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SA101: • Nodes and links are the basic building blocks of a • CLOUD NETWORKS - can be visualized with a

MIDTERMS REVIEWER 10/04/2023 computer network. Wide Area Network (WAN) as they can be hosted
• NETWORK NODE - can be illustrated as on public or private cloud service providers and
equipment for data communication like a cloud networks are available if there is a demand.
UNIT 1: SYSTEM ADMINISTRATION
modem, router, etc., or equipment of a data
• Refers to the management of one or more
terminal like connecting two computers or more. TYPES OF COMPUTER NETWORK ARCHITECTURE
hardware and software systems.
• LINKS - can be defined as wires or cables or free • CLIENT-SERVER ARCHITECTURE - A computing
• Performed by a system administrator who
space of wireless networks. model in which the server hosts, delivers, and
monitors system health, allocates system
• PROTOCOL - a set of rules and standards that manages most of the resources and services
resources, performs backups, manages user
govern how data is transmitted over a network requested by the client.
accounts, and ensures system security.
(e.g., TCP/IP, HTTP, and FTP) • PEER – TO – PEER (P2P) ARCHITECTURE - A
• Duties vary depending on the type of computer
• NETWORK TOPOLOGY - refers to the physical decentralized network of peers - nodes that are
systems being maintained. both clients and servers.
and logical arrangement of nodes on a network.
• Common tasks include installation of new
• The common network topologies include bus,
hardware or software, creating and managing OSI MODEL
star, ring, mesh, and tree.
user accounts, maintaining computer systems, • OSI stands for Open Systems Interconnection.
and responding to system outages and problems.
• It is a reference model that specifies standards
• Additional responsibilities may include for communications protocols and also the
programming or scripting, training computer functionalities of each layer.
users, and assistants.
7 LAYERS OF THE OSI MODEL
ROLES OF SYSTEM ADMINISTRATION
• APPLICATION LAYER - interacts with software
1. Managing Windows, Linux, or Mac systems.
applications. Includes protocols like HTTP, SMTP,
2. Upgrading, installing, and configuring application
POP3, FTP.
software and computer hardware.
• PRESENTATION LAYER - handles syntax and
3. Troubleshooting and providing technical support
semantics of data. Encryption and compression
to employees.
functions. SSL, SSH, IMAP, FTP, MPEG, JPEG
4. Creating and managing system permissions and • IP ADDRESS - is a unique numerical identifier that
• SESSION LAYER - manages sessions and
user accounts. is assigned to every device on a network.
connections between network applications.
5. Performing regular security tests and security • Domain Name System (DNS) - is a protocol that
SYN/ACK/FIN packets used in TCP. API’s, Sockets,
monitoring. is used to translate human-readable domain
Winsock
6. Maintaining networks and network file systems. names into IP addresses that computers can
• TRANSPORT LAYER - provides end-to-end
understand.
communication service. TCP protocol offers
UNIT 2: BASICS OF COMPUTER • FIREWALL - is a security device that is used to
reliable, connection-oriented service. UDP offers
monitor and control incoming and outgoing
NETWORKING network traffic.
fast but unguaranteed datagram delivery.
• NETWORK LAYER - handles logical addressing
BASIC CONCEPTS and routing functions. Decides routing paths and
TYPES OF COMPUTER NETWORKS
• COMPUTER NETWORKING - the practice of • LOCAL AREA NETWORK (LAN) - is a network that
packet forwarding. IP, ICMP, IPSec, IGMP
connecting computers together to enable • DATA LINK LAYER - groups raw bits into frames.
covers a small area, such as an office or a home.
communication and data exchange between Responsible for node-to-node delivery and error
• WIDE AREA NETWORK (WAN) - is a network that
them. checking. Includes MAC addressing and LLC
covers a large geographic area, such as a city,
• A computer network is a collection of two or country, or even the entire world.
protocol. Ethernet, PPP, Switch, Bridge
more computers.

