
1 I have a menacing stare and feral grace
very low intelligence. For some reason, they saw you as 2 I am awkward and move in a disjointed manner
a being worthy of love and chose to sacrifice to keep 3 I speak, chew, and breathe in a loud fashion
you alive instead of viewing you as a meal. They could 4 I am silent and almost unnoticeable
not teach you language, and probably didn’t raise you 5 I move suddenly and act unexpectedly
for all of your childhood. They helped to keep you alive 6 I smell things and people constantly
when you were young and vulnerable, and they
showed you how to live a much different kind of life.
Ideals
Discuss with your DM what type of beast or d6 Ideal Definition
1 Compassion I take care of anyone or anything that
monstrosity raised you
needs help (Good)
2 Vicious I attack without mercy; often without
warning or provocation (Evil)
3 Rules Even creatures have laws that guide
their behavior (Lawful)
Skill Proficiency: Animal Handling 4 Wild All animals, even people, are capable
of unpredictable behavior (Chaotic)
choose one from:
5 Coexist We can all live together if we know
Acrobatics, Athletics, Nature, Perception, Stealth, our place in the world (Neutral)
Survival 6 Fitness The fit survive, the weak die

Tool Proficiency: choose two from:


one Instrument, Basket Makers tools, Bonds
Rope makers tools, Potters tools, Tanners supplies, d6 Bond
Woodcarvers tools 1 I must find my family
2 The creatures that cared for me are my real family, I
Starting Equipment: one set of tools you are proficient must protect them and all their kin
with, tooth, claw, or other souvenir of beasts that 3 The creatures that cared for me eventually turned on
me; I will kill them and all their like
raised you, traveler’s clothes, pouch w/ 15gp
4 I must find my way with my own kind, and find
someone to love me
5 I must prove my worth to my kind, who abandoned
me, by accomplishing great things
6 I was separated from my family for a reason; I must
Feature: Bestial Mannerisms know that reason
Your time with beasts or monstrosities of a certain type
has given you mannerisms that allowed you to better
fit in with them, but set you apart from civilized beings. Flaws
You may gain a bonus to animal handling checks (DM d6 Flaw
discretion) when interacting with creatures similar to 1 Violence is an acceptable form of conflict resolution
2 When I see a potential mate, I overpower them
the type that raised you. Your mannerisms may also
3 I am saddened that my own kind don’t feel
freak civilized folk out; you may get a penalty (again
comfortable around me; I don’t trust them…ever
DM discretion) when interacting with NPCs – or even 4 I choose the ways of nature and beasts over the
PCs. ways of society; I will actively fight against expansion
that threatens animal habitats
5 I am enraged when I see people keeping pets
6 I fight to kill and never allow an enemy to live
Suggested Class: Any
Classes that require lengthy education may not be suited to
this background, but any can benefit from the survival skills.

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Feral: Raised by Primitives Traits
d6 Trait
You were raised by humanoids who are not only far
1 I am quiet and don’t make eye contact
less technologically advanced than your race, but are 2 I am angry and resentful
also far shorter lived. These primitive races will have a 3 I have odd mannerisms and seem a little “off”
shorter gestation period and childhood, so often view 4 I am lost in social situations, and often do things
your prolonged childhood and adolescence as a burden people find confusing or weird
and possibly a sign of weakness. You may have been 5 I feel comfortable surrounded by my own kind, and
revered by the race that raised you, and treated like an feel nervous anywhere else
almost divine gift to them. It is more likely that you 6 I feel at ease in nature, and uncomfortable around
others regardless of their race
were born in captivity and raised as an extremely
burdensome slave.
Ideals
Discuss the race who raised you and how you came to d6 Ideal Definition
be with them with your DM 1 Acceptance All people are worthy of respect and
love (Good)
2 Racist Only my people deserve to live free,
all others should serve or die (Evil)
Skill Proficiency: Athletics
3 Civil All people have systems in place to
choose one from: take care of themselves (Lawful)
Animal Handling, Nature, Perception, Stealth, 4 Liberty Everyone should be free from
Survival captivity (Chaotic)
5 Acceptance All people have value and things to
Tool Proficiency: choose one from: teach us (Neutral)
Basket Makers tools, Dyers supplies, Cooks utensils, 6 Solitude No one accepts me; I want to be alone
Furriers tools, Herbalism kit, Leatherworkers tools,
Net makers tools, Poisoners kit, Rope makers tools,
Bonds
Potters tools, Tanners supplies, Weavers tools,
Woodcarvers tools, one Instrument d6 Bond
1 Those who raised me were simple but loving; I will
always honor and protect them
Languages: S/R language of race that raised you 2 Those who raised me were horrid; and I will destroy
them and all like them
Starting Equipment: one set of tools, supplies, or 3 I must become powerful and capable
instrument you are proficient with, traveler’s clothes 4 I must earn a fortune so I can live in peace and quiet
common to race you were raised by, souvenir of 5 I must know why I was not raised by my family
tribe you were raised by, pouch w/ 15gp 6 I must find my parents

Flaws
Feature: Intimate Knowledge d6 Flaw
You are intimately familiar with the ins and outs of 1 I am quick to anger and lash out violently
2 I scare easily and cower in fear
daily life with the creatures who raised you. You may
3 I trust my own race implicitly and never question
gain a bonus when interaction with that type of their motives
creature (DM discretion). You also have a sense for 4 I hate my captors race and will kill them on sight
their actions and tactics and can give sound advice 5 I steal anything that is unattended
when they are adversaries. 6 I will immediately attack anyone who owns a slave or
keeps something against their will

Suggested Class: Any


Any class can be abandoned in youth.

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Fisherman
Traits
You are a small-time fisherman (or women) who fished
d6 Trait
from your own boat in a safe harbor, river, or lake. Or 1 I have a sea story to fit every occasion
you worked as part of a crew on board a larger vessel 2 I resent the wealthy and powerful and enjoy
that threw lines or nets in the open sea or large lake. thwarting their plans in any way I can
You took your haul to the village or city's markets each 3 I am superstitious and see portents in everyday
day or after several days on the open water. You have things
spent countless days rowing or setting sails. You know 4 I am a zealous worshipper of the god of the sea and
the other fisher folk, dockworkers, and port praise him often
5 I am quiet and hard working
inhabitants, and they will always remember you and
6 I hum or sing constantly
treat you as family.

Ideals
d6 Ideal Definition
1 Selfless I help everyone in peril (Good)
2 Callous I refuse to risk my life to help others
(Evil)
Skill Proficiency: Athletics 3 Cautious I row out when the weather is fair
and mend my nets when foul
choose one from:
(Lawful)
Insight, Perception, Persuasion, Survival 4 Spontaneous I go where the wind takes me
(Chaotic)
Tool Proficiency: Water Vehicles 5 Community Other people can help you in hard
choose one from: times (Neutral)
one Gaming set, one Instrument, S/R one language, 6 Labor Work hard and be rewarded
Land vehicles

Starting Equipment: Fishing tackle, bullseye lantern,


Bonds
flask of oil, tinderbox, one small sack, 50 feet silk d6 Bond
rope, traveler’s clothes, pouch containing 15gp 1 My family is my life
2 I once lost everything, I’ll do anything for security
3 Someone I love was killed for being in the wrong
place at the wrong time, I’ll avenge them
4 Faith supports small folk like me, I do not question
mine
5 I was robbed by thieves, I’ll bring any I meet to
justice
Feature: Harbor Folk 6 I committed a crime and can never return home
You grew up on the docks and the harbor folk
remember you and still treat you as one of them. They
Flaws
welcome you and your companions. While they might
charge you for it, they'll always offer what food and d6 Flaw
1 I drink (or indulge in other substances) to excess
shelter they have; they'll even hide you if the City
2 I curse constantly
Watch is after you 3 I exaggerate
4 Book learning is a waste of time, I don’t listen to any
lesson that wasn’t taught by an actual experience
5 I always cheat, I can’t stand to lose
6 I am distrustful and spiteful of nobles and the
Suggested Class: Fighter, Ranger, Druid wealthy

Fisher folk spend their days in nature, so are a good starting


point for the nature oriented or martial classes.

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Folk Hero
Traits
You come from a humble social rank, but are destined
d6 Trait
for more. The people of your home village regard you 1 I judge people by their actions not their words
as their hero and claim your destiny is to stand for 2 I am always ready to help someone in trouble
small folk in all the lands. You may have stood up to a 3 When I set my mind to something, I follow through
local monster threatening the local livestock, or you no matter what gets in my way
may have stood up to a different kind of monster that 4 I have a strong sense of fair play and always try to
was placed in a position of authority over those small find the most equitable solution to arguments
folk. 5 Thinking is for other people. I prefer action
6 I’m confident in my own abilities and do what I can
to instill confidence in others
Consult your DM to determine your past heroic action

Ideals
d6 Ideal Definition
1 Respect All people deserve to be treated equally
(Good)
Skill Proficiency: Animal Handling 2 Might If I can gather enough power I can take
what I deserve (Evil)
choose one from:
3 Fairness No one is above the law and everyone
Insight, Intimidation, Nature, Survival
should be treated equally (Lawful)
4 Uprising People should not live in fear (Chaotic)
Tool Proficiency: choose one from: 5 Fairness I must help everyone (Neutral)
Herbalism Kit, one set of tools (except thieves’ tools) 6 Honesty I must be true to who I am not to a myth
or supplies
choose one from:
one Gaming set, one Instrument, S/R one language, Bonds
Land vehicles, Water vehicles d6 Bond
1 I have a family, but I have no idea where they are
Starting Equipment: set of tools, supplies, or kit, a 2 I must protect the land I love
3 A noble once gave me a horrible beating; I will
shovel, an iron pot, one set of common clothes, a
defend anyone from bullying
pouch with 10gp 4 I will always protect those who cannot protect
themselves
5 I have a love back home that I must return to
6 I fight at the direction of the gods

Feature: Rustic Hospitality Flaws


Since you come from the ranks of the common folk, d6 Flaw
you fit in among them with ease. You can find a place 1 The tyrant who rules the land is out to kill me
to hide, rest, or recuperate among other commoners, 2 I’m convinced of my destiny and will not consider my
unless you have shown yourself to be a danger to shortcomings or the consequences of failure
3 I was drawn into action because of a shameful act I
them. They will shield you from the law or anyone else
committed, I can never go home because they all
searching for you, though they will not risk their lives know
for you. 4 I have a weakness for vices (drinking…or others)
5 Secretly, I wish to be a tyrant that everyone loves
6 I don’t trust anyone…even my allies

Suggested Class: Barbarian, Fighter, Ranger


Any class can use this background, but barbarians and
rangers are archetypical rural protectors.

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Forest Warden (Wood Elf)
Traits
You are a wood elf who spent your youth learning
d6 Trait
about the flora and fauna of your home in order to 1 I am analytical and watch people and my
preserve the balance of your community and its environment very carefully
surrounding environment. You evaluate the impact of 2 I am outspoken and opinionated
your community on the environment and evaluate any 3 I am on edge and suspicious when away from my
change in the environment for potential impact on woodland home
your community. When something gets out of balance 4 I am xenophobic and untrusting
you recommend action to the elders and other leaders 5 I prefer decisive action to lengthy debate
6 I don’t want to act until I know all the possible
of your community.
consequences of my actions

Ideals
d6 Ideal Definition
1 Reverence I love my people, their wild and
Skill Proficiency: Investigation natural home, and all wild regions of
choose one from: the world (Good)
Animal Handling, Nature, Perception, Survival 2 Vengeance I will crush anyone who tries to upset
the balance I think works best in the
Tool Proficiency: choose one from: world (Evil)
Basket Maker’s Tools, Bowyer and Fletcher’s Tools, 3 Order There is a natural order that must be
Brewer’s Supplies, Furrier’s Tools, Herbalism Kit, preserved (Lawful)
4 Wild I love the wild and unpredictable
Leather Worker’s Tools, Poisoner’s Kit, Rope Maker’s
nature of the world (Chaotic)
Tools, Tanner’s Supplies, Woodcarver’s Tools 5 Balance There is a necessary balance between
choose one from: good and evil (Neutral)
one Gaming set, one Instrument, 6 Knowledge The world and everything in it can be
S/R/W one language, Land vehicles, Water vehicles understood if studied

Starting Equipment: set of tools, supplies, or kit you


are proficient with, a quill and ink, a book half full of Bonds
sketches and notes, a brooch unique to your family, d6 Bond
one set of traveler’s clothes, a pouch with 15gp 1 I love my family more than anything
2 I must protect the land from corruption
3 I had a mentor or fellow warden I admire above all
others
4 I must protect my home and tribe from any threat
Feature: Nature Provides 5 I have a love back home and I must prove myself
You are able to recognize edible and medicinal plants worthy of them
in almost any environment. You can find sources of 6 My tribe was threatened by another race; I will
avenge my people by destroying our enemy
fresh water when near them. You can locate and track
game animals in almost any region. In addition, you can
determine areas where communities are detrimentally Flaws
impacting wild regions. d6 Flaw
1 I avoid cities and populated areas
2 I do not trust anyone not of my race
3 I enjoy indulging in euphoric natural substances
Suggested Class: Ranger, Druid 4 I hate religions that do not revere nature
5 I trust all elders and ruling bodies composed of
This background gives good outdoor skills for any class. elders; experienced minds should rule
6 I am gullible and believe what I’m told

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Fostered: Ancient Traits
d6 Trait
You were raised by a creature of great power that has
1 I always smile and make people at ease
a vastly longer lifespan than you. At best, you were 2 I am quiet and do not make eye contact
raised as a curious toy by a Dragon, Djinn, or Celestial 3 I am nervous and worry when addressed directly
who was certain you will never be their equal. At 4 I am friendly and curious
worst, you were treated as a pathetic plaything for a 5 I am demanding and speak forcefully
cruel immortal such as a Fiend, Demon, or Aboleth. 6 I am petulant and bratty
You may have been treated with love and respect, or
you may have been a pet.
Ideals
d6 Ideal Definition
1 Kind Some beings are hard to grasp and
can seem cruel while being kind
(Good)
2 Cruelty I will treat others with as little regard
Skill Proficiency: Arcana as I received (Evil)
choose one from: 3 Service I am here to assist others; some of
Deception, History, Performance, Persuasion, whom are more powerful than I
(Lawful)
Religion
4 Whim Wild mood swings are part of life with
an immortal, and are normal (Chaotic)
Tool Proficiency: choose one Instrument, Gaming set, 5 Tolerance All beings have their place (Neutral)
or S/R/W one language 6 Acceptance Some beings are immortal; I am not

Languages: S/R/W the language of your foster being


Bonds
Starting Equipment: 3 sets fine clothes, soap, bottle of d6 Bond
cologne or perfume, 20gp in jewelry, travelling 1 My foster parent was better than my birth parents
clothes, pouch w/ 15gp and I love them dearly
2 I need to accomplish greatness to impress my foster
parent
3 I need to become powerful enough to destroy the
immortal who raised me in terror
4 I need to find my real parents and come to
understand how I was given to another to raise
5 My foster parent spoke of a powerful artifact that I
Feature: Master and Servant must obtain
You are accustomed to serving the will of one who 6 My foster parent spoke of a long-destroyed society
could or would levy devastating consequences for that had great knowledge and riches; I must find
disobedience. You have learned to serve without what remains of it
question, hesitation, or any trace of your own feelings
of frustration, distaste, or insubordination. You can Flaws
earn a poor to comfortable living serving others in your
d6 Flaw
down time in a wide variety of settings.
1 I am in constant fear for my life
2 I laugh out loud at mortals that think they have any
kind of power or authority
3 I do not value the opinion of anyone who is not
hundreds or thousands of years old
4 I need to be surrounded in opulence to feel at home
5 I am cold and do not care about anyone
Suggested Class: Any
6 I will act violently when anyone threatens my
Any class can come from this background or benefit from its freedom
social and Int skills.

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Fostered: Elder Race Traits
d6 Trait
You were raised by a race of humanoids whose lifespan
1 I am patient and tolerant
is significantly longer than yours. You may be a short 2 I am gruff and seem bitter, especially toward
lived being raised by humans or dwarves. You may be a members of my foster race or at their mention
human or dwarf raised by elves or fey. They may have 3 I am dour and seem sad, especially toward members
done their best to help you feel like a part of their of my race or at their mention
community, but the differences were always apparent. 4 I am exceptionally well spoken for my race
They may have resented you presence and treated you 5 I act unintelligent, but I am very aware of my
as a burden and an annoyance who will never live long surroundings and conversations that occur near me
6 I keep to myself
enough to learn how to be a real person.

Ideals
d6 Ideal Definition
1 Charity I help others whenever I see need
Skill Proficiency: choose two from: (Good)
Deception, History, Insight, Perception, Persuasion 2 Abandoned I feel as though the world owes me
something (Evil)
3 Honor Doing right by others is not optional
Tool Proficiency: choose one from:
behavior (Lawful)
Any Gaming set, Instrument, Tool (except thieves’ 4 Unknown You never know what may come
tools), Utensil, or Supplies into or leave your life (Chaotic)
5 Unconcerned I don’t worry about what others do
Languages: S/R/W language of your foster race or think (Neutral)
6 Pessimistic I was not wanted, so why should I
Starting Equipment: traveler’s clothes common to your care about anyone or anything
foster race, item of garb common to your race,
gaming set, instrument, tools, utensils, or supplies
Bonds
you are proficient in, pouch w/ 10gp
d6 Bond
1 My foster family was loving and kind; I owe them
2 I must find out what happened to my birth family
3 I hate my foster race for their polite cruelty; I will see
them thwarted at every turn
Feature: Cultural Envoy 4 I must prove to the world that I have worth by
Your race and your upbringing allow you to bridge the accomplishing a noble quest
gap between the two cultures. If allowed audience 5 I must have a family and provide the comfortable life
with rulers of either culture you can offer your services with them that I never had
as envoy to the other culture. If the ruler trusts you, 6 I love a member of my foster families’ society; I must
and if you can make a similar connection within the prove my worth to them
other culture, then you may be offered a position as a
diplomat of sorts, which earns a comfortable living. Flaws
This sort of position may be easier to obtain if the
d6 Flaw
cultures share a border or regional influence is
1 I always feel betrayed, and assume the worst
overlapping. It may be more challenging if the two 2 I drink to numb my feelings of abandonment
cultures are at odds. 3 I always believe those of my foster race
4 I do not ever trust or believe those of my birth race
5 I will do anything to earn the approval of my foster
race; especially their nobles
6 I steal anything that might be of value that is not
Suggested Class: Any attended
Any class may be fostered by another race.

