Professional Documents
Culture Documents
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Creators of film…
1. DIRECTOR…. everything you see is a direct result of the director's
choices, ideas and vision for his film. Auteur Theory1 tells us that a director
is the author of the film: that the director’s fingerprints (or style) should
be clear in every film he/she makes. A film director controls a film's
artistic and dramatic aspects and visualizes the screenplay (or script) while
guiding the technical crew and actors in the fulfilment of that vision.
The director has a key role in choosing the cast members, costume,
lighting, camera angles, sound, production design, and the creative aspects
of filmmaking. Watch The Hurt Locker by Katherine Bigelow (2009) to see
the impact of the director on a dramatic turning point in a scene:
https://www.youtube.com/watch?v=8E2SrVlYue4
Quentin Tarantino
2 Oscars
https://www.youtube.com/watch?v=sGbwLLVIy8U
Wes Anderson
https://www.youtube.com/watch?v=xv6o1K8lpBE
Steven Spielberg
3 Oscars
http://www.indietips.com/video-the-passions-and-t
echnique-of-steven-spielberg/
1
Read up on Auteur Theory here: https://indiefilmhustle.com/auteur-theroy/
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2. PRODUCER….a producer’s role is diverse. Producers plan and orchestrate
different aspects of filming and they have a hand in selecting the script, overseeing the
script writing, assisting in directing and editing, and locating finance for the production of
a film.
Jerry Bruckheimer
Pirates of the Caribbean, Top
Gun, Pearl Harbour,
Armageddon
Brad Pitt
Angelina Jolie
Unbroken, First They Killed My Father
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4. Director of Photography
Directors of photography are interested in the aesthetic aspects of the film. They are involved in
creating the visual identity, or ‘look’, of the film. They work with the Director, camera crew and lighting
department to achieve this. Watch
http://burgerfiction.tumblr.com/post/156673746608/sunrise-a-song-of-two-humans-192728-charles
a clip on every Best Cinematography winner ever: 1926 – 2016
5. Production Designer
Production Designers are in charge of creating the world in which characters exist: namely, the
costumes, sets, and make-up. They oversee all the designers and artists needed.
6. Costume Designer
Costume designers communicate a
message about the character through
colour, fabric and texture. How a
character is dressed can reveal a lot
about their age, occupation, social
status and the era within which they
live.
7. Make-Up Artist
This person heads up the make-up
department, which includes wigs, modelling
and prosthetics (an important part of
special effects make-up).
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8. Special Effects Supervisor
This person manages a team which orchestrates aspects of film making such as bullet time,
Computer-Generated Imagery (CGI), digital Compositioning, Dolly Zoom, In-camera effects,
Match moving, Matte and Matte-painting and Miniature Effects.
9. Stunt Coordinator
This person casts stunt-doubles and works with choreographers, and advises actors who are
willing to do their own stunt work, in order to plan action sequences.
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SCENES AND SEQUENCES
1. A scene… is a unit of story that takes place at a specific location and time, for
example a fight scene or a conversation between two characters. If the location or the time
changes, you have a new scene. Look at the still below. This is the famous Wingardium
Leviosa scene from Harry Potter
3. A take… refers to one run of the camera recording a single shot. (During the
production of a film, it is not unusual for there to be several takes of one shot, with the
preferred or best take being decided upon during the editing process. The director can film
the shot a number of times until satisfied with the result.) A long take refers to a shot with a
duration much longer than the conventional editing pace either of the film itself or of films in
general. Significant camera movement and elaborate blocking are often elements in long
takes, but not necessarily so. Here is an example of one from Martin Scorsese’s Goodfellas
(1990) The Long Take: Goodfellas
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4. A flashback … is a scene or sequence (sometimes it is the whole film), that is
inserted into a scene in "present" time and that deals with the events of the past. Flashbacks
have different functions: they can illustrate a character’s back story as it applies to the plot
(called character origin flashbacks). Flashbacks can occur before the film’s narrative to fill
in back story or to fill in another character on what happened while they were not around to
witness the events for themselves.
On the other hand, a flash forward is a scene or sequence of future time. Flash forwards
and flashbacks are often introduced by text on the screen, reading something like “24 hours
earlier”, or “3 days later”. Often flashbacks or flash forwards are implied by the rushing
pages of a calendar turning backwards, or the extreme close-up of a character’s eyes as he
stares wistfully into the distance (see the still from Saving Private Ryan) below.
