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LK. 2.

2 Menentukan Solusi

No Penentuan Solusi
Eksplorasi alternatif solusi Analisis alternatif solusi Analisis penentuan solusi
.
1 Variables of literatures review: Based on the literatue review, it can be Based on the analysis The sceneario that i would
stated that to solve the problem teacher alternative solutions, I like to bring are as follow:
1. using cooperative learning would increase can use: decidd to use PBL and
students motivation Kahoot in learning 1. In the beginning i want to
according to Carrol, et al (2001), found that 1. cooperative learning activity boost students motivation in
cooperative learning, direct teaching of social  Jigsaw, learning by Using Kahoot to
skills, engaged learning, teaching for transfer, and improve their vocabulary. I
teaching the learning strategies of reciprocal
 STAD, give them sveral question
teaching, graphic organizers, and questioning  NHT, link to the narrative text.
techniques are all possible ways of increasing  TGT,
student motivation in social studies.  GI, This game would boost
 Jigsaw student motivation and attract
 TPS them to be more focus to the
 STAD (Students Team Achievement
Division) 2. authentic assesment, learning.
 NHT (Number Head Together) 3. multiple intelegencies,
 TGT (Team Game Tournament) 4. PBL,
 GI (Group Investigation) 5. kahoot
 TPS (Think Pair Share)

https://files.eric.ed.gov/fulltext/ED455961.pdf
https://ujione.id/mengenal-model-pembelajaran-
kooperatif-dan-jenis-jenisnya/

2. using authentic assesment and cooperative


learning woul help students improving their
motivation.
According to Kariotakis et al (2000), the use of
authentic assessment, multiple intelligences, and
cooperative learning would help students improve
their motivation in learning.
”... Authentic assessment offers students an
alternative method to demonstrate their knowledge,
not just their test-taking ability.”
”... These assessments might include: projects,
journals, group work, and portfolios. The teacher
reflection below describes the motivational change
that could result when alternative assessment is
used.”
"Cooperative learning is the instructional use of
small groups so that students together to maximize
their own and each other's learning" (Johnson,
Johnson, & Holubec, 1993, p. 1)

According to Bellanca and Fogarty (1991), students


who increase their abilities to reason, solve
problems and make decisions will look beyond the
limits of any lesson.Cooperative learning gives
students the opportunity to be more of an active
participant in the learning process, therefore
increasing their motivational level.
//efaidnbmnnnibpcajpcglclefindmkaj/https://
files.eric.ed.gov/fulltext/ED446819.pdf
https://eric.ed.gov/?id=ED446819

3. using PBL increase students motivation and


can be effective strategy in learning
Sungur &Tekkaya (2006) in Ummarah (2019)
http://lib.unnes.ac.id/40141/1/UPLOAD
%20UMARAH.pdf

4. using of the Kahoot application could


increase students' learning motivation. Ayu
Perdanasari (2021).
https://jurnal.unimus.ac.id/index.php/
psn12012010/article/download/9005/6038

2 Variables of literature review: According to the literatures 1. ...


review, we can conclude that,
1. According to Syafarudin Marpaung using:
(2000), stated that for teaching narrative 1. pictures,
text teachers are suggested to use: 2. movie/video material,
3. ppt,
1. pictures series media 4. pictures series media,
2. flash card 5. flash card,
6. puppets,
3. puppets 7. Dolls
4. dolls 8. Quizziz might solve the
Marpaung, Syafarudin.Penggunaan problem.
Media Dalam Pembelajaran Bahasa
Inggris Di Sekolah Menengah Atas.2000.

2. Using movie maker will help student


to understand and create narrative text,
and motivate student to learn as well.
According to Smaldino et.al (2008: 315) in
harmaini, et al (2015), there are three the
advantages of movie maker in teaching
narrative they are as follows: 1. Movie
maker allows students to be creative while
developing their visual literacy skills and
writing skills. 2. Moving images have an
obvious advantage over still visuals in
portraying concepts in which is essential to
learning (such as motor skills). 3.
Operation, such as assembly line steps or
science experiments, in which sequential
movement is critical, can be shown more
effectively.

In addition, Arsyad (2014: 50:51) states


the using of movie in learning process can
enhance and motivate students. Besides
that, it can give moral value and improve
the affective domain of them.
file:///C:/Users/TOSHIBA/Downloads/
4723-File%20Utama%20Naskah-16603-1-
10-20150216.pdf

3. Using Treasure Hunt Games to


improve students’ vocabulary
According to Nurpatima et al., (2020)
Treasure hunt game make students feel
enjoy in learning.

According Sari et al., (2020) Games are


one of proven learning method in
improving motivation, self-confidence and
English language skills. One ofgame can
be applied in teaching and learnin process
is Treasure Hunt.

https://ejournal.pnc.ac.id/index.php/
madani/article/view/1705/519

4. using Quizizz web as evaluating


media, potentially become an effective,
efficience, and innovative to stimulate
students verbal components. Idawati
Hidayah (2023),English teacher of SMA
nurul Jadid Kampar.
https://nuruljadidkampar.com/editorial/
editorial-oleh/
Keterangan:
Eksplorasi alternatif solusi dan Analisis alternatif solusi bersumber dari LK 2.1

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