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Fugitive
Traits
You are on the run for a serious crime that has you
d6 Trait
wanted and pursued with a bounty on your head. You 1 I am always looking over my shoulder
have been accused or convicted of a crime that you 2 I don’t trust anyone, and am certain if the
may or may not have committed. You either fled upon opportunity arises I will be betrayed
accusation, or were incarcerated and escaped. 3 I constantly work to expand and support my cover
4 I am nervous in urban settings and am only
Discuss with your DM your crime and guilt or comfortable on the open road or in the wilderness
innocence 5 I am nervous in rural areas and feel safe only in
crowded urban area
6 I am driven to prove my innocence

Ideals
Skill Proficiency: Deception d6 Ideal Definition
choose one from: 1 Compassion Those who are innocent should not
Insight, Perception, Stealth, Survival be punished (Good)
2 Vengeance Power always corrupts and authority
needs to be brought low (Evil)
Tool Proficiency: Disguise Kit or Forgery Kit
3 Justice The innocent should be rewarded
choose one from: and the guilty punished (Lawful)
one Gaming set, one Instrument, 4 Freedom Authority is stifling and often unjust
S/R/W* one language, Land Vehicles, Water vehicles (Chaotic)
5 Peace All people deserve peace (Neutral)
Starting Equipment: Disguise Kit or Forgery Kit, one set 6 New Every day is a new opportunity
of non-descript common clothes, forged identity Beginning
documents, a pouch with 15gp
Bonds
Character is literate if they take Forgery Kit
d6 Bond
1 My family has paid a great price because of me, I
owe them a great deal
2 Someone I love is imprisoned and I need to free
them
3 I trust the gods to absolve me of my sins; I trust them
Feature: Cover Story without question
You have a detailed story corroborated by your forged 4 I must have justice (vengeance) against an accuser
identity documents. Your story may or may not be 5 I trust the law to prove my innocence, and will
supported by your party, and they may or may not be acquire the evidence to be absolved
aware of your status as a fugitive. 6 I know who is guilty of the crime I am accused of; I
must bring them in
In addition, your status requires that you be very
cautious in urban settings, but those that are aware of
your status may also fear your reputation Flaws
d6 Flaw
1 I am don’t trust anyone
2 I always assume I will be accused if anything goes
wrong while I am present
Suggested Class: Any 3 I drown my sorrows
4 I am prone to violence
Any class may use this background to gain deception and 5 I distrust and avoid strangers
observation skills. 6 I quietly remove myself from areas where authority
is present

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Gambler
Traits
Games of chance and luck are what you live for. You
d6 Trait
understand the true game you are playing, where most 1 I’ll do whatever I need to in order to ensure the odds
others who play are clueless about what is really going are solidly in my favor
on. This may make it look like you are luckier than 2 I can make a wager on anything
others, but it’s really a developed skill. You may have a 3 I always know exactly how much money everyone
natural understanding of one game or type of games. around me has shown; down to the last copper
Perhaps your understanding is the result of time and 4 I live in fear of my luck running out (or karma
study and applies to many games. You may get just as catching up with me) when I need it most
5 I live a charmed life; the gods pay far more attention
excited at the thought of winning as other players, or
to me than to most others
there may be no excitement or fun to the process at
6 I don’t need tricks or to cheat, I can beat anyone fair
all. and square
Ideals
d6 Ideal Definition
1 Charity Everyone can enjoy the game and
share in the winnings (Good)
Skill Proficiency: Insight 2 Greed I use my skill to ensure my own
choose one from: interests; I don’t care what that means
Deception, Perception, Persuasion, Sleight of Hand for you (Evil)
3 Rules If you don’t follow the rules you
haven’t really won the game (Lawful)
Tool Proficiency: one Gaming set
4 Chance You never really know what is coming
choose one from:
next, so be ready for anything
one Gaming set, one Instrument, S/R one language, (Chaotic)
Land vehicles, Water vehicles 5 Numbers I put my money in when I know it’ll
pay off for me (Neutral)
Starting Equipment: one gaming set, one set of fine 6 Excitement I live for a challenge
clothes, one set of traveler’s clothes, a pouch with
15gp
Bonds
d6 Bond
1 A loved one is in deep trouble because of me, I must
Feature: Game of Choice make things right for them
2 My earnings support my family
You have a game that you prefer to play above all
3 There is a huge score waiting for me; I will find it
others. You can win while playing this game so 4 I lost big to someone who cheated me; I will get
predictably that you can make a living on your payback
winnings. You know how to find a game in almost any 5 I won big, but it cost an opponent in a way I didn’t
moderately to highly populated urban location. You realize. I must make things right for them
can try to find games in sparsely populated areas, but 6 Someone I love left me because of my gambling
will quickly run out of opponents who are willing to
lose to you.
In addition, you can use your gaming sessions to gain
Flaws
information about your current location and the d6 Flaw
important people in that area. You also gain access to 1 I tend to throw good money into bad odds
2 I blame any failure on anything other than my own
wealthy or influential individuals who like to gamble.
compulsiveness, poor choices, etc.
3 When I have money in my pocket I spend it
4 Once I am challenged or see a game nothing else
Suggested Class: Rogue matters
5 I can’t stand someone else winning
Any class can use this background but gamblers make good
6 I am an intolerable sore winner
rogues.

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Guard
Traits
Your physical attributes and demeanor have led you to
d6 Trait
a life protecting your community. You either worked as 1 I speak concisely and get right to the point
a city guard, village watchman/woman, or as private 2 I will put myself in front of an enemy or creature
security for a caravan, noble, or merchant. You are even for people I don’t like
used to staying alert for long periods of time and 3 I am a perfectionist and will not settle for shortcuts
putting yourself in danger to defend your charge. 4 I am highly opinionated and see the world in black
and white; I am unlikely to work for or with anyone
that does not fit my worldview
5 I am adventurous and lighthearted; I enjoy hard
work and raucous celebration
6 I am detail oriented and thorough
Ideals
d6 Ideal Definition
1 Protection Nothing is more noble than to protect
another person (Good)
Skill Proficiency: Perception 2 Power With authority, you can take anything
choose one from: you want or need (Evil)
Athletics, Intimidation 3 Law Respecting and obeying laws is
essential to civilized life (Lawful)
Tool Proficiency: choose two from: 4 Chaos Conflict and chaos are inevitable, I
one Gaming set, one Instrument, S/R one language, must be prepared for anything
Land Vehicles, Water vehicles (Chaotic)
5 Harmony Preventing conflict brings peace
(Neutral)
Starting Equipment: one gaming set, a shield, one set 6 Physicality Work hard, play hard
of common clothes, a pouch with 20gp
Bonds
d6 Bond
1 Someone died on my watch, I am haunted by the
memory and need to make amends
2 I handled my job during a raid; my employers
remember and we have a close relationship
3 I used to have a partner; we went our separate ways
4 I used to serve a corrupt faction/employer; I didn’t
Feature: Camaraderie realize until I was there for a while. It was a risk to
Other guards from your home community will often leave, but I had to.
assist you if you are looking for information or a 5 Protecting my community protected and supported
person(s) in their city. Many may look the other way if my family
you are involved in trouble in your city. 6 I stood between a faction and their goal; they are
after me
In addition, after a short time talking to guards in
another city or town you may get the same assistance Flaws
but to lesser degree (the guard(s) you speak to may d6 Flaw
help you, but the whole force will not aid you). 1 I cannot rest until I know the area is secure
2 I am unsure without direct orders
3 I keep my thoughts and feelings to myself
4 I have a very bad temper that comes out when
things are not going well
5 I drink (or indulge in other things) to excess
6 I am distrustful and spiteful to those who have
Suggested Class: Fighter, Paladin authority over me
A guard is a good starting place for a martial character.

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Guild Artisan
Traits
You are a member of an artisans’ guild. You are skilled
d6 Trait
in a field and freed from the constraints of feudal 1 I’m a perfectionist
society by your association with others who produce 2 I am snobbish and act superior
goods of great value. You learned your skill as an 3 I am curious and want to see how things work
apprentice to a master artisan. You have either 4 I am witty and jovial
graduated and become an artisan in your own right, or 5 I am stingy and like to haggle
are still a journeyman gaining valuable experience. 6 My work is well known and I am quietly self-
important
Discuss your guild affiliation with your DM
Ideals
d6 Ideal Definition
1 Generosity My talents were granted so I can use
them to help everyone (Good)
2 Arrogance My skill and talent prove that I am
Skill Proficiency: Insight better than the average shmuck (Evil)
choose one from: 3 Community The bonds of community empower
our society (Lawful)
History, Nature, Perception, Persuasion
4 Creativity New beautiful creations are what we
live to see and make (Chaotic)
Tool Proficiency: one set of tools or supplies 5 People I am committed to my friends and
(except thieves’ tools) fellow artisans (Neutral)
choose one from: 6 Aspiration I want to be the best I can be
one Gaming set, one Instrument,
S/R/W one language, Land vehicles, Water vehicles
Bonds
Starting Equipment: one set of tools or supplies, a d6 Bond
letter of guild credentials, one set of traveler’s 1 My guild has given me everything, every opportunity
clothes, a pouch with 15gp I have ever had has come from the guild
2 I created a great work for a loathsome but powerful
person; I must get it back
3 My family needs my support
4 I pursue wealth and/or fame to secure someone’s
love
5 I will someday attain the highest rank in my guild
Feature: Guild Membership 6 My business was shut down by a competitor/corrupt
Your guild will provide you with food and official; I will have my revenge
accommodation if necessary. You have access to a
guild hall if one is present (usually only found in major
cities). The guild will support you in legal matters, and
Flaws
is a good way to gain introduction to influential d6 Flaw
members of society. Connections made through the 1 I collect rare and expensive items and must have any
I come across
guild for personal reasons may require a donation to
2 I’m quick to assume I’m being cheated
the guild coffers. The guild requires dues of 5gp a 3 I have stolen from my guild
month. 4 I’m never satisfied and always want more
5 I would kill to acquire a noble title
6 I’m very jealous of other craftsperson’s, I can’t stand
the thought of being outshined
Suggested Class: Artificer
Any class can be an artisan.

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Harvester/Forager/Trapper
Traits
You harvest a natural resource where it grows. You
d6 Trait
may be a lumberjack or mushroom hunter, or perhaps 1 I am quiet and hardworking
you seek out and harvest reagents for an alchemist or 2 I am loud and jovial
healer. You might also harvest local animals for their 3 I am always rooting around in the brush to see
pelts or other valuable organs. You are very familiar what’s growing
with the flora that grow in your area, and the local 4 I am uncomfortable in large gatherings of people
fauna as well. 5 I smile and am happy when outdoors
6 I love to negotiate and haggle

Ideals
Skill Proficiency: Nature d6 Ideal Definition
choose one from: 1 Kindness Treat the world gently and it will
Animal Handling, Athletics, Stealth, Survival provide for you (Good)
2 Dominion I take what I want from the world
Tool Proficiency: choose one from: (Evil)
Basket Maker’s Tools, Carpenter’s Tools, Furrier’s 3 Balance I never take more than I need, and
always leave enough for next year’s
Tools, Herbalism Kit, Leatherworker’s Tools,
harvest (Lawful)
Poisoner’s Kit, Rope Maker’s Tools, Woodcarver’s 4 Opportunist The world provides what I need, I just
Tools have to find it (Chaotic)
choose one from: 5 Nature Everything is as it should be, unless
one Gaming set, one Instrument, S/R one language, the world gets out of balance
Land vehicles, Water vehicles (Neutral)
6 Respect The world is full of gifts and curses
Starting Equipment: Work Knife, regional map, small and deserves our attention and
sack, 50 feet of hemp rope, hunting trap, common respect
clothes, pouch with 15gp
Bonds
d6 Bond
1 I provide for my family
Feature: Resources of Value 2 I have a love that I cannot provide for
You know where several valuable resources that grow 3 I overharvested a natural resource out of ignorance
naturally are found in your home region. You can spot and greed, I must restore the area
a location where conditions are right for that resource 4 I was set upon and robbed; I will protect anyone I
to grow when outside the area you know. can from thieves and brigands
In addition, you know who buys what kind of resource. 5 Someone I care for was imprisoned wrongly, I must
You know local merchants who make a living producing see them freed
6 I have a purchaser that has provided for me and
goods that you bring them. You know what they make
cared for me since I was very young
and how much they need. You also know travelling
merchants who are always looking for or asking about
things that grow in your region. You don’t necessarily Flaws
know what the natural products you sell them are used d6 Flaw
for, but you do know that they are valuable. 1 I don’t like or trust people
2 I love to celebrate a hard day’s work by drinking (or
other means)
3 I nag people about the impact they have on nature
4 I do not ask for help even when I need it
Suggested Class: Ranger, Druid 5 I mock people who are unfamiliar with nature
Any class can use this background, but harvesters’ familiarity 6 I look down at people who rely on others to provide
with nature makes them good Ranger or Druid backgrounds. things which are easy to gather

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Healer
Traits
You worked in a village or a city to help heal the sick
d6 Trait
and wounded in your community. You may have been 1 I am always busy and have an arrogant demeanor
formally educated and call yourself a doctor or 2 I am concerned and courteous
surgeon, or you may have been taught what you know 3 I am stuffy and distant
from a relative or mentor in your community. You may 4 I am familiar and comfortable talking to anyone
work with only people or only domestic animals or about even the most private matters
some mix of both. 5 I am enthusiastic and try to help everyone
6 I am intellectual and have difficulty speaking casually

Ideals
d6 Ideal Definition
1 Altruism I help anyone and everyone (Good)
2 Authority I am better than you and I deserve
whatever reward I see fit (Evil)
Skill Proficiency: Medicine 3 Duty I am obligated to help anyone who is
choose one from: suffering (Lawful)
Animal Handling, Insight, Investigation, Perception 4 Brilliance Healing is an art and I am an inspired
healer (Chaotic)
5 Knowledge I will teach and heal anyone (Neutral)
Tool Proficiency: Herbalism Kit 6 Purpose I am here to do something significant
choose one from: with my life and talents
Alchemist’s Supplies, Poisoners Kit, one Instrument,
one Gaming set, S/R/W one language, Land vehicles,
Water vehicles Bonds
d6 Bond
Starting Equipment: medical kit, herbalism kit, 1 I love my family and community
waterskin, traveler’s clothes, pouch with 10gp 2 I have a mentor who taught me everything
important
3 I will discover the cure to the plague that destroyed
my community
4 I seek to atone for the negligent death I could have
prevented
5 I need to help any sick or wounded person I see
6 I must prove my worth to sit on the faculty of my
Feature: The Doc is In medical school
You can earn a comfortable living providing healing
services in almost any community.
In addition, you earn the respect and gratitude of that Flaws
community within a short period (unless something d6 Flaw
goes terribly wrong). Most members of any community 1 I think I know everything
you practice in will be friendly towards you and will 2 I don’t listen to anyone’s ideas
grant favors or assistance any time you ask 3 I demand compensation equivalent to the level of
service I provide, or I will not provide my services
4 If I don’t know the answer to something I make one
up
5 I have no sense of humor
6 I constantly correct others insignificant miswording
Suggested Class: Cleric, Wizard
Healing is often a clerics primary role. Healers are often well
educated, as are Wizards.

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Herder
Traits
You tended many animals. They could have been free-
d6 Trait
roaming over a large area or enclosed in one small pen 1 I am quiet and observant
or yard. They could have been large herd animals or 2 I sing to myself when bored
small birds or land animals. You safeguarded the herd 3 I carry on conversations with animals
from predators and made sure they ate well and were 4 I get excited when I have another person to talk to
groomed. You may have been part of the slaughtering, 5 I am shy and socially awkward
shearing, birthing/hatching, and/or selling process. 6 I am impatient and pushy (I physically push people)

Ideals
d6 Ideal Definition
1 Protector I watch over my flock lovingly (Good)
2 Dominating Someday I will stand over followers
the way I tend my flock (Evil)
3 Schedule We keep to a system and everything
works out fine (Lawful)
Skill Proficiency: Animal Handling 4 Roamer I wander wherever I feel like travelling
choose one from: (Chaotic)
Nature, Perception, Survival 5 Natural There are leaders and there are
Order followers, herds and predators
(Neutral)
Tool Proficiency: one Instrument 6 Excitement I need to live a life of adventure
choose one from:
Herbalism Kit, one Gaming set, S/R one language,
Land Vehicles, Water vehicles Bonds
d6 Bond
Starting Equipment: quarterstaff, one Instrument, 1 My herd was killed by a monster, I must defeat any
common clothes, pouch with 15gp roaming monster I come across to protect innocents
2 My family needs my support
3 Someone I love was killed while I was out with my
herd, I must avenge them
4 I will avenge my home which was ravaged while I
was away
5 I need to earn my own lands and herds
6 I slept while my flock wandered off, I owe my
employer
Feature: Drovers Woes
You can find work in almost any setting tending a flock.
You earn a poor income in your downtime. Flaws
In addition, you can establish a rapport with herders d6 Flaw
almost anywhere. They can tell you what regions are 1 I talk constantly
ripe with predators, bandits, or other dangers, where 2 I trust animals more than people
they come across ruins or caves, where good sources 3 I am always singing or humming
4 I am often lost in my own thoughts
of water are located, and other features of the regions
5 I am unsure of my abilities and insecure
where their herds range. 6 I am nervous in heavily populated areas

Suggested Class: Any


Any class can use this background to gain outdoor skills.