5. A storyboard…
is a series of sketches and
captions (often looking
similar to a comic strip) that
shows how the shots will be
ordered and divided. It is a
way of pre-visualizing the
film. It can also show camera
movements. Storyboarding is
one of the early stages of
production. Look at the
storyboard for Spiderman
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THEME/SYMBOL/MOTIF
1. Theme … If plot is what’s on the surface of a film (the obvious storyline), easily
visible to the audience, then the theme is what’s under the surface. The theme is an abiding
interest of the director of the film. Themes are often issues that humans, universally, can
relate to. (For example, the plot or story might be about an Olympic swimmer, but the theme
may be courage or determination.) Often, themes in film are not obvious: they are subtle and
can differ according to viewers' interpretations. In the Indie film 500 Days of Summer, the
overriding theme is RELATIONSHIPS
2. Icon… is simply an image or an object taken at face value. For example, the green
light in The Great Gatsby is initially understood as being simply a green light at the end of
Daisy’s dock.
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3. Index… However, as
soon as something represents
a part of the whole, it is an
index. To continue, the green
light in The Great Gatsby
becomes significant when Jay
Gatsby reaches out to it…as if
he is reaching out to Daisy.
The green light is part of
Daisy.
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5. Motif… is a repeated idea, image, or pattern that is seen throughout a film, which
helps reveal the theme. They are the clues that reveal the hidden or subtle theme
underneath the film’s obvious plot and storyline. Motifs are collections of related metaphors
or symbols used to represent a related concept. For example, Lights or flames going on and
off to show life or death states throughout a film. (Although a symbol can sometimes be used
as a motif, a symbol usually occurs only a few times whereas a motif is repeated.)
One of the easiest motifs to identify is the colour of the costume that a character is wearing.
Although wearing black doesn’t always mean a character is evil, the Star Wars original
trilogy often employed the motif of good/evil through costume:
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SETTING: Setting is determined by two things: WHERE (the place) and WHEN (the
time and circumstances) the action takes place. Setting contributes a lot to the film: part of
the movie-going experience is being able to immerse yourself in the world that is created by
the director, in terms of space and time. Settings can be characters, too. Have a look at the
setting of Hunger Games, Avatar, and The Lord of the Rings, below
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PROPS… also known as theatrical property, are objects that actors use when on screen.
They can be anything portable that may be moved around the set. Props can be used by the
characters for characterisation, or to move the plot forward. Consumable food is also
considered a prop! A lot of props are just ordinary objects, but sometimes they are specially
made.
In Fight Club, costume designer Michael Kaplan wanted to contrast the split (personality!) of
Tyler Durden by making Brad Pitt’s character (left) flashy, slick and colourful, whereas
Edward Norton’s (right) was serious, conservative and business-like.
In The Matrix, costume designer Kym Barrett worked with minimal instructions; the brief for
Carrie-Ann Moss’s costume was simply “like an oil slick” (cheap PVC provided the requisite
shiny, mercury-like quality). Keanu Reeves never wears a black leather coat – it was in fact a
wool blend (for a thrifty $3 a yard).Laurence Fishburne as Morpheus wore tough (faux)
alligator skin, while his trademark sunglasses added to his inscrutable quality. Finally, the
sinister black-suited agents were designed to remind us of “sixties Kennedy Secret Service
guys”. Scary stuff.
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Costume is able to depict wealth and status:
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MAKE-UP AND PROSTHETICS…
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VISUAL TRACK… In order to do critical filmic analysis, we must know
and understand the terminology used in cinematography. Whenever you analyse a film, you
must be able to recognise the different technical aspects: such as angle, framing, focus,
proxemic distance, mise-en-scene, etc.
Reframing refers to short panning or tilting movements of the camera to adjust to the
character's movements and keep them on screen and in the frame.
Visit
ttps://cinematography-howto.wonderhowto.com/how-to/frame-and-compose-shot-for-film-24
4063/ to learn more.
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2. Composition and Line…
Once the director has decided who and what should be included in the shot (framing), he or
she has to decide how to place those things or people in the shot. This is called
composition. It often has to do with what kind of lines the director wants to create by placing
the characters in a certain way. Different lines can create different moods, and they can also
help direct the audience, i.e., tell them where to look. Here are some composition techniques
that directors can choose to use in films:
2. Rule of Contrast
This rule states that the subject or focus of the shot
should contrast with the background. It can be low or
high contrast - our example is high contrast - and the
contrast can be with texture rather than colour.
2. Vertical lines
Vertical lines communicate a feeling of
loftiness and spirituality. Erect lines seem to
extend upwards beyond human reach,
toward the sky. Extended perpendicular
lines suggest power or growth.
2. Diagonal lines
Diagonal lines suggest a feeling of movement or direction and
also of change. Since objects in a diagonal position are
unstable in relation to gravity, being neither vertical nor
horizontal, they are either about to fall or are already in motion.
Diagonal lines are also used to indicate depth, an illusion of
perspective that pulls the viewer into the picture. They create
points of interest as they intersect with other lines.
