Destroy Electronics is a 1st-level evocation spell that allows the caster to target a construct within 30 feet. The construct must make a Dexterity saving throw or take 3d8 lightning damage and have its speed halved until its next turn. At higher spell levels, the damage increases by 1d8 for every two spell levels above 1st. The spell requires a metal mechanical component to cast.
Destroy Electronics is a 1st-level evocation spell that allows the caster to target a construct within 30 feet. The construct must make a Dexterity saving throw or take 3d8 lightning damage and have its speed halved until its next turn. At higher spell levels, the damage increases by 1d8 for every two spell levels above 1st. The spell requires a metal mechanical component to cast.
Destroy Electronics is a 1st-level evocation spell that allows the caster to target a construct within 30 feet. The construct must make a Dexterity saving throw or take 3d8 lightning damage and have its speed halved until its next turn. At higher spell levels, the damage increases by 1d8 for every two spell levels above 1st. The spell requires a metal mechanical component to cast.
is a construct, it must succeed on a Dexterity saving throw or take 3d8 points of lightning damage, or half as much on a success. A target that fails its save also has its speed reduced by half until the end of its next turn. At Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, the damage increases by 1d8 for every two spell slots over 1st level.