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Game Theory To Supllement Scenario Planning in Business
Game Theory To Supllement Scenario Planning in Business
CAMPUS Newcastle
STUDENT No w13014805
of Northumbria University
2
KEYWORDS Tri-Hawk-Aggression-Model
Scenario-Analysis
Evolutionary-Game-theory
Strategic-Aggression.
ABSTRACT
In the today’s highly dynamic business environment (Varum & Melo 2010),
scenario analysis has become one of the key tools for management today
(Hirsch, el al. 2013). However, it’s narrative nature (Bowman et al 2013) and
lack of interface between scenario facilitators and decision-makers (Wack
1985) mean it’s use isn’t always trusted as much as more quantitative
business modelling or forecasting methods.
With this in mind, this dissertation explores how Evolutionary Game Theory’s
mathematical analysis of biological contexts can be applied to the business
world by using Maynard-Smith and Price’s (1973) Pivotal Hawk and Dove
model to create a new model, the Tri-Hawk Aggression Model, based on the
original Hawk Competitor to allow for the strategic mapping of businesses in
a market, based on their strategy’s aggression.
3
DECLARATIONS
I declare the following:-
(1) that the material contained in this dissertation is the end result of
my own work and that due acknowledgement has been given in
the bibliography and references to ALL sources be they printed,
electronic or personal.
SIGNED: ..........................................................
DATE: ................................................................
5
Acknowledgements
I would like to take the time to thank my supervisor, Dr. Mary Thomson, for
her valuable knowledge and guidance, you have provided a reassuring
presence throughout the dissertation process.
I would also like to thank my paerent for their unwavering support, forever
the voice of warm encouragement, your passion in my beliefs is the only
motivation I will ever need.
Finally, I would like to thank my participants, you took the time out of your
busy days to contribute to my research, thank you.
6
Contents
Abstract ............................................................................................................................... 2
Declarations........................................................................................................................ 4
Acknowledgements ........................................................................................................... 5
Contents of tables and figures ......................................................................................... 8
Glossary .............................................................................................................................. 9
References ....................................................................................................................... 60
8
Bibliography ...................................................................................................................... 65
Glossary
Focal Strategy
The strategy which represents the user of the model, or the strategy
which is being focused upon.
Opponent Strategy
War of attrition
Cooperative game
Non-Cooperative game
1.1 Purpose
The purpose of this chapter is to provide an introduction to the following
dissertation and accompanying research. Initially introducing the research
topic and briefly detailing a background to the area of research, expanded
on in the literature review, the chapter proceeds to outline the objectives of
the dissertation as well as the structure the dissertation will follow.
Whilst it will be possible to use the model alone, it has been designed as a
tool to support the Scenario Analysis business modelling method. At
present, decision makers often struggle to trust the method as they struggle
to see the base for the scenarios, and there for to trust its outcome.
It is hoped that with the addition of the proposed model, a more scientifically
grounded idea can be created for which scenario is more likely, and this may
help managers and decision makers trust the Scenario Analysis better.
11
Chapter Three will be divided into two sections. The first section will focus
on the model’s formulation as well as the primary data generated and used
to create the accompanying scale. This section will also cover how any
ethical issues were mitigated. The second part of the chapter will cover the
application of the new model to a market, Market X, made up of partially real
partially synthesised data collected from the Pharmaceuticals industry.
Chapter four will be the analysis of the model’s creation and application,
covering the outcomes of the model’s creation, as well as the outcome of its
application. This chapter will also analyse the qualitative data collected to
attempt to better understand weather aggression as a construct is a suitable
measure of a company’s competitive capability.
The final chapter, chapter five, will be the conclusion. In this chapter, the
research will be discussed in terms of the objectives for the study and
weather they have been realised. The chapter will also discuss any
ramifications for the research, any limitations faced, and finally any areas
that could be suitable for further research.
13
2.1 Purpose
According to Thomas (2011), the purpose of a literature review is to provide
a ‘raft’ on which your research can be built by looking at what has already
been done. This literature review, planned using mind mapping (appendix
2a), will discuss business modelling, with specific reference to scenario
analysis, why it is used, and some potential problems with its application
before going on to discuss how Game theory could provide a solution to the
identified problems.
Whilst the author is aware that some of the articles referenced in this review
are dated, they prove the unequivocal turning points to game theory and
deserve consideration for their status as such.
This confusion means that, although there has been an almost exponential
rise in the interest in business modelling from both researchers and users
(Zott et al. 2011), it can still be difficult to understand what business
modelling is.
There are lots of these modelling tools available to the corporate decision
maker to minimise future uncertainty using a mixture of qualitative and
quantitative analysis.
However, scenario analysis remains one of the most widely used and
accepted tools to facilitate corporate foresight (Hirsch, Buggraf, & Daheim,
2013), either by making a broad assessment of possible future operating
environments, or by focusing in on an important decision (Harris 2014).
However, because scenario planning has been around for over thirty years,
as with Business modelling, many different iterations and executions have
developed, resulting in a ‘methodological chaos’ (Bradfield et al 2005).
Despite this, it’s provision of knowledge able to form the backbone of long-
term oriented decision making has helped it become a key tool used in
strategic foresight (Hirsch, el al. 2013), earning it a spot on the list of key
resources in an executive’s arsenal.
These negatives, alone, pose a threat, but one that can be managed through
various mitigation strategies, such as increasing the size or the cognitive
diversity of people taking part in the workshop (Franco et al. 2013).
Whilst the increasing complexity of the business environment has seen the
scenario process adapt to better handle some of the issues listed above,
one issue, remaining unresolved since the model’s inception is the break
down in interface between the Scenario Analysis facilitator and the decision-
maker (Wack 1985).
He further highlights that perhaps one reason for the failure or mistrust of
some scenario planning is that the consultants don’t feel responsible for the
17
Wack (1985) also hypothesises that, if the scenario’s and analysis fails to
“touch a cord with the manager’s mind” it may fail to have real meaning for
them, and perhaps not be taken as seriously as it should, or could be.