A diagonal line starting at the bottom left and moving to the top
right of an image can be quite useful and natural. A similar line
moving from right to left tends to shock us.
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In this shot from The Final Flight of the Osiris (2003), one of the short films from the
Animatrix, the bird’s eye camera angle transforms the natural lines of the environment into
dynamic diagonals, creating instability, uncertainty and tension for this fight scene.
3. Colour …
We need to look at the symbolism of colour…What does the director imply with his use of
colour about the time, environment, mindset that the character is in?
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4. Lighting …
● Shows the audience where to focus.
● Provides insight into the characters.
● Defines the genre: Many movie genres use distinctive lighting, such as film noir, which
contrasts light with dark.
Resource for lighting – 112 slides – takes about 50 minutes to work through it carefully
http://www.slideshare.net/andywallis/film-lighting-intro
a. Key Light
The key light is also known as the main film light of a scene or subject. This means it is
normally the strongest type of light in each scene. It usually highlights the main subject, but it
can be used from the side or behind the subject to create a darker mood.
b. Fill Light
As the name implies, the fill light is used to “fill in” and remove the dark, shadowy areas that
the key light creates. It is noticeably less intense and placed in the opposite direction of the
key light, to add more dimension and depth to the scene.
Because the aim of fill lighting is to eliminate shadows, it is positioned a little further away or
it is diffused with a reflector (placed around 3/4 opposite to the key light) to create softer light
that spreads out evenly.
c. Back light
Backlighting is used to create a three-dimensional scene, which is why it is also the last to
be added in a three-point lighting setup. This faces the subject — a little higher from behind
so as to separate the subject from the background.
As with fill lighting, it is often used with a diffuser or bouncer so the backlight becomes less
intense and covers a wider area.
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Lighting … affects atmosphere
a. High-Key lighting
High-key lighting reduces the overall lighting
ratio of a scene. The scene is bright. It creates
a sense of optimism, happiness or
hopefulness. As in these scenes from
Maleficent and Alice in Wonderland.
b. Low-Key lighting
Low-key lighting is a style of lighting for film and
photography that has an emphasis on
shadows. The style is achieved by using hard
source (usually just a key light with no fill or
back light) lighting within the scene. Unlike
high-key lighting, low-key lighting increases the
contrast of the subject and the environment. It
does this by using shadows and dark tones.
Low-key lighting creates a sense of mystery. It
is a necessary element in creating a
chiaroscuro effect. (Chiaroscuro
lighting illuminates the subject from the side -
like our cat. This makes the character appear
devious or secretive.)
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5. Focus …
Focus refers to the part of the shot that is in focus (clear or sharp), as opposed to the part of
the shot that is out of focus (blurry or unclear). Camera lenses can focus on things close by
or on things far away, and everything in-between.
A) Rack focus
Rack focus in filmmaking and television production
is the practice of changing the focus of the lens
during a shot. The term can refer to small or large
changes of focus – from in focus to out of focus.
The point of rack focus is subtly to draw
attention to different aspects of the shot.
B) Deep focus
Deep focus is when the director deliberately
makes the foreground, middle ground and
background clear and in focus so that the viewer
is free to see everything. There is freedom to look
anywhere and so it can enhance the busyness or
chaos of a scene.
C) Shallow Focus
In shallow focus the foreground of the image
is in focus while the rest is out of focus.
Shallow focus is typically used to emphasize
one part of the image over another. When the
focus shifts between shallow focus on
different planes, this is called rack focus.
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6. CAMERA SHOTS
A shot is a series of frames that run for an uninterrupted period of time. Film shots are an
essential aspect of a movie where angles, transitions and cuts are used to further express
the director’s vision in a creative way.
B. LONG SHOT
A medium tight shot is from head to waist. A medium shot is to the hips. Medium long shots
go down to the knees. All of these Medium shots allow us to see the emotion on the actor’s
face, what he/she is doing and to a lesser extent, the surroundings.
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D. MEDIUM CLOSE-UP
This type of shot frames a subject's head and cuts off around
mid-chest. The focus is on the subject: their expression and
emotions. It reveals only a little of the surroundings.
E. CLOSE-UP
F. EXTREME CLOSE-UP
An extreme close up is of one or two features, for example the subject’s eyes, or hands.
Extreme close-ups are unnatural and therefore theatrical and dramatic.
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G. TWO-SHOT/ THREE SHOT
A two-shot is when two characters are placed next to each other in a shot. Normally this can
show comradery or a close relationship.
CHARACTER PROXEMICS
The space between characters is very important as it tells us about the relationship between
them. Pay attention to the staging and the proximal relationships between objects and
people.
