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Graxituron takes 38 (11d6) force damage and is pushed 10 feet away

Gargantuan Dragon, Neutral from the center of the area. On a success, the target takes half
as much damage and isn’t pushed.
Armor Class 23 (natural armor)
Mass Choke (1/Day; 6th-Order Power; Concentration).
Hit Points 507 (29d20 + 203)
Each creature of Graxituron’s choice within 30 feet of him
Speed 40 ft., fly 80 ft. (hover)
must succeed on a DC 24 Dexterity saving throw or become
STR DEX CoN INT WIS CHA restrained for 1 minute (save ends at end of turn). A creature
24 (+7) 28 (+9) 24 (+7) 28 (+9) 19 (+4) 24 (+7) restrained in this way takes 22 (5d8) force damage at the start
Saving Throws Dex +16, Con +14, Int +16, Wis +11 of each of their turns.
Skills Arcana +16, Insight +11, Perception +11, Religion +16 VILLAIN ACTIONS
Damage Vulnerabilities psychic Graxituron has three villain actions. He can take each action
Damage Resistances bludgeoning, piercing, and slashing once during an encounter after an enemy creature’s turn.
from mundane attacks He can take these actions in any order but can use only one
Damage Immunities fire, poison per round.
Condition Immunities poisoned Action 1: Return to Weakness. Graxituron unleashes a wave
Senses blindsight 60 ft., darkvision 120 ft., passive of temporal distortion, attempting to return enemies to
Perception 21 a time when they were in a vulnerable state. Each hostile
Languages Common, Draconic, telepathy 120 ft. creature within 60 feet of him must succeed on a DC 24
Challenge 24 (62,000 XP) Proficiency Bonus +7 Constitution saving throw or wither for 1 minute (save ends
Awe Aura. A psionic aura surrounds Graxituron in a 30-foot- at end of turn). At the start of each of their turns, an affected
radius sphere. Whenever a hostile creature starts their turn in creature has their hit point maximum reduced by 11 (2d10).
the aura, they must succeed on a DC 24 Charisma saving throw If a creature’s hit point maximum is reduced to 0 this way,
or be frightened of Graxituron until the start of their next they die and crumble to dust. The cure ailment power, the
turn. While frightened in this way, the target can’t undertake lesser restoration spell, or a similar supernatural effect ends
any action intended to harm Graxituron. On a successful save, the withering effect if still ongoing, and restores an affected
a creature is immune to Graxituron’s Awe Aura, but not his creature’s hit point maximum to normal.
Exploding Aura, for 24 hours. Action 2: Midnight Hour. Psionic darkness pours from
Graxituron’s body in a 30-foot-radius aura that lasts until the
Psionic Weapons. Graxituron’s weapon attacks are psionic.
end of his next turn. The darkness spreads around corners.
Sacrificial Resistance (3/Day). If Graxituron fails a saving
A creature with darkvision can’t see through this darkness,
throw, he can choose to succeed instead. When Graxituron
and light can’t illuminate it. When a creature other than
uses this trait, his Awe Aura doesn’t function until the start of
Graxituron ends their turn in the darkness, Graxituron can
his next turn.
move that creature up to 15 feet horizontally.
ACTIONS Action 3: A Different You. Graxituron chooses another
Multiattack. Graxituron uses Growing Aura. He then makes creature he can see within 120 feet of him and calls forth a
one Bite attack and two Claw attacks, or he uses Telekinetic duplicate version of that creature from another timeline to
Burst or Mass Choke, if available. serve him. The duplicate appears in an unoccupied space
Bite. Melee Weapon Attack: +16 to hit, reach 15 ft., one target. within 30 feet of Graxituron, and uses the same statistics as
Hit: 20 (2d10 + 9) piercing damage. the original creature as if that creature had just finished a
long rest. The duplicate immediately takes one turn, acting
Claw. Melee Weapon Attack: +16 to hit, reach 10 ft., one target.
as directed by Graxituron. At the end of the duplicate’s turn,
Hit: 16 (2d6 + 9) slashing damage.
it dies in a psionic explosion, and the original creature must
Growing Aura. If the radius of Graxituron’s Awe Aura is less make a DC 24 Wisdom saving throw, taking 55 (10d10)
than 60 feet, it increases 15 feet to a maximum of 60 feet. psychic damage on a failed save, or half as much damage
Exploding Aura. If the radius of Graxituron’s Awe Aura is on a successful one.
60 feet, the aura explodes in a burst of temporal energy. Each
POWERS
creature of Graxituron’s choice within 60 feet of him must make
a DC 24 Constitution saving throw, taking 91 (26d6) necrotic In addition to the other powers in this stat block, Graxituron
damage on a failed save, or half as much damage on a successful can manifest the following powers, using Intelligence as his
one. The radius of Graxituron’s Awe Aura then shrinks to 30 feet. manifestation ability (power save DC 24):
Telekinetic Burst (3/Day; 6th-Order Power). Graxituron At will: distant voice, read thoughts, rewrite
unleashes a 20-foot-radius sphere of force centered on a point 3/day each: broadcast, memory gap, read object,
he can see within 90 feet of him. Each creature in the area must restore the past
make a DC 24 Dexterity saving throw. On a failed save, a target 1/day each: fold space, reveal the path, stasis field

THE TALENT | Psionic Creatures 63

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