Although in the years since Wack’s (1985) initial reservations, ways have
been found to build a manager’s confidence in the scenario process (such
as defining scope of the scenarios use, or interviewing the participants
before the workshops to highlight areas of concern (Maack 2001)), there is
still a lack of ‘anticipation’ practice from decision-makers unable to see value
in scenario analysis, as, when things are going well, the need is not there
and, when things are going badly, it is too late (Godet 2000).
animal conflict” (Van Der Laan, & Tieman 1998), where Evolutionary stable
strategies (ESS) were first explored and the influential Hawk and Dove
model was first introduced.
With this in mind, and with so many options to choose from, how can the
knowledge of similarity between the business environment and the animal
world be translated into a scenario supportive management tool?
In its simplest form, extensively detailed by Dixit, Reiley and Seath (2009),
the Hawk and Dove model involves two players: the aggressive hawk and
the passive dove. In a confrontation between two hawks, both fight and there
is a 50% chance of winning and, therefore, getting the resource reward.
If a Hawk and Dove should encounter, when either is the focal strategy, the
result is always the same: the Dove instantly surrenders the resource to the
Hawk and neither are injured as no physical conflict took place.
Both of these tactics are reminiscent of the ‘tournament’ and ‘display’ tactics
described by Maynard-Smith (1974) and help to give a basic way of mapping
conflict by analysing the strategies used by the players involved.
The standard payoff matrices for a Hawk-Dove game is shown in table 2.1
below (taken from Dixit et al. 2009).
Table 2.1 – Table to show the payoffs for the Hawk-Dove game
Opponent strategy
Hawk 𝑉
−𝐶 𝑉
Focal (𝐻) 2
Strategy Dove 𝑉
0
(𝐷) 2
Here, 𝑊𝐻 refers to the fitness of 𝐻, the Hawk strategy, whilst ℎ refers to the
frequency of that strategy within the population. Similarly, 𝐷 references the
Dove strategy whilst 𝑑 refers to the frequency of that strategy within the
population.
shown (Hanauske et al. 2010) it is not a far cry from the business
perspective.
So, what if a model could be created, similar to that of the Hawk and Dove
model (Maynard-Smith & Price 1973), capable of analysing a markets
competitive structure? Whilst the Dove pacifist strategy is rarely seen in
business, the ‘Hawkish’ characteristics of the aggressive strategy are
frequently in company competition, whether over contracts, market share, or
customers.
3.1 Introduction
This chapter will be split into two parts. Part 3.a will cover the creation of the
new Tri-Hawk aggression model, including the primary research undertaken
to create a scale for the application of the new model. Furthermore, the
section will critically assess the methods used in data collection and data
generation, and how any issues that were faced were overcome.
Part 3.b will cover the application of the model using synthesised datasets
based on data taken from the pharmaceuticals industry. This section will
focus on how data was gathered and synthesised, and how the Geany
computer program was used with Fortran to run a simulation.
In order to apply the model, a set of assumptions to bound the model need
to be outlined and the payoff for each of the three strategies (𝐻1 , 𝐻2 , and 𝐻3 )
when in competition must be calculated, as well as the ‘fitness’ for all players
involved.
24
3a.1 Assumptions
The assumptions of any theoretic model allow for an environment to be
constructed by controlling possible variables and can be as simple or as
complex as the applier wishes. The assumptions below represent a relatively
simplistic set to allow easy use, however the applicator can add more as
required.
These assumptions1 should remain true for each game as they help to
fabricate a ‘stable environment’ for the game to be simulated in by controlling
and reducing variables.
1 Reasoned in appendix 3a
25
probability of loosing and 𝑉 and 𝐶 represent the value of the resource and
the cost of competition respectively.
Thus, to calculate the payoff for the focal strategy, first the probability of
success and the cost incurred though competition were calculated.
Opponent Strategy
𝐻1 𝐻2 𝐻3
𝐻1 0.50 0.75 1
Focal
𝐻2 0.25 0.50 0.75
Strategy
𝐻3 0 0.25 0.50
26
Table 3.2 – Table to show the Cost incurred to the focal strategy when
in a competition against the opponent strategy
Opponent Strategy
𝐻1 𝐻2 𝐻3
𝐶 𝐶
𝐻1 C
2 4
Focal 𝐶 𝐶 𝐶
𝐻2
Strategy 2 2 4
𝐶 𝐶 𝐶
𝐻3
4 4 4
𝐶
However, if 𝐻1 finds itself in competition with 𝐻3 then a cost of will be
4
incurred. This is based on the logic that, as 𝐻1 has a 100% chance of beating
𝐻3 it will not commit the same resources or ‘aggression’ to the confrontation
as it requires less of it’s personal resources to win, and, by committing less
aggression or resources, is less able to injure.
𝐶
to the least aggressive player, where the cost to 𝐻1 is 𝐶, the cost to 𝐻2 is 2
𝐶
and the cost to 𝐻3 is 4.
Table 3.3 – Payoff Matrix showing the payoff to the focal strategy
when competing with the opponent strategy
Opponent Strategy
𝑯𝟏 𝑯𝟐 𝑯𝟑
𝑉 3𝑉 − 2𝐶 𝐶
𝑯𝟏 −𝐶 𝑉−
2 4 4
Focal 𝑉 − 2𝐶 𝑉−𝐶 3𝑉 − 𝐶
𝑯𝟐
Strategy 4 2 4
𝐶 𝑉−𝐶 2𝑉 − 𝐶
𝑯𝟑 −
4 4 4
3a.4.1 Sampling
Whilst convenience sampling was originally used, many of the participants
contacted via email nominated others who would also be willing to take the
questionnaire, meaning that the snowballing sampling method also
manifested. The combination of these methods meant that participants were
more varied and the questionnaire reached a larger number than initially
anticipated.
internet sites like Survey Monkey, and often encourages higher response
rates as respondents feel increased anonymity (Gillham 2010).
For this study, however, mixed method research, the practice of combining
both qualitative and quantitative methods of data generation (Krivokapic-
Skoko 2011), meant that the quantitative data for the scale was
complimented by the participant’s opinions and justifications for their
choices. If the survey distributed had collected solely quantitative results, it
is possible useful insights may have been missed in the depth that qualitative
data generation often facilitates (Groves et al. 2009).