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Hermit
Traits
You lived a life of solitude. You chose to avoid other
d6 Trait
people for religious, spiritual, or personal reasons. You 1 I don’t prefer to speak; I grunt and gesture often
may have lived in a small community or in complete 2 I am always serene, even in the face of danger
isolation 3 The leader of my community had a lot to say and I
want to share that wisdom with others
Discuss the reasons for your seclusion, and how you 4 I feel empathy for all that suffer
lived with your DM. 5 I connect everything that happens to a grand plan
6 I often become lost in my own thoughts and
oblivious to the world

Ideals
d6 Ideal Definition
Skill Proficiency: Survival 1 Greater My gifts are meant to be shared with
choose one from: Good all (Good)
Arcana, Nature, Religion 2 Power Solitude and contemplation are
routes to mystical power (Evil)
3 Logic Emotions cloud our thinking and take
Tool Proficiency: Calligrapher’s Supplies, Herbalism Kit, us from what is true (Lawful)
Painter’s Supplies, Sculptor’s Tools 4 Thought Inquiry and curiosity are the pillars of
choose one from: progress (Chaotic)
one Instrument, S/R/W one language, Land vehicles, 5 Unobtrusive Meddling in the affairs of others only
causes trouble (Neutral)
Water Vehicles
6 Self- Knowing yourself is the most
Awareness important thing
Starting Equipment: a scroll case with 2 blank pieces of
parchment and several pieces covered in esoteric
Bonds
notes, a winter blanket, one set common clothes,
herbalism kit or medical kit, pouch with 10gp d6 Bond
1 Nothing is more important than my hermitage,
order, or association
2 I entered seclusion to hide from those who may be
hunting me, I must confront them some day
3 The enlightenment I seek still eludes me
4 I entered seclusion because I love someone I cannot
Feature: Discovery have
You have made a significant discovery due to your 5 Should my discovery come to light, it could destroy
seclusion. It may have come as a philosophical everything
realization about a religious deity or planar force. Or 6 My isolation gave me insight into something I must
you may have come across some physical discovery destroy
during your seclusion
Flaws
Discuss the particulars of your discovery with your DM.
d6 Flaw
1 I enjoy the delights of civilization too much
2 I harbor dark, bloodthirsty thoughts my isolation
could not quell
3 I am dogmatic in my thoughts and philosophy
Suggested Class: Monk, Druid, Cleric 4 I let my need to win arguments overshadow
friendship and harmony
Monks are usually found in seclusion. Hermits often seek 5 I’d risk too much to uncover new knowledge
seclusion for religious reasons so Druids and Clerics also fit. 6 I like keeping secrets and won’t share them even
when I should

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Horse Thief (Criminal)
Traits
You are a career criminal with a history of breaking the
d6 Trait
law. As a bandit, you showed quite a knack for 1 Anything left unsecured is mine for the taking
acquiring and appraising other people’s mounts, pets, 2 I feel most comfortable sleeping under the open sky
and vehicles. This set of skills has become very 3 I always have an exit strategy and am prepared for
lucrative for you, and you have excelled at finding new things to go badly
owners for animal companions and mounts despite the 4 I always form a close kinship with my mount or any
risks associated with this type of theft other animals I own
5 I will never harm an animal
6 I tend to hang back and remain unnoticed

Ideals
d6 Ideal Definition
Skill Proficiency: Animal Handling 1 Loyalty Never bite the hand that feeds
choose one from: (Good)
Deception, Intimidation, Persuasion, Stealth 2 Dominion I take anything I want because I can
(Evil)
3 Authority I work to prove myself and become
Tool Proficiency: Land Vehicles
leader of the pack (Lawful)
choose one from:
4 Unpredictable Keep your opponent off-balance
one Gaming set, one Instrument, Thieves’ Tools, and always guessing (Chaotic)
S/R one language 5 Unity A team lasts longer than one lone
agent (Neutral)
Starting Equipment: one set of non-descript common 6 Wit My mind is my greatest asset
clothing, sack, tinderbox, 3 torches, 50 feet of silk
rope, chain, lock, pouch with 15gp
Bonds
d6 Bond
1 I cannot leave a harmed animal behind; I must save it
or put it out of its misery
2 Once you’ve ridden with me I’m always there for you
3 My illicit gains support my family
4 I have a dear friend in prison I must free; I am the
Feature: Black Market Breeder reason they are in prison
You know people who are always looking for stolen 5 Everyone I love was killed because of one person; I
animals & vehicles, whether to provide for animal pit must have vengeance
fights, or to supply some desperate rogues the means 6 I love someone who denounces my criminal
to get away faster on mounts during an illegal job. In a tendencies
new region, you know where to look to make new
associations. This contact provides you with
Flaws
information on what animals & vehicles are in high
demand in the area. Your contact(s) also offer to give d6 Flaw
1 I carry on conversations with animals
you favors and information (DM choice) if you bring
2 I cannot stand enclosed spaces
such animals & vehicles to them 3 I cannot stand highly populated areas
4 I quietly remove myself from any area where
authority figures are present
5 I do not respect people who won’t stand their
ground in a fight
Suggested Class: Rogue 6 I overindulge with alcohol (or other illicit substance)
Any class can use this background, but rogues are the most
common.

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Independent Artisan
Traits
Some skilled craftspersons associate themselves with a
d6 Trait
guild. Others, due to geographic isolation or other 1 I am hardworking and often seem rushed
personal reasons, do not. You are skilled in a craft and 2 I am quiet and discreet
choose not to seek membership within a guild. This 3 I am loud and a braggart regarding my skill
choice limits your ability to sell your goods in some 4 I am very friendly and eager to make new
areas, but you can often sell your goods at a lower acquaintances
price than the guilds and still make a tidy profit. 5 I am a perfectionist and plan every detail in advance
6 I study details and am often distracted figuring out
how to replicate things I see

Ideals
d6 Ideal Definition
1 Altruism Beautiful things should be obtainable
Skill Proficiency: Insight for everyone (Good)
choose one from: 2 Devious I want to have every benefit of a guild
Investigation, Nature, Perception, Persuasion artisan without letting a guild tell me
what to do (Evil)
3 Honor Traditional crafts honor our heritage
Tool Proficiency: choose any tool or supplies
and ancestry (Lawful)
(except thieves’ tools) 4 Creativity I want to create in my own style with
choose one from: complete freedom (Chaotic)
one Gaming set, S/R one language, 5 Society Everyone has their place and role
one Instrument, Land vehicles, Water vehicles (Neutral)
6 Aspiration I need to prove my skill and talent
Starting Equipment: one set of common clothing, one
work apron, one set of tools or supplies you are
proficient with, a pouch with 15gp
Bonds
d6 Bond
1 My family relies on my support and hard work
2 I sometimes work for disreputable people; on one
occasion, I was not paid for a month’s hard work. I
will have payment
3 I love someone who is above my social class, and
must prove myself worthy of their affection
Feature: Find Your Own Work 4 I sometimes work for disreputable people; I came
You are accustomed to finding work right under the across something I wasn’t meant to see and I think
nose of the guilds. At times this means approaching they know
shady individuals that want things done quickly, at a 5 I have worked in silence with no renown; I must be
reasonable price, and without the hassle of filing recognized for my skill
6 The guild has threatened me and hurt people I care
paperwork or permits.
about; they will pay
You can make a modest living finding independent
work selling your crafts. You also have opportunities to
overhear local rumors and possibly meet important Flaws
persons as you carry out or deliver your work. d6 Flaw
1 I am brash and arrogant
2 I am quiet and don’t share my thoughts
3 I am unreliable and go where I want when I feel like
Suggested Class: Artificer it
4 I criticize others often
Any class can use this background. 5 I have a violent temper
6 I walk away from situations where I don’t get my way

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Informant/Spy
Traits
You provide information to an organization discreetly.
d6 Trait
You may have a mundane position in society, or your 1 I am unimposing and say little of consequence
only role may be as an espionage agent. You may 2 I am daring and bold
provide information to make extra money, you may do 3 I am thoughtful and quiet
it because you are helping a cause you believe in, or 4 I focus intently on that which interests me
you may have been coerced into it. Whatever the 5 I am shifty and seem to have my own agenda
reason, you divulge information to a group that finds it 6 I always appear deeply focused on something
useful, and you must do so quietly or it could cost you mundane I am doing with my hands
dearly.
Ideals
d6 Ideal Definition
1 Idealism I work for the greater good (Good)
2 Greed I risk my life to line my own pockets
(Evil)
Skill Proficiency: Perception 3 Obedience I am doing what I should (Lawful)
choose one from: 4 Influence I control information and create
change (Chaotic)
Deception, Investigation, Persuasion, Sleight of Hand
5 Importance I sit amid opposing forces and
prevent imbalance (Neutral)
Tool Proficiency: any one set of tools, supplies, or kit 6 Transparency Some secrets are necessary and
choose one form: some must be known and resolved
one Gaming set, one Instrument,
S/R/W one language, Land vehicles, Water vehicles
Bonds
Starting Equipment: one set of tools, supplies, or kit d6 Bond
you are proficient with, pen, ink, one piece of 1 I have a family to support
parchment, common clothes, pouch with 15gp 2 My beloved is endangered and I must protect them
3 I have a loved one(s) who is imprisoned
4 My actions (or inaction) caused someone grievous
harm, I must make amends to them or their family
5 An organization I informed on suspects me and
wants me to pay for revealing their secrets
6 I gave false information and am considered
unreliable, this may cost me dearly if not resolved
Feature: No One of Consequence
You are used to blending into the background and
looking absorbed in something as others speak. You Flaws
also have a sense for where to position yourself to d6 Flaw
overhear or see people come and go or have 1 I am cocky and overconfident
discussions. Any fool can put their ear to a door, but 2 My own financial gain supersedes my loyalty to
you know what window to sit by that gives you a view others
3 My sense of duty to my cause supersedes my loyalty
of the door and leaves you in earshot of people inside.
to others
4 I drown my guilt with drink or lust
5 I don’t believe in anything or anyone
6 I am desperate to serve a cause
Suggested Class: Rogue
Any class can use this background to gain
observation/deception skills.

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Inheritor (Noble)
Traits
You carry a noble title, and your family owns land,
d6 Trait
collects taxes, and wields significant political influence. 1 I am certain of my superiority
In addition, you are the heir to something of great 2 I am insecure and worry a lot
value, an object that has been entrusted to you and 3 I am quietly gracious and proper
you alone. Your inheritance might have come directly 4 I am overly friendly and look to make everyone an
to you from a member of your family, by right of birth, ally
or it could have been left to you by a friend, a mentor, 5 I am thoughtful and never quick to speak
a teacher, or someone else important in your life. The 6 I am overbearing and don’t think before I speak
revelation of your inheritance changed your life, and
might have set you on the path to adventure, but it Ideals
could also come with many dangers, including those
d6 Ideal Definition
who covet your gift and want to take it from you. 1 Noble I have my station in life so that I can
better the lives of others (Good)
2 Tyrant I deserve to have anything I wish (Evil)
3 Honor I have a duty to those who serve me
(Lawful)
4 Rebellious I didn’t ask for responsibility; let me be
Skill Proficiency: History
free to decide my own fate (Chaotic)
choose one from: 5 Flexible I am open to whatever life brings me
Animal Handling, Athletics, Deception, Intimidation, (Neutral)
Persuasion, Religion 6 Entitled I deserve to have what I have been
given
Tool Proficiency: one Gaming set or Instrument
choose one from:
one Gaming set, one Instrument, Bonds
S/R/W one language, Land vehicles, Water vehicles d6 Bond
1 Family comes first, my duty is to my kin
Starting Equipment: your inheritance, a signet ring, 2 I have a relative who claims my inheritance as theirs
3 My inheritance came at great cost; my family line
one set of fine travelling clothes, a gaming set or
was almost wiped out…I must reestablish my family
instrument you are proficient with, a pouch with 4 My duty is to the lord my family serves
15gp 5 I love a commoner and want nothing more than to
give up my title and inheritance and live with them
6 I am always mindful of the impact of my actions on
my family name; duty and honor guide my every
decision
Feature: Inheritance
Work with you DM to determine your inheritance. It
Flaws
may be an item of great power (but with a significant
curse). It might be an item that you need to learn d6 Flaw
1 I am certain peasants and commoners are worthless
about before you can retrieve. It may be land or a keep
2 I am obligated to serve the common people more
that will require significant investment of time and
than other nobles or lords
energy to restore, retake, and/or maintain. 3 I am a self-indulgent braggart
4 I am lost in life and have no idea what to do with my
inheritance
5 I rely on the council of an authority (church, family,
Suggested Class: Paladin noble lord, etc.) and obey them without question
6 I want no part of my legacy and resent any obligation
Any class can use this background.

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Inn/Shop Keeper
Traits
You worked in an Inn or Shop serving the community
d6 Trait
by providing wares or services. You were not the 1 You are bright and enthusiastic
merchant who travelled and/or bartered for the price 2 You enjoy adventuring and often talk about how
of the goods; nor were you the artisan or alchemist boring your past life was
who created the goods. You may have gained some 3 You often seem bored and like to daydream
familiarity with the tools of the trade your shop 4 You are jovial and like to meet new people
catered to or the wares you sold (consult DM). You 5 You feel at home in urban areas and are
were hired (or pressed into service on behalf of the uncomfortable in the wilderness
6 You are always smiling, though sometimes it seems
family) to be the face of the business and collect coin
insincere
for goods or services on a day to day basis.

Ideals
d6 Ideal Definition
Skill Proficiency: Persuasion 1 Helper I like to be of use to others (Good)
choose one from: 2 Resentful I will never spend my days working to
Arcana*, Deception, Insight, Medicine*, Perception make someone else wealthy again (Evil)
3 Honest I must conduct myself as though I was
being watched over (Lawful)
Tool Proficiency: choose one from: 4 Liberated I need to be free to do what suits me
one Instrument, one Gaming set, Herbalist’s kit*, (Chaotic)
Calligrapher’s supplies, Artisan’s tools* 5 Service All people deserve respect (Neutral)
6 Role Everyone has a role in society; some
*if appropriate based on the type of shop you worked modest, others glamorous
in – consult DM
Bonds
Languages: S/R one additional
d6 Bond
1 My family needs my support
Starting Equipment: instrument, gaming set, kit, or
2 I adore the person I used to tend shop for; they are
tools proficient with, one set of common clothes,
like family to me
pouch with 15gp 3 I despise the person I used to tend shop for; they
were dishonest and cheated me and others
4 I must avenge my community from the rampaging
monster(s) that devastated it
Feature: I Just Work Here 5 I was raised in poverty; I must become wealthy and
You can tell when a shop is run by an employee as have a successful venture of my own
opposed to an owner/operator. By empathizing with 6 My former employer was cleaned out while I was in
the woes of a shopkeeper (long hours, boring days, running the shop; I must make it right
difficult customers/patrons, etc.) you can ingratiate
yourself and gain a modest discount on the goods and Flaws
services they provide.
d6 Flaw
in addition, you may be able to find an overworked 1 I am often bored and pessimistic
owner/operator and earn a poor living operating their 2 I have little ambition
shop in your down time. 3 I need instruction or I am lost
4 I am critical and think I know a better way to do
things
5 I take shortcuts and quick solutions that lead to poor
quality work because I don’t want to put in effort
Suggested Class: Any 6 I try to find ways to blame others when something
Any class can use this background to gain a variety of skills. goes wrong

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Investigator/Auditor
Traits
You evaluated details to solve mysteries or ensure
d6 Trait
endeavors were going according to plan. You may have 1 You are quiet but pleasant
worked as an independent contractor, or as a member 2 You are subtle and easily overlooked
of a local guard unit. You may have audited businesses 3 You are demanding and insistent
in dank rooms by pouring over books, or by visiting and 4 Your gaze is steady and penetrating and people with
watching their operations firsthand. You were trusted something to hide are often uneasy around you
by your employer to get to the bottom of things and 5 You are jaded and pessimistic
ensure everything was running smoothly. 6 You take in everything, but appear nonchalant

Ideals
d6 Ideal Definition
1 Optimist Most people are good; I find the few
that aren’t (good)
2 Jaded People are all horrid and capable of
atrocity (Evil)
Skill Proficiency: Investigation 3 Law Laws and policies are there to protect
choose one from: Abiding everyone (Lawful)
Insight, Intimidation, Perception, Persuasion 4 Flexible There’s no telling what you might find
when you look closely (Chaotic)
Tool Proficiency: choose one from: 5 Objective One must approach everything with an
Calligrapher’s supplies, Cartographer’s Tools, open mind (Neutral)
Disguise Kit, Forgery Kit, Navigator’s Tools 6 Curious I want to know what is really going on
choose one from:
one Gaming set, one Instrument, Bonds
S/R/W one language, Land vehicles, Water vehicles
d6 Bond
1 My family is everything to me
Starting Equipment: supplies, kit, or tools proficient 2 I was implicated in a crime; I must set things straight
with, magnifying glass, one set of common clothes, 3 I investigated a fascinating and beautiful person; I
pouch with 15gp must see them again
4 A powerful former employer is guilty of a crime but I
cannot prove it
5 I am in danger because of my insight into a crime
6 A criminal who foiled my attempts to prove his guilt
now taunts me

Feature: I’ll be Done Here in a Minute Flaws


You are accustomed to having access to sensitive areas d6 Flaw
and poking around. You are good at convincing people 1 I am overconfident and cocky
you belong anywhere and will only be in their way for a 2 I am jaded from what I’ve seen and don’t care about
anything
short time. In addition, you are able to evaluate a
3 I drink to forget everything I’ve seen
business, crime scene, or set of books to see in
4 I am critical and think I know a better way to do
anything is out of the ordinary. things
5 I overanalyze and am slow to act
6 I am always looking for things that support my
theories, even when they are a stretch
Suggested Class: Any
Any class can use this background to gain observation skills.

