Governor 2 4 Unique Prosperity 5 Mushrooms Guild Master 2 2 Unique Prosperity 4 Mushrooms Pilgrim 2 2 Unique Prosperity 5 Mushrooms Sculptor 2 4 Unique Prosperity 5 Mushrooms Treasure Hunter 2 1 Unique Production 3 Mushrooms Cartographer 2 2 Unique Destination 2 Mushrooms Illuminator 2 2 Unique Destination 2 Mushrooms Cooper 2 2 Unique Destination 3 Mushrooms Herbalist 3 1 Unique Governance 2 Mushrooms Lighthouse Keeper 3 1 Unique Governance 3 Mushrooms Navigator 2 2 Unique Governance 3 Mushrooms Customs Officer 3 1 Unique Governance 3 Mushrooms Castaway 3 -1 Unique Traveler 0 Mushrooms Stowaway 2 1 Unique Traveler 3 Mushrooms Pirate 3 0 Unique Traveler 3 Mushrooms Diver 3 1 Common Production 3 Mushrooms Merchant 3 2 Common Production 2 Mushrooms Sail Maker 3 1 Common Production 2 Mushrooms Scavenger 3 2 Common Production 2 Mushrooms Scribe 3 1 Common Production 3 Mushrooms Sea Chip 3 1 Common Production 2 Mushrooms Steward 3 1 Common Destination 2 Mushrooms Postal Pigeon 3 0 Common Traveler 2 Mushrooms Effect 1 VP for each Treasure space you have reached or passed with your Ship. 2 VP for each Common Construction in your city. 1 VP for each blue Governance, red Destination and gray Traveler card in your city. 2 VP for each Map tile you have. 2 VP for each Unique Construction in your city. Gain 1 Treasure. When ACTIVATED copy any Shoreline or face up Island location. When ACTIVATED copy any Desination location ability in any player's city. When ACTIVATED gain 2 Treasures. Gain 1 Mushroom after you play a Construction. May draw 1 card after you play a card. When you move your Ship at least 1 space with a Windrose, you may draw 1 card. When playing a card, you may replace 1 Resource with any 1 Resource in the cost. Discard a Critter from your city to gain 1 Treasure. Does not take up a space in your city. Move 1 of your workers to a new location, even if occupied, and activate it. Gain 3 Treasures. May pay up to 3 Resources to gain 1 Treasure for each. May pay any 1 Resource to gain any 2 Resources. Move your Ship 1 space. Gain any 1 Resource. May discard up to 3 cards to both gain 1 VP and draw 1 card for each. Activate 1 Production card in your city. When ACTIVATED, activate 2 different Production cards in your city. Draw 2 cards from the deck. You may play 1 of them for free (not a Prosperity card). Farshore # Construction cards VP U/C Type Cost Galleon 2 5 Unique Prosperity 4 Driftwood 3 Seaweed Gardens 2 4 Unique Prosperity 2 Driftwood 3 Seaweed 2 Seaglass Harbor 2 5 Unique Prosperity 3 Driftwood 2 Seaweed 3 Seaglass Manor 2 4 Unique Prosperity 2 Driftwood 2 Seaweed 3 Seaglass Windmill 2 2 Unique Prosperity 2 Driftwood 2 Seaweed 2 Seaglass Sloop 2 1 Unique Production 2 Driftwood 2 Seaweed
Grove 5 1 Common Production 2 Driftwood 1 Seaweed Scriptorium 3 2 Common Production 2 Driftwood 1 Seaglass Tangle Raft 3 1 Common Production 2 Driftwood Tumbler 3 2 Common Production 1 Driftwood 1 Seaweed 1 Seaglass Abbey 3 2 Common Destination 2 Driftwood 1 Seaglass Inn 3 2 Common Destination 2 Driftwood 1 Seaweed Post Office 3 2 Common Destination 1 Driftwood 1 Seaweed 1 Seaglass
Rope Bridge 3 1 Common Traveler 2 of ANY Resource
Effect 1 VP for each Treasure you have. 2 VP for each Unique Critter in your city. 3 VP for each Prosperity card in your city. 2 VP for each Common Critter in your city. 2 VP for each Production card in your city. Move your Ship 2 spaces.
When played, place 2 Driftwwod, 2 Seaweed, 2 Seaglass and 2
Mushrooms here from the supply. Gain 2 Resources from this Warehouse. When ACTIVATED move your Ship 3 spaces. After you play a card, you may give 1 card to an opponent to gain 1 VP and draw 1 card. When you move your Ship at least 1 space with a Windrose, you may discard 1 card to move 1 additional space. When playing a card, you may discard this Market from your city to pay 3 fewer Resources. Gain 1 Driftood or 1 Seaweed or 1 Seaglass after you play a Critter. Move your Ship 3 spaces. May discard up to 5 cards to both gain 1 VP and draw 1 card for each. Discard a Construction from your city to gain 1 Treasure. Does not take up a space in your city. Gain 2 Driftwood. Gain 1 Mushroom. May draw up to 2 cards from the Bay and up to 2 cards from the deck. Gain 1 Seaweed. Gain 1 Seaglass. When ACTIVATED play a card from your hand for 3 fewer Resources. When ACTIVATED play a card from the Bay for 3 fewer Resources. When ACTIVATED disscard any number of cards form your hand, the play a card for that many fewer Resources. Draw 5 cards OR Gain any 2 Resources.
Settlers of Catan Fourth 4th Edition Default Base Game and Seafarer Expansion 5-6 Player Extension Number Chit Tokens Counts and Tile Counts - Components, Contents