These questions were the most important as they provided the ‘backbone’
to the model: the scale on which companies could be placed to determine
which level of strategy, 𝐻1 , 𝐻2 or 𝐻3 , they use. Using such a scale to collect
participant’s opinions on the aggression, or lack-of, for each activity meant
that each area was already operationalised, making it easier to calculate the
scale.
30
To make the model easily applicable for potential users, all factors listed in
the questions were chosen for their quantifiability through percent or a
financial quantity. This also means that, should a company wish to apply the
model in different areas or more than once, each application of the model
will be using the same data fields, and thus comparable across tests.
The first and last questions (8 and 23) were also included to reassure the
author that the participant understood the questions and, in particular, the
inferred meaning of the word aggressive.
All the qualitative questions were then analysed using the content analysis
method to understand if aggression could be quantified and if, as a construct,
it was suitable to be used in this application.
31
Before any research was conducted, a plan for the research, including a
copy of the questionnaire, was submitted to the Northumbria University
Ethics committee to be approved. This research was classed as Amber as it
involved primary data collection from real participants, however every effort
was made to minimise any possible ethical issues.
To ensure the data for the test had a suitable base or was ‘realistic’, data
was taken from the top ten global pharmaceuticals companies, listed by
Anderson (2014) as: Johnson and Johnson, Novartis, Pfizer, Hoffmann-La
Roche, Sanofi, Merck, GSK, AstraZeneca, Eli Lilly, and AbbVie.
The pharmaceuticals industry, and these ten companies, were chosen for
the ease of access to their financial data required to make the model’s scale,
34
i.e. the percentage of revenues in the areas on the scale like R&D, marketing
and sales2.
Taking these first ten companies as the base companies, thirty more
companies were created using the same percentages for marketing, R&D,
HR, sales, production, purchasing, IT and technology, training, and
recruitment, but reducing the market share and profit.
Thus, companies 1-10 signify the base companies, companies 11-20 are
reduced in size by one quarter. Companies 21-30 are reduced in size by one
half, and companies 31-40 are reduced in size by three quarters. These
incremental reductions, whilst not reducing the health of the company by as
significant an amount as the market share and the profit (because the health
is weighted with the other factors), serves to create the more realistic
structure of a market with different sized companies competing.
The responses to these questions were collated and the averages found,
shown in table 3.5 below.
2 For full details about how all the percentages were calculated, see appendix 3f
35
Marketing 3.94
R&D 3.46
HR 2.72
Sales 4.05
Production 3.00
Purchasing 3.03
IT and technology 3.34
Training 3.12
Recruitment 3.36
Market share 2.85
Profit 2.76
These responses provide the basis for the weighting of each area of the
scale. The first nine categories contribute to 50% of the final scale, whilst
market share and profit each contribute to 25%.
Whilst possible for each user to decide the weighting of their scale, the above
weight’s have been chosen for this project to account for the varying financial
resources available to each company. If these two values were equal to the
rest, no suitable differentiation between companies with a large financial
base and small financial base would be realised, presenting an unrealistic
outcome if two such companies competed3.
3 Whilst possible a small company may occasionally beat a larger in contest, this is not
representative of the average occurrence in business
36
See the example for the first company below in table 3.6. (see the
calculations for all other companies in appendix 3f).
4Whilst possible to multiply each by 0.5, 0.25 and 0.25 respectively, adding 1.0 meant the
numbers remained big enough to be easily handled without effecting the outcome.
37
To do this, the range of the scores was found my subtracting the score of
the company with the lowest aggression from the score of the company with
the highest aggression.
Once the range was found it was divided by three in order to calculate the
boundaries of each category. For example; the boundaries of the 𝐻1
category was the highest score minus one third of the range; the boundaries
of the 𝐻3 category was the lowest score plus one third of the range; and the
boundaries of the 𝐻2 category fell between the two.
The fitness of a strategy5, for example 𝐻1 , when there are three, is calculated
as such:
Once this is complete the applier of the model or ‘focal strategy’ can now
see the competitive makeup of the market, either by looking at their category
𝐻1 , 𝐻2 , or 𝐻3 and its respective fitness, or by ranking themselves within their
category using the aggression score to determine, not only who they should
be looking to compete with (those in the same category or those in the lower
categories) but also where they are ranked against the others in their
category (are they the best in their category?).
4.1 Introduction
In this chapter, the results from parts 3a and 3b of the Methodology chapter
will be examined and discussed.
Part 3a saw the creation of the Tri-Hawk Aggression Model – based partially
on Maynard-Smith and Prices ‘Hawk’ competitor from their (1973) Hawk and
Dove model – and covered primary research conducted to create the
accompanying scale component. The first part of this chapter will therefore
analyse the model, it’s construction, and the scale proposed to accompany
it. Similarly, participant’s opinions about aggression as a construct were
collected and so using content analysis, this section will also explore if
aggression is a suitable measure to understand the competitive landscape,
and if the proposed scale succeeds in operationalising it.
Furthermore, EGT’s Hawk and Dove model (Maynard-Smith & Price 1973)
represents a clear candidate for translation to business due to its clear and
simple competitor mapping system based on adversaries’ strategy and their
frequency in a given environment.
However, whilst it was recognised that such a model could support the
scenario analysis process by clarifying a company’s competitive context
within a market, the original ‘players’ strategies were too restrictive.
Whilst the probability was easily quantified, the author recognises cost in the
new model is perhaps weakened as it has no scientific or mathematical data
to support it. Thus, whilst it is a suitable proposition that the ability to inflict
damage would reduce with the size or aggression of the company, there is
no data to quantify the cost inflicted, making this a weaker part of the model.
If the model was re-imagined, or the scope of the dissertation bigger, finding
a more scientific or mathematical representation of this value seems
desirable.
Similarly, whilst the new model follows the most basic dynamic of
competition, the ‘tournament’ style described by Maynard-Smith (1974), this
may not be applicable to all industries. For example, the public sector is a
not-for-profit industry where competitiveness may not be seen as key to
driving the business.
20 - 29
30 - 39
40 - 49
50 - 59
60+
6If French and German options were not offered, less than 40% would have had the
chance.