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Laborer
Traits
You provided physical labor to earn a living. You may
d6 Trait
have dug ditches, limbed trees, cleared sewers, and/or 1 I am quietly cheerful when busy doing menial tasks
swept walkways for a city. You may have been a grave 2 I like to stand around and chat when I should be
digger or groundskeeper for a church or noble. You working on something
may have been a field worker or slave. Your able body 3 I am openly resentful of people I think have an easy
provided unskilled muscle to complete repetitive, life
unrewarding, and/or unpleasant tasks. 4 I am often lost in thought
5 I am an ambitious team player and love to strategize
and be involved in planning
6 I don’t like to worry about things, and prefer to set
to work on what I’m told to do

Skill Proficiency: Athletics


choose one from: Ideals
Animal Handling, Insight, Nature, Perception d6 Ideal Definition
1 Service I am here to work hard and help
Tool Proficiency: choose one set of tools or supplies others (Good)
2 Resentment I will show everyone who thought
(except thieves’ tools)
they were better than me just how
chose one from: wrong they are (Evil)
one Gaming set, one Instrument, S/R one language, 3 Obedient Everyone has a role to play and
Land Vehicles, Water Vehicles something to contribute (Lawful)
4 Individuality Let everyone be free to contribute
Starting Equipment: one set of tools or supplies you where they are best suited and
are proficient in, shovel, mess kit, common clothes, happiest (Chaotic)
pouch with 15gp 5 Respect Everyone has value (Neutral)
6 Merit Hard work should be rewarded

Bonds
d6 Bond
Feature: Beneath Notice 1 My family needs my support
You are used to cleaning up and doing chores where 2 I was taken in and given work by a generous patron; I
you blend into the background. When dressed owe him/her
appropriately you can blend in with any working crew 3 I don’t know my biological family; I must find them
and gain access to many restricted areas. 4 I know of the crooked dealings of a high-profile
In addition, you can gain the trust of laborers and work person; they know I know
crews after a short period of conversation. They are 5 I have a loved one who died at the hands of a
likely to provide information regarding local projects, faction; I will have revenge
6 I was mistreated by a lord on an almost daily basis, I
layout of properties within the geographic area they
do not trust anyone of noble birth
serve, and important individuals they see or interact
with on a regular basis during their work day.
In your down time you may often find work as a Flaws
laborer to earn a poor living. d6 Flaw
1 I don’t trust nobles
2 I am not an independent thinker and need
instructions during stressful situations
Suggested Class: Any 3 I am easily distracted and don’t listen well
4 I sing loudly to myself
Any class may use this background to provide 5 I can’t stand being told what to do
outdoor/physical skills. 6 I am afraid my opinion is not of value so I keep it to
myself

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Lawyer/Solicitor Traits
d6 Trait
You have studied the laws of your region for years. You
1 I am polite and professional
provide legal advice and council, and/or make official 2 I am friendly and seem genuine
requests and inquiries on others behalf. Your training 3 I am talkative but seem insincere
and experience make you invaluable in an urban 4 I am quiet and pay attention to everything going on
setting. in my surroundings
5 I am utterly unnoticeable and blend in well
6 I am loud and intimidating

Ideals
d6 Ideal Definition
1 Fairness We should be fair and kind in all
our dealings (Good)
Skill Proficiency: choose two from: 2 Advantage Laws are meant to be a labyrinth
Deception, History, Insight, Investigation, Persuasion only a few can navigate (Evil)
3 Justice The laws exist to protect people
Tool Proficiency: choose two from: (Lawful)
Calligraphers tools, Forgery kit, S/R/W one language, 4 Unexpected Laws help us handle the
unexpected (Chaotic)
one Instrument, one Gaming set, Land vehicles,
5 Interpretation Laws can mean whatever you want
Water vehicles them to if you are convincing
(Neutral)
Starting Equipment: one set traveler’s clothes, one set 6 Society Laws make a society manageable
fine clothes, quill and ink, empty ledger book, pouch
with 15gp
Bonds
d6 Bond
1 My family is everything
2 My mentor/employer is a great person; I want to
make them proud
3 I need to earn a title for myself and join the nobility
4 I need to have a life of excitement and exploration
Feature: Regional Expertise
5 I love a noble and must earn their hand
You are familiar with the laws, tariffs, and bureaucracy 6 I learned law to right injustice; I must defend and
of your home region and nearby regions. You can earn protect those who are in need
a comfortable living in your down time providing legal
advice in these areas. In addition, you may be able to
find similar work in a region that has interest in your Flaws
home region. You may train in the laws of any region d6 Flaw
you travel to when in a large urban area; you earn a 1 I love to celebrate and party
poor living or perhaps even have to pay until you have 2 I think I can talk myself out of any situation
gained expertise in the laws of that new region. 3 I hate the poor, and don’t care about their concerns
You can gain access to nobles, and have insight into 4 I hate the nobles who think their title sets them
above other people; I undermine them when I can
their dealings as part of your work.
5 I want notoriety and wealth for myself and will do
anything to meet those ends
6 I will do anything to earn a good name with nobles

Suggested Class: Any


Any class can benefit from the social skills of this background.

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Legendary Lineage (Noble)
Traits
You have family who are known for their great deeds.
d6 Trait
Perhaps your ancestors discovered or founded some 1 You are glad handed and kind to everyone
exotic location or major city. Perhaps you are related 2 You are haughty and distant
to a dragon slayer or giant killer. You may be related to 3 You are quiet and try to keep a low profile
a great statesman or advisor who brokered a lasting 4 You throw your name around and expect to be
peace between long standing rivals. In any event, your pampered
name is well known and you are expected to 5 You take your legacy very seriously and have
accomplish great things. something to prove to the world
6 I feel disdain for peasants and small town folk
Work with your DM to establish your legacy
Ideals
d6 Ideal Definition
Skill Proficiency: History 1 Generosity I was blessed with a famous
choose one from: heritage and must show others
Animal Handling, Athletics, Intimidation, Persuasion generosity (Good)
2 Entitlement I was born to fame because I
deserve it; I’m better than
Tool Proficiency: choose one from: everyone else (Evil)
Calligrapher’s Tools, Cartographer’s Tools, 3 Honor I must live up to my name (Lawful)
Navigator’s Tools 4 Independence I must live my own life (Chaotic)
choose one from: 5 Aspiration I want to make people who believe
one Gaming set, one Instrument, in me proud (Neutral)
S/R/W one language, Land vehicles, Water vehicles 6 Destiny I was meant to do great things

Starting Equipment: a signet ring, a coin, wooden


Bonds
statue or drawn likeness of your most famous
ancestor, one set tools, instrument, or gaming set d6 Bond
1 I must live up to my families’ reputation
you are proficient in, one set of fine clothes, a pouch
2 My family is everything to me
with 15gp 3 I love someone my family does not know about and
would not approve of
4 I know a way someone in my family has dishonored
our legacy for years
Feature: Great Expectations 5 My family and our reputation has been used to
Your signet and name will get you room and a meal just support an unworthy ruler
about anywhere. You rarely ever need to buy your own 6 My families’ legacy is a lie
drinks at an Inn. People line up for an opportunity to
meet you and get a moment of your attention.
Flaws
On the up-side, you never have difficulty arranging a
meeting with any prominent individual even in a city d6 Flaw
1 I am arrogant and vain
far from your home. On the down-side you are
2 I am callous and only care about myself
constantly pestered for “just a moment of your time”. 3 I am disaffected and don’t believe in any cause
Your presence is requested at any upcoming ceremony 4 I trust nobility to decide what is right
or festival. If you agree to attend your presence will be 5 I am a devout follower and believe the clergy
announced and overall attendance will skyrocket. 6 I am secretly very worried I won’t live up to my name

Suggested Class: Paladin


Any class can use this background.

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Medic
Traits
You aided wounded soldiers in an army or guard unit.
d6 Trait
You may have served double duty as soldier or guard 1 I am quiet and observant
and medic, or you may have provided medical services 2 I must be in the middle of conversation and demand
only. You may have served during a war or in an area attention
where border conflicts are frequent, and have 3 I want to help and am always looking for ways I can
witnessed many battlefield atrocities. You may have assist others
seen light duty garrisoned in a sleepy outpost or town 4 I look for danger around every corner
where conflict was more often verbal than physical. 5 I like to take it easy
6 I am short-tempered and hostile

Ideals
Skill Proficiency: Medicine d6 Ideal Definition
choose one from: 1 Assistance I am here to help others in their times
Animal Handling, Athletics, Insight, Intimidation, of need (Good)
Survival 2 Atrocity Other people will do horrible things for
selfish reasons; why shouldn’t I (Evil)
3 Duty Helping and healing warriors is an
Tool Proficiency: one Gaming set or Herbalism kit honorable way of life (Lawful)
choose one from: 4 Chaos Battlefields are insane; you must be
one Gaming set, one Instrument, ready for anything to survive (Chaotic)
S/R one language, Land vehicles, Water vehicles 5 Healing Everyone deserves healing (Neutral)
6 Fate Everyone will die eventually but I do
Starting Equipment: Healers Kit, emblem or uniform what I can for those whose time is not
item (hat, tunic, etc.) from unit you served in, one up
gaming set, travelling clothes, pouch with 15gp
Bonds
d6 Bond
1 I served to provide for my family
Feature: Easy Soldier, Let Me Help
2 I was taken from my family as a young child and
You are familiar with military protocols and know your forced into service
way around an encampment or garrison. You know 3 The unit I was with committed atrocities and they
how to find out who is in charge, and how to get a know I left because of those atrocities
request to them. You also know how to interact and fit 4 I ended my service for someone I love
in with the rank and file soldier or guard. You can often 5 My unit was like a family, those I served with were
get information from the city guard about the level of brothers
unrest in an urban setting, how active thieves guilds 6 I must use my skills as a healer to help anyone who is
are, how often they are sent out to quell unrest in the hurt
citizenry, etc. In the field, you can often find out where
a military unit is heading, who they consider their Flaws
primary opposition, etc.
d6 Flaw
In your down time you can often attach yourself to a 1 I have seen atrocities and have a hard time coping
garrison and earn a bunk and a meal supporting the 2 I numb my pain with drink (or other substances)
unit. 3 I am a slacker and try to avoid strenuous work
4 I raise my voice and threaten with little provocation
5 I do not trust or respect people who have not served
in the military
Suggested Class: Fighter, Paladin, Cleric
6 I do not trust or respect nobles or lords
Any class can use this background, but fighters often begin as
soldiers.

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Merchant
Traits
You were a trader that was actively engaged in the
d6 Trait
process of buying and selling merchandise. Perhaps 1 I am alert and ask a lot of random seeming questions
you were a travelling merchant who led a caravan from when in a new region
place to place buying what was available at a low cost 2 I don’t like spending time in rural areas and anxiously
in one spot and selling it in a different town where it push to depart to more populated areas
was a rarer item. Perhaps you had a shop or stall in one 3 I am always smiling, and try to set people at ease
town and bought from local farmers or artisans and 4 I seem insincere and am always looking for an angle
travelers, then sold those items to the locals for a 5 I am quiet, patient, and calculating
6 I always assume I can get a better deal on everything
profit.

Ideals
d6 Ideal Definition
1 Fair Trade I bring people the things they want
Skill Proficiency: Deception or Persuasion and need in their lives (Good)
choose one from: 2 Greed I will lie, cheat, and steal if I need to;
Animal Handling, Deception, Insight, Investigation, anything to come out ahead (Evil)
3 Honor My word is my bond and I never
Perception, Persuasion
break my word (Lawful)
4 Excitement Travelling and trading are what life is
Tool Proficiency: choose one from: all about (Chaotic)
One Gaming set, one Instrument, Land vehicles, 5 Materialism The amount of wealth you have is a
Water vehicles measure of your success as a person
(Neutral)
Languages: S/R/W one additional 6 Clever I always make the best deal possible

Starting Equipment: one gaming set or instrument,


Bonds
merchant’s scale, one set of fine clothes, one set
traveler’s clothes, pouch with 20gp d6 Bond
1 My trade supports my family
2 My community was destroyed by monsters; I will
protect communities of innocents whenever I can
3 I fell in love while travelling and must see them again
Feature: Negotiation 4 I was accused of stealing/smuggling and must set the
You are used to determining the value of an item based record straight
on its scarcity within a region. Based on the prices 5 I was robbed by bandits and will protect others from
listed in local shops you can tell whether a good is their villainy
going to fetch a fair price in the region you are in. You 6 I was cheated by a rival merchant and will have my
also have a sense for what is scarce and can be sold at vengeance
a premium in a region. You may have a better chance
of successfully haggling buying costs or selling prices Flaws
than others (DM discretion). You may be able to make
d6 Flaw
a living as a shopkeeper or buying agent in your down
1 I will lie to gain extra coin
time. 2 I assume people are trying to cheat me
3 I don’t respect people who don’t negotiate
4 I whine when uncomfortable
5 I am nervous when in open spaces
Suggested Class: Any 6 I don’t respect small town people

Any class can benefit from the social/observational skills of


this background.

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Messenger/Crier Traits
d6 Trait
You are fleet of foot, have a good memory for spoken
1 I am quiet, well mannered, and generally only speak
messages, and are trustworthy. You have been called when spoken to
on to relay messages and handle other odd jobs for a 2 I am loud and oblivious; often talking over others
wealthy, noble, and/or otherwise influential person or and choosing inopportune times to speak
persons in your home community. 3 I attempt to present an air of importance
4 I have a distinguished voice which commands
attention
5 I am unassuming and blend in to any location
6 I am attentive, but also sneaky and shifty

Ideals
d6 Ideal Definition
1 Obedient I help my lord/employer do good
Skill Proficiency: Athletics (Good)
choose one from: 2 Untrustworthy I know so many secrets, and each
Animal Handling, Insight, Perception, Persuasion, one earns me a little extra (Evil)
Sleight of Hand, Stealth 3 Honest I do as I am bid and keep my
lord/employers business quiet
(Lawful)
Tool Proficiency: choose two from:
4 Ready I never know when I’ll be needed,
one Gaming set, S/R one language, one Instrument, so I am always ready (Chaotic)
Land vehicles, Water vehicles 5 Apathy The information I shuttle is none
of my business (Neutral)
Starting Equipment: common clothes, potion of 6 Opportunity I am always ready
healing, belt with scroll case, writ of passage from
your employer/lord, pouch with 20gp
Bonds
d6 Bond
1 My family is everything
2 I need to earn a better life for my love and I than I
have as a simple lackey
3 I have heard of a wondrous treasure guarded by a
dangerous monster; I must have it
Feature: On Important Business 4 The one I serve is a monster; I will see them brought
You can find employment as a courier to earn a poor low for their cruelty
living in your down time. 5 I have learned of a dangerous plot against my
You are accustomed to gaining access to almost any community and I must do something
location in your home town/city. In a large city, you can 6 I always bow to the will of nobles who rule my land
find your way into any location under the auspices of
delivering a message for an important personage with
Flaws
little difficulty. In a smaller town or village, it will be
more difficult since most faces are recognized, but you d6 Flaw
1 I am a drunkard
can still make an attempt.
2 I am a compulsive gossip and can never keep a secret
3 I despise the nobles I serve and pervert their
messages in subtle ways
4 I tell every message I am tasked with and every
Suggested Class: Any secret I learn to my church
5 I use my position to get close to a person(s) I am
Any class can come from this humble background.
infatuated with
6 I always just do what I’m told and don’t think my
opinion matters at all

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Miner
Traits
You work underground laboring for valuable resources.
d6 Trait
You may work for yourself mining a single claim or cave 1 I am optimistic and persistent
system on your property. You might be part of a large 2 I give people who work on the surface a hard time
operation that pays well, or pays nothing and uses for being soft
slave labor. 3 I admire people who are more educated and refined
than I
4 I squint and blink when in the sun; I find it distracting
5 I have a jolly, work hard, play hard attitude
6 I like to focus on physical chores and leave the
thinking and planning to others

Ideals
Skill Proficiency: Athletics d6 Ideal Definition
choose one from: 1 Generous The riches of the earth are for all to
Investigation, Nature, Perception share (Good)
2 Greed I want gems and precious metals (Evil)
Tool Proficiency: Land Vehicles 3 Boundaries I respect the areas where everyone
belongs (Lawful)
choose one from:
4 Effort If you won’t make the effort to get at
one Instrument, one Gaming set, S/R one language something of value I will (Chaotic)
5 Forego I don’t meddle in the affairs of others
Starting Equipment: Pick, shovel, common clothes, (Neutral)
small sack with 30gp rough gems, pouch with 15gp 6 Materialist I want riches so I can improve my life

Bonds
d6 Bond
1 I mine to support my family
2 My fellow miners are like family
3 I work to earn the love of someone above my station
4 There are horrors underground, I must protect the
Feature: Deep Navigation
world from them
You are used to navigating the deep places of the 5 My old foreman abused his miners; I will see him
earth. You never get lost in caves or mines if you have brought to justice some day
either seen an accurate map of them or have been 6 The wealthy lords who owned a mine I worked knew
through them before. Furthermore, you can scrounge it was full of danger, but made us dig anyway
fresh water and food for yourself and as many as five
other people each day if you are in a mine or natural
caves. Flaws
d6 Flaw
1 I do not trust people who don’t work hard
2 I do not feel comfortable in populated areas
3 I overindulge in my time off
4 I am terrified of dark, enclosed spaces
5 I don’t like or trust wealthy landowners
6 I don’t like or trust educated people

Suggested Class: Any


Any class can use this background

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Musician (Entertainer)
Traits
You thrive in front of an audience. You entertain,
d6 Trait
educate, incite, inspire, and/or insult with your 1 I like to collect rumors and gossip wherever I visit
instruments and your voice. A powerful voice and 2 I am a hopeless romantic and am always looking
skillfully played instrument enthrall and demand the 3 I get grumpy if I am not the center of attention
attention of those who wish to be entertained. 4 I change mood as often and as quickly as I can
change tempo in a song
5 I am constantly fiddling with my instrument and
playing with new tunes or humming
6 I am cheerful and talkative

Ideals
d6 Ideal Definition
1 Beauty I love to share my music with everyone
and make their lives brighter (Good)
Skill Proficiency: Performance 2 Vanity I need people to respond to me and
choose one from: acknowledge my excellence (Evil)
Deception, Insight, Perception, Persuasion 3 Tradition Keeping the traditions of a culture alive
in song and music is important (Lawful)
4 Creativity The world needs new music and bold
Tool Proficiency: one Instrument
action (Chaotic)
choose one from: 5 People I live to see people respond to the music
another Instrument, one Gaming set, I make and stories I tell (Neutral)
S/R one language, Land vehicles, Water vehicles 6 Honesty Art reflects the soul; it comes from
within and reveals who we really are
Starting Equipment: one instrument, steel mirror, one
set of fine performing clothes, one set of traveler’s
clothes, pouch with 15gp Bonds
d6 Bond
1 I perform to honor and support my family
2 I had something important stolen from me and must
retrieve it
3 I have a longtime rival who I must outdo
4 I have a former performance partner/mentor who
means the world to me
5 I insulted a noble who wants my head for
Feature: By Popular Demand dishonoring him/her
You may find work anywhere almost anywhere playing 6 I have a love who is above my station; I must earn
in an Inn or other performance venue. You may gain the right to ask for their hand
some renown within the community if performing. You
can earn a modest to comfortable living depending on
Flaws
your venue so long as you perform nightly.
d6 Flaw
1 I am arrogant and speak down to others
2 I cannot refuse a beautiful face and/or body
3 A scandal prevents me from returning home; drama
follows me everywhere
4 I impulsively insult authority figures
Suggested Class: Bard 5 I distrust nobles and often act rebelliously toward
them
Entertainers are archetypical bard backgrounds, but can be
6 I wear my feelings on my sleeve and cannot keep my
used by any class.
intentions to myself

