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CITIES OF SIGMAR

These fighter cards and abilities replace those found on pages 14-27 of the Warcry Compendium.
These amendments can be found online at www.warhammer-community.com/warcry-downloads

CITIES OF SIGMAR:
CASTELITE HOSTS
REACTION
[Reaction] Castelite Wall: A fighter can make this reaction after they are targeted by an attack
action but before the hit rolls are made if they are within 3" of another friendly fighter with the
Bulwark ( ) and/or Elite ( ) runemark. If the other friendly fighter has the Bulwark ( )
runemark, add 1 to this fighter’s Toughness characteristic until the end of the activation.
If the other friendly fighter has the Elite ( ) runemark, for each hit roll from that attack action that
misses, allocate 2 damage points to the attacking fighter.
If the other friendly fighter has both the Bulwark ( ) and Elite ( ) runemarks, apply both effects.

ABILITIES

[Double] For Sigmar, Charge!: Pick a visible friendly fighter with both the Cities of Sigmar:
Castelite Hosts ( ) faction runemark and the Mount ( ) runemark that is within 6" of this
fighter and that has not activated yet this battle round. You can activate that fighter immediately
after this fighter’s activation ends.

[Double] Castelite Formation: Until the end of the battle round, add 2 to the Toughness
characteristic of friendly fighters with the Cities of Sigmar: Castelite Hosts ( ) faction
runemark while they are within 3" of this fighter.

[Double] Rousing Speech: Until the end of the battle round, add 1 to the Attacks characteristic of
melee attack actions made by other friendly fighters with the Cities of Sigmar: Castelite
Hosts ( ) faction runemark while they are within 6" of this fighter.

[Double] You Won’t Even Miss It: Pick a visible friendly fighter within 3" of this fighter. Remove up
to D6 damage points allocated to that fighter.

[Triple] Take Aim!: Until the end of the battle round, add 1 to the damage points allocated by each
critical hit from ranged attack actions made by friendly fighters with both the Cities of Sigmar:
Castelite Hosts ( ) faction runemark and the Elite ( ) runemark while they are within 6" of
this fighter.

[Triple] To Me, Warriors!: Each friendly fighter with the Cities of Sigmar: Castelite Hosts ( )
faction runemark within 6" of this fighter can make a bonus move action. That move action must
end closer to this fighter.

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ABILITIES

[Triple] Tune of the Corpus Somni: Roll a number of dice equal to the number of friendly fighters
with the Cities of Sigmar: Castelite Hosts ( ) faction runemark that have been taken down and/
or have 1 or more damage points allocated to them. For each roll of 4+, add one wild dice to your
saved wild dice.

[Triple] Blazing Weapons: Pick a friendly fighter with the Cities of Sigmar: Castelite Hosts ( )
faction runemark within 6" of this fighter. For each critical hit from the next melee attack action
made by that fighter this battle round, allocate 2 additional damage points to the target fighter.

[Quad] Sinister Spymaster: Roll 3 dice. For each roll of 4+, your opponent must discard one wild
dice from their saved wild dice.

[Quad] For the Dawn!: Until the end of this fighter’s activation, add 2 to this fighter’s Move
characteristic and the Attacks characteristic of attack actions made by this fighter. This ability
cannot be used by fighters with the Hero ( ) runemark.

[Quad] Enchant Weapons: Until the end of the battle round, add 1 to the Attacks characteristic of
attack actions made by friendly fighters while they are within 6" of this fighter.

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CITIES OF SIGMAR: CASTELITE HOSTS
FREEGUI LD MARS HAL FREEGUILD COMMAND CORPS
W ITH D UELLI NG PI STO LS 150 ARCH-KNI GHT 120

3-7 3 4 2/4 1 3 5 2/4

1 3 4 1/3 4 4 20 4 4 15

FREEGUILD MARS HAL FREEGUILD COMMAND CORPS


WITH S HIELD 155 WHI SP E RBLAD E 80

1 4 4 2/4 1 4 3 1/5

4 5 20 4 3 15

FRE E GUI L D M ARS H AL FREEGUILD COMMAND CORPS


WITH H EI R L O OM W EAP ON 155 GRE AT HE RALD 105

1 3 5 3/5 1 3 4 2/4

4 4 20 4 4 15

FREEGUILD FREEGUILD COMMAND CORPS


CAVALIER-MARS HAL 255 WAR S U RGE ON 60

1 4 5 2/5 1 3 3 1/3

9 5 26 4 3 12

ALC HEM ITE FREEGUILD COMMAND CORPS


WARFOR GE R 125 S O U L S HE P HE RD 70

3-7 2 3 3/6 3-7 5 1 1/1

1 3 3 2/3 4 4 18 1 2 3 1/3 4 3 14

FREEGUILD COMMAND CORPS


BAT T L EM AGE 120 MAS C OT GARGOY LI AN 50

3-7 2 3 3/6 1 3 3 1/3

2 3 3 1/4 4 3 18 4 3 10

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PRO PH ET 95 FL AGEL L AN T 60

1 4 3 2/4 1 4 3 1/3

4 3 15 4 3 10

FREEGUILD CAVALIER FREEGU I L D


ARCH-KNIGHT 205 CAVAL I ER 165

1 3 4 2/5 1 3 4 2/4

9 5 24 9 5 20

FUSIL- S E RGE ANT FREEGU I L D


140 FU S I L I ER 120

6-15 2 4 2/4 6-15 2 4 2/4

1 3 3 1/2 4 5 12 1 2 3 1/2 4 5 10

FREEGU I L D
SE RGE A NT-AT-AR M S 100 60
STEEL HEL M

1 4 3 2/3 1 3 3 1/3

4 4 12 4 4 10

BAT T L E P R IE ST FU S I L-MAJ OR ON
65 O GOR WARHU L K 245

1 3 4 1/3 6-24 2 4 2/4

4 4 12 1 3 6 3/4 4 6 35

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CITIES OF SIGMAR:
DARKLING COVENS
REACTION
[Reaction] Cut-throat Strike: A fighter can make this reaction when a visible enemy fighter within
1" of them makes a disengage action but before that fighter moves away. Roll a dice. On a roll of 3+,
allocate D6 damage points to that enemy fighter.

ABILITIES

[Double] Merciless Raiders: A fighter can only use this ability if it is the first battle round. Until
the end of this fighter’s activation, add 2 to the Move characteristic of this fighter and add 1 to the
Attacks characteristic of melee attack actions made by this fighter.

[Double] Executioner’s Strike: Until the end of this fighter’s activation, add half the value of this
ability (rounding up) to the damage points allocated to enemy fighters by each critical hit from
melee attack actions made by this fighter.

[Double] Swift Disengage: A fighter can only use this ability if they are within 1" of an enemy
fighter. This fighter makes a bonus disengage action.

[Double] Steel and Sorcery: Until the end of the battle round, subtract 2 from the damage points
allocated by each hit and critical hit (to a minimum of 1) from attack actions that target this fighter
while it is within 3" of a friendly fighter with both the Cities of Sigmar: Darkling Covens ( )
faction runemark and the Mystic ( ) runemark.

[Double] Form Shieldwall: Until the end of the battle round, add 2 to the Toughness characteristic
of friendly fighters