43
3.50
3.00
2.50
2.00
1.50
1.00
0.50
0.00
Whilst not necessarily negative, this could hint that there is more needed to
assess aggression than simply a financial work up, an idea explored through
the qualitative questions approached in the survey.
4.4.1 Question 8
Question 8 asked participants to “create a definition of your own ideas on
what an aggressive business strategy is/means” expressed through either
prose or key words. Once the answers were collected, a content analysis
was performed to determine how participants defined aggressiveness in
relation to a business’s strategy and nine key themes7 were identified. Figure
4.3 shows the frequency with which each theme appeared. Some themes,
such as Market Share and, to some extent Marketing, were considered in
the scale proposed for the tri-Hawk Aggression Model, however, some
weren’t.
Goal or Target Setting was mentioned most frequently (21 times), however
Goal or Target Setting is hard to quantify as it is often different between
organisations and therefore hard to express by a common denominator.
Similarly, Innovation was mentioned by 11 participants and Merger and
Acquisition activity was mentioned by 15. Neither were covered in the
proposed scale suggesting an area for improvement should another scale
be created.
These, whilst still consistent with the definition ‘aggressive’ and perhaps
strategies that some companies use by chance, they do not reflect the tone
the author was looking for, suggesting a more refined definition of
aggression should be given to those applying the model, or else another
word chosen.
4.4.2 Question 21
Question 20 asked participants if they thought other areas could also be
described as aggressive, and question 21 asked participants to explain their
answer (thus only participants who answered ‘Yes’ are considered below as
‘no’ participants didn’t answer question 21).
Aggressive marketing
Expansion
Innovation
Speed
M&A Activity
Poaching Staff
47
Here, ‘Speed’ covers both speed to adapt (to market and customer needs),
and speed of products to market as, although both were mentioned, there
was often no distinction. Conversely, Acquisition and Expansion are divided
here as many participants mentioning them made a clear distinction between
the two, often describing Expansion as the activity of growth and Acquisition
as actively buying out others to reduce competition or acquire new
capabilities.
The figure shows similarities with Figure 4.3 such as Innovation, M&A
Activity and Marketing, as well as Expansion. Other areas mentioned
included Disruptive Technology (3x) and Strong Management and
Leadership style (4x). Again, whilst some of these factors listed in Figure 4.6
were partially covered by the scale (e.g. advertising spend), others weren’t
and would be harder to quantify such as Management and Leadership Style
and Staff Poaching (as it is not likely to be advertised).
4.4.3 Question 23
Finally, question 22 asked participants if they felt their employer was
aggressive in strategy, with question 23 requesting an explanation. 63% of
participants answering felt the companies they currently worked for were not
aggressive, with 37% believing the opposite.
The content analysis on those who believed they worked for a company
without an aggressive strategy listed reasons like: being behind the
competition (4x), the company was focusing on other priorities (6x), and,
most popular, the idea that companies had willingly sacrificed aggression to
promote closer customer and partner relations (7x).
48
Whilst both of these are in-keeping with the general theme of the answers
and themes highlighted in Figures 4.5 and 4.6, perhaps more interesting was
the occasional contradiction between employees working for the same
company.
Table 4.5 below shows the frequency of participants working for the same
company10 and how they answered question 22.
No. Of Participants
Company A 10 2 8
Company B 5 1 4
Company C 3 2 1
Company D 2 0 2
Company E 2 0 2
The table shows there was not always agreement between participants with
the same employer, seen in companies A, B and C. Whilst this initially
indicates a struggle to quantify aggression, it is notable that none of the
respondents in Company C work in the same country, and thus will see
different sides to the business.
Similarly, the ten employees in Company A are spread over six different
countries and therefore are likely to see a similar effect. However, whilst
Thus, whilst we should note there is not always concurrence between those
working for the same companies, different locations and positions might
mean each sees a different side of the business as an employee’s
perception of competition can often vary depending on their seniority and
personal experience (West 2001).
The results from Figures 4.5 and 4.6 suggest that many participants saw
similar themes as outlining aggression, as well as similar themes to the ones
listed in questions 9 to 19, eventually making up the scale.
Whilst these figures would be difficult to find for an application, given the
scope of an undergraduate dissertation, the applying company would have
better access to market resources as well as specialists and consultants who
could help secure the figures to be used with the scale.
If the two tools were taken together then the author feels it would be easier
for a manager or decision maker to have confidence in the Scenario Analysis
process as it would give them a better idea of their competitive capability
compared to others in the market and therefore may be able to better gauge
which scenario is more likely because of this.
Whilst the author feels the proposed scale makes a good attempt to
operationalise aggression, more work could be done to incorporate the other
main themes participants mentioned in Figure 4.5 and 4.6 such as
Innovation and M&A activity which are slightly harder to operationalise.
Thus, the question would be, is the user of the model comfortable with the
connotations, good and bad, that the word ‘aggressive’ can bring? If so, the
author feels it’s use is justified / suitable.
Furthermore, for ease of use, the points belonging to each strategy, Hawks
1, 2 and 3, have been noted in separate colours and the boundaries of each
category are marked out by colour: red, amber, or yellow, depending on the
aggressiveness of each. This clearly shows a split between the Hawk types,
providing the user with a clear map of the market and its competitive make-
up.
Having this model as a tool the user can clearly see the ‘fitness’ of each
strategy and the concentration of different strategies at each level, as well
as the different rating of each company. The model gives a wealth of
information at a quick glance, with the option to learn more should the user
wish it, but in its current form, represents an easy-to-use tool that could
complement the scenario analysis presentation with some, scientifically
based, clear figures.
52
8.5
8 Strategy
Hawk 1 Fitness:
82.5
7.5
7
Strategy
Fitness:
Hawk 2
67.5
6.5
Strategy
Hawk 3 Fitness:
5.5
29.25
However, it is also possible for the user to take the model further. Whilst
Figure 4.6 shows the aggression of each company, it doesn’t provide
53
Whilst the model on its own could stand as a useful analytical tool, this extra
comparison gained by pulling in the x-axis values means that companies can
not only see the competitive make-up of the market, but also use the
horizontal comparison to map which companies are good at something
specific that might be their core capability?
