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Lesson 2 – Directions
Lesson 2: Directions
Introduction
Learners will think about the language used to give directions and how precise it needs to be. They
will also work with a partner to give and follow instructions. These real-world activities should, at
suitable points during this lesson, be related to the floor robot introduced in Lesson 1.
Learning objectives
To act out a given word
● I can follow an instruction
● I can recall words that can be acted out
● I can give directions
Key vocabulary
Instructions, directions
Preparation
Subject knowledge:
You should be familiar with the commands available on your floor robots and consider where to relate
this to learners during their practical activities in this lesson. You should be aware of how words can
be used for instructions and how those words might be used in the activities, as well as those which
would and wouldn’t work well on a robot. For example, the instruction ‘walk’ starts a process without
an end. A human might ask how far they should go, or they may stop if they encounter an obstacle. If
a robot could be issued with the command ‘walk’, it would start a continuous process that wouldn’t be
stopped and could cause the robot to walk into obstacles. A more suitable instruction would be ‘step’.
Note: For the activities in this lesson, learners should ideally work in pairs or, if necessary, threes.
Assessment opportunities
● Activity 1: Learners should be able to act out each instruction given and limit their response
to just that.
● Activity 2: Learners should be able to recall words that they have previously heard that can
be acted out, and give instructions to each other, as demonstrated in Activity 1. They should
be able to follow instructions that they are given by a partner.
● Activity 3: Learners should be able to five directions to others.
Outline plan
Please note that the slide deck labels the activities in the top right-hand corner to help you navigate
the lesson.
Display the slide and tell the learners that they are going to pretend to be robots, and
that they will be following the instructions you give them, just as the floor robots have
to. That means they shouldn’t be doing anything that you have not told them to do.
Give the class simple instructions to follow, one instruction at a time. Ask the class to
all act out the instructions you give. Ensure that you give precise instructions and keep
the wording to a minimum, for example stand up, sit down, put your hand up, nod,
wave, clap once, and so on. The same instruction can be used many times. You may
also choose to issue an instruction twice in a row; this may or may not require the
learners to act; for example, they can nod again, but they can’t sit down again if they
are already sitting down.
Note: Give instructions that can be followed easily; for example, only ask learners to
turn around if they are in a position where they can do that, that is, standing.
Note: Suggestions can include words or phrases that you used in Activity 1. If learners
suggest instructions that involve moving around, note them down in a separate list that
can be revisited in Activity 3.
Show slide 6 and tell the learners that they are now going to try out the instructions in
the class list (not involving moving around the room) in pairs. Ask one learner to give
their partner instructions, one at a time, to act out. Remind the learners that the
instructions need to be from the class list and should be said clearly. Explain that the
learner who is following instructions is pretending to be a robot and can only do as
they are instructed, as long as it is safe to do so..
You may need to encourage the learners to think of single words or short phrases, and
also to think about precision (like the robot). Add words to the class list and highlight
those that will work particularly well; for example, ‘step’ is a better instruction than
‘walk’ (see subject knowledge section above).
Note: Learners may suggest turns, but may not be accurate with the terms left and
right. To make the activity achievable, tell the learners that they can use the instruction
‘turn’ and show by pointing which way they want their partners to turn.
Allow learners to try the movement instructions out with each other (slide 8).
Explorer task: If some learners are successfully issuing and following instructions,
ask those learners to think about a specific destination in the room that they can try to
direct their partner to.
Out of sight of the learners, give the robot some simple instructions, for example, to
move forwards once or twice or to move backwards once or twice. Once you have run
the program, ask learners to suggest which instructions you have given the floor robot.
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