You are on page 1of 4

Intended Learning Activities Task 1.

Solve the following problems comprehensively. Follow Polya’s steps.

1. Two Viking ships leave the same place at the same time. One goes north 12 miles and then east.
6 miles. The other goes south 10 miles and west 7 miles. How far apart are they?

• Vertical distance = (+12 miles) + (-10 miles) = 2 miles south.


• Horizontal distance = (+6 miles) + (-7 miles) = -1 mile west.
• Using the Pythagorean theorem:
• Distance = √ (Vertical distance² + Horizontal distance2)
• Distance = √ ((-2 miles)2 + (-1 mile)2) Distance = √ (4+1)
• Distance = √5
Hence, the two Viking ships are approximately √5 miles apart.

2. The product of the ages, in years, of April, May, and Julie is 5814. None of the teens are of the same
age. What are the ages of the teenagers?

To begin solving this problem, we need to find the prime factors of 5814. Let's do that.

Step 1: Prime factorization of 5814:


5814=2*2907
5814 23969
5814 2*3*3*323
5814 2*3*3*17*19

Now, we need to assign these to the three teenagers' ages while keeping in mind that their ages must
be distinct.
Let's first assign the highest prime factors (19, 17, and 2) to each teenager:

Teenager 1: 19 years old

MANALASTAS, JHELENE C.
BSIT 1A
: 17 years old Teenager 3: 2 years old
have the remaining factors (33) to distribute among the teenagers. Since there are two 3s, we will give
one to Teenager 1 and one to Teenager 2, as they are older than Teenager 3.

Updated ages:
Teenager 1: 193 = 57 years old Teenager 2: 17*3 = 51 years old
Teenager: 2 years old
Therefore, of the teenagers are 57, 51, and 2 years old, respectively.

3. A Cryptarithm is a math puzzle or a math riddle. We can turn any regular addition, subtraction.,
multiplication, or division problem into a cryptarithm. by replacing the numbers with letters. What you
need to do is to find the numerical values of these letters.

4. Sudoku is a logic-based, combinatorial number-placement puzzle. In classic sudoku, the objective is


to fill a 9×9 grid with digits so that each column, each row, and each of the nine 3×3 sub grids that
compose the grid (also called "boxes", "blocks", or "regions") contain all of the digits from 1 to 9. The
puzzle setter provides a partially completed grid, which for a well-posed puzzle has a single

2 1 9 5 6
3
solution
7 8 4 3 1 2

9 6 5 5 7 4

9 2 7 3 8
5
MANALASTAS, JHELENE C.
1 7 6 2 4 5 BSIT 1A

8 4 3 1 6 9
5. KenKen is an elegant and rich logic puzzle with a few easy-to-understand rules.

Rules:
1. Fill in each square cell in the puzzle with a number between 1 and
the size of the grid.

2. Use each number exactly once in each row and each column.

3. The numbers in each cage (indicated by the heavy lines) must


combine – in any order – to produce the cage’s target number using
the indicated math operation. Numbers may be repeated within a
cage as long as rule 2 is not violated.
4. No guessing is required. Each puzzle can be solved completely
using only logical deduction. Harder puzzles require more complex
deductions.
5.Complete the table below.

2+ 2 7+ 4

1 3 4

1- 3- 2-

2 1 4

MANALASTAS, JHELENE C.
BSIT 1A
4x

3 4 2

1-
4 3 1 2

MANALASTAS, JHELENE C.
BSIT 1A

You might also like