In Figure 4.7 R&D was chosen as, in the Pharmaceutical industry, new drug
development is one way that companies can stay ahead of the game. And,
whilst some of the smaller companies aren’t ranked very high on the
Aggression Model, this new dimension shows that two companies marked
as weak competitors, or 𝐻3 ’s, spend more on R&D than one of the
This feature of the model, plotting the x-axis with a specifically tracked
perimeter, means that the model can be better tailored to industry specific
tasks. For example, R&D is relevant for the Pharmaceuticals industry but
other things can be plotted here. For example, total area of new stores built
per year for supermarkets, or the number of outlets opened for a wholesaler
etc.
54
Figure 4.7 - Graph to show the Tri-Hawk Agression Model applied to Market X and
taking into account companies R&D Spend per year
8.5
8
Strategy
Hawk 1 Fitness:
82.5
7.5
7 Strategy
Hawk 2 Fitness:
6.5 67.5
6
Strategy
Hawk 3 Fitness:
5.5
69.25
5
0.00 1.00 2.00 3.00 4.00 5.00 6.00 7.00 8.00 9.00 10.00
$bn spend per year on R&D
55
For a company to get the most out of business modelling and understand
the potential of a business opportunity, the business modelling method used
should be structured in such a way that the impact of different scenarios can
be explored (Tennent & Friend 2011). Whilst scenario planning is recognised
as a key tool for management use (Hirsch, el al. 2013), it does provide a set
of plausible possibilities with no assurance (Schnaars 1987).
For example, if one of the scenarios forwarded suggests that you will be able
to increase market share by a high percentage, but the model shows you to
be an 𝐻3 and therefore not highly competitive in the market, this is perhaps
unrealistic.
4.4 Limitations
This dissertation suffered from the imposition of limitations applied to it by
Northumbria University such as the time restraint and smaller scope often
felt on an undergraduate dissertation. Similarly the author felt limited by the
format required of an undergraduate dissertation (word count and chapter
structure) as the idea proposed and discussed comes in several sections
and thus, structuring the chapters in a cohesive order without adding any
was often found hard.
56
5.1 Introduction
The aim of this conclusion chapter is to sum up the dissertation, it’s ideas in
the context of use and its outcomes in the context of the listed objectives.
Furthermore, this chapter will discuss any areas suitable for further research.
The issues that the literature review raised, managers mistrust of Scenario
planning due to its narrative nature (Bowman et al 2013), were the kind of
problems that game theory’s strategic analysis capabilities (Hilsenrath 2005)
seemed well equipped to mitigate.
The third objective saw the proposition of a scale based on the opinions of
business professionals. The aim of the scale was to provide an example for
company categorisation and to allow the market scenario to be run.
The scenario execution showed that the model gave a realistic spread of
companies ‘aggression’ on the scale and that other variables could be
plotted to tailor the market analysis to the specific needs or preferences of
the applying company.
Furthermore, the scale also provided a base for others to change, perhaps
through the addition of industry specific parameters or removing factors they
feel do not apply, allowing it’s further tailoring to suit the needs of the user.
Objective four and its sub categories were all designed to get a better
understanding into the suitability of aggression as a construct. whether it’s
quantification was a possibility and if the meaning of the word was easily
understandable in a business context.
58
Whilst the research did show that most of the participants understood and
identified the same themes in the word aggression when referencing a
business strategy, a small number of participants saw more negative
connotations than the author intended, perhaps alluding to the idea that
aggression should perhaps be better defined in context with the model, or
that perhaps another word, like one participant suggested, such as
“determined” would be more appropriate. However, the author feels that, as
long as the models users are comfortable with the word aggression and it’s
possible connotations, it is suitable for the purpose of the model.
However, no matter what tools are proposed to help managers, in the end
the final judgements of a decision-maker is the crucial factor, and, whilst
well-designed models can make a decision easier (Tennent & Friend 2011),
the end result is in their hands.
5.3 Recommendations
There are many ways the model could be adapted by further research.
Beneath are listed two of the author favourite.
they see others doing better or a form of rational decision making through
learning etc.
References
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65
Bibliography
Behavioural
Managers and
Analysis
Consultants Literature review
User
Interface ˜
Competition
Scenario in Business
Drivers
Analysis ˜
Forecasting Demand
& Business Market/
Qualitative
Modelling customer
analysis
Finance Competitor
Analysis
s
Key Vision and
mission
˟ Idea not perused
˜ Idea explored
_ Idea linked
67
Whilst this is not always the case, it sees fair to assume that, in a
business situation, no company or ‘strategy’ would enter a
competition where the cost of competing (𝐶) was either equal to or
more than the reward that would be gained upon winning (𝑉), thus, 𝑉
should be larger than or equal to 𝐶. Similarly, it is very rare that in a
competition in a business environment the cost of competing is
nothing, thus 𝐶 is larger than 0.
Values 𝑉 and 𝐶 are representative of a value for cost and a value for
the resource, but their value is not integral to the model. Thus, upon
application of the model, as long as the numbers chosen to satisfy
68
Bellow, find the payoff calculations for table 3c. where 𝐸𝑏 (𝑎) shows the
payoff for 𝑎 when is competes against 𝑏, and the payoff for any confrontation
is equal to the probability of winning multiplied by the reward minus the cost,
plus the chance of losing minus the cost of losing.
Formula for the calculation taken from Dixit et al. (2009) and shown in
section 2.?. Probabilities for each calculation taken from table 2a and cost
incurred for each calculation taken from table 2b.
