Professional Documents
Culture Documents
Software Engineering
About Myself
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About Myself
PhD Research
❖ Forecasting of Electricity Generation and
Consumption using Statistical and Deep
Learning methods
❖ Effective Load Management using Fuzzy
Logic system
3
Publications
4
About Yourself
5
About the course
SE-200 Software Engineering
❖3 credit hours
❖ Timings:
o Tuesday 10:00 am – 11:50 am
o Thursday 09:00 am – 09:50 am
❖ Venue:
o UG Block #6
❖ LectureSlides/Books/Additional Readings
→ Check LMS
❖ Always use the latest version of slides for
your Mid/ESE. 7
Course Objectives
8
Learning Outcomes
❖ Understand key principles and processes
of software engineering
❖ Use appropriate approaches and methods
for software development
❖ Analyze the system developed using a
suitable approach
❖ Understand the responsibility and
apply the societal and legal issues for
professional software engineering
practices
❖ Communicate efficiently and express
ideas in discussions and negotiations 9
Textbooks
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Grading Criteria
Assessments Weightage
Quizzes: 10%
Assignments 10%
Project 10%
Mid Semester Exam (MSE) 30%
End Semester Exam (ESE) 40%
Total 100%
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Quiz Policy
❖ Surprise quizzes!
❖ The question framed is to test the
concepts involved in last few lectures.
❖ Missed quizzes will not be
retaken/compensated.
❖ Quiz marks is a way to honor punctual
and regular students.
❖ Bonus: Any student with attendance at
least 80%, will get bonus marks by
replacement of the minimum quiz score
by the maximum. 12
Project Policy
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Assignment Policy
❖ Thecourse website (LMS) will be the
primary source submitting assignments.
❖ Late Submissions
○ Late submission will get a 0% penalty up to
one day late. (don’t avail this grace period)
○ –30% penalty for more than 1 day late (No
acceptation after 2 days from deadline)
○ Email instructor at least 03 days before the
deadline, if case of any genuine reason.
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Plagiarism Policy
❖ Collaboration and group work is
encouraged but each student is required
to submit his/her own contribution(s). You
must cite and acknowledge all sources of
information in your assignments.
❖ Cheating and plagiarism will not be
tolerated and will lead to strict penalties
including zero marks in assignments as
well as referral to the Dean for
appropriate action(s).
❖ ChatGPT is allowed for the constructive
works. 15
Objectives
✓ Professional Software
Engineering and its
Importance
✓ Guidelines for
Software Engineering
Ethics
What is Software?
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Software is Critical : Power
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Source: https://en.wikipedia.org/wiki/Northeast_blackout_of_2003
Software is Critical : Defense
Quoting an Air Force lieutenant general,
“The only thing you can do with an F-22
that does not require software is take a
picture of it.”
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Software is Critical : Transportation
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Software is Critical : Privacy
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Attributes of Good Software
Product Description
characteristic
Maintainability Software should be written in such a way so that it can
evolve to meet the changing needs of customers.
Dependability and Software dependability includes a range of
security characteristics including reliability, security and safety.
Dependable software should not cause physical or
economic damage in the event of system failure.
Malicious users should not be able to access or damage
the system.
Efficiency Software should not make wasteful use of system
resources such as memory and processor cycles.
Efficiency therefore includes responsiveness, processing
time, memory utilisation, etc.
Acceptability Software must be acceptable to the type of users for
which it is designed.
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What is
Software
Engineering?
Software Engineering
[Software “
Engineering
Establishment and use of sound
is] The
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❖ The economies of
ALL developed
nations are
dependent on
software.
❖ More and more
systems are
software
controlled
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Cost of Software Engineering
Roughly 60% of costs
are development costs,
40% are testing costs.
Maintenance accounts
for about 70 – 90% of
the total lifecycle
budget of software
project. 32
Software Engineering Activities
❖a sequence of activities that leads to the
production of a software product
❖4 Fundamental Activities
1. Specification - what the system should
do and its development constraints
2. Development - production of the software
system
3. Validation - checking that the software is
what the customer wants
4. Evolution - changing the software in
response to changing demands
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Challenges in Software Engineering
❖ Legacy Systems
○ Old, valuable systems must be maintained
and updated
❖ Heterogeneity/Diversity
○ systems are required to operate as distributed
systems across networks including different
types of computer and mobile devices. 34
Challenges in Software Engineering
❖ Delivery
○ There is increasing pressure for faster
delivery of software
❖ Stand-alone applications
○ These are application systems that run on
a local computer, such as a PC. They
include all necessary functionality and do
not need to be connected to a network.
❖ Entertainment systems
○ These are systems that are primarily for
personal use and which are intended to
entertain the user.
❖ Systems of systems
○ These are systems that are composed of a
number of other software systems.
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Software Engineering : Diversity
❖ Applications: web, smartphone
❖ System software: operating systems, compilers
❖ Communications: routers, telephone switches
❖ Data processing: telephone billing, pensions
❖ Real time: air traffic control
❖ Embedded software: device drivers, controllers
❖ Mobile devices: digital camera, GPS, sensors
❖ Information systems: databases, digital libraries
❖ Offices: word processing, video conferences
❖ Scientific: simulations, weather forecasting
❖ Graphical: film making, design
❖ etc., etc., etc., ....
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Difference between CS and SE
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Summary
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Thanks!
Any comment/questions?
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