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Noble
Traits
You carry a noble title, and your family owns land,
d6 Trait
collects taxes, and wields significant political influence. 1 I am cautious with trust and never forget when
You might be a pampered aristocrat unfamiliar with crossed
work or discomfort, a former merchant just elevated to 2 I am humble and do not think I am better than any
the nobility, or a disinherited scoundrel with a other person
disproportionate sense of entitlement. Or you could be 3 I am arrogant and think I belong to a better class of
an honest, hard-working landowner who cares deeply person
about the people who live and work on your land, 4 I am very concerned with maintaining the
appearance and airs of nobility
keenly aware of your responsibility to them.
5 I am generous and kind to everyone
6 I use flattery and draw attention to others while
Work with your DM to come up with an appropriate dismissing attention that is on me
title and determine how much authority that title
carries.
Ideals
d6 Ideal Definition
1 Respect All people regardless of birth
deserve respect until they prove
otherwise (Good)
Skill Proficiency: choose two from: 2 Vanity I deserve the attention and respect
Animal Handling, Deception, History, Intimidation, of all (Evil)
Persuasion, Religion 3 Honor I act honorably and expect others
to follow the same code of conduct
Tool Proficiency: Calligrapher’s Tools or Gaming set (Lawful)
choose one from: 4 Independence I must prove that I can handle
one Instrument, one Gaming set, myself without the support of
S/R/W one language, Land Vehicles, Water vehicles family (Chaotic)
5 Birthright All nobles should be respected and
obeyed (Neutral)
Starting Equipment: two sets of fine clothes, signet 6 Blood Family is the most important thing
ring, scroll of pedigree, travelling clothes, pouch with
25gp
Bonds
d6 Bond
1 I must honor my family and our name
2 My family is allied with another noble family and I
Feature: Position of Privilege must support this allegiance at all costs
Thanks to your noble birth, people are inclined to think 3 I am in love with the heir of a family my family
the best of you. You are welcome in high society, and despises
4 I am in love with a commoner
people assume you have the right to be wherever you
5 My loyalty to the church is unwavering
are. The common folk make every effort to
6 My loyalty is to the people who serve me
accommodate you and avoid your displeasure, and
other people of high birth treat you as a member of the
same social sphere. You can secure an audience with a Flaws
local noble if you need to. d6 Flaw
1 I treat common people poorly; even abusively
2 I usually do not listen to others input or opinions
3 I enjoy life’s comforts and complain constantly when
Suggested Class: Paladin uncomfortable
Paladins often come from nobility, but any class can be of 4 I overindulge in drink (or other things)
noble birth. 5 I think the world revolves around me
6 I lack confidence in my ability to handle situations
without the support and council of family

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Nomad
Traits
You come from a group of people who travel across the
d6 Trait
land and do not have one year-round home. You may 1 I smile often, but am distrustful of people outside my
come from what most would consider a primitive tribe. tribe/clan/group
You may come from a group of people who appear 2 I am shy and quiet, and try to avoid attention
much the same as small town folk, but who have a 3 I am standoffish and do not often speak to people
unique culture and their custom is to move from place who are not from my tribe/clan/group
to place. You may come from a group that does not 4 I speak quickly and use slang terms from multiple
have a significantly different culture, but has become languages or regions
5 I do not like waste and try to make use of everything
accustomed to moving around to find work (or travel
6 I am in awe of large settlements and want to visit
creates your work).
and learn about as many places as I can

Skill Proficiency: Animal Handling


choose one from:
Ideals
Athletics, Deception, Insight, Nature, Perception, d6 Ideal Definition
Survival 1 Belonging Everything and everyone has their
place in the world and has worth
(Good)
Tool Proficiency: choose one from: 2 Xenophobia All strangers are out to get me, I will
Brewer’s Supplies, Carpenter’s Tools, Cartographer’s take what I need from them (Evil)
Tools, Cobbler’s Tools, Cook’s Utensils, Herbalism Kit, 3 Family Blood is thicker than water (Lawful)
Jeweler’s Tools, Leatherworker’s Tools, Navigator’s 4 Roaming The world is wide and I want to see
Tools, Painter’s Supplies, Poisoner’s Kit*, Potter’s its variety (Chaotic)
Tools, Thieves’ Tools*, Woodcarver’s Tools, Land 5 Preservation The wild should be respected and
Vehicles, or one Instrument protected (Neutral)
*ask your DM 6 Isolation My people must be kept from the
influences of the world
Languages: S/R one additional
Bonds
Starting Equipment: instrument or set of tools you are d6 Bond
proficient in (or 10gp), jewelry specific to your 1 My tribe/clan/group means everything to me
people, travelling clothes, small sack with fishing 2 I must prove myself worthy of the love of a
tackle, tinder box, pouch with 10gp prominent member of my tribe/clan/group
3 It is a rite of passage to leave the tribe/clan/group
and prove your worth; I must earn my place
Feature: At Home in the Wild 4 I was forced out of my tribe/clan/group; I must earn
You are accustomed to travelling over open land and the right to return
5 My tribe/clan/group was destroyed; I must avenge
when in the region your people are familiar with you
them
know where watering holes and shelter are located. 6 Someone I love was captured by a rival
When not in your home region you may gain an tribe/clan/group and I must become strong enough
advantage when trying to find water and shelter (DM to free them
discretion)
In addition, other nomadic peoples will often react
favorably to you once you divulge that you also come Flaws
from a nomadic people. d6 Flaw
1 I throw myself into danger recklessly
2 I try to talk my way out of every situation
Suggested Class: Druid, Ranger, Rogue, Barbarian 3 My lack of worldliness causes me to trust everyone
Nomads can be primitives connected to the land, or 4 I fear I won’t be allowed to return to my
wandering scoundrels. Any class could be a nomad. tribe/clan/group and will do anything to avoid that
5 I don’t respect those with different values/priorities
6 I openly engage in typically taboo subjects/behaviors

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Oracle/Seer/Psychic
Traits
You have a connection to the world and can see things
d6 Trait
that others cannot. You receive visions where you 1 I am often lost in thought contemplating my visions
clearly see events occurring in either faraway places or 2 I am distant and cold, as I have seen visions of all
at time in the past or future. Your visions may be the kinds of disasters
product of your imagination, or they may be 3 People are always trying to use me to get closer to
unexplained views of actual occurrences. Regardless of the gods
their veracity, the visions and dreams are clear to you, 4 I am optimistic and think that we are all capable of
and they inspire fear, awe, reverence, and/or repulsion changing our destiny
5 I am always calm; I have seen so many terrors
in others.
6 I am saddened by all the horror I have witnessed

Discuss some of your visions with your DM


Ideals
d6 Ideal Definition
1 Equality All my life I have been an outsider; all
Skill Proficiency: Insight people deserve to be treated as equals
choose one from: (Good)
2 Power I am a direct conduit to the gods and
Arcana, Deception, Perception, Religion
deserve to be honored (Evil)
3 Destiny Our lives will always be as the fates
Tool Proficiency: choose one from: have decided (Lawful)
Calligrapher’s Supplies, Cartographer’s Tools, Forgery 4 Chance Fate is open to hundreds of different
Kit, Herbalism Kit, Jeweler’s Tools, Painter’s Supplies, ways to reach an end (Chaotic)
Potter’s Tools, Weaver’s Tools, or an Instrument 5 Freedom Everyone has the power to choose
choose one from: their path (Neutral)
one Gaming set, one Instrument, one language, 6 Knowledge I am here to watch and learn as fate
Land vehicles, Water vehicles unfolds

Starting Equipment: a book half filled with scribbles Bonds


and notes from visions, a bottle of ink, a quill, one
d6 Bond
fine robe, common clothes, pouch with 15gp 1 My family is everything to me
2 I suspect the origins of my visions and must find out
why I have them
3 I have visions of a perfect partner who brings peace
to my life; I must find them
Feature: Visions of the Future 4 I owe my gifted life and visions to the gods, I must
You have seen and sporadically receive visions of your obey them as directed by the clergy
own future and adventures. The DM may occasionally 5 I know a secret of great significance; I must ensure
what is destined to occur occurs
grant you a vision of future events to guide you during
6 People I love are in danger because of my gift; I must
an adventure. ensure their safety
In addition, you may earn a modest living as an oracle
for a church or as a fortune teller. After a short period,
you will earn the fear and respect of the populace. Flaws
They are likely to do favors or assist when asked. d6 Flaw
1 I know that I am more significant than common folk
2 I believe my visions are a curse and despise them
and myself
Suggested Class: Cleric, Sorcerer, Mystic
3 I know others will always protect me since my visions
Anyone can be psychic…or deluded. make me so important; I act without caution
4 I wish solitude to escape from visions of others fates
5 I seek to drown out the visions with drink (or other)
6 I want others to fear my visions and fear me

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Outcast/Outlander
Traits
You live in the wilds. You may have been cast out of
d6 Trait
your home for some transgression, or you may have 1 I am anti-social and impatient with other people
always lived outside the societies of others. You are not 2 I love to explore and am comfortable in the wild
part of a tribe that roams or refuses to adopt current 3 I am observant and attentive to detail
technologies, but you do live outside the safety of 4 I listen to common folk and don’t take “refined”
civilization. people seriously or listen to them
5 I don’t like to be in crowded places and am always
pushing to get back into the wilderness
6 I am awkward in social situations and though I like
people I don’t know what to say to them

Ideals
d6 Ideal Definition
Skill Proficiency: Survival 1 Protect It is important to support and protect
choose one from: the innocent and pure in the world
Animal Handling, Athletics, Nature, Stealth (Good)
2 Wrath I hate the petty and convoluted
societies people wrap themselves in
Tool Proficiency: choose two from:
(Evil)
one Instrument, Herbalism Kit, Leatherworker’s 3 Merit The world rewards those that are
Tools, Woodcarver’s Tools, Poisoner’s Kit, hardworking and capable (Lawful)
S/R one language, Land Vehicles, Water Vehicles 4 Change The world is constantly changing, and
I must adapt to it (Chaotic)
Starting Equipment: small sack, fishing pole and tackle, 5 Nature The natural world has a place for all
50’ hemp rope, hunters trap, traveler’s clothes, (Neutral)
pouch containing 20gp 6 Redemption I must strive to become more than
my shameful past would dictate

Bonds
d6 Bond
1 My family is everything to me
2 I was shunned for a crime and must prove my
Feature: Wanderer innocence or make amends
You have an excellent memory for maps and 3 I have few memories of the family I was separated
geography, and can always recall the general layout of from, I must find them
terrain, settlements, and other geographical features 4 I love animals and consider them innocents in need
around you. You can find food and fresh water for of my protection
yourself and up to five other people each day so long 5 I have a loved one who would visit me even though I
as the land is not barren. am an outcast
6 I am hunted by someone who attempted to despoil
my home

Flaws
d6 Flaw
1 I am quiet and mistrustful of everyone
2 I speak loudly and do not believe “soft folk” can
Suggested Class: Barbarian, Druid, Ranger make sound decisions
3 I drink (or use other substances) to excess
This is a good background for nature focused classes, or is a 4 I am nervous and jumpy when in populated areas
good source of outdoor skills for any background. 5 I talk to my animal(s) often, but seldom to people
6 I have a short and violent temper

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Pirate
Traits
You sailed with a rough crew of buccaneers. You
d6 Trait
committed crimes on the open water and may be 1 I am loud and raucous
wanted for your activities. 2 I mutter to myself and keep my own council
3 I am quiet and menacing
4 I liken every situation to a tall tale I’ve heard
5 I seem dim and inattentive
6 I am clever and can talk my way into or out of any
situation

Ideals
Skill Proficiency: Athletics d6 Ideal Definition
choose one from: 1 Redemption I must atone for my past (Good)
Intimidation, Perception, Sleight of Hand 2 Power Might proves right (Evil)
3 Discipline Everyone must attend to their duties
Tool Proficiency: Water Vehicles and pull their own weight (Lawful)
choose one from: 4 Opportunity I seize any chance I get (Chaotic)
one Gaming set, one Instrument, Navigator’s Tools, 5 Loyalty I value my crew and all we can
accomplish together (Neutral)
S/R one language, Land vehicles
6 Greed I want a rich life full of comforts

Starting Equipment: net, 50’ silk rope, grappling hook,


sack, one set common clothes, pouch with 20gp Bonds
d6 Bond
1 I have a family I must support
2 My former crewmates are my family
3 I was stolen into service by a horrid captain; I must
have my revenge
4 I love someone of noble birth and must prove my
worth to earn their hand
Feature: Bad Reputation 5 I serve and answer to a captain or other leader
without question; I cannot function without a
People fear you and your reputation as a dangerous
captain
pirate. When is a civilized settlement you can get away 6 My actions have had great consequence for those
with committing minor crimes such as breaking down who love me; I must make things right
doors or not paying for a meal or drink. Most
commoners are too intimidated by you to turn you in.
Within a short amount of time the local authorities will Flaws
hear of your presence and will watch you closely while d6 Flaw
in their home. 1 I do not trust those who have not spent time at sea
In addition, you may earn a poor living in a coastal area 2 I am resentful and insolent to all authority figures
working as a hand aboard a ship. 3 I am jealous and hateful of those with money
4 I drown my troubles in debauchery of all sorts
5 I have no loyalty except to myself
6 I act without thinking and am oblivious to
consequences

Suggested Class: Fighter, Rogue


Pirates are typically fighters and rogues, but any class can
come from this background.

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Pit Fighter Traits
d6 Trait
You have been forced to fight, possibly for your life,
1 I am silent and menacing
since you were young. You may have been a slave, 2 I am always on alert and trust no one
purchased to provide cheap thrills for your owner. You 3 I am quiet and focused
may have been introduced into a rough life by your 4 I am brash and outspoken
family, or entered yourself willingly to earn money 5 I constantly challenge and mock others who are
when times were hard. physically powerful
6 I am unshakable and never back down

Ideals
d6 Ideal Definition
1 Mercy I never kill (Good)
2 Vicious I never spare anyone who is stupid
enough to fight me (Evil)
Skill Proficiency: Athletics 3 Honor I give 100% and respect anyone who
choose one from: gives their all (Lawful)
Acrobatics, Animal Handling, Intimidation 4 Dirty I never fight fair because I never know
Fighter what my opponent will do (Chaotic)
5 Respect I respect the strong and the skilled; I
Tool Proficiency: one Gaming set
don’t care what they stand for (Neutral)
choose one from: 6 Uncaring I’m out for myself
S/R one language, one Gaming set, one Instrument,
Land vehicles, Water vehicles
Bonds
Starting Equipment: gaming set, traveler’s clothes, d6 Bond
healing potion, hand wraps (bandages – one use 1 I fight for my family
medical kit), club, pouch with 20gp 2 I need glory and respect
3 I fight for my freedom, and need to be sure I’m never
in another’s power again
4 I was bought and thrown into the pit; I will see my
former owner thrown into that same pit with me
5 I will help anyone who is poor and desperate
6 I will see those who make others suffer for their
entertainment feel true pain

Feature: Blood Brothers


You know how to find fighting houses in every big city, Flaws
and can tell if one is present in a smaller settlement d6 Flaw
within a day of being there. You can earn a poor living 1 I hate all those with money and power
for yourself fighting for others entertainment. 2 I am an addict; I use to forget
In addition, you can spot who is a brutal fighter and 3 I cannot back down from a challenge
who is scared. You can also tell who is running the 4 I never fight unless I have no other choice
show, and who the high rollers are in the crowd. 5 I will never pass up the chance to expose a well-
regarded person who hides a shameful secret
6 I think all authority figures who enforce laws (guards,
military, etc.) are corrupt; I challenge and mock them

Suggested Class: Fighter


Any class can start as a pit fighter, but fighters are most
common.

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Primitive Tribe Member
Traits
You were born and raised on the lands of your tribe.
d6 Trait
Your people have a home region where they reside 1 You are undyingly loyal to and protective of your
year-round. You may come from people who are tribe
physically isolated and have had little contact from 2 You are direct and do not understand subtlety
“civilized” peoples, but do not object to their ways. You 3 You are contemptuous of civilization
may come from people who have actively withdrawn 4 You do not trust magic or magic users
from the way outsiders live. 5 You are naïve and friendly to everyone
6 You are awestruck by cities and grand architecture

Ideals
d6 Ideal Definition
1 Humility I am no better or worse than anyone
Skill Proficiency: Nature else in this world (Good)
choose one from: 2 Xenophobia I do not understand the ways of
Animal Handling, Athletics, Stealth, Survival worldly people, but know they are
wrong (Evil)
3 Order Every place has rules which must be
Tool Proficiency: one instrument
followed for everyone’s good (Lawful)
choose one from:
4 Freedom There is one rule in the wild; do what
Basket Maker’s Tools, Bowyer/Fletcher’s Tools, you can to live (Chaotic)
Dyer’s Tools, Furrier’s Tools, Herbalism Kit, 5 Balance All things and ways of being are
Leather Worker’s Tools, Net Maker’s Tools, natural and necessary (Neutral)
Poisoner’s Kit, Potter’s Tools, Rope Maker’s Tools, 6 Unity A tribe that works together is strong
Tanner’s Supplies, Weaver’s Tools

Starting Equipment: instrument you are proficient


Bonds
with, item of garb distinctive to your tribe, tools you d6 Bond
are proficient in, traveler’s clothes, Pouch with 10gp 1 My family and my tribe are everything to me
2 I left my tribe to prove my right to a prominent place
in the tribe hierarchy
3 I love a prominent tribe member and must prove I
am worth their love
4 My tribe is threatened and I must protect them
5 My tribe was destroyed and I must have vengeance
6 I was dishonored and thrown out of my tribe; I must
Feature: At One with Nature prove my worth
You are intimately familiar with the geography of your
home region. You know where water, shelter, and food
can be found anywhere within several miles of your
Flaws
home. You are good at finding these areas when d6 Flaw
outside your home region as well when in a climate like 1 I don’t understand social nuances
2 I drink (or overindulge in other things) to excess
that of your home region.
3 I don’t trust anyone not of my tribe
4 I trust everyone to say what they mean
5 I believe might proves right and will not listen to
those who are “weak”
6 I am insecure since my tribe appears weak compared
to larger, more modern societies
Suggested Class: Barbarian, Druid, Ranger
Your upbringing is ideal for a nature based class, but this
background can provide any class with outdoor skills.