𝐶 𝐶 𝐶
𝐸𝐻1 (𝐻1 ) = 0.5 (𝑉 − 2 ) + 0.5(−𝐶) 𝐸𝐻1 (𝐻2 ) = 0.25 (𝑉 − 2 ) + 0.75 (− 2 )
𝑉−𝐶 𝐶 2𝑉−𝐶 3𝐶
𝐸𝐻1 (𝐻1 ) = 2
−2 𝐸𝐻1 (𝐻2 ) = 8
− 8
𝑽 𝑽−𝟐𝑪
𝑬𝑯𝟏 (𝑯𝟏 ) = 𝟐
−C 𝑬𝑯𝟏 (𝑯𝟐 ) = 𝟒
𝐶 𝐶 𝐶
𝐸𝐻2 (𝐻1 ) = 0.75 (𝑉 − 2 ) + 0.5(−𝐶) 𝐸𝐻2 (𝐻2 ) = 0.5 (𝑉 − 2 ) + 0.5 (− 2 )
2𝑉−𝐶 3𝐶 2𝑉−𝐶 𝐶
𝐸𝐻2 (𝐻1 ) = − 𝐸𝐻2 (𝐻2 ) = −4
8 8 4
𝑽−𝟐𝑪 𝑪 𝑪
𝑬𝑯𝟐 (𝑯𝟏 ) = 𝟖
𝑬𝑯𝟐 (𝑯𝟐 ) = 𝟎. 𝟓 (𝑽 − 𝟐) + 𝟎. 𝟓 (− 𝟐)
𝐶 𝐶 𝐶 𝐶
𝐸𝐻3 (𝐻1 ) = 1.0 (𝑉 − ) + 0.0 (− ) 𝐸𝐻3 (𝐻2 ) = 0.75 (𝑉 − ) + 0.25 (− )
4 4 4 4
𝐶 6𝑉 2𝐶
𝐸𝐻3 (𝐻1 ) = 1.0 (𝑉 − 4 ) 𝐸𝐻3 (𝐻2 ) = 8
− 8
𝑪 𝟑𝑽−𝑪
𝐸𝐻3 (𝐻1 ) = 𝑽 − 𝟒 𝑬𝑯𝟑 (𝑯𝟐 ) = 𝟒
70
𝐶 𝐶 𝐶 𝐶
𝐸𝐻1 (𝐻3 ) = 0.0 (𝑉 − ) + 1.0 (− ) 𝐸𝐻3 (𝐻3 ) = 0.5 (𝑉 − ) + 0.5 (− )
4 4 4 4
𝐶 𝑉 2𝐶
𝐸𝐻1 (𝐻3 ) = 1.0 (− 4 ) 𝐸𝐻3 (𝐻3 ) = 2 − 8
𝑪 𝟐𝑽−𝑪
𝑬𝑯𝟏 (𝑯𝟑 ) = − 𝟒 𝑬𝑯𝟑 (𝑯𝟑 ) = 𝟒
𝐶 𝐶
𝐸𝐻2 (𝐻3 ) = 0.25 (𝑉 − 4 ) + 0.75 (− 4 )
𝑉 4𝐶
𝐸𝐻2 (𝐻3 ) = −
4 16
𝑽−𝑪
𝑬𝑯𝟐 (𝑯𝟑 ) = 𝟒
71
By proceeding to the questionnaire, you are providing consent for the data
provided to be used in the study. You may leave any questions you are not
comfortable with answering. For ethical reasons, all questionnaires will
remain anonymous and any personal data provided will not be distributed.
All data will be kept until graduation and then destroyed.
If you have any questions regarding the content, the research or the overall
dissertation, or you wish to withdraw your questionnaire from the study
please do not hesitate to contact me at the email address listed at the end.
General Information
Q3 Nationality: _______________________
Defining aggression
Q8. Please use the space below to create a definition of your own ideas on
what an aggressive business strategy is/means. Feel free to write your
answer in prose or simply key words.
___________________________________________________________
___________________________________________________________
___________________________________________________________
___________________________________________________________
___________________________________________________________
Aggression scale
Beneath is a list of company activities. Please read the list and, on a case
by case basis, decide whether a company investing a high percentage of its
sales revenue into each activity describes an aggressive strategy or not.
Please answer using the scale provided, where 1 = not aggressive and 5 =
very aggressive.
Aggression questions
Please answer using the scale provided, where 1= strongly disagree and 5=
strongly agree.
Q18. The larger the market share of a company, the more aggressive the
company is as a competitor. 1 2 3 4 5
Q19. The more profit a company is making, the more aggressive that
company will be. 1 2 3 4 5
Q20. Are there any other areas or activities in business which you think are
aggressive? Yes No
___________________________________________________________
___________________________________________________________
___________________________________________________________
___________________________________________________________
___________________________________________________________
74
Aggressive strategies
Q22. Do you think the company that you currently work for has an aggressive
strategy? Yes No
___________________________________________________________
___________________________________________________________
___________________________________________________________
___________________________________________________________
___________________________________________________________
___________________________________________________________
___________________________________________________________
___________________________________________________________
___________________________________________________________
___________________________________________________________
___________________________________________________________
___________________________________________________________
If you have any questions regarding the content, the research or the overall
dissertation, or you wish to withdraw from the study, please do not hesitate
to contact me at:
kimberley.snell@northumbria.ac.uk
Informations Générales
Définition d’agressivités
___________________________________________________________
___________________________________________________________
___________________________________________________________
___________________________________________________________
___________________________________________________________
___________________________________________________________
Échelle d’agressivité
Vous trouverez ci dessous une liste d’activités. Parcourez cette liste et, au
cas-par-cas, déterminez si une entreprise investissant un pourcentage élevé
de son chiffre d’affaires dans chaque activité, décrit une stratégie agressive
ou non.
1 2 3 4 5
1 2 3 4 5
77
1 2 3 4 5
1 2 3 4 5
1 2 3 4 5
Questions d’agression
Q18. Plus la part de marché d’une entreprise est grande, Plus elle est
agressive 1 2 3 4 5
Q19. Plus une entreprise fait des profits, plus elle sera agressive.
1 2 3 4 5
78
Q20. Est-ce qu’il y a un autre domaine ou une autre activité qui pourrait,
selon vous, être « agressif » ?
