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INSPIRATION
STRENGTH
14 3 30ft
2 3 PROFICIENCY BONUS
ARMOR
CLASS INITIATIVE SPEED
15 PERSONALITY TRAITS
3
3
3
Dexterity
Constitution
47
CURRENT HIT POINTS IDEALS
● 7 Intelligence
16 ● 6 Wisdom
CONSTITUTION
2 Charisma
SAVING THROWS
47
TEMPORARY HIT POINTS BONDS
3
3 Acrobatics (Dex) Total SUCCESSES
17 Animal Handling (Wis)
3
d6 FAILURES
● 7 Arcana (Int) HIT DICE DEATH SAVES FLAWS
INTELLIGENCE 2 Athletics (Str)
4 2
4
Deception (Cha)
History (Int)
NAME ATK BONUS DAMAGE/TYPE
Healing Hands
Dagger 1d4+4 Piercing Once per long rest as an action, touch a creature and restore hit points up to your current
level.
19 ● 6 Insight (Wis)
Darkvision
Allows character to see in dim light as if it were bright light, and allows for characters to see
2 Intimidation (Cha) in total darkness as if it were dim light.
Celestial Resistance
WISDOM ● 7 Investigation (Int) Resistance to Necrotic and Radiant Damage.
Celestial Legacy
3 Medicine (Wis)
3
You know the light cantrip. [3rd] You can cast lesser restoration once per long rest. [5th]
You can cast daylight once per long rest. CHA is your spellcasting ability.
2 Persuasion (Cha)
CHARISMA Necromancy Savant
ClassBeginning when you select this school at 2nd level, the gold and time you must spend
4 Religion (Int) to copy a Necromancy spell into your spellbook is halved.
Death
ItemRaven - Humanoid: In combat: Reaction: If you or an ally receive an attack, summon
Death to do 1d8 damage to that enemy. Out of combat: Death is incredibly protective of
13 PASSIVE WISDOM (PERCEPTION)
1 Crystal embedded in a necklace
1 Spellbook Cassandra and will attack anything that hurts her. Death also obtains a humanoid form.
CP 50 1 Bagpack
1 Book
1 Ink pen
Cloak Of Protection
ItemYou gain a +1 bonus to AC and Saving Throws while you wear this cloak.
1 Small Knife
1 Small Chest Gloves Of Missile Snaring
1 Crowbar ItemThese gloves seem to almost meld into your hands when you don them. When a
Starting at 3rd level, you can use your action to unleash the divine energy within yourself,
4 vials of ghoul blood
1 parchment causing your eyes to turn into pools of darkness and two skeletal, ghostly, flightless wings
1 ink to sprout from your back. The instant you transform, other creatures within 10 feet of you
1 bag of sand that can see you must each succeed on a Charisma saving throw (DC 8 + your proficiency
PP 1 loom of thread bonus + your Charisma modifier) or become frightened of you until the end of your next turn.
1 Rope
Your transformation lasts for 1 minute or until you end it as a bonus action. During it, once
on each of your turns, you can deal extra necrotic damage to one target when you deal
damage to it with an attack or a spell. The extra necrotic damage equals your level.
Once you use this trait, you can't use it again until you finish a long rest.
TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.
17 5'7 140 pounds
AGE HEIGHT WEIGHT
Cassandra
red slits grey-ish jet black with a red streak
CHARACTER NAME EYES SKIN HAIR
NAME
SYMBOL
TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.
int 15 7
SPELLCASTING SPELL SAVE DC SPELL ATTACK
SPELLCASTING ABILITY BONUS
CLASS
0 CANTRIPS 3 6
SPELL
LEVEL
SLOTS TOTAL SLOTS EXPENDED
1 7
EPAR
SPELL NAME
ED
PR
4
SPELLS KNOWN
TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.