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• PHYSICAL LAYER - lowest layer concerned with UNIT 3: COMPUTER NETWORK ETHERNET STRAIGHT THROUGH CABLE
transmitting raw bit streams over physical CABLE
medium. Deals with electrical/optical signals,
cables, connectors, etc. ▪ ETHERNET CABLE – a common type of cable used
with wired networks.
UNIQUE IDENTIFIERS OF NETWORK ▪ NETWORK – two or more connected computers
• HOSTNAME - each device in the network is or electronic device
associated with a unique device name known as ▪ TWISTED PAIR CABLE – a type of cabling that is
Hostname. used for telephone and modern Ethernet
• IP ADDRESS (Internet Protocol address) - also networks; The cables are twisted to prevent
known as the Logical Address, the IP Address is electromagnetic interference
the network address of the system across the
network. TWO TYPES OF TWISTED PAIR CABLES
• MAC ADDRESS (Media Access Control address) - ▪ UNSHIELDED TWISTED PAIR – widely used cable
also known as physical address, the MAC Address in computer and telecommunications industry as
is the unique identifier of each host and is Ethernet cables and
associated with its NIC (Network Interface Card).
telephone wires; the
cables are twisted to
PHYSICAL COMPONENTS OF A COMPUTER
NETWORK cancel out
▪ NIC (Network Interface Card) - a hardware electromagnetic
component, typically a circuit board or chip, interference from
installed on a computer to connect it to a external sources.
network. ▪ SHIELDED TWISTED PAIR – similar to UTP,
▪ HUB - a multi-port repeater that connects however It contains an CROSS OVER
multiple wires coming from different branches extra foil wrapping or
▪ ROUTER - a device that routes data packets copper braiding jacket
based on their IP addresses to help shield the cable
▪ MODEM - Converts or modulates analog signals signals from
from a telephone wire into a digital form of 0s
interference; It supports
and 1s
higher transmission rates across longer distances
▪ SWITCH - Equipment that allows two or more IT
devices, such as computers, to communicate 2 WIRE STANDARDS FOR AN ETHERNET CABLE
with one another 568 A 568 B
▪ NODES - Computing devices, such as computers, 1. WHITE GREEN 1. WHITE ORANGE
that send and receive network packets across the 2. GREEN 2. ORANGE
network 3. WHITE ORANGE 3. WHITE GREEN
▪ MEDIA - Refers to the physical means by which 4. BLUE 4. BLUE
network packets are sent and received. Examples 5. WHITE BLUE 5. WHITE BLUE
include wired media like Ethernet, fiber optics, 6. ORANGE 6. GREEN
coaxial cable, and USB cable, as well as wireless 7. WHITE BROWN 7. WHITE BROWN
media like infrared, radio (Bluetooth, Wi-Fi), 8. BROWN 8. BROWN
microwaves (cellular system), and satellite (GPS)

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UNIT 4: VIRTUALIZATION

▪ VIRTUALIZATION – a technology that helps us


install multiple operating systems on a hardware
that are completely separated and independent
from each other. This make a single physical
resource appear to function as multiple virtual
resources.

TYPES OF VIRTUALIZATION
▪ SERVER VIRTUALIZATION – virtualizing multiple ▪ HOSTED HYPERVISORS – are virtual machine
virtual servers each with different purposes over manager that run within a traditional operating
a single physical hardware system (e.g. Oracle VM VirtualBox, Microsoft
▪ CLIENT & DESKTOP VIRTUALIZATION – Virtual PC, QEMU and Parallels)
virtualizes desktop (OS and applications) from a
physical thin client which utilizes datacenter
resources.
▪ SERVICES AND APPLICATIONS VIRTUALIZATION
– this virtualizes applications that can be run
from multiple devices regardless of the
underlying operating system which increases
compatibility and manageability
▪ NETWORK VIRTUALIZATION – abstracting
network resources (i.e., virtual network). It is
used to visualize your servers and in creating
multiple switching, VLANs, NAT-ing, etc. (e.g.
VMWare NSX, Cisco ACI, Open vSwitch)
▪ STORAGE VIRTUALIZATION – pooling multiple
physical storage devices into a single storage
ecosystem. (e.g. RAID)

▪ HYPERVISOR – are software application that


enables multiple instances of operating systems
to run on the same physical computing resources
(aka Virtual Machine Monitor)

2 TYPES OF HYPERVISORS
▪ NATIVE OR BARE METAL HYPERVISORS (TYPE 1
HYPERVISORS) - are software systems that runs
directly on the underlying computer’s physical
hardware (e.g. Oracle VM, Microsoft Hyper-V,
ESX, and Xen)

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