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W h y d id

COTA is a role-playing game set in a post-apocalyptic world where civilization has


The couriers are collapsed, leaving only small communities surrounded by dangers and oddities. In this
here to save the day! scenario, players are members of the Four Horsemen, a group of couriers who make life

th e w o r ld
more manageable by delivering groceries and assisting people in need.

Roll 1d4 to determine Then roll 1d6 to Example: Many years ago, a

g o to h el l?
the type of cataclysm determine what war broke out among mega
humanity experienced. affected it. coffee corporations, causing
1- War 1- Coffee / Tea extravagant drinks with
2- Pandemic 2- Pets skyrocketing prices, suddenly
3- Catastrophe 3- Appliances collapsing whole governments
4- Revolution 4- Social media worldwide.
5- Common cold
6- Green food
Welcome to the Four Horsemen; we are humanity's last line of defense. Our duty is to deliver
anything our clients are willing to pay for on time, and for that, you'll need something to travel on:

Game Mechanics: Great! Now that your means of transportation has been
The courier has three skills that will allow them to complete granted, get yourself a backpack containing: a helmet, knee
their mission: HANDLING, ORIENTATION, AND SURVIVAL, to which pads, elbow pads, and a camera that will be recording your
a FOUR-SIDED, SIX-SIDED, AND EIGHT-SIDED die will be assigned delivery, which is...
based on the couriers choice.
When the courier faces a situation that requires a roll, they Roll 1d8 to determine the assignment:
will roll the corresponding die and determine if the obstacle 1- Deliver medicine to a community outside the city.
has been overcome or failed. 2- Retrieve a technological device with important
The base difficulty of any obstacle starts at 2, and for each information.
failure in the roll, it increases indefinitely by one point. If it 3- Transport a briefcase with a peace treaty
surpasses the highest number, the courier can seek help or take between two communities.
another route to change the obstacle. 4- Search for and find an object in a dangerous
If the player rolls the maximum value on a roll, they can roll location.
the die again to add points to their success as long as the die 5- Deliver fuel to survivors.
keeps landing on the maximum value. 6- Rescue a hostage from a hostile
faction.
Choose your transportation: 7- Escort an ancient artifact to a
research building.
8- Distribute food rations to
1- Bicycle 2- Skateboard 3- Rollerblades a helpless group.
once a session once a session you once a session you
you can REROLL a can REROLL an can REROLL a
HANDLING check ORIENTATION check SURVIVAL check

Another day, another drop


At the end of the game session, the courier gains or loses one point of
reputation depending on whether the mission was successful or if they had
the most successes or failures in their rolls. These reputation points
allow the courier to ADD AN EXTRA DIE TO A SKILL in the next delivery.

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