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Condemner
-60%
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Source: Tal'Dorei Campaign Setting Reborn

Weapon (heavy crossbow), legendary (requires attunement)

This shadow-touched hand crossbow once served as the weapon of choice for the legendary assassin Todora.
Though few know this, Condemner is now in the possession of an equally infamous assassin named Ixrattu Khar.

Dormant. When Condemner is in a dormant state, you gain a +1 bonus to attack and damage rolls made with this
magic weapon. When you hit with an attack using this weapon, the target takes an extra 1d4 poison damage.

Additionally, if you hit with an attack using this weapon, you can activate one of the following effects instead of
dealing damage:

You cast Fog Cloud centered on the target’s space.


You cast Silence centered on the target’s space.

When an effect is used, it can’t be used again until you finish a short or long rest.

Awakened. When Condemner reaches an awakened state, you


gain the following benefits:

The weapon’s bonus to attack and damage rolls increases to +2.


The extra poison damage dealt by the weapon increases to 1d6.
You gain an additional effect that can be triggered in place of dealing damage when you hit with an attack:
You cast Hold Person on the target (save DC 15). This effect can’t be used again until you finish a short or
long rest.

Exalted. When Condemner reaches an exalted state, you gain the following benefits:

The weapon’s bonus to attack and damage rolls increases to +3.


The extra poison damage dealt by the weapon increases to 1d8.
The save DC for the weapon’s Hold Person spell increases to 17.
You gain an additional effect that can be triggered in place of damage when you hit with an attack: You cast
the Blight spell on the target (save DC 17). This effect can’t be used again until you finish a short or long rest.

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