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Prisoner
Traits
You spent a significant portion of your life incarcerated.
d6 Trait
You may have been innocent but poor; run over by the 1 You always watch your back and wolf down your
machinations of a system you lacked the ability to food
understand or influence. You may have been guilty; 2 You are arrogant, brash, and unbroken
guilty of either doing what you needed to do to 3 You have an eye for the exits in any room and head
survive, or doing what you thought would get you for them quietly any time things get tense
ahead. Your whole family may have been locked up as 4 You straighten up and act nonchalant any time an
a reprisal for some sleight, or as on overcompensation authority figure is near
5 You are quiet, timid, and startle easily
for the choices one member made.
6 You are angry and indignant

Consult you DM regarding your reason for


imprisonment and the details of your release Ideals
d6 Ideal Definition
1 Repentance I must prove that I am a good person
and do not need to be imprisoned
(Good)
2 Wrath I will ensure no one can ever take
Skill Proficiency: Deception
away my liberty ever again (Evil)
choose one from: 3 Obedient Laws must be followed to avoid
Athletics, Insight, Intimidation, Persuasion, punishment (Lawful)
Sleight of Hand 4 Emancipated Freedom is the sweetest thing; I
must always be free (Chaotic)
Tool Proficiency: one Gaming set 5 Self No one can ever take away who you
choose one from: are (Neutral)
one type of kit, one Instrument, S/R one language 6 Resilient I can survive anything

Starting Equipment: small sack, one kit, instrument, or Bonds


gaming set you are proficient with, common clothes,
d6 Bond
pouch with 15gp
1 My family is everything
2 I had a friend on the inside who is still there; I must
free them
3 I must take revenge on those who imprisoned me
Feature: Criminal Contacts 4 I must prove myself to the community that had me
Your time incarcerated brought you into contact with imprisoned
career criminals. Some thought well enough of you to 5 I was freed by someone I love; I owe them
share their stories, and through these stories you everything
heard of their contacts. You know of people who can 6 I will see the prison where I was held and all
responsible for its operation destroyed
find unsavory work of all kinds, who can find buyers for
rare valuable items, and who will buy valuable
common items without asking questions. Flaws
d6 Flaw
1 I am openly rebellious toward authority figures
2 I follow orders without question
3 Faith saw me through my imprisonment; I follow the
Suggested Class: Rogue directives of my deity without question
4 I speak very quietly
Prison is a place for rogues, but any class can benefit from 5 I drown my memories with unsavory acts
the social skills of this background. 6 I am quick to violent action when provoked

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Refugee
Traits
Your home village, city, or kingdom was destroyed.
d6 Trait
Perhaps there was a great war which drove you away. 1 I am a survivor; I am hard working and persistent
Perhaps a powerful monster such as a great dragon 2 I carry a lot of sadness due to the things I’ve lost
destroyed your home. Maybe it was raiding Orcs. In 3 I am worried and timid
any event, you ran for your life then began a long 4 I am loud and confrontational
march to the nearest safe area. You had nothing more 5 I am quiet but optimistic
than you could carry, and your arrival in a new region 6 I am fatalistic and see all the negative in the world
where people were probably not prepared for you was
a long and difficult time. Ideals
d6 Ideal Definition
Discuss the details of your escape with your DM
1 Hope I believe in the good in people (Good)
2 Destruction This world is doomed to fall apart at
the hands of the powerful; I want to
be a destroyer not a victim (Evil)
3 Patience All things are set right eventually
Skill Proficiency: Survival (Lawful)
4 Hedonism It could all come crashing down
choose one from:
tomorrow; I want to experience
Insight, Perception, Stealth everything (Chaotic)
5 Tolerance There must be a place of acceptance
Tool Proficiency: choose one set of tools or supplies for everyone somewhere (Neutral)
(except thieves’ tools) 6 Pride I will honor my homeland
choose one from:
one Instrument, one Gaming set, S/R one language,
Land vehicles, Water vehicles Bonds
d6 Bond
Starting Equipment: tools or supplies you are 1 My family is everything and I must provide for them
proficient with, large sack, common clothes, pouch 2 I got separated from those I love and must find them
3 I lost my family in the event that drove me from my
with 10gp
home; I must have vengeance
4 The creatures that destroyed my homeland are now
my hated enemies; I will kill any I see
5 Someone I love did not escape and I must free them
6 My family lost everything; I must restore the family
Feature: My People to greatness and recover or replace our losses
You have a strong kinship with those who share your
ethnicity. They know the current plight for those from
your region, and will go to great lengths to assist you Flaws
(DM discretion). Local clergy will also be supportive of d6 Flaw
you and other refugees, offering free temple services 1 I speak loudly in my language and refuse to use the
language local to where I am now
and the occasional meal and bed.
2 I covet wealth above all else
3 I am still in shock and struggle with loss every day
4 I am deeply mistrustful and seek to know who is
responsible whenever I suffer
5 I drown my horrible memories in drink (or other
things)
Suggested Class: Any 6 I am quick to anger and difficult to talk back down

Any class can come from this background.

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Reincarnated: Meandering Soul Traits
d6 Trait
You lived before in a different time and a different
1 I have a knowing smile and peaceful demeanor
body. You have glimpsed your past life, and at times it 2 I am focused and driven to excel
seems as though you have unfinished business from 3 I am easygoing and agreeable
that life. You have dreams and strange feelings of 4 I am quiet and think before I speak
familiarity with situations that should seem completely 5 I am curious and talkative
new to you. 6 I am outgoing and interested in learning about
people and places

Ideals
d6 Ideal Definition
1 Kindness I am here for others (Good)
2 Gluttony I want my fill of all good things (Evil)
3 Society I appreciate the value of others and
how we all work together (Lawful)
4 Mystery Life is full of surprises (Chaotic)
Skill Proficiency: History 5 Insulated My place is to explore life for myself,
choose any one not to bother with others (Neutral)
6 Comprehend This life is connected to my past life
and it is up to me to figure out why
Tool Proficiency: choose any tool, kit, utensil, or supply
choose one from:
S/R one language, one Gaming set, one Instrument, Bonds
Land vehicles, Water vehicles d6 Bond
1 My family is everything
Starting Equipment: common clothes, one set of tools, 2 There is another I see in my memories; I must find
kit, gaming set, supplies, or instrument you are them again in this life
proficient in, pouch with 15gp 3 I see a relic of great power in my waking dreams; I
must hold it in my hands
4 There is a great evil I must find and defeat before it
finds and kills me (again)
5 I must speak to an ancient being about my
unfinished business in this world
6 I must silence these disturbing memories so I can
make a life with the one I love

Feature: Deja Vu
You gain flashes of memories that are not from this Flaws
life. Sometimes these memories are triggered by a d6 Flaw
situation or location, while others come out of the 1 I never question the authenticity or relevance of my
blue. These memories may offer a clue to a current memories and visions; they are always important
dilemma, or may just occur with no rhyme or reason. 2 I am certain I am here for great things and my
opinion is more important than others
3 I ignore my visions and the warnings they offer me
Your DM will provide you with memories on occasion.
4 I indulge in substances to try to trigger more visions
5 I drink to silence the visions and memories
6 I think everyone should be fascinated by my visions
and don’t respect or listen to anyone who isn’t

Suggested Class: Any


Any class can have glimpses of a past life.

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Reincarnated: Spell Failure Traits
d6 Trait
You had a past life, but it was ended and you were
1 I am bitter and frustrated because of all I have lost
brought back to life by the reincarnate spell. This spell 2 I am happy and excited that I have a whole new life
typically restores you completely; granting you a new and get to begin all over again
body with all your memories, skills, and class levels 3 I am curious and like to talk to people to try to bring
intact. For you, the spell provided a new body with back fuzzy memories of my old life
many of your old memories, but you did not retain any 4 I have a short temper, and lash out at people when
knowledge of class features, spells, or other abilities. frustrated
You are essentially starting over again at the beginning. 5 I am quiet and cautious
6 I often seem lost, confused, and a little sad

Ideals
d6 Ideal Definition
1 Relieved I have a second chance to be a good
Skill Proficiency: choose one skill from the list of skills person and help others (Good)
from your former character class 2 Cheated I am angry that I was cheated of my
choose one additional skill experience and former life (Evil)
3 Order There is a reason for everything even
if I don’t know what it is (Lawful)
Tool Proficiency: choose any one tool, kit, supplies,
4 Chaos Life is unpredictable (Chaotic)
utensils, instrument, or gaming set 5 View I have the rare opportunity to gain a
completely different perspective
Languages: S/R the language of your former race (Neutral)
6 Opportunity I get to start again knowing more
Starting Equipment: one set common clothes, pouch than I did in my old body
with 15gp, the item(s) from (a), (b), or (c) of the
starting gear for your former character class
Bonds
d6 Bond
1 I must reestablish my old family, but I don’t
remember much about them
2 I must convince my old love that I am still here and
Feature: No Connections in This Body my heart still belongs to them
You have every memory of all your past life’s work 3 I must destroy the being responsible for the death of
connections and family, but they do not recognize you my old body
in this body. You may attempt to reestablish a trade if 4 I must become powerful so that I won’t experience
you have chosen proficiency with a set of tools or death again if faced with the same situation
supplies, but you start all over with no reputation. You 5 I saw a vision of my god(s) when I died; I must see
may attempt to reestablish personal connections, but my deity again and speak with them
they will always be initially untrusting. 6 When I died I briefly went to a strange different
plane; I must return to that plane
As the rare product of a spell failure, you are a curiosity
to wizards or others interested in spell research. Upon
hearing of your condition, a wizard or cleric of high Flaws
level may offer you room and board for a short time as d6 Flaw
they study your magical energies. 1 Life is short, so I overindulge in food, drink, and
bodily pleasures at every opportunity
2 I am scared and distrustful of magic and magic users
3 I do not trust any deity or clergy to serve any interest
other than their own
Suggested Class: Any
4 I act violently with the slightest insult
Any class can be a rare but unfortunate spell failure. 5 I am fearless and recklessly rush into any danger
6 I run from any situation that is dangerous

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Sailor
Traits
You were part of the crew of a large sea-going vessel.
d6 Trait
You may have served on a military vessel or a merchant 1 I am hardworking and reliable
vessel. You may have fought off pirates or sea beasts, 2 I am jovial and look forward to my time off
or perhaps you ran a short, peaceful trade route. 3 I like to tell stories and love to travel and see new
things
4 I enjoy a challenge, such as a good barroom brawl
5 I love to wager and can make sport of anything
6 I enjoy finding creative new ways to avoid tedious
chores; fooling others into doing my share is my
favorite sport

Skill Proficiency: Athletics


choose one from: Ideals
Intimidation, Investigation, Perception, d6 Ideal Definition
Sleight of Hand 1 Labor An honest day of hard work that
benefits all is good for the soul (Good)
Tool Proficiency: Water Vehicles 2 Power I go where I want and do what I will
choose one from: (Evil)
3 Respect Mutual respect and knowing your
Cartographer’s Tools, Cook’s Utensils, Navigator’s
duties is key to living and functioning
Tools, Net Maker’s Tools, Rope Maker’s Tools, Sail well (Lawful)
Maker’s Tools, Wright’s Tools, Woodcarver’s Tools, 4 Freedom Freedom to move from port to port as
one Gaming set, one Instrument, S/R one language you desire is perfection (Chaotic)
5 Team I give it all for my crew, we are all
Starting Equipment: One set of tools, gaming set, or worthy and better as a team (Neutral)
instrument you are proficient with (or 10gp), 50 feet 6 Aspiration Someday I’ll have my own ships, go
of silk rope, one set of common clothes, one rain wherever I choose, and do as I please
jacket, a pouch with 10gp
Bonds
d6 Bond
1 My family means everything to me
2 My crewmates are my family, my old ship my home
3 I follow orders from those in charge without
Feature: Ships Passage question
You can book passage for yourself and travelling 4 I have a love in a land far away who I long for
companions for free. You are expected to help the 5 I was kicked off ship on false charges; I will restore
crew during the voyage. my good name and be repaid for lost wages
In addition, you know the approximate location of the 6 My crewmates and captain were set upon and killed;
important ports of call in the region where you sailed. I will have my revenge
You know what kind of trade goods are commonly
loaded and offloaded in these ports. Flaws
d6 Flaw
1 I follow orders without hesitation; even if I think they
are wrong
2 I stretch the truth to sound more worldly or
Suggested Class: Fighter, Rogue important
3 If my courage is questioned I will go to any length to
Any class can come from this background, but sailors are
prove myself
quite physical and make good fighters.
4 I love to celebrate and hate to get back to reality
5 I am prideful and cannot let others outshine me
6 The grass is always greener somewhere I visited, and
I am never satisfied with where I am

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Savant Traits
d6 Trait
You were born with an exceptional knack for a skill or
1 I am focused and often ignore others
trade (or both). Your ability earned you renown and 2 I am proud and arrogant
quite possibly envy and awe. You have developed your 3 I love my renown and enjoy my notoriety
skill your whole life; practicing is part of your daily 4 I am short tempered and get frustrated easily
routine. 5 I am quiet and try not to be recognized
6 I enjoy being busy and am uneasy when idle

Ideals
d6 Ideal Definition
1 Gifted My ability is a gift to share and enrich
Skill Proficiency: choose any skill others’ lives (Good)
then: 2 Conceit I am better than others and deserve to be
a) gain expertise in that skill catered to (Evil)
-or- 3 Diligent I live to learn and practice (Lawful)
b) choose any one additional skill 4 Inspired I leave myself open to inspiration at all
times; I love unique experiences (Chaotic)
5 Focus I live to practice my skill and don’t care
Tool Proficiency: choose any one tool, kit, supply,
much for distractions (Neutral)
utensil, gaming set, or instrument
6 Purpose Doing what I excel at is what I love and
choose to: what I live for
a) gain expertise with that item
-or-
b) choose one additional proficiency from: Bonds
S/R one language, one Instrument, one Gaming set, d6 Bond
Land vehicles, Water vehicles 1 My family has always supported me and my talent
2 I have a mentor who is a huge part of my ability; I
Starting Equipment: fine set of tools, instrument, kit, care for them very much
supplies, or gaming set you are proficient with, one 3 I live to create a legendary masterwork
4 I must collect legendary items as inspiration for my
set common clothes, one set fine clothes, pouch with
own work
10gp 5 I must become wealthy so I can practice my skill
without distraction or demanding patrons
6 I have a patron who I love dearly and would do
anything for

Feature: Renown Ability Flaws


You are known for the skill you have achieved, and d6 Flaw
others want to watch you as you demonstrate your 1 My inspiration flows most freely when I am using
ability. You can earn a comfortable living in your illicit substances
downtime performing your skill or crafting exceptional 2 I have no sense for people or social interaction, and
insult people without meaning to
objects. In regions near your home you will be known
3 I do not listen to anyone except master craftspersons
by your name and reputation. In distant regions, you 4 I despise interruption and trivial interactions
will need to gain audience and demonstrate your 5 I love to celebrate my accomplishments and receive
abilities. compliments; I fall apart without attention
6 I demand to be heard and obeyed

Suggested Class: Any


Anyone can be a prodigy.

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Scholar: Arcanist/Arcane Sage
Traits
The Arcanist is a scholar who specializes in magic.
d6 Trait
Knowledge of magical spells, magical creatures, and 1 I like to use big words to showcase my intelligence
magical items is your forte. You may have studied in a 2 I am a voracious reader, and spend every spare
formalized setting, or you may have learned everything moment learning about new things or writing
you know from searching through books and scrolls on 3 I love to teach others and spend as much time as I
your own (with access to a large enough library). have available explaining things
4 I enjoy an intellectual challenge
5 I am quiet and listen to others very carefully before
giving my opinion
6 I expect others to listen to me and get very
frustrated with those who don’t value my opinion

Ideals
Skill Proficiency: Arcana d6 Ideal Definition
choose one from: 1 Elegance Magic is awe inspiring and
History, Investigation, Nature, Religion beautiful; it should be sued for the
benefit of all (Good)
2 Power Magic can achieve any end; I will
Tool Proficiency: choose one from:
use it to serve mine (Evil)
Alchemist’s Supplies, Calligrapher’s Supplies, 3 Logic Systematic thinking is necessary to
Woodcarver’s Tools, one Gaming set, understand magic and put it to
S/R/W one language purpose (Lawful)
4 Discovery Magic can accomplish anything;
Languages: S/R/W Draconic you cannot hope to master it, only
marvel at it (Chaotic)
Starting Equipment: empty book, quill and ink, 5 Understanding Through understanding comes
3 candles, scroll case with 4 blank pieces of control and accomplishment
(Neutral)
parchment and a few with notes and questions, one
6 Betterment Improving yourself is the only goal
set fine robes, travelling clothes, pouch with 10gp

Bonds
d6 Bond
1 My family means everything to me
2 I have a fellow sage I love dearly
3 I have a fellow sage who I must surpass in skill
Feature: Arcane Researcher 4 I know of an ancient text that holds terrible secrets; I
You have a good idea where to look for any bit of must see that it is not used
arcane knowledge. If there is something you don’t 5 I have heard of a scroll that contains knowledge I
remember, you know where information on the seek; I must find it
6 I must support my school/library and protect it
subject is located. This doesn’t mean you are
guaranteed to find the answers you need there, but
you always have a place to start searching for answers. Flaws
d6 Flaw
1 I am arrogant and certain I am the smartest person
in almost any room
2 I cannot pass up the chance to learn an arcane secret
Suggested Class: Wizard 3 I study all novel arcane effects I encounter; even
ones that are dangerous
This background is ideal for a wizard, but anyone can start 4 I tend to overcomplicate and refuse simple solutions
out as a scholar. 5 I have little understanding of social nuances
6 I speak about everything and never keep secrets

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Scholar: Historian/Sage
Traits
The sage is a scholar of regional and world history. You
d6 Trait
know the political history and battles of the region you 1 I have a story to tell about every location and
are in, and how they shaped the borders of the region. situation
You also know of the history and important political 2 I constantly ask questions about areas and important
figures and families in distant lands. people when I’m somewhere I’ve never been
3 I like to challenge peoples understanding of the
history of their home region
4 I try to visit all the important places of a region to
see them firsthand
5 I get excited and speak quickly when discussing
topics that interest me
6 I am very quiet and study a new area inconspicuously
Skill Proficiency: History
choose one from:
Arcana, Investigation, Medicine, Religion Ideals
d6 Ideal Definition
Tool Proficiency: choose one from: 1 Improvement Understanding history give us a
Calligrapher’s Supplies, Cartographer’s Tools, chance to make a better world
(Good)
Forgery Kit, Locksmith’s Tools, Navigator’s Tools
2 Vanity I deserve to be treated as an
choose one from: important person because of what I
one Gaming set, S/R/W one language, know (Evil)
one Instrument, Land vehicles, Water vehicles 3 History Honoring the history and tradition
of a region is important (Lawful)
Starting Equipment: set of tools, supplies, or kit you 4 Exploration Experiencing history is the only
are proficient with, quill and ink bottle, 3 candles, thing better than learning of it
scroll case with 3 blank pieces of parchment and a (Chaotic)
few with notes, 3 regional maps, one set fine clothes, 5 Knowledge Learning and teaching are critically
important (Neutral)
traveler’s clothes, pouch with 10gp
6 Achievement Learning and knowing are essential