Oui Non
___________________________________________________________
___________________________________________________________
___________________________________________________________
___________________________________________________________
Stratégies d’agression
___________________________________________________________
___________________________________________________________
___________________________________________________________
___________________________________________________________
___________________________________________________________
___________________________________________________________
___________________________________________________________
Indem Sie diesen Fragebogen ausfüllen, erteilen Sie Ihre Erlaubnis für die
Verwendung Ihrer Angaben für diese Studie. Sie können etwaige Fragen,
die Ihnen nicht genehm sind, unbeantwortet lassen. Aus ethischen Gründen
werden alle Fragebögen anonym bleiben, und jegliche von Ihnen
angegebenen Personalien werden nicht weitergereicht. Alle Daten werden
bis zum Studienabschluss einbehalten und dann vernichtet.
Allgemeine Angaben
Q3 Nationalität: _______________________
Q8. Bitte benutzen Sie die untenstehenden Zeilen um eine Definition davon
zu geben, was Sie persönlich unter einer aggressiven Geschäftsstrategie
verstehen. Sie können Ihre Antwort in ganzen Sätzen oder Stichworten
formulieren.
___________________________________________________________
___________________________________________________________
___________________________________________________________
___________________________________________________________
___________________________________________________________
81
Aggressivität Skala
Bitte antworten Sie, indem Sie folgende Skala benutzen: 1 = nicht aggressiv
und 5 = sehr aggressiv.
1 2 3 4 5
Q19. Je mehr Profit ein Unternehmen macht, desto aggressiver wird das
Unternehmen sein. 1 2 3 4 5
Q21. Bitte führen Sie sie auf und geben Sie Ihre Begründungen dafür an.
___________________________________________________________
___________________________________________________________
___________________________________________________________
___________________________________________________________
___________________________________________________________
83
Aggressive Strategien
Q22. Denken Sie, dass die Firma, für die Sie zur Zeit arbeiten, eine
aggressive Strategie hat? Ja Nein
___________________________________________________________
___________________________________________________________
___________________________________________________________
___________________________________________________________
___________________________________________________________
___________________________________________________________
___________________________________________________________
___________________________________________________________
___________________________________________________________
kimberley.snell@northumbria.ac.uk
Below find a detailed explanation of how the data was either retrieved (for
companies 1-10) or synthesized (companies 11-40) in order to run an
application of the Tri-Hawk Aggression Model proposed in this dissertation.
Companies 1-10
The first 10 companies in the data set in appendix 3g are taken from data
based on the top 10 companies in the pharmaceuticals industry, listed by
Anderson (2014) as: Johnson and Johnson, Novartis, Pfizer, Hoffmann-La
Roche, Sanofi, Merck, GSK, AstraZeneca, Eli Lilly, and AbbVie.
C1 (GSK)
Marketing and Sales 23.90%
R&D 12.80%
HR 0.1453%
Production 25.6
Purchasing 0.0406%
IT and technology 3.2%
Training 0.0444%
Recruitment 0.0308%
Market Share 3.6%
% Revenue (C3 base) 58.06%
85
Marketing and Sales - in the application, both Marketing and Sales data
were listed by Anderson (2014). However, as they were listed together in
this article (as one percentage representing each companies % of revenue
spent in both) the author did not want to separate them, to preserve the
integrity/accuracy of the data.
numbers taken from Palmer (2014)). Then, the average turnover rate was
also taken into account (24%), at an average between the different
suggested turnover rates by Sinha (2013). Then, the turn over rate (24% 0f
the employee count in 2012) was added to the number of new employees
between 2012 and 2013. This final number was then multiplied by the
average cost of a business ‘spend per hire’, calculated by Bersin (2013) t0
be $3300.
First the revenue for each company was retrieved from Anderson (2014).
Next, the company with the biggest revenue was identified, in this instance
it was C3 (representative of Johnsons and Johnsons).
This revenue was then listed as 100%. Following this, all other revenues
were listed as a percentage of C3. For example, the revenue for C3 was
$71.3bn, and the revenue for C1 was $41.4bn. Thus, as can be seen in
Table 6.1, C1’s new percentage was 58.06%. the same procedure was then
completed for the other companies.
C1 C2 C3 C4 C5 C6 C7 C8 C9 C10
Marketing 23.90% 23.90% 28.80% 24.5% 24.8% 22.1% 17.9% 20.7% 21.6% 24.7%
R&D 12.8% 12.8% 16.7% 11.5% 16.8% 12.8% 18.5% 14.2% 17.0% 23.7%
HR 0.1453% 0.1453% 0.0889% 0.0796% 0.1023% 0.0655% 0.0750% 0.1120% 0.0766% 0.0806%
Production 25.6% 25.6% 30.0% 23.0% 30.0% 25.6.0% 30.0% 28.4% 30.0% 30.0%
Purchasing 0.0406% 0.0406% 0.0654% 0.0236% 0.0286% 0.0319% 0.0334% 0.0378% 0.0382% 0.0727%
IT and technology 3.2% 3.2% 3.2% 3.2% 3.2% 3.2% 3.2% 3.2% 3.2% 3.2%
Training 0.0444% 0.0444% 0.0370% 0.0332% 0.0426% 0.0273% 0.0312% 0.0354% 0.0294% 0.0303%
Recruitment 0.0308% 0.0308% 0.0157% 0.0147% 0.0217% 0.0138% 0.0149% 0.0201% 0.0149% 0.0010%
