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Rift Swine Actions

Large Aberration, Chaotic Neutral


Multiattack.
The rift swine makes one tusks attack and two tentacle
Armor Class 15 attacks.
Hit Points 110 ()
Speed 40 ft. Tusks.
Melee Weapon Attack:+7, Reach 5 ft., one target
STR DEX CON INT WIS CHA Hit: 13 (2d8+4) slashing damage plus 3 (1d6) acid damage
18 10 17 4 12 5
(+4) (+0) (+3) (-3) (+1) (-3) Tentacle.
Melee Weapon Attack:+7, Reach 10 ft., one target
Damage Resistances force, poison Hit: 11 (2d6+4) bludgeoning damage
Senses darkvision 60 ft., passive Perception 11 If the target is a creature, it is grappled (escape DC 14). Until
this grapple ends, the target is restrained, and the rift swine
Languages — can't use this tentacle against another target.
Challenge 5 (1800 XP)
Proficiency Bonus 3 Bonus Actions
360-Degree Vision Reanimate the Devoured (recharge 5-6).
The rift swine's extra eyes give it advantage on Wisdom Ferner has consumed any Pixie it has come across and it has
(Perception) checks that rely on sight. twisted their essence within it. As a Bonus Action it is able to
vomit [[1d4]] twisted Pixies under its control.
Acid boils
A creature that hits the rift swine with a melee attack must
make a successful DC 12 Dexterity saving throw or take
[[1d6]] acid damage.

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