Bonds
d6 Bond
1 My family is everything to me
Feature: Historical Research 2 I have fallen for someone distinguished and must
You have a good idea where to look for any bit of prove myself and earn their love
historical knowledge. If there is something you don’t 3 I have a rival bent on disproving me; I must prove
remember, you know where information on the their accomplishments are inferior to mine
subject is located. This doesn’t mean you are 4 I know of a secret locked in a historical text; it could
cost me my life
guaranteed to find the answer. You also understand
5 I must honor and protect my school/library
any noble houses importance in a regions history, and 6 I must find a lost relic of great significance
can use this as an in with that house if you can get an
audience.
Flaws
d6 Flaw
1 I am arrogant and talk over people
2 I feel superior to uneducated folk, but quietly so
Suggested Class: Paladin 3 I love to hear myself speak
4 I resent the noble houses that rule over common folk
Any class can benefit from this backgrounds Int based skills. 5 I prefer a dusty tome to conversation
6 I love to watch people, but am nervous interacting

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Scholar: Naturalist
Traits
The naturalist studies animals (natural and magical),
d6 Trait
plants, and the land they live on. Unlike many other 1 I am passionate and easily excitable
scholars, you gain knowledge from firsthand 2 I am quiet and analytical
experience out in the world getting dirty as well as 3 I am observant and ask a lot of questions
books. 4 I am tireless when researching or learning, which I
always seem to be doing
5 I speak very slowly and choose my words very
carefully
6 I am comfortable talking about nature, but very
awkward interacting socially
Skill Proficiency: Nature
choose one from:
Animal Handling, Investigation, Medicine, Ideals
Perception, Survival d6 Ideal Definition
1 Nurture Almost all living things are capable
Tool Proficiency: choose one from: of loving behaviors (Good)
Alchemist’s Supplies, Calligrapher’s tools, 2 Dominance The strong always lord over the
weak (Evil)
Cartographer’s tools, Herbalism Kit, Leatherworker’s
3 Balance The world functions when things
Tools, Navigator’s Tools, Poisoner’s Kit, are in balance (Lawful)
Woodcarver’s tools 4 Unpredictable The world is constantly changing
choose one from: (Chaotic)
one Gaming set, one Instrument, 5 Objectivity Opinion must not intrude on
S/R/W one language, Land vehicles, Water vehicles analysis; we must stay objective
(Neutral)
Starting Equipment: one set of tools, supplies, or kit 6 Brutality Life feeds on life; it’s the way
you are proficient in, quill and ink bottle, book half
full of sketches and notes, lantern, flask of oil, Bonds
tinderbox, one set fine robes, traveler’s clothes,
d6 Bond
pouch with 10gp
1 My family is everything to me
2 I have a rival who is always looking to disprove my
theories; I must prove myself
3 I study the world to understand why my home village
was destroyed
Feature: Natural Research 4 I was kicked out of school for an “extremist” theory; I
You know where to go to find out about animals, must prove that my idea is correct
vegetables, and minerals. In addition to books and 5 I love a student from an influential family; I must
written resources, as a naturalist you know that getting prove my worth
6 I have evidence that my place of learning is
firsthand information from non-academic sources is
suppressing the truth of an important discovery; my
just as important as written information. As a result,
life may be in danger because of what I know
you have a non-pretentious way of communicating
with simple, hard-working folk. When sharing
information with common folk you often make a Flaws
favorable impression, and can gain favor from them. d6 Flaw
1 I have a theory I am constantly pushing on others
2 I am oblivious to subtlety
3 I enjoy experimenting with euphoric substances
4 I am easily distracted by things most find
Suggested Class: Druid unimportant
Any class could benefit from the outdoor skills of this 5 I am unhappy with my life and want something
background. different
6 I am uncomfortable in civilized areas

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Scholar: Occultist
Traits
Occultists study arcane knowledge with a focus on
d6 Trait
extraplanar regions and beings, and their interactions 1 I am peculiar and have strange dressing or grooming
with your world. You may have had some firsthand habits
experience with a being from another plane, or your 2 I am secretive and dramatic
knowledge may all be academic. 3 I take myself very seriously and have no sense of
humor
4 I am stylish and trendy in dress, and aloof in attitude
5 I am harried and always seem to be in a rush
6 I am meticulous and organized

Ideals
Skill Proficiency: Arcana d6 Ideal Definition
choose one from: 1 Enlightenment Understanding and teaching truth
History, Insight, Investigation, Religion is for the greater good (Good)
2 Influence Knowledge is power; I want to
Tool Proficiency: choose one from: know everything (Evil)
Calligrapher’s Supplies, one Gaming set, 3 Order Understanding the order of things
is essential (Lawful)
one Instrument, S/R/W one additional language
4 Discovery There are so many fascinating
worlds and creatures out there
Languages: S/R/W one language from: (Chaotic)
Abyssal, Celestial, Infernal, Primordial, Sylvan 5 Objectivity Opinion must not intrude on
analysis (Neutral)
Starting Equipment: pen and ink, 5 candles, lamp, flask 6 Truth Little else matters except that
of oil, tinderbox, book half full of sketches and notes, which is accurate and true
one extra trinket, one set traveler’s clothes, pouch
with 20gp
Bonds
d6 Bond
1 My family is everything to me
2 I have another occultist that fascinates me; I must
prove I am worth their attention
3 I have been belittled by another scholar all my life; I
Feature: Extraplanar Research must prove my theories are not crazy
You have a good idea where to look for knowledge of 4 I have uncovered a dangerous secret that must never
extraplanar creatures or places. If there is something be revealed to the world
you don’t remember, you know where information on 5 My clumsy initial studies have brought me to the
the subject may be located. attention of a powerful being; it watches me
In addition, occult enthusiasts are a rare breed of 6 I study fervently because my entire family was
destroyed by an extradimensional force; I must
individual. Many will go above and beyond to assist
understand and control these beings
you once you are acquainted. They may also come to
you with their questions or theories when they want
assistance or insight into their studies. Flaws
d6 Flaw
1 I think people who are not interested in or scared of
extraplanar forces and beings are idiots
2 I am always looking over my shoulder
Suggested Class: Warlock 3 I do not listen to others
4 I seek “edgy” thrills to distract me from my fears
This background provides a way for a patron to be found, but 5 I take great pains to appear “normal” to others
can also provide Int based skills for any class. 6 I am dramatic and exaggerate often

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Scholar: Theologist
Traits
The Theologist studies religion. You know of the rites
d6 Trait
and deities of multiple pantheons from multiple races. 1 I am quiet and pious
You know of the primary (and possibly smaller) 2 I am friendly and generous
ceremonies regularly practiced by adherents. You also 3 I am curious and determined
know of some relics and lore of your religion, and cults 4 I am pushy and overbearing
and religions from other regions. 5 I am snobbish and act superior
6 I am enthusiastic and love top talk to people

Ideals
d6 Ideal Definition
1 Education Learning and teaching others can
benefit everyone (Good)
Skill Proficiency: Religion 2 Control Controlling information is the key to
choose one from: controlling people (Evil)
Arcana, History, Insight, Investigation 3 Hierarchy There is an order and a place for
everything and everyone (Lawful)
4 Wonder Miracles occur every day; you must be
Tool Proficiency: choose one from: ready to take in the lessons of the
Calligrapher’s Tools, one Gaming set, gods when they deliver them (Chaotic)
one Instrument, S/R/W one language 5 Knowledge We better ourselves by learning
(Neutral)
Languages: S/R/W one language from: 6 Analysis Knowledge without wisdom is only
half as valuable
Abyssal, Celestial, Infernal

Starting Equipment: 1 vial of holy water, fine robes, Bonds


traveler’s clothes, 5 candles, pen and ink, small d6 Bond
writing kit, pouch with 20gp 1 My family is everything to me
2 My faith and the church are all I care about in this
world
3 I must progress in the hierarchy of the church
4 I know of relics that must be recovered and
protected
5 I know a divine secret that must be revealed or
protected
6 I must speak to my deity directly; it is my life’s calling
Feature: Library Access
Churches possess and maintain their own restricted
system of libraries which often include sacred tomes Flaws
and relics. You are allowed access to these restricted d6 Flaw
areas, as well as most other major libraries as a matter 1 I do not trust anyone not strongly affiliated with my
deity or church
of scholarly courtesy. You are also allowed lodging in
2 I am charitable and trusting to a fault
many church owned or sponsored universities or major
3 I am driven to achieve my goals to the exclusion of
sites of worship as a student and pilgrim. everything else
4 To my shame, I secretly engage in hedonistic activity
5 I am gluttonous and overindulge in food and drink
6 I am secretly without faith and do not believe that
Suggested Class: Cleric, Paladin my deity cares about me at all

This background best suits a Cleric or Paladin, but can provide


a strong bond to the church for any class.

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Scribe/Cartographer
Traits
You take written works and duplicate them or create
d6 Trait
and duplicate maps. Perhaps you translated these 1 I am discreet and subtle
documents into a different language as well. Your job 2 I am quiet but friendly
was essential for maintaining libraries and sharing 3 I am constantly doodling and sketching on any
knowledge. surface
4 I am cynical and love to haggle and negotiate
5 I am refined and genteel
6 I am bold, yet very professional

Ideals
d6 Ideal Definition
1 Generosity Increasing knowledge benefits
Skill Proficiency: choose two from: everyone (Good)
Arcana, History, Investigation, Perception, Religion 2 Influence Providing for others is only of
value when it benefits me (Evil)
Tool Proficiency: Calligrapher’s or Cartographer’s Tools 3 Understanding Increasing the level of
choose one from: comprehension of the world
decreases chaos (Lawful)
Navigator’s Tools, one Gaming set, one Instrument,
4 Experience There is always something novel to
S/R/W one language, Land vehicles, Water vehicles experience and share (Chaotic)
5 Detachment Sharing others work is a way to
Starting Equipment: one set of tools you are proficient allow and encourage all views
with, scroll case, 4 blank pieces of parchment, 3 (Neutral)
regional maps, quill, bottle of ink, one set traveler’s 6 Learning Every time I work I learn more
clothes, pouch with 15gp
Bonds
d6 Bond
1 My family is everything to me
2 I desire the affection of someone prominent, and
must earn the right to ask for their love
3 I am indebted to my patron
Feature: Library Contributor 4 I was accused of stealing a work of great value; I
You are known for your contributions to local libraries must clear my reputation or have my revenge
and collections. You have copied books or made maps 5 I am keeping and creating a collection of my own and
for collections in your region and are known and must access important texts whenever I find them
appreciated for your work. You have access to all but 6 I have one essential book/scroll I must find
the most restricted collections and can gain audience
with those who own or manage these collections.
In addition, you can use your regional connections to
Flaws
attempt to gain access to collections in other areas. d6 Flaw
You may need to copy a work for these new collections 1 I consider myself more intelligent than 99% of the
people in the world
in return for access or favors requested.
2 I am argumentative and like to debate pointless and
obscure subjects
3 I am constantly falling behind as I draw or write
about small details when others are in a hurry
4 I spend my work time in solitude so I want all my
Suggested Class: Any personal time filled with conversation,
companionship, and festivity
Any class can benefit from the knowledge skills and practical 5 I am paranoid and do not trust anyone
proficiencies of this background. 6 I have difficulty expressing myself clearly and am
always in my own head

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Smuggler (Criminal)
Traits
Legitimate trade is subject to tax and regulation of
d6 Trait
what, where, and how much of a good can be traded 1 I am shifty and insincere
or sold. There are always those who wish to obtain 2 I am friendly and seem open and honest
goods without sharing profits to taxation. Others wish 3 I am quiet and inconspicuous
to deal in prohibited or stolen goods. As a smuggler, 4 I am gregarious and love to make friends
you earn a living by transporting or otherwise (connections)
facilitating access to goods for those who want them. 5 I am serious and direct
6 I am cocky and self-assured

Ideals
d6 Ideal Definition
1 Free Trade Governments are oppressive and
self-serving; people have the right
to do business without losing profit
Skill Proficiency: Deception to maintain the rich (Good)
choose one from: 2 Greed I only care about bettering my own
Animal Handling, Intimidation, Persuasion, Sleight of station in life (Evil)
3 Fairness Unrestricted trade is fair; imposing
Hand, Stealth
taxes or limiting trade is not right
(Lawful)
Tool Proficiency: choose one from: 4 Freedom People deserve to have the things
Forgery Kit, Land Vehicles, Thieves’ Tools, they want and be free to make
Water Vehicles their own decisions (Chaotic)
choose one from: 5 Independence People can be who they want and
one Gaming set, S/R/W* one language, do what they want (Neutral)
one Instrument, Land vehicles, Water vehicles 6 Unconcerned I do what suits me and don’t care
what others think
*literate if you have proficiency in forgery kit
Bonds
Starting Equipment: chest, lock, 2 sacks, 2 pouches,
d6 Bond
traveler’s clothes, pouch with 20gp 1 I do what I must to support my family
2 Someone I love is imprisoned and I must help
3 My decisions have placed loved ones at risk
4 I am wanted for my actions and must watch my back
until I can make things right
5 I have knowledge of secrets that important people
would kill to keep quiet
Feature: Secret Passage 6 I have friends and colleagues that I would do
You know routes and/or people who can get you and anything for
your party or other large goods into and out of cities
without notice or inspection by authorities. You can Flaws
also use these contacts to attempt to gain audience
d6 Flaw
with other illicit service facilitators/providers. 1 I am reckless and rush into everything
2 I am loyal to nothing and no one aside from coin
3 I am angry and feel cheated by my station in life
4 I am worried and especially nervous around
Suggested Class: Rogue authority figures
5 I am compulsively rebellious
Criminals are iconic rogues, but this background can provide 6 I am antagonistic to all of noble birth
Cha skills for any class.

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Socialite (Noble)
Traits
Some were born into struggle and conflict, but you
d6 Trait
were born into money, influence, and entitlement. 1 I am haughty, have boundless ambition, and feel
Some families in some areas of the world are so well entitled to anything that I fancy
established and secure that they have the luxury of 2 I am compelled to look beautiful and impressive in
being part of a leisure class. A significant portion of any situation and location
your life has been spent enjoying your station and 3 I am kind but naive, and expect everyone to enjoy
interacting primarily with those in a similar position. life and the company of others
4 I am belligerent and never admit if I am wrong
5 I am self-absorbed and hedonistic
6 I am well educated and speak with precision

Ideals
d6 Ideal Definition
Skill Proficiency: Persuasion 1 Philanthropy Wealth should be shared and
choose one from: enjoyed by all (Good)
Athletics, Deception, Insight, Intimidation, 2 Gluttony I want everything; every pleasure
Perception, Performance should be mine to consume (Evil)
3 Honor My word, once given, is unbreakable
(Lawful)
Tool Proficiency: choose one from 4 Impulsive I follow my heart wherever it leads
Calligrapher’s Supplies, Painter’s Supplies, Sculptor’s (Chaotic)
Tools, one Gaming set, one Instrument 5 Ignorant I don’t care to hear anyone’s ideas
choose one from: or perspective; none matter
one Gaming set, one Instrument, (Neutral)
S/R/W one language, Land vehicles, Water vehicles 6 Isolationist I only care to maintain my families
station and success
Starting Equipment: one instrument, set of supplies,
and/or tools you are proficient with, signet ring, two Bonds
sets of fine clothes, pouch with 15gp
d6 Bond
1 My family is everything to me
2 My wealth and services are at the disposal of my
deity and their church
3 My family is sworn to support the ruling family
4 My family secretly supports a faction opposed to the
rulers of our land
Feature: Highborn 5 I love a commoner and have no idea what to do
Common folk and other nobles alike instantly recognize 6 My family has disowned me; I must find my way back
you as highborn and defer to your station. Your signet into their good graces
gains you room and board in your home region, and
can gain you audience and access to almost anyone Flaws
and any place you want to go.
d6 Flaw
1 I have difficulty empathizing or caring about anyone
other than myself
2 I am careless and wasteful
3 The end justifies the means, if the end serves my
Suggested Class: Any desires or ideals
4 I am impatient and cannot tolerate waiting
Any class can come from noble birth and utilize these social 5 My family has lost everything, but I am determined
skills and class benefits. to keep up appearances at all costs
6 I have no artistic sense, but have become a
trendsetter due to my ignorance and off-beat tastes

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Soldier
Traits
Most wars are fought by armies of conscripted
d6 Trait
peasants led by militant nobles. These soldiers are 1 I am always polite and respectful
pressed into service, rewarded with a meager portion 2 I love to tell stories about the places I’ve been and
of the spoils of war, then those still living are returned things I’ve seen
home at conflicts end. Some soldiers are career 3 I never discuss my service, and excuse myself from
warfighters who volunteer to serve in standing armies anyone who brings it up
for a regular wage and a roof over their head. 4 I am unflinching and can stare down anyone
5 I like to throw my weight around and break things
6 I am direct in my dealings and hate complicated
solutions or plans

Skill Proficiency: Athletics


choose one from: Ideals
Animal Handling, Intimidation, Medicine, Survival d6 Ideal Definition
1 Service I am willing to give my life to protect
Tool Proficiency: choose one from others who can’t protect themselves
Bowyer and Fletcher’s Tools, Cook’s Utensils, (Good)
2 Authority Others need to respect my wishes and
Leatherworker’s Tools, Mailler’s Tools, Navigator’s
obey my orders (Evil)
Tools, Smith’s Tools, one Gaming set 3 Honor I obey just orders and will not fail
choose one from: (Lawful)
one Gaming set, one Instrument, 4 Ability You never know what may come next in
S/R one language, Land vehicles, Water vehicles battle; you must be ready for anything
(Chaotic)
Starting Equipment: one set of tools or supplies or 5 Tolerance Everyone has their own ideals; none are
gaming set you are proficient with, mess kit, emblem worth dying for (Neutral)
of rank, uniform piece, traveler’s clothes, pouch with 6 Pride My people, my family, my city, or my
country are all that matter to me
15gp

Bonds
d6 Bond
1 My family is everything to me
Feature: Honorable Service 2 My fellow soldiers were my brothers; I’d do anything
You can speak of your service and ending rank to for any one of them
influence other former or current members of the 3 I was pulled to safety from certain death during a
military. You may be able to gain access to military battle; I will never leave an ally behind
installations, get a meal and possibly a cot in a barracks 4 My unit suffered a great loss; I must have revenge
for a night, and gain access to lower order military 5 I love but was forced to leave someone I met in a far
land; I must find them again
officials (platoon sergeants, company sergeants, etc.)
6 I must protect those who cannot protect themselves
In addition, telling stories and comparing service with
others can gain you insight into the activities of a unit,
information about the region where a unit is currently Flaws
located, or information about the region(s) where a d6 Flaw
unit has been. 1 I am a bully and only listen to others who are strong
2 I made a mistake in battle and would do anything to
keep it a secret
3 I need someone to tell me what to do, as I am lost
when left to difficult decision on my own
Suggested Class: Fighter 4 My hatred of my enemies is blind and unreasoning
Soldiers are iconic fighter backgrounds, but any class can 5 I always obey the law; even if people are suffering
benefit from a soldier’s skills. 6 I celebrate in excess; I want to forget the horrors of
war

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Squire (Noble)
Traits
A squire is a young noble who is under the tutelage of a
d6 Trait
noble knight or lord. Squires learn about weapons, 1 I am attentive and quick to react to requests
warfare, and tactics by watching and assisting. When 2 I am belligerent and selfish; I don’t serve any longer
they have learned enough, a squire is promoted to 3 I am inquisitive yet respectful
knighthood and/or entrusted with command of a 4 I have something to prove, and am quick to
military unit. volunteer for any duty or respond to a challenge
5 I am naïve and big-hearted
Discuss the particulars of your time as a squire with 6 I am calculating and resourceful
your DM
Ideals
d6 Ideal Definition
1 Service By serving others we prove our worth
(Good)
Skill Proficiency: Perception 2 Glory I am here to be exalted and obeyed
choose one from: (Evil)
Animal Handling, Athletics, History, Religion 3 Honor You are only as good as your word
(Lawful)
4 Experience You better yourself by seeing and
Tool Proficiency: Calligrapher’s Tools doing new things; the more the better
choose one from: (Chaotic)
one Gaming set, one Instrument, 5 Justice Everyone gets what they deserve; I
S/R/W one language, Land vehicles, Water vehicles just let it happen (Neutral)
6 Name My honor and that of my family is all
Starting Equipment: one gaming set, instrument, or set that matters to me
of tools you are proficient in, signet ring, fine
clothes, traveler’s clothes, pouch with 15gp
Bonds
d6 Bond
1 My family is everything to me
2 I must prove my worth and better my families
standing beyond fringe nobility
3 The lord I squired for was like a parent whom I would
Feature: Not a Lord, but Not a Peasant do anything for
Though subordinate to a noble, your place as a squire 4 A rival squire from a competing house has branded
is one of honor and nobility as well. You are not able to me a coward; I must set the record straight
command recognition and service while a squire unless 5 I must preserve the ruling family my family has
you do so in your lords’ name while on his/her served for generations
business. In addition to learning high-born life, as a 6 My family conspires to betray the current ruler,
whom I respect greatly, and support a terrible
squire you learn a lot about things beneath your lords’
replacement
attention. Your time as a squire allows you time with
smiths, soldiers, provisioners, and other common folk.
You have the benefit of a noble’s title or a commoner’s Flaws
station when interacting with commoners. d6 Flaw
1 I am arrogant and cruel
2 I am quick to violence
3 I exaggerate my abilities and importance
Suggested Class: Fighter, Paladin 4 I trust my deity and the clergy without question
5 I do not trust or listen to anyone not of noble birth
Knights and Paladins often begin as squires, but any class can 6 I am naïve and overly trusting
benefit from a squire’s background.

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Stable Hand
Traits
You worked in a stable or kennel handling animals. You
d6 Trait
trained, groomed, and fed other people’s beasts. 1 I am quiet and quick to respond to requests
2 I am slow witted but kind hearted
3 I speak to animals gently and quietly, but am abrupt
with people
4 I am don’t speak much, but am direct and issue
abrupt commands when I do
5 I am confident with a ready smile
6 I am shy around people, and prefer solitude

Ideals
d6 Ideal Definition
1 Caring People should be gentle with each
Skill Proficiency: Animal Handling other and themselves (Good)
choose one from: 2 Dominant I know what I want and I know how to
Athletics, Insight, Intimidation, Perception get it (Evil)
3 Order Everyone and everything has a place in
Tool Proficiency: choose one from: the world (Lawful)
one Instrument, one Gaming set, Land Vehicles 4 Individual Every being has their own unique way
of being; all respond differently
(Chaotic)
Languages: S/R one additional language 5 Tolerance The key to getting what you want from
others is to let them be who they are
Starting Equipment: one instrument or gaming set, (Neutral)
mastiff or pony, small sack with a comb, brush, and 6 Aspiration Someday I will tend my own chattel
small file, traveler’s clothes, pouch with 20gp
Bonds
d6 Bond
1 My family is everything to me
2 I love someone whose animals I tended; I must prove
myself worthy of their love
3 I worked for a cruel master; I will see them suffer the
kind of cruelty they dish out without hesitation
4 I know how to breed the finest animals; I will be
known for the quality of animals from my own
Feature: Well Bred, Well Fed stable/kennel
You are familiar with the outward appearance of 5 I must find something to prove my life is more
animals with favorable traits. When evaluating animals significant than mucking stalls for someone else
for purchase or use you can tell which one(s) are the 6 One I love is constantly in trouble and needs help
healthiest and are the best value (DM discretion). You
also gain a better sense for when animals are tired or Flaws
hungry than the average person.
d6 Flaw
1 I overindulge in drink (or other things)
2 I am quick to anger when dealing with people
3 I am unsure how to interact with people, and often
just agree with whatever they say
4 I give commands instead of discussing or listening
Suggested Class: Any 5 I listen to and agree with whoever seems to be the
most powerful
Any class can use this background. 6 I am painfully shy and will do anything so that people
think well of me

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Thug (Criminal)
Traits
You are an experienced criminal with a history of
d6 Trait
breaking the law. You hurt or intimidate people for 1 I am quiet and intimidating
money. You may enjoy what you do, or might only do it 2 I always raise my voice when someone disagrees
for the security of a paying job. You may simply with me; it is a warning for what comes soon after
threaten violence, or you may relish the opportunity to 3 When I enter a location, I look for valuables or where
act on your threats. You may also act as a bodyguard they might be located
for the same people who hire you to commit violent 4 I am slow to trust and assume people have
acts. something to hide
5 I don’t pay attention to risks
6 I never back down from a challenge

Ideals
d6 Ideal Definition
1 Redemption There is good in everyone; even me
Skill Proficiency: Intimidation (Good)
choose one from: 2 Power I will do anything to be feared and
Athletics, Deception, Perception, Persuasion respected (Evil)
3 Justice I only hurt those who have wronged
someone (Lawful)
Tool Proficiency: one Gaming set 4 Freedom Chains are meant to be broken
choose one from: (Chaotic)
one Gaming set, S/R one language, one Instrument, 5 People I am loyal to my friends, not anyone’s
Land Vehicles, Water Vehicles ideals (Neutral)
6 Security I do what I must to get by
Starting Equipment: gaming set, one set of dark,
nondescript common clothes, crowbar, club, watch
cap with eyeholes, pouch with 25gp
Bonds
d6 Bond
1 I owe a debt to a former employer; I need to pay up
2 My family needs my support, no matter how I
provide it
3 Someone I care for deeply needs me to get them out
of trouble; I must help them
4 I am wanted for my past actions
Feature: Criminal Employer 5 I’m guilty of a terrible crime and seek redemption
You have at least one employer who uses your services 6 I know several of my former employers’ horrible
as hired muscle on a regular basis. They can provide secrets; my life and those I care about may be in
you with the occasional favor or provide you with danger
information if you request it. You can contact them
even if you are a great distance away. Flaws
In addition, they can provide you and maybe one other
d6 Flaw
person with a place to lay low for a short time if you
1 I have little sense of loyalty
need it. 2 I assume the worst of everyone
3 I intimidate people constantly; on purpose
4 I cannot keep my mouth shut
5 I am relentlessly vindictive
Suggested Class: Rogue, Fighter 6 I never share my opinion
Criminals are iconic Rogues, but any class can utilize this
background.

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Urchin: Beggar
Traits
All traffic into and out of most cities and large towns
d6 Trait
(especially those with walls) passes through a few main 1 I am optimistic and appreciate simple things
gates and thoroughfares. This makes these areas ideal 2 I am insecure and worried I could end up back on the
for the destitute to gather and beg for charity. You streets at some point
grew up on the streets and gathered in these areas to 3 I am genial and make an honest effort to get along
beg or perform for alms. Though you may have moved with everyone
on, this life has had a lasting impact on you, and you 4 I don’t like to collect possessions, and usually only
still have friends and family who live in squalor and keep the things I really need
5 I hoard items; I keep anything that may be of use or
poverty.
value
6 I make sure to keep extra provisions or save uneaten
portions of meals
Ideals
d6 Ideal Definition
1 Honesty Others can lie or steal, but I choose to
Skill Proficiency: Survival always tell the truth (Good)
choose one from: 2 Bitterness Charity only serves to make people feel
Perception, Performance, Persuasion, Stealth better about the unfairness in the
world; I deserve to take what I can (Evil)
Tool Proficiency: one Instrument 3 Loyalty I never betray a friend; not for any
choose one from: amount of coin (Lawful)
4 Change Many were born into poverty; some fell
one Gaming set, one Instrument, S/R one language
into it…life can give or take (Chaotic)
5 Power Only the strong survive (Neutral)
Starting Equipment: an alms box, a battered 6 People I help those who help me
Instrument, a cast off military jacket, cap, or scarf, Bonds
one set of common clothes, donkey, 2 large sacks,
d6 Bond
feed, 50-foot hemp rope, pouch with 15gp
1 My family means everything to me
2 I watched a loved one take a beating from a noble
for no reason; I hate the noble class
3 Someone I love was imprisoned for being in the
wrong place at the wrong time, and being poor; I
must help
4 I donate what I can to anyone I see who is destitute
Feature: Unnoticed Eyes 5 I have a patron who took me off the street and
Those beneath notice still have eyes, and you know this taught me; I owe them everything
all too well. You know how to ask the unfortunate who 6 I support a church that takes care of my young
siblings
has been coming and going in their city and get an
honest answer. For an appropriate donation (usually Flaws
small) you can enlist assistance gathering a good deal d6 Flaw
of information on someone recently arrived in this 1 I feel I am owed extra for everything I have gone
location, or someone who is soon to arrive. without in my life
2 I am very slow to trust; everyone is out for
themselves
3 I have no sympathy for those who are not self
sufficient
4 I am always concerned about my next meal and bed
5 I think people who had a “normal” childhood with a
Suggested Class: Any roof over their head are soft, spoiled, and ungrateful
6 I am still uncomfortable bathing and sleeping in a
Any class can come from a background of poverty.
bed

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Urchin: Opportunist
Traits
You grew up on the streets in poverty, but found ways
d6 Trait
to make money aside from begging. You see and hear 1 I see people in terms of what they can offer me, and
things that others want to know. You may have have difficulty being empathetic
developed light fingers and a skill for finding open 2 I am quiet and cynical of others
windows. Though you may have moved on from that 3 I tend to keep my back to a wall and never let my
lifestyle, you have friends and family still living in belongings out of my sight
poverty and it has had an impact on your life. 4 I have horrible manners, eat like an animal, have no
sense of subtlety, and hate to bathe
5 I am loud and blunt
6 I compulsively lift any item of value left unattended

Ideals
d6 Ideal Definition
Skill Proficiency: Stealth 1 Respect All people, rich or poor, deserve
choose one from: respect and kindness (Good)
Deception, Perception, Sleight of Hand, Survival 2 Influence With the right information, you can get
anything you want (Evil)
3 Stability I deserve a stable life (Lawful)
Tool Proficiency: Thieves’ Tools
4 Freedom People should do what they feel like
choose one from: doing (Chaotic)
one Gaming set, one Instrument, S/R one language 5 Capable I rely on my wits and think everyone
can and should (Neutral)
Starting Equipment: set of Thieves’ Tools, one set of 6 Aspiration I will prove I’m worth a better life
dark common clothes, small sack, holy symbol,
pouch with 15gp
Bonds
d6 Bond
1 I have watched loved ones take beatings by nobles
for no reason often; I hate nobles and their lackeys
2 My family that is still on the street means everything
3 A loved one has paid for a crime I committed; I must
make amends
4 I take from those with more than me whenever I get
Feature: City Secrets an opportunity
You know how to find your way around back alleys in 5 I owe everything to a fellow scoundrel who taught
your city, and can extrapolate where short routes may me everything I know
be found in a city that is new to you. In addition, you 6 I am committed to the underworld organization that
can find opportunistic urchins wherever you go. These employed me
children and young adults trapped in poverty can
provide you with a wealth of information about your Flaws
location and its denizens (for a reasonable donation of
d6 Flaw
course).
1 I always blame others for my difficulties
2 I have gone without all my life; I deserve a bigger
share than those who have never suffered like I have
3 I have no sympathy for anyone who has more than I
do
4 I am always a little panicky about my next meal
Suggested Class: Rogue 5 I think people who grew up with a roof over their
head are spoiled, soft, and ungrateful
Opportunists often grow into rogues, but any class can 6 I don’t view it as stealing to take something from
benefit from the skills offered by this background. someone who has more than I do

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Putting it Together meta-gaming would result in a different choice
then appropriately roleplaying a flaw, consider
So, what do the personality Traits, Flaws, and giving inspiration on the spot.
Ideals mean? i.e. – if it would be foolish or hinder the party to
give in to the flaw, presenting a challenge with no
Traits should show up in every session…they are clear reward or creating an otherwise detrimental
something that the player has chosen to be a daily situation, but the character does it anyway, this is
representation of the character’s personality. roleplay that should be rewarded.

Characters should take a step toward earning The DM can engineer situations where a
inspiration in a session where their traits appear character’s flaws are tested. If the player chooses
in roleplay at least once. If the characters do not not to give in to the flaw, then they should be a
present their traits in an obvious way at least once step further from gaining inspiration for the
when roleplaying, or roleplay in a way which is session.
contradictory to their personality trait, they
should be a step further from awarding
inspiration for the session. Bonds are best used by the DM later in game play
to incentivize the player(s) to pursue a goal if they
are wandering away from something the DM
Ideals should show up in every session as well, but wants them to focus on or pursue.
not in a way that is explicitly and obviously
roleplayed. Ideals should be obvious in decision Bonds are tools for the DM to use to guide player
making, but not necessarily explicitly stated. decision making. This works best if the DM
actively refers to the bond in roleplay sessions,
Characters should take a step toward earning repeatedly reinforcing the role of the bond in the
inspiration in a session where their actions and player’s life. When the DM wants the player to
choices reflect their Ideals. If they don’t show pursue an objective the bond can be implicated in
their ideals, it shouldn’t necessarily count against the pursuit of the objective.
rewarding them with inspiration unless they make e.g. – a DM want a player to pursue a lead or plot
decisions that contradict their ideals. hook into a ruined temple.
a) if the bond is a person – the bond is rumored to
A more significant use for ideals is to force the be held captive at the temple or was seen on the
issue and offer a choice that causes the character road leading to the temple or even seen entering
to choose between following their ideal and giving the temple.
up something, or making a decision that they are b) if the bond is a behavior
idealistically opposed to for a reward. Inspiration i) the character always steals from Nobles –
should definitely be awarded if they follow their a particularly self-serving nobles tax
ideals (possibly even immediately while in-game). revenue was stolen and rumor has it the
bandits who stole it are hiding out in the
temple
Flaws should come out in roleplay or when a DM ii) the character always donates to the destitute
draws them out. a peasant farmer claims his only mule was
stolen by the bandits who camp at the
Characters should take a step toward earning temple ruins
inspiration when they succumb to their flaws. If

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Why one set skill and one choice?
I didn’t like the way the Rules As Written (RAW) worked for awarding skills or other proficiencies for a player
background. First off, I don’t think the skills chosen always reflected the background very well. In addition,
even when the skills did fit the background, they weren’t the only possible skills that could fit; there are many
ways to build a criminal, or a noble, or a performer. RAW gets around this (kind of) by just opening every skill,
tool, language, and/or feature to every background. I think this takes away from some of the potential
meaningfulness of choosing a background. In my campaign, I want my players to have choices to make, and be
able to make their character fit their imagining, but to limit those choices to what makes sense for the
background.

What’s up with all the tools, kits, and supplies?


I think the set of tools, supplies, and kits characters can use to craft items is a good start, but can use some
additional refining. I am in the process of creating a crafting system that more clearly defines what can be
done with each set, to include what items can be crafted, how long it might take, and how much it might cost. I
am also creating a system for determining what items can be found in shops and vendors based on the
likelihood of each type of craftsman’s presence in a given population center.

I think some backgrounds are missing!


So, I am not the only one to publish homebrewed backgrounds for use in addition to those found in the
player’s guide. Mine are intended to replace the RAW entirely in my campaign world. Some of the other
homebrew offerings included backgrounds that I don’t include a version of; this is because I don’t think quite a
few of those backgrounds are actually backgrounds. Things like bounty hunter, monster hunter, retired
adventurer, or even vizier or court advisor are not included on my list. Anything I consider a “career” where
you either have a high likelihood of gaining experience and even levelling up while doing, or that require you to
have a significant amount of experience to be qualified to do is actually a class or subclass and not a
background. I know backgrounds like soldier or guard could qualify for this exclusion as well, but in my mind, it
is not a certainty that these backgrounds will provide experience…arbitrary distinction, I know.

I hope you and your players find inspiration in the work I present here. I hope it brings flavor to your roleplay
and helps foster a deeper sense of commitment and involvement to the characters you or your players create.

A final note.
Thanks to all the others who have published backgrounds or other inspirational materials on DM Guild. Several
of the backgrounds herein were inspired by others, but given unique treatment that I believe makes them
distinct.

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