Market Share 3.6% 3.6% 3.1% 4.0% 5.70% 5.8% 5.2% 4.7% 4.8% 2.1%
% Rev (C3 base) 58.06% 58.06% 36.04% 100.00% 82.47% 72.37% 70.55% 62.27% 61.71% 32.40%
C11 C12 C13 C14 C15 C16 C17 C18 C19 C20
Marketing 23.90% 23.90% 28.80% 24.5% 24.8% 22.1% 17.9% 20.7% 21.6% 24.7%
R&D 12.8% 12.8% 16.7% 11.5% 16.8% 12.8% 18.5% 14.2% 17.0% 23.7%
HR 0.1453% 0.1453% 0.0889% 0.0796% 0.1023% 0.0655% 0.0750% 0.1120% 0.0766% 0.0806%
Production 25.6% 25.6% 30.0% 23.0% 30.0% 25.6.0% 30.0% 28.4% 30.0% 30.0%
Purchasing 0.0406% 0.0406% 0.0654% 0.0236% 0.0286% 0.0319% 0.0334% 0.0378% 0.0382% 0.0727%
IT and technology 3.2% 3.2% 3.2% 3.2% 3.2% 3.2% 3.2% 3.2% 3.2% 3.2%
Training 0.0444% 0.0444% 0.0370% 0.0332% 0.0426% 0.0273% 0.0312% 0.0354% 0.0294% 0.0303%
Recruitment 0.0308% 0.0308% 0.0157% 0.0147% 0.0217% 0.0138% 0.0149% 0.0201% 0.0149% 0.0010%
Market Share 2.7% 2.3% 3.0% 4.3% 4.4% 3.9% 3.5% 3.6% 1.6% 2.3%
% Rev (C3 base) 43.5% 27.0% 75.0% 61.9% 54.3% 52.9% 46.7% 46.3% 24.3% 19.8%
89
C21 C22 C23 C24 C25 C26 C27 C28 C29 C30
Marketing 23.90% 23.90% 28.80% 24.5% 24.8% 22.1% 17.9% 20.7% 21.6% 24.7%
R&D 12.8% 12.8% 16.7% 11.5% 16.8% 12.8% 18.5% 14.2% 17.0% 23.7%
HR 0.1453% 0.1453% 0.0889% 0.0796% 0.1023% 0.0655% 0.0750% 0.1120% 0.0766% 0.0806%
Production 25.6% 25.6% 30.0% 23.0% 30.0% 25.6.0% 30.0% 28.4% 30.0% 30.0%
Purchasing 0.0406% 0.0406% 0.0654% 0.0236% 0.0286% 0.0319% 0.0334% 0.0378% 0.0382% 0.0727%
IT and technology 3.2% 3.2% 3.2% 3.2% 3.2% 3.2% 3.2% 3.2% 3.2% 3.2%
Training 0.0444% 0.0444% 0.0370% 0.0332% 0.0426% 0.0273% 0.0312% 0.0354% 0.0294% 0.0303%
Recruitment 0.0308% 0.0308% 0.0157% 0.0147% 0.0217% 0.0138% 0.0149% 0.0201% 0.0149% 0.0010%
Market Share 1.8% 1.6% 2.0% 2.9% 2.9% 2.6% 2.4% 2.4% 1.1% 1.6%
% Rev (C3 base) 29.03% 18.02% 50.00% 41.23% 36.19% 35.27% 31.14% 30.86% 16.20% 13.18%
C31 C32 C33 C34 C35 C36 C37 C38 C39 C40
Marketing 23.90% 23.90% 28.80% 24.5% 24.8% 22.1% 17.9% 20.7% 21.6% 24.7%
R&D 12.8% 12.8% 16.7% 11.5% 16.8% 12.8% 18.5% 14.2% 17.0% 23.7%
HR 0.1453% 0.1453% 0.0889% 0.0796% 0.1023% 0.0655% 0.0750% 0.1120% 0.0766% 0.0806%
Production 25.6% 25.6% 30.0% 23.0% 30.0% 25.6.0% 30.0% 28.4% 30.0% 30.0%
Purchasing 0.0406% 0.0406% 0.0654% 0.0236% 0.0286% 0.0319% 0.0334% 0.0378% 0.0382% 0.0727%
IT and technology 3.2% 3.2% 3.2% 3.2% 3.2% 3.2% 3.2% 3.2% 3.2% 3.2%
Training 0.0444% 0.0444% 0.0370% 0.0332% 0.0426% 0.0273% 0.0312% 0.0354% 0.0294% 0.0303%
Recruitment 0.0308% 0.0308% 0.0157% 0.0147% 0.0217% 0.0138% 0.0149% 0.0201% 0.0149% 0.0010%
Market Share 0.9% 0.8% 1.0% 1.4% 1.5% 1.3% 1.2% 1.2% 0.5% 0.8%
% Rev (C3 base) 14.52% 9.01% 25.00% 20.62% 18.09% 17.64% 15.57% 15.43% 8.10% 6.59%
Where C = Company (For how each of these numbers was realised, please see appendix 3f)
90
Below see the written script in Fortran (written in Geany) to calculate the
aggression of each company, which of the three hawk strategies they fit in
to and what the health of each strategy is. After the script, see the result
read out from it’s execution.
Note arbitrary values V = 3 and C = 1
91
92
Below see the result read out from the above script after it was executed
93
These skills I learned through my first two years on the Business with
International management course were tested for practical applicability
when I undertook a seven-month Product management internship from
August to February of my third year. Based with Zumtobel Group in Austria,
I was thrown into the deep end, working in a fast-paced business division
with multinational colleagues and clients based all-over the world. This
opportunity allowed me to practice my French skills, as many of the clients
and some of my co-workers were French, brought on my German skills and
regularly pushed me to try new things.
In the second part of my third year I studied in Emden in German, and again
had the chance to develop my language skills as well as specialise more into
international business with subjects like international marketing, culture and
International mergers and acquisitions. Furthermore, once this process was
completed I was invited back to my internship in Austria for a summer
position, further expanding on the online catalogue project and devoting my
final two weeks to teaching new members of staff what I had learnt.
It’s not only the course that has helped me develop. During my time at
Northumbria I was on the Judo team in first year, representing Northumbria
at BUCS. I was also on the social Net ball team and, whilst in IDRAC and
Emden Hochschule, was part of the international club and Erasmus club
respectively. Similarly, whilst on my internship I joined the company’s
volleyball team, and was part of the Zumtobel intern group, increasing my
business networking skills.
In my final year of uni, all of my skills have been further developed and tested
by a rigorous course designed to prepare us for the business environment.
Courses in semester one such as Applied business ethics (SM0382) helped
me to understand and strengthen my own personal brand of ethics by
identifying an ethical problem and working through possible solutions in the
end of semester assignment, whilst subjects like Culture and Organisations
(HR0372) and Doing business globally and internationally (SM0380) have
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Ultimately, my final year offered not only the chance to specialise further but
also the chance to conduct contemporary and innovative research into a
possible future tool to be used by business managers. Throughout the
research process I have been tested and trialled and have pushed the
boundaries or scope of what I believed my undergraduate research could
achieve.
Final Page