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Shuffle the Mushroom Card

Start mushroom Season


-Rules of Play- deck and deal 8 cards face up
Marker on Winter. in the middle of the table to
establish the Mushroom Field.

Each player receives: Place the Mushroom


Card deck face down.

1 of each Ecology Resource

2 Feast Tokens
1 Player Board
Order of Play
Roll to see who goes first, then play proceeds to the left.
The active player rolls the dice. After rolling, the active player can
take up to 2 actions. These actions
If a 7 is rolled, advance the Season Token can be different or the same.
to the next season. There are 2 types of actions:
For all other rolls, all players collect 1 Ecology
Resource according to the number rolled 1) Harvest a Mushroom Card.
(refer to the top of your Player Board). 2) Make a Trade.
Harvest a Mushroom Card
To harvest a mushroom, pay the cost
in Ecology Resources, then collect the
indicated number of Feast Tokens and
place the Mushroom Card face up in your
basket of the corresponding season.

Mushrooms must be playable in the


current season. To verify that you are in
the correct season, check that the icon in
the upper right corner of the Mushroom
Card includes the season currently
indicated by the Season Token on the
Season Board. Cost
Collect

Season Token

Mushroom Cards are collected to a


maximum of 1 in winter, 2 in spring,
3 in summer, and 4 in fall (10 total).

Players place Mushroom Cards


stacked face up on top of each
other, under the baskets on
their Basket Board.
- Poison Mushroom Cards - - Stinkhorn Mushroom Cards -
Stinkhorn mushrooms smell
Poison mushrooms are very very bad, and can keep
interesting to a mycologist, other players from
but you must be careful exchanging their
when storing them. mushrooms with yours.
Poison mushrooms have a
grey background and have a Stinkhorn mushrooms have
Poison Token symbol in the a green background.
lower left corner of the card.
Another player cannot
Next to the Poison Token symbol take a mushroom from
is an Ecology Resource symbol. a player that has a
Whenever this Ecology Resource stinkhorn mushroom on
is collected by the player with top of any basket.
this poison mushroom, they also
collect a Poison Token, which
is worth -2 points at the end of This mushroom forces
the game. You cannot get rid of you to collect a Poison
Poison Tokens, even if you trade Token when a Soil/Dung Make a Trade
away your poison mushroom. resource is collected.

There are 6 types of trade available: Example of trades:


- Magic Mushroom Cards -
Magic mushrooms have a Trade ANY 3 Ecology Resources for your
purple background and have a choice of ANY 1 Ecology Resource.
Magic symbol in the lower left
corner of the card. Trade ANY 3 Ecology Resources
for 1 Feast Token.

Trade 1 Feast Token for 1 Ecology


Resource of your choice.

Trade 1 Feast Token to advance from the


current season to the next season.

Trade 1 Feast Token to deal out 4 new


Mushroom Cards into the field, replacing the top
or bottom row, and moving the replaced cards
to the bottom of the deck in any order.
After harvesting a magic
mushroom, collect a Magic Trade 2 Feast Tokens to exchange one of
Mushroom Token. This token your mushrooms with another player in the
can be used as ANY 1 Ecology current season (do not collect Feast Tokens).
Resource or Feast Token. NOTE: A mushroom cannot be traded if an
uncovered stinkhorn is on top of any the
recipient’s baskets, in any season.
- Anatomy of a Card -
End of Game & Scoring
Point value for Species name The game ends when the first player
scoring at the end completely fills their basket with
of the game. 10 mushrooms: 1 in winter, 2 in spring,
3 in summer, and 4 in fall.

Players tally the points of each


Mushroom Card in their basket
Season indicator (point value is in the upper left
denotes the time corner of the card).
of year that this
mushroom grows. 1 additional point is given for each
Feast Token or Magic Mushroom
Winter Spring Token in a player’s possession at the
Common name end of the game.

2 points are deducted for each Poison


Token in a player’s possession
Fall Summer at the end of the game.

The player with the


highest score wins!

Edibility - Amount of Feast Amount and type of Ecology


Tokens earned when this Resources needed to harvest Note: Tokens in Mycology are
mushroom is harvested. this mushroom. unlimited. If you run out of a token,
use something else as a substitute.

Designed by Dr. James Scott


Components
6 Player Boards Artwork by Greg May
1 Season Board Produced by Bioprospectus Corp.
84 Mushroom Cards
140 Ecology Resources Game and product development by Quillsilver Studio
1 Mushroom Meeple
Classical illustrations modified from:
40 Feast Tokens
Giacomo Bresadola, Reginald Buller, Leon Dufour
35 Poison Tokens
Joseph Hooker, Jokob Lange, Alfred Moller
3 Magic Tokens Adolphe Millot, James Sowerby
2 Dice
1 Rulebook Developed in Toronto, Canada

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