CIRCLE OF Roots
hh druids ofthe Circe of Roots are the guardians
‘ofthe largest and most magical forests, They
protect both the vegetation and the animals from
any natural disaster, from any creature o from,
| any threat to the safety ofthe forest. They ae also
in charge of collaborating with the Ents and
protecting the trees with potenti
‘TREE FoRM
‘You guin the ability to use the magic and energy of mature
around you to your advantage. From level 2, as an action, you,
can spend one use of your Wild Form to assume your Tree
Form, This form lasts 10 minutes, While transformed, your
limbs, hair and skin are replaced by branches, vegetation and
bark tha cover your entice body, giving you 0 your AC. Once
transformed, you can use the following reactions
‘+ Protective root. Everytime an enemy creature within 20 feet
cof you attacks you or an allied creature with a melee attack, you
can use your reaction to make strong roots emerge from the
round and get in beoween them reducing the damage by IDS +
your level in tis class The reduced damage increases to 206 at
level 6, 0.306 at level 10 and to-4D6 at level 1.
‘+ Healing root. Every time you or an ally use healing spell on
an allied creature within 20 fet, you can use your reaction to
‘make delicate green and glowing roots emerge from the ground
and cling to that erature, healing it by IDG + your level in that
class. The healing increases to 2D6 at level 6, 1036 at level 10
and to 406 a eve
+ Vengeful root. Everytime an enemy creature within 20 feet
bits you or an allied creature, you can use your reaction to make
r00t fll of thorns emerge from the ground and try to hit it the
creature must make a dexterity saving throw agains! your DC. on
fal, the root deals ID6 + your level in that class of piercing
damage, or as half as damage ona succesful one, The damage
{Increases 19206 at level 6, 806 at level 10, and 4D6 a level
‘You can us these reactions a numberof times equal to your
proficiency bonus each time you transform.
Animate TREE
Staringat level 6, while in your tre form you can magically
animate a tree thats 90 feet away from you, asa bonus action
The animated tre uses the stats block below. When animating a
tree, choose one of the following options: protective tee, healing
twee, oF fighting tee. The animated tree behaves as your ally for 10
‘minutes unless it des, you die, you move more than 120 feet away
from eachother, you finish your tree form, you animate another
tree, oF you use a ree action to turn it back into an inanimate tee
Ific survives and stops being animated, the tee tres to take root
In combat, it initative isthe same as yours but it has it turn
immediately ater you, I obeys only to your verbal orders but
they do not require any action from you. Ifyou do not order it to
do anything. it defends itself bu doesnot take any action
otherwise
eS
ANIMATED TREE
[Armor clans 12 = proficiency bons ratral armon
it points 5 times your level» the Animated Tree's consion,
Speed: 30 fect.
FUE DES CON INT. SABA
66) 00) sh _——4e) 4H)
Tenguages ica comm
speak
bar undersand he enguageyou
Tough bak it's estan to percing and badgeoning damage
Actions
“Leaves dance protective tre) Tis animated te fll of branches nd
leaves of many colors illest on plc of your choice. Once it aerives
‘hers, takes rot and can no longer move From tht moment ont
ota shakes i brates providing medi coverage. At evel 10
becomes thre quater coverage, t eve it provides three-quarter
coverage and ves lnadsanage on atacks dicted at a creature behind it
Healing essence (healing tee This animated tee releases pollen fom it
omer and pours ep foe ts trunk ean spel ouch, sngleceture
healing increases to 18 at evel 10a to 12 at evel 1
Splinter Mace ghting tre) This animated te with ew but thik
branches without eves makes a melee atic with i ranches: + your
competition bonus + yourstength or sill moder oi, ange of fet
to. ingle creatine. On one it LD6 + your strength orl odie your
un damage competion owns This stack counts a agi when‘Toucu Bopy
AtTevel 10, when you use your tree form the bark of your body
‘magically hardens. You gain resistance to piercing, slashing, 2
Dludgeoning damage.
Roor Pari
‘Also at level 10, wnen you're in your tree form, you can use a
‘bonus action to cast Entanle With some differences: the spell
‘does not require concentration, doesnot afect you or lied
‘creatures, the spel originates from you or your animated tree and
roves in your wake.
‘You can use this feature once foreach tee form you ws.
NATURAL RESISTENCE.
Atlevel I, when you use your tre form you get the following
benefits you can't be poisoned, paralyzed, enchanted, asleep oF
frightened.
Additionally, ifyou are reduced to 0 hit points without being
killed directly and you have your animated tree active, you can
use your reaction to sacrifice it and absorb its vital energy through
Your roots to recover as many hit points as the animated tree had
lek.