Professional Documents
Culture Documents
Chapter 1
Getting Started
In this chapter, I’ve learned how to sign in to Autodesk 360, how to open and save sample drawings,
identify user interface elements, access model and paperspace, change workspaces, control the
appearance of the ribbon, type commands using Autocomplete, identify commands in the graphical
user interface, and set drawing units.
Chapter 2
- Navigate 2D drawings
In this chapter, I’ve learned how to pan and zoom around 2D drawings and draw lines, rectangles,
circles, arcs, and polygons. I have filleted and chamfered sets of lines, used absolute and relative
coordinate systems, and created objects using specific measurements.
Chapter 3
- Use PolarSnap
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In this chapter, I’ve learned how to draw with Grid and Snap when when the geometry conforms to a
spatial grid; how to use Ortho and Polar Tracking to draw horizontal, vertical, and angled lines; how
to use PolarSnap when angled lines are measured in set increments; how to use running object
snaps to save time connecting objects; how to use From snap to draw in relation to another object;
and finally how to use object snap tracking to snap to points implied by the position of other snap
points.
Chapter 4
Editing Entities
In this chapter, I’ve learned how to use many different editing tools, including Move, Copy, Rotate,
Scale, Array, Trim, Extend, Lengthen, Stretch, Offset and Mirror. I’ve learned several methods for
selecting objects so they can be edited with these commands. In addition, I’ve learned how to edit
objects directly, without issuing commands, by editing with grips.
Chapter 5
Shaping Curves
- Draw ellipses
- Shape splines
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In this chapter, I’ve learned how to draw and edit curved polylines, ellipses, elliptical arcs and
splines. I’ve also learned the control vertex and fit point methods for editing splines and I’ve created
smooth and tangent blend curves between existing curved elements.
Chapter 6
- Apply linetype
- Isolate objects
In this chapter, I’ve learned how to change object properties, set current layer, alter the layer
assignment of objects , control layer visibility, apply linetype, assign properties by object or by layer
and manage layer properties.
Chapter 7
Organizing Objects
- Define blocks
- Insert blocks
- Edit blocks
- Redefine blocks
In this chapter, I’ve learned how to define, insert, edit and redefine block; how to group objects and
blocks, how to toggle group selection, and manipulate the contents of a group, and how to add
objects to a group.
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Chapter 8
In this chapter, I’ve learned how to specify hatch areas and fill them with patterns and gradients. I’ve
also learned how to associate a boundary with hatches and gradients so that changes to the
boundary automatically cause the fill to update, how to use hatches and gradients to create
attractive illustrations that add another layer of visual information to line drawings.
Chapter 9
In this chapter, I’ve learned how to work with global blocks, access content globally, store content
on tool palettes and reference external drawings and images.
Chapter 10
- Style text
- Edit text
In this chapter, I’ve learned how to create text styles, write lines of text, write and format
paragraphs and edit any text object.
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Chapter 11
Dimensioning
- Style dimensions
- Add dimensions
- Edit dimensions
In this chapter, I’ve learned how to document designs with specific measurements, how to style, add
and edit dimensions.
Chapter 12
In this chapter, I’ve learned how to apply geometric and dimensional constraints and how to alter
constraint parameters to affect geometry, and alter the shape of the designs.
Chapter 13
- Create layouts
- Draw on layouts
In this chapter, I’ve learned how to create annotative styles and objects, layouts, floating viewports
and title blocks. Also how to override layer properties within a floating viewport and magnifiy the
contents to scale.
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Chapter 14
In this chapter, I’ve learned how to create plot style tables, use plot style tables, plot in model space
plot layouts in paper space, export to an electronic format.
Chapter 15
In this chapter, I’ve learned how to import SketchUp models, define attributes and blocks, insert
attributed blocks, edit table styles and create tables, use fields in table cells, edit table data.
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Adding dimension objects: Linear dimensions, Aligned dimensions, Angular dimensions and Radius.
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An exercise of altering the constraints parameters from the Parameters Manager button to encode
the actual size of Earth’s and Moon’s polar radius in miles :
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Working with table data, inserting fields that link to attribute values in model space:
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Drawing in Isoplan:
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Assesement 1:
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Assesement 2:
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The piston:
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In model space:
In paper space:
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Assesement 3:
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View of Washer and pin details(used for assembly drawing) in model space:
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Layout 1: BRACKET
Layout 2: ROLLER
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Layout 3: SHAFT
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Adding dimensions:
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