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CMPE 360
Berkay Babay!ğ!t Hands-On Activity 9
Name(s):
a) What are the three possible uses of the Scene Graph in Computer Graphics?
A Scene Graph in computer graphics is primarily used for efficient rendering by organizing objects hierarchically, enabling transformations like scaling or rotation to be applied globally
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employed to compress geometry data by reusing vertices.
Storing a tetrahedron as four independent triangles requires redundant storage of vertex positions
and normal vectors for each vertex, resulting in more memory usage compared to storing it in an
indexed triangle data structure, which optimizes memory by referencing shared vertices and
normals, thus reducing redundancy and conserving memory