H. POINT-OF-VIEW SHOT
This type of shot is filmed from the perspective of the character, almost as if the viewer is
looking through their ‘eyes’. It is just like the perspective used in Call of Duty.
I. OVER-THE-SHOULDER SHOT
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7. CAMERA ANGLES… affect the way the viewer
perceives the subject or focus of the frame.
Camera angle refers to the position of the camera in relation to the position of the subject.
The camera can be “looking” from below or above, or straight on.
You should be able to identify the camera angles used and show an understanding of how
you are positioned or made to feel.
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B. High Angle
A high angle is a cinematic technique where the camera looks down on a subject making
them seem weak, powerless or insignificant.
Some high angle shots are aerial and can be taken from an aeroplane, helicopter, or drone.
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D. Low Angle
A low-angle shot is a shot in which the camera angle is positioned below the eye line of the
subject, pointing upward. An extreme low-angle shot is positioned below the subject’s feet,
offering a sharper contrast in the shot. A low angle is a cinematic technique where the
camera looks up at a subject who seems strong and powerful.
Sometimes a low angle shot can convey vulnerability as in this shot from 300
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E. Worm’s view
A worm’s view angle is obviously used for dramatic effect or to give a Point of View shot.
The camera is angled up from below the subject or focus of the frame. The angle can make
the subject seem powerful or majestic but if it is a POV shot, it may also make the viewer
think of the character perceiving the image as vulnerable or very small.
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CAMERA MOVEMENT… is a very important part to note in film analysis.
Directors can move the camera slowly to create suspense or imitate a dream-like trance, or
quickly to make things seem more exciting or anxious. There are some definitions here or
you can watch a video - https://www.youtube.com/watch?v=IiyBo-qLDeM
Track
In cinematography, a tracking shot is any shot in which the camera
physically moves sideways, forward, or backward through the scene.
Tracking shots usually last longer than other shots, follow one or more
moving subjects, and immerse the audience in a particular setting. The
term ‘tracking shot’ traditionally referred to a shot achieved with a
camera dolly mounted on a dolly track, but modern filmmakers shoot
tracking shots using stabilized gimbal mounts, Steadicam mounts,
motorized vehicles, and even drones. The camera is placed on a dolly
and moves either towards, away from, or alongside the subject.
Pan
When the fixed camera is pivoted from side to side - from left to
right or right to left. The camera stays still on a tripod and is turned on
a horizontal axis. Do not confuse this with a trucking shot where the
camera itself moves!
Swish / Flick / Zip / Whip Pan
When the camera pans, but it does it so quickly that everything
in-between the first focus point and the second focus point is a blur.
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Tilt
The camera is pivoted up or down on a vertical axis. Obviously, the
camera angle changes.
Pedestal
Fixed camera moves up or down a vertical pole/track. The camera
angle can remain the same, but most pedestal equipment also allows for
a tilt.
SOUND TRACK …
The sound that you hear within a film has been added through the editing process – even if it
sounds natural. Directors use sound and music to create realism, suspense, nostalgia,
sentimentality, drama, humour. There are some basic terms you need to know:
DIEGETIC SOUND/SYNCHRONOUS: This is the ‘natural’ sound that has a direct link to the
action in the film like the sound of footsteps or a glass being put down or thunder. Although
some of these sounds are recorded while the acting is happening, a lot of them are added in
later by a “Foley artist”. If you are interested in how Foley artists create those realistic
sounds watch https://www.youtube.com/watch?v=UO3N_PRIgX0
NON-DIEGETIC SOUND/ NON-SYNCHRONOUS: This is sound that is added and that the
characters cannot ‘hear’. An example of this would be music to create atmosphere, or
voice-over narration.
VOICE-OVER: This falls under non-diegetic sound because the actors cannot hear it. It is
the narrator’s voice, for the audience only.
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LEITMOTIF (pronounced light-mo-teef) is the intentional use of music as a means of
communicating character, tone, or theme. A leitmotif is a series of overtures, usually musical,
that are used recurrently to enforce tone or to recall a theme. These musical motifs can
also be used as cues for certain characters or behaviours. Like visual motifs, they can be
used with symbols. Leitmotifs are now most recognizable in soundtracks for film and
television and are widely synonymous with the works of John Williams.
https://www.studiobinder.com/blog/what-is-a-leitmotif-definition/
EDITING
You need to be able to identify basic editing techniques and comment on the director’s
intention.
Watch 13 Creative Film and Video Editing Techniques
https://www.youtube.com/watch?v=Fu3vhFlXV0w
Sound editing:
SFX Secrets Sound editing vs mixing https://www.youtube.com/watch?v=weckXBc--Pg
SFX Secrets The J cut and the L cut
https://www.youtube.com/watch?v=eyH-a964kAs&t=141s
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