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''The World of Video Games"

''Exploring the Past, Present, and Future"


Introduction
Video games can be used for entertainment and
relaxation, but they can also be used for competitions
and for computer learning. Some video games are
designed to help improve fine motor skills and hand-
eye co-ordination.
History Of Video Games
The history of video games began in the 1950s and
1960s as computer scientists began designing simple
games and simulations on minicomputers and
mainframes. Spacewar! was developed by
Massachusetts Institute of Technology (MIT) student
hobbyists in 1962 as one of the first such games on a
video display.
Types Of Video Games
1)Role-Playing Games
2)Sports Games
3)Racing/Simulation
4)Real-time Strategy
5)Sandbox
6)Casual/Idle
7)Puzzle
8)Turn-based Strategy Games
Impact Of Video Games
Positive Impact Negative Impact

Improved cognitive abilities ●
Physical Health Issue

Improved problem-solving skills and logic ●
Insomnia

Increased hand-to-eye coordination ●
Lack Of Concentration

Greater multi-tasking ability ●
Poor Academic Performance

Faster and more accurate decision-making ●
Lead to Social Isolation

Enhanced prosocial behaviors ●
Risk of Online Predators

Better eyesight (attention to detail) ●
Anxiety and Depression

More physical activity with games that ●
Increased Aggressive Behaviors
promote physical activity
Esports
Short for electronic sports, esports are a subset of
gaming video content and are defined by Insider
Intelligence as organized gaming competitions among
professional players and teams.
Like traditional sports, many esports tend to feature the
same structure, such as having leagues, teams, and
players. ​Esports has hit this stratosphere in large part
because of the social component of livestreaming and
gaming. Its inclusivity of gaming, media, pop culture,
and ecommerce shines a light on opportunities beyond
gaming events alone.
Video Game Industry
The video game industry is the tertiary and quaternary
sectors of the entertainment industry that specialize in
the development, marketing, distribution, monetization
and consumer feedback of video games. The industry
encompasses dozens of job disciplines and thousands
of jobs worldwide.
Gaming Technologies
Game technology, or gametech, refers to
dedicated solutions and services that are used
throughout a game's lifecycle and are built
especially for the purpose of game development.
This is in contrast to products which can be used
by game developers but weren't built with them in
mind.

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