Professional Documents
Culture Documents
IC CWK 2
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IC CWK 2 2
IC CWK 2
1.0 Introduction
In every organization, culture denotes the organizational practices, systems, and value
that encourage and support the organization and individuals to enhance performance levels,
attainment of business objectives, innovation, and the capacity to manage change. The rising
changes in business environments and approaches across the globe have introduced new
challenges for business organizations (Tsai, 2011). In this regard, companies must focus on rapid
response, innovation, and speed in the delivery of consumer demands. Workplace business
settings have shifted from personal to joined factories and enterprises that emphasize the control
Valle, 2011). These changes have highlighted the need to introduce an organizational learning
culture that caters for the potential implications on the workers, especially about personal,
Organizational culture refers to the primary ways, values, assumptions, and beliefs of
operational interactions that contribute to the specific psychological and social environment
(Schein, 2010). Often, culture includes the values, philosophy, experiences, and expectations that
direct members’ conducts. It is expressed normally in the interactions, inner workings, and self-
image of workers, along with their future expectations (Bolman & Deal, 2017). Culture concerns
the joint customs, beliefs, perceptions, and rules established over time to determine the validity
of all business processes and employee associations. There are numerous kinds of organizational
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culture, including market, individual, adhocracy, adaptive, task, clan, hierarchy, role, and power
cultures (Hickman & Silva, 2018). Each category of organizational culture is either weak or
Often, the organizational culture describes the element that steers the company. It
develops an operational context in which every worker struggles to attain the goal set by the
organization. This environment also outlines the principles on which employee performance is
assessed and measured (Schein, 2010). The company culture is a deeply rooted entity, which
culture is a dynamic team on which company employees are held accountable while also
experiencing respect among team members in every department (Cameron & Quinn, 2011;
Urbancova, 2013)). Fundamentally, the organizational culture refers to the element that can
make the company to attain success or direct its processes and operations to utmost fail.
Culture in an organization is important because it denotes the most critical aspect that
defines the business (Tsai, 2011). In this manner, changing the organizational culture turns out as
a difficult process. The modern business environment is difficult to determine because of the
acquisitions, and mergers (Çakar & Ertürk, 2010). The occurrence of these processes often
leaves employees with the feeling of worthlessness in their contribution to the company as well
as the management process of the business chain. A well-organized company, with a robust
organizational culture can ensure that the workers are involved in the change processes
Recent conceptual contributions could serve as indications that the theory of culture has
obtained much credibility since the 80s when the individuals seeking behavioral conformance
tools commensurate with the inherent management agendas compromised it (Panda & Gupta,
2001). Through comprehensive literature analysis, several sources highlight that three theoretical
viewpoints about organizational culture offer greater insight into Toys ‘R’ Us as one of the major
retail enterprises across the globe. According to the company’s case, how the employees
perceive their relationships and roles aligns to the fragmentation, differentiation, and integration
perspectives. Analysis of the cultural perspectives in Toys ‘R’ Us relies on three theories:
knowledge, displays of insentient human processes, and model of symbolic discourse. The
complex element of the organization has been described by metaphors, which describe business
contend that organizational performance relies on the scale to which the cultural values are
shared; that is, the strength of the cultural values (Panda & Gupta, 2001). Analysis of Toys ‘R’
Us sales culture indicates a weak symbolic inconsistency in the organization. Theoretically, the
belief is that companies that have internal organizational cultures supportive of the stratagems
and business models are more likely to achieve success (Büschgens, Bausch, & Balkin, 2013).
Toys ‘R’ Us has a strong culture that is displayed by the symbolic consistency in which the
individuals mandated to care for the customers are powerful. From various observations about
the conceptualization of organizational culture, symbolic artifacts can include devices such as
legends or stories designed to meet the business objectives (Panda & Gupta, 2001).
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The strong symbolic view used in Toys ‘R’ Us is controlled or determined by the
experience of the workers. In the company, veteran executives and top management use the
symbolic framework to articulate the experiences and wisdom that they have gathered over the
years. The company’s recruits experience influential symbolic challenges from the moment they
are hired. Fundamentally, from the viewpoint of symbolic theory, the organizational culture at
Toys ‘R’ Us is a subjective belief of objective features that influence employee satisfaction and
performance.
leadership patterns, technology, size, and structure. The main concern in this perspective is to
articulate the trends of contingent associations among different organizational elements that
control organizational sustainability. Within the functional theory framework, studies have
focused on the interaction patterns and implication off subjective elements such as culture.
As outlined by VVV, the challenges and roles of leaders are dependent on the way the
leaders conceive the aspect of culture. One approach technique in which companies that are
guided by objectivity and rationality have pursued to cope with the rising turbulence and
volatility of the external business environment occurs via training and preparing the employees
with the required coping skills. If culture is perceived as a constraint that is subject to control and
entire system, then the executives, managers, and leaders can be viewed as caretakers that assist
the organization to adapt to and identify the environmental changes concerning business
performance.
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Regarding leadership, Edgar Schein has proposed several instruments with which leaders
establish and uphold organizational culture. Firstly, Schein suggests that leaders should
determine and consider the organizational aspects that they think are crucial to the company
culture by controlling and measuring these aspects (Schein, 2010). Secondly, he outlines
manner that the business culture does not face dilution because of the emerging crises. Thirdly,
the leaders need to select a criterion necessary for the preferred organizational culture to reward
all members. Fourthly, Schein proposes that the leaders should position themselves deliberately
as role models for the other members as well as engage in guiding and coaching recruits. Finally,
determining the innovation, along with the barriers and determinants of innovation within the
of human capital clarify the factors controlling organization cultures, such as management
innovativeness, research staff, skills and knowledge of employees, and the qualifications and
levels of education.
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Undoubtedly, the concept of human factor plays a crucial role in the process of
innovation within the organization. Features such as managerial personality in managing their
teams, motivation and willingness of the company executives to take risks, employee attitudes,
and employee interactions point to strong organizational culture. Robust organizational culture
guarantee that company development follows the innovation demands of diverse scales, from the
innumerable change. Enterprises that desire innovativeness should modify their organizational
Woszczyna (2014) believes that organizational values and culture are some of the main success
elements, along with leadership behaviors, human resources or skills, and management
processes. The focus of these aspects is on the innovative element of the organization triggered
by the company culture. Regarding the foundations of these sectors, viable internal aptitude is
Maseko (2017) contends that a strong organizational culture denotes the set of beliefs and
values that are strongly followed and shared extensively within the company. The demerits of
strong cultures relate to the need for the organization to establish more inventions by focusing on
the aspect of culture and the probability that such cultures do not conform to change. In a strong
culture, the company ensures that it applies serious actions to inculcate discipline and
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disseminate its values and norms to every employee. According to Maseko (2017), the strength
of the business culture is controlled by the degree of mutual understanding of values, norms, and
motivations.
Weak organizational culture describes the beliefs and values not widely and strongly
shared within the company. It implies that the people working in the organization depend more
engage sparingly in investments associated with culture. The need to guide the individual
members of organizations with weak cultures requires implementation of more regulations and
Learning culture in an organization can take place through different models, popularly
comprehend learning dynamics are the concepts of triple-loop, double loop, and single-loop
learning (Authenticity Consulting LLC, nd). The three learning concepts can assist Toys ‘R’ Us
to appreciate and realize the types of learning that its employees, management, and customers
The single-loop learning model functions on a limited and automatic form of reaction to a
situation. It is characterized by little or lack of learning because of its disregard for insight.
According to experts and scholars, a greater proportion of companies function according to the
precepts of single-loop learning, which requires members to create rigid strategies, procedures,
and policies and then spend their time correcting and identifying deviations from the set laws
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(Authenticity Consulting LLC, nd). An organization such as Toys ‘R’ Us can exhibit the single-
loop learning model when it determines that its suppliers have not produced a particular
deliverable on time in the project phase. Through the single-loop, the company executive or the
department responsible for the project will get angry with the supplier and demand that it
produces the resource or materials (deliverables), without actually exploring the reasons why the
The double-loop learning concerns the need to change rules controlling how a company
such as Toys ‘R’ Us manages its operations (Authenticity Consulting LLC, nd). In the double-
loop model, organizational members can reflect on whether the laws require changes, not only
about the possibilities of deviations but also about how to correct the identified shifts in rules.
Toys ‘R’ Us use of this learning approach involves critical thinking and creativity. The double-
loop learning helps the management, instructors, and participants understand the reasons why
some solutions perform better than others do in the attempt to obtain an objective or find
An example of double-loop learning at Toy ‘R’ Us can use the context of suppliers
failing to produce some deliverables in time. In this scenario, double-loop learning happens
when the company management engages the suppliers in a discussion concerning the reasons for
the absence of the required deliverables, as well as whether the company expectations were
accurate or unreachable. Using the double-loop learning, the outcomes of the discussion might
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involve changes in project timelines or changes in communication models between client and
The final learning model, triple-loop learning, also refers to as “learning concerning
determining how to learn by replicating how people learn. In this case, learning participants tend
to reflect on their perceptions about the laws as well as how the laws should be subjected to
perceptions, and beliefs. It can be defined as double-loop learning concerning the need for
double-loop learning (Authenticity Consulting LLC, nd). At Toys ‘R’ Us, triple-loop learning, in
the context of a supplier failing to produce the required deliverables, could involve a joint
discussions between the company management and the suppliers about the subtleties of the
discussion, such as how the process was conducted, the learning outcome, and the metrics and
5.0 Recommendations
innovations. The company has failed to provide an exclusive in-store experience using
technology solutions that industry rivals such as Walmart and Amazon use in their online and
traditional walk-in outlets. Several recommendations can enhance Toys’ innovative culture to
foster competitiveness in the global market. The following are some of the main
1. The leaders should initiate a multi-faceted innovation strategy, beginning from the
bottom of the organizational structure. Breaking down the complex aspects and
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phases of innovation factions such as policies, products, profit models, and processes
employees feel they have some degree of autonomy regarding their expectation,
independent thinking, and ability to determine new ways of solving problems (Viki,
2017).
follow-ups on the implementation of the ideas. The actual procedure taken to create
an innovative culture in the organization entails the leaders’ will to motivate action on
the emerging innovative concepts (Thornton, Ocasio, & Lounsbury, 2012). Employee
technologies and make informed decisions about the need for new technologies in
6.0 Conclusion
variables, including sufficient education level, economic and social understanding, motivation
and competitive atmosphere, effective communication systems, incentive mechanisms, and lack
of egoistic attitudes and arrogance. In regards to Toys R Us, innovative culture has not been
implemented extensively to reflect the rapid transition to new technologies used by major retail
outlets and competitors such as Walmart and Amazon. As a result, the company would need to
identify and implement the aspects of organizational culture that enhance innovativeness.
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conflict resolution. For the company leaders, it is important to ensure that distinction in
spearheading innovation in the company deals with how the leaders constructs a culture of
creativity and innovativeness in every aspect. Specifically, leaders at Toys R Us should consider
the implementation of factors fostering innovation, such as motivation, challenges the traditional
view or handling of an innovative culture, creating reciprocal trust with the followers, and
7.0 References
Ainscow, M., & Sandill, A. (2010). Developing inclusive education systems: the role of
Authenticity Consulting, LLC. (nd). Different kinds of learning (loops learning). Retrieved from
https://managementhelp.org/misc/learning-types-loops.pdf
Bolman, L. G., & Deal, T. E. (2017). Reframing organizations: Artistry, choice, and leadership.
Büschgens, T., Bausch, A., & Balkin, D. B. (2013). Organizational culture and innovation: A
Çakar, N. D., & Ertürk, A. (2010). Comparing innovation capability of small and medium‐sized
Cameron, K. S., & Quinn, R. E. (2011). Diagnosing and changing organizational culture: Based
Hickman, C. R., & Silva, M. A. (2018). Creating excellence: Managing corporate culture,
Maseko, T. S. B. (2017). Strong vs. weak organizational culture: Assessing the impact on
Schein, E. H. (2010). Organizational culture and leadership (Vol. 2). John Wiley & Sons.
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Škerlavaj, M., Song, J. H., & Lee, Y. (2010). Organizational learning culture, innovative culture
and innovations in South Korean firms. Expert systems with applications, 37(9), 6390-
6403.
Thornton, P. H., Ocasio, W., & Lounsbury, M. (2012). The institutional logics perspective: A
new approach to culture, structure, and process. Oxford University Press on Demand.
Tsai, Y. (2011). Relationship between organizational culture, leadership behavior and job
Viki, T. (2017, October 22). Eight ways to transform your company’s innovation culture. Forbes.
transform-your-companys-innovation-culture/#79a0478d116e