You are on page 1of 17

ORIGINAL CHALLENGE BY ZOMBIE CLEO: LINK

MY SPREADSHEET: LINK
LIVESTREAMS: LINK
RULES ARE STILL UNDER CONSTRUCTION & SUBJECT TO CHANGE

WHAT IS THE ULTIMATE DECADES CHALLENGE?

This challenge was originally created by Zombie Cleo to get


your sims from 1890 to 2010 and play throughout history. How
I play this challenge has been modified and designed so that you
start in 1300’s England and make it ALL the way to current-
day America. The point of my decade's challenge is to, of course,
challenge yourself but at the same time: live as historically
accurate as possible and get your family's legacy to survive to
modern times without dying out. You can expect a lot of tough
times, death, and heartache...but still fun times as well.
(Side note: You can explore and play this challenge in whatever way you see fit.
This is just the way I like to play and the research I’ve done to best depict history
in the Sims 4 gameplay. It is not 100% accurate to real-life historical events. Make
changes if you need to.)

Trigger warning because we’ll be playing through wars, pandemics, tragic events, &
have sims dying: including babies, toddlers, and children.
My depiction of this challenge does not in any way allow / or support the ideas of
racism, homophobia, incest, slavery, genocide, sexism and colonization.

DECADES INFO DUMP

TIME

This challenge is very hands-on, especially when it comes to playing throughout


history. So when dealing with time you’ll have to keep track of time passing. However,
that is just not doable within the systems of the game. What you need to do first is open
up a google spreadsheet because that's where you'll start keeping track of your
timeline. You can see an example of mine here: X You can also use this blank
spreadsheet that I've made up just for you here: X (All you have to do is copy and paste
all the information on your blank one).

TIMELINE

Now that you're aware that you have to keep track of time, let's talk about your
timeline. To play the challenge this way requires you to have custom aging (which we
will get to). Because there are a lot of events throughout history, you can also keep
track using your timeline.

1. Your challenge begins in 1300. (Even though this document has you
starting in 1300, you can choose to start whenever you want!)
2. As shown in the example below, every 4 days is a new year (which I'll
explain why that is…).
3. On Day 1, place your starter sims under their corresponding age and label
that square by their first and last name. (Last names are important in the
future. You’ll see!)
4. After placing your first heirs, everyone born after that will be an infant to
start. They will always start under the born section.
5. After your sim is born, you'll continue to the next column and then down
until the end of your sim’s lifespan.
6. FYI: If you have Seasons (DLC) then the timeline and years going by will
not align with the actual seasons and holidays in the game so keep that in
mind.
7. Tip: Highlight the days as they go by to keep track of where you are
(otherwise it starts to get confusing as to where you last left off).

Example of Timeline

# of Sim
Sim Day Days Year Born Toddler Child Teen Young Adult Adult Elder
Katherine &
TUESDAY 1 1550 Edward
WEDNESDAY 2 1550
John
THURSDAY 3 1550 Lightwood
FRIDAY 4 1550
SATURDAY 5 1551
SUNDAY 6 1551
MONDAY 7 1551
Victoria John
TUESDAY 8 1551 Lightwood Lightwood

WEDNESDAY 9 1552
And so on....
YOUR INFO CHART

I recommend you also keep a stats/informational chart of all your sims and their
children through the generations so you're able to keep track and also have something
you can look back on when you're done (like you can see on the first page of my
spreadsheet. An example here: X or down below).

Side note: You don't have to if you don't want to. This isn't necessary but it is
really rewarding to see in the end.

FYI: The Cause of Death is sometimes made up. Sims that die are given deaths
that better resemble the time period so just make it up.

Example of info chart

Year
Name Last Name Relation Gender Born Status YoD AoD Life Stage CoD
*Katherine Lightwood Wife of Edward Lightwood F 1536 Deceased 1563 27 Years Young Adult Black Plague
*Edward Lightwood Husband of Katherine Cooke M 1536 Deceased 1571 31 Years Adult Tuberculosis
Son of Edward & Katherine
John Lightwood Lightwood M 1550 Alive
Daughter of Edward &
Victoria Lightwood Katherine Lightwood F 1551 Deceased 1561 10 Years Child Freezing to death
Son of Edward & Katherine
Phillip Lightwood Lightwood M 1553 Deceased 1553 0 Years Baby Stillborn
Daughter of Edward &
Margarete Lightwood Katherine Lightwood F 1554 Deceased 1563 9 Years Child Black Plague
Son of Edward & Katherine
Francis Lightwood Lightwood M 1555 Deceased 1582 27 Years Young Adult Wound Infection

CUSTOM AGING

Aging your sims to align with time in this challenge is going to be very different
from regular Sims 4 gameplay. That means that aging has to be turned OFF and you're
going to have to manually keep track and age up your own sims. Using Sim
pregnancies as a guide, that means 3 pregnant sim days is 9 months, so we’ll assume
every 4 days is a year (4 days = 12 months = 1 year).

Tip: Keeping a chart for reference on your spreadsheet is really useful since
you'll be referring back to it a lot.
● Pregnant: 3 days, a baby is born at 0 days
● Babies: 1 day, ages up at 3 months.
● Infants: 5 days, ages up at 1.5 years
● Toddler: 18 days, ages up at 6 years old
● Child: 28 days, ages up at 13 years old
● Teen: 28 days, ages up at 20 years old
● Young Adult: 40 days, ages up at 30 years old
● Adult: 80 days, ages up at 50 years old
● Elder: 80 days, dies at around 70 years old

After your sims reach a new age stage you have to place their future birthdays on
your sims timeline. This is how you’ll know when to age up a sim. (So for example: if
your sims just aged into a toddler then you go to the next life stage on your timeline
chart, which is child, and from there you count down 28 days and that's your sims next
Example of an age info chart
birthday. You’ll do this for every sim after every birthday.)

Life Stage Sim Days Length Age


Pregnant 3 9 months 0 years
Babies 1 3 months 0 - 3 months
Infants 5 1.25 Years 3 months - 1.5 Years
Toddler 18 4.5 Years 1.5 - 6 Years
Child 28 7 Years 6 - 13 Years
Teen 28 7 Years 13 - 20 Years
Young Adult 40 10 Years 20 - 30 Years
Adult 80 20 Years 30 - 50 Years
Elder 80 20 Years 50 - 70 Years
LIFE EXPECTANCY

Since the ultimate decade’s challenge goes through history (for mine, its 1300’s
to 2020), there's life expectancy that will be fluctuating for your sims. You can use the
Example of life expectancy
life expectancy on this document that will be listed for you in each section.

% of dying Life Stage


<5% Birthing moms
30% Babies
20% Infants
20% Toddler
30% Child
15% Teen
15% Young Adult
35% Adult
50% Elder

DEATH ROLLS

To get a little more realistic and to do some population control (because trust me,
your sims will start spawning everywhere if everyone lives and survives), then you're
going to have to roll to see how long your sims will survive and continue to live for. They
can die giving birth, as babies, teens, or live long happy lives...but it all comes down to
the dice roll. This makes the challenge exciting yet hectic because you don't know
who's going to end up living or dying. You’ll be using a set of different D-Rollers
throughout this challenge: X
1. Once you have a sim pregnant and they give birth, you have to roll to see if the
mother makes it through labor.
2. When a baby is born, you must roll to see if they survive the birthing process as
well.
3. Before every new age stage, you must roll to see if your sims survive in order to
continue on to the next age stage.
4. The chart down below is an example of one of the many death chances your
sims can't roll. If they roll any of those #, then your sim must die.
5. To kill a baby, you can shift + click on the baby and debug neglect so it gets
taken away. Your sims family will be sad and emulate as though the baby passed
away.
6. To kill toddlers & children, you can move them out of your household and delete
the household you moved them to. However, I suggest playing with the
Children/Toddlers Can Die of Anything mod so it's a lot faster and easier to kill
them off.
7. To kill toddlers through elders (using the Children/Toddlers Can Die of
Anything mod), you can shift + click on a sim, a menu will appear, click more
choices, choose kill, and then choose a cause of death.
8. Because life expectancy fluctuates, Death rolls will also be changing throughout
this challenge. They won't always stay the same. Sometimes it'll be harder and
sometimes it'll be easier.
9. If at the end your Sim manages to clear ALL the rolls, then for their END OF
LIFE roll: Roll a D20 to see how many extra years they are granted.

Example of death chances

Death Rolls Life Stage


1 Birthing moms
1, 5,7,10,15,20 Babies
12,16,18,20 Infant
4,8,12 Toddler
9.19 Child
7 Teen
2,6,11,13,14 Young Adult
2,6,9,12,15,17,19 Adult
<9 Elder
ROLL D20 FOR END OF LIFE? END OF LIFE
PREGNANCIES

There are many mods that deal with pregnancies. I suggest using MCCC,
Wicked Whims, or Wonderful Whims to get a more realistic approach on
pregnancy chances. The in-game woohoo system is not realistic but if you can't
use mods, you don't have to use mods.
1. Using the in-game woohoo, just try for a baby always (until modern days)
and give your sim 24hrs after giving birth before trying again.
2. Using MCCC, WickedWhims, or Wonderful Whims turn on percentage
chances (using the chart down below as an example) depending on the
age stage of your sims. Using percentages is ONLY for your HEIR sims.
3. For all your OTHER Sims who are NOT your heirs, you must roll a D
Roller to see how many kids they are allowed to try for. (The rollers and
the number of kids they can try for will be changing throughout this
challenge.)
4. Heirs can have as many babies as YOU want but ONLY as many as they
can produce!
5. If you're using MC Command Center (which I highly suggest), then set a
higher household size to allow as many kids as possible in your
household. (Be aware of your computer and how many sims it can handle
in one household.)
6. Previous gen heirs in your main household(if they are still alive and able)
can also keep trying for babies if you want. The choice is yours.
7. Try for babies once a day for your heirs but allow a one-day grace period
after a birth of no trying (Give momma a break!)
8. For side households, you will have to roll to see how many pregnancy
attempts they are awarded. (This will make it easier for you since you
don't always get to see those sims in those households.)
○ The # you roll on the dice means how many pregnancies your side
households are allowed to try for. Pregnancy attempts DON'T
equal the # of babies.
○ For example, if your side household rolls for 7 pregnancy attempts
and your Sim gives birth to triplets then that only counts as 1
pregnancy attempt; not 3.
Example of pregnancy chances

Teen 30%
Young Adult 25%
Adult 20%
Adult Pt.2 10%
Elder 0%

Example of pregnancy chances for side households

Roll for # of baby attempts


1-5 = # of Pregnancies
6 = No Children

DESCENDANTS

When you start the challenge, you have two founder sims and once the family
expands then the lineage will carry on to continue the family name throughout time and
history in an attempt to get to the 21st century.
1. Make sure to pick a really good last name for your family, since they will
hopefully carry it on for centuries to come.
2. Your main household must always produce a male heir (at least until we
get to modern days).
3. Your next heir that will continue your main lineage should always be the
eldest son.
4. If your sims fail to produce an heir, then the lineage can then continue
with the eldest daughter's husband. However, keep in mind that your
family's last name must now change to the husband’s new one.
5. If your prospect heir dies an untimely death then move on to the next in
line.
6. If everyone in your main family dies and there's no one to take up the
mantle then move on to the next closest related side household to your
main household. They have been bumped from the side household and
are now your main household and must be treated as such.
7. All other sims who are not your main lineage don't matter as much
(technically…), so you can do whatever you want with them. You can
choose to never see those sims again when they marry and move out, or
you can continue following their family lineage....the choice is yours.
However, if you choose to follow them, they are now your side
households.
8. Tip: Keep in mind that side households might come in handy down the
line.

MARRIAGES

Once your main heir is old enough to get married (age for marriage will change
throughout and will be stated) then you will officially be able to pass along the torch
and move on to the next generation.
1. Once you’ve passed the torch to the next generation of your main household,
they will become the new heirs.
2. Your heir can marry someone their own age, older, or younger. (Tip: I suggest
marrying your sim off as soon as possible and to someone the same age to get
ahead.)
3. If your previous-gen heirs are still alive then you can't move them out. (Show
some respect!).
4. Previous gen kids who are not the heir and are not married yet can't move out
either.
5. If your sim's partner suffers an untimely death then it's up to you to choose if your
sim remarries or not. Throughout history, most people did remarry but keeping
track of so many sims can get to be a lot so I'll leave that choice up to you.

ILLNESSES & EVENTS

Throughout history, you’ll find there are a lot of illnesses and events that will
cause you to roll extra when the time comes. It is inevitable. Keep an eye out for those
events when listed and follow those instructions.
FAMILY TREE

This is extra but you can keep a family tree using the app QUICK FAMILY TREE
app that's available on both the Apple app store and Google play. The in-game Sims
family tree isn't always the best and or reliable so it's best to use this one. If you’re using
windows, you can install LDPlayer4 or Bluestacks (which is an android emulator) that
will allow you to use the Quick Family Tree app on your computer instead.

Example of family tree


PORTRAITS

You don't have to if you don't want to, but since you're going to have a lot of
generations, I've made it a custom to at least make portraits for all my heirs and their
spouses. It will be nice to see your ancestors later down the line and once you're done
with your challenge. [If you don't know how to make cc portraits in your game then
that's okay because it's super easy and I explain how to do it here: X]
Example of family portraits:
THE START OF THE DECADES CHALLENGE

● You may start with either a teen or young adult sim. It can be a single
sim or two married sims (the choice is yours but keep in mind that they
need to get married ASAP and start having babies).
● Your sims must start as peasants.
● You should start in Windenburg (if you have Get Together) to emulate
England (but you can really start wherever in your game). You cannot
leave that Sim world once you’ve chosen to settle for a while so pick
wisely.
● Start your founder sims off only with starter funds for your family to buy a
lot and start your farm. After that, set your money to zero using cheats.
● Your founder sims must be placed down on the biggest lot to allow room
to grow for hundreds of years.
● You cannot have any famous sims unless you choose to have royal
NPCs.
● You cannot have a career since none of the in-game ones exist yet or are
too modern.
● To make money and sustain your sims, you can: grow produce, fish, paint,
woodwork, make candles (Eco Lifestyle), knit (Nifty Knitting), have cows,
chickens, and hens (Cottage Living), and cross-stitch (Cottage Living).
● When harvesting crops, you can only do so once every season at the end
of every season.
● Keep in mind to only eat foods available at the time. If using mods then
consider the Ye’ Old Cookbook.
● I suggest having a 14 or 28-day calendar (Seasons DLC), otherwise, you’ll
get seasons and holiday whiplash really quick. However, the choice is
yours.
● Have dust enabled (Bust the Dust Kit) as an extra chore to do but note
you can't use any of the vacuums yet. Check out this mod for more
accurate cleaning: X
● You can only have color likes and dislikes.
● You can only have male heirs until stated otherwise.
● You MUST always move out your female sims once they're married.
● When making your sims, these are the traits you CANNOT use until stated
otherwise:
TRAIT Geek Ambitious Bro Child of Freegan Green Dance Recycle Vegetarian Lactose
the Fiend Machine Disciple Intolerant
Islands

ICON

PACK Base Base Base Island Eco Eco Get Eco City Living Cottage
Game Game Game Living Lifestyle Lifestyle Together Lifestyle Living
1300’s THE MIDDLE AGES

1400’s END OF THE MIDDLE AGES

1500-1620 THE TUDOR RENAISSANCE

1622- 1700 SETTLING IN AMERICA

1700 - 1763 COLONIAL TIMES

1763 - 1815 REVOLUTIONARY AMERICA

1816-1860 FIRST INDUSTRIAL REVOLUTION

You might also like