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BASICS OF AUDIO FILTERS

What is an audio filter?


 This helps eliminate the unwanted noise from the
audio signal and improves the tone of the output
audio.
 The audio filters are the electronic circuits designed
to amplify a certain range of frequency
components.
terms are frequently used in context to the audio filters
 a cutoff frequency is a boundary in a system's frequency
response at which energy flowing through the system begins to
be reduced rather than passing through.
terms are frequently used in context to the audio filters
1) Bandwidth –
 This is the range of frequencies allowed to
pass by the filter.
 The bandwidth can be defined as the
difference in upper and lower cut-off
frequency.
 Sometimes it is also known as Pass Band
Bandwidth.
 The bandwidth determines the frequency
response of the filter within the set range of
frequencies.
Filters types
 Based on the frequency band allowed to pass by
the filters, they are categorized as follows:
 1) Highpass Filter
2) Lowpass Filter
3) Bandpass Filter
4) Bandstop Filter
5) Notch Filter
Highpass Filter
 This filter passes all the frequencies above its cut-
off frequency and blocks all the frequencies below
the cut-off frequency.
 For the RC network shown, the cut off frequency is
related to the resistor and capacitor as follows:
fh = 1/ (2πRC)
Example:
 Find the value of the capacitor for a high pass filter, whose cutoff
frequency is at 2KHz. Assume the resistor R is 10 KΩ.
 As we know that the cutoff frequency is given by;
Lowpass Filter
 This filter passes all the frequencies below its cut-off
frequency and blocks the frequencies above it. The
frequency response of a lowpass filter is as follows:
Bandpass Filter
 This filter only passes a band of frequencies in its cut-off
frequency range.
 The bandpass filter has two cut-off frequencies, one is lower
cut off, and another one is upper cut off frequency.
Bandstop Filter
 A bandstop filter passes all the frequencies except a
specific range of frequencies.
 It passes all the frequencies below its lower cut-off and
all the frequencies above its higher cut-off but not
frequencies ranging between lower and higher cut-off.
The higher cut-off and lower cut-off frequencies are
deviations of a center frequency for which the gain of
the filter circuit is ideally zero (practically minimum).
Notch Filter
 – A notch filter is a bandstop filter with a very
narrow stopband. Due to the very narrow stopband,
these filters have a very high Quality Factor.
True or false
 If the cut-off frequency will be 160 Hz
approximately. The above highpass filter will pass
all the frequencies above 160 Hz and reduce the
frequencies below it.
Choose
 The filter allows all the frequencies below the cut-
off frequency to pass but reduces the frequencies
above the cut-off frequency.
A. Highpass filter
B. Lowpass filter
C. Bandpass filter
D. Stopband filter
The type of filter is-----
A. Highpass filter
B. Lowpass filter
C. Bandpass filter
D. Stopband filter
At lower frequency in HPF, the circuit is ____?
A. Open Circuited
B. Short Circuited
C. Break downed
D. None of the above
QUALITY VERSUS FILE SIZE
Audio file format
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 Sampling rate
 Number of sample taken of a signal in a given time (usually one second)
 Bit depth
 Describes the resolution of the audio data
 Channels
 E.g. Stereo has two channels
 Duration
 Measured per second
Sampling rate
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 The more sample taken per second, the higher the accuracy.
 Typically measured in kilohertz (KHz).
 CD audio has 44,100 samples per second (44.1KHz).
 8 KHz produces lower quality radio sound.

Sampling rate = 2*f max; f : Frequency. Nyquist Rule


For Human sound : 22,050Hz
We take 2* 22,050 = 44,100 sample/sec
Bit depth
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 Also called “sampling resolution” or “word


length”.
 The more bits, the better is the quality of the
audio (and a larger file of course).
 Common bit depths are 8-bit (telephone like),
16-bit (CD quality), and 20, 24, 32, 48-bit
depths.
 Quantization
It is better to use a larger number of bits for each quantization interval. For instance,
when 16 bits are used, the number of bands/quantization intervals is 216 = 65,536.
Thus less poor than 8-bit samples. 16-bit sampling is in fact the norm for sound
digitization.
Channels
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 Audio file can support one to six channels of audio formats.


 Mono – one channel
 Stereo – two channels
 Some others – three, four channels.
 More multi-channel formats announce in the coming years.
Channel:
Mono vs. stereo:
• Mono describes a system where all the audio signals are mixed
together and routed through a single audio channel.

• Stereo sound systems have two independent audio channels, and the
signals are reproduced by two channels separated by some distance.

• The two sound channels give the illusion that the sound is coming from a
certain location.

• However, going to mono will reduce the file size by half. Sometimes
a well- designed mono system is better than a low quality stereo system.
The difference between mono and stereo?
Duration
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 recording duration seconds


Quality versus File Size
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 The size of a digital recording depends on the sampling


rate, resolution and number of channels.
S = R  (b/8)  C  D
 S file size bytes
 R sampling rate (samples / second)
 b resolution bits
 C channels 1 - mono, 2 - stereo
 D recording duration seconds
Introduction to Multimedia
Quality versus File Size
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 Higher sampling rate, higher resolution gives higher quality but bigger file
size.
 For example, if we record 10 seconds of stereo music with sampling rate
44.1kHz, 16 bits, the size will be:
S = 44100  (16/8)  2  10
= 1,764,000 bytes
= 1722.7 Kbytes
= 1.68 Mbytes

High quality sound files are very big, however, the file size can be reduced by
compression.

Introduction to Multimedia
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Exercises
Introduction to Multimedia
Introduction to Multimedia 32

Computer Music MIDI


Computer Music (MIDI)
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 Sound waves, whether occurred natural or man-made, are


often very complex, i.e., they consist of many frequencies.

 Digital sound is relatively straight forward to record complex


sound. However, it is quite difficult to generate (or synthesize)
complex sound.

 There is a better way to generate high quality music. This is


known as MIDI — Musical Instrument Digital Interface.
Introduction to Multimedia
Computer Music (MIDI)
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 It is a communication standard developed in the early


1980s for electronic instruments and computers.
 It specifies the hardware connection between
equipments as well as the format in which the data are
transferred between the equipments.
 Common MIDI devices include electronic music
synthesizers, modules.

Introduction to Multimedia
MIDI Hardware
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 An electronic musical instrument or a computer which has


MIDI interface should has one or more MIDI ports. The MIDI
ports on musical instruments are usually labeled with:
 IN — for receiving MIDI data;
 OUT — for outputting MIDI data that are generated by the
instrument;
 THRU — for passing MIDI data coming from IN to the next
instrument.
 MIDI devices can be daisy-chained together.

Introduction to Multimedia
MIDI Hardware
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Introduction to Multimedia
Multi-port MIDI Interface (2 in/out pairs)
OUT IN
A B A B

Lights!
USB port
Thru switch – connects In to Out,
for use without a computer
Leave in ‘out’ position!

39 Introduction to Multimedia
Multi-port MIDI Interface (8 in/out pairs)

Front
MIDI Outputs MIDI Inputs

Back
USB port

40 Introduction to Multimedia
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Introduction to Multimedia
MIDI Data
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 Unlike digital sound, MIDI data does not encode individual


samples. MIDI data encode musical events and commands to
control instruments.

 MIDI data are grouped into MIDI messages. Each MIDI


message represents a musical event, e.g., pressing a key,
setting a switch or adjusting foot pedals.

 A sequence of MIDI messages is grouped into a track.


Introduction to Multimedia
MIDI music
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Musical instruments are tuned to produce a set of fixed pitches. 

(0.125)
Octave
Introduction to Multimedia
Octave
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 For example, any two sounds whose frequencies make a 2:1 ratio are
said to be separated by an octave and result in a particularly
pleasing sound when heard.
 Similarly two sounds with a frequency ratio of 5:4 are said to be
separated by an interval of a third; such sound waves also sound
good when played together.
Interval Frequency Ratio Examples
Octave 2:1 512 Hz and 256 Hz
Third 5:4 320 Hz and 256 Hz
Fourth 4:3 342 Hz and 256 Hz
Fifth 3:2 384 Hz and 256 Hz
Introduction to Multimedia
MIDI File
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 Music produced by musical instruments can be stored as codes since


it produces discrete number of sounds (no. of keys).
 For a piano of 12 sounds (12 keys):

- Code 0-11 (position of a key) : 1 byte


- Octave 0-7 (principle sounds): 1 byte
- Duration of using a key: 1 byte
For a key press it needs 3 bytes.

For 20 press/sec: 20 press * 3 bytes/press = 60 bytes/sec


Introduction to Multimedia
MIDI versus digital audio
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Introduction to Multimedia
 You have 30 seconds audio file sampled at a rate
of 44.1 KHz and quantized using 8 bits ; calculate
the bit rate and the size of mono and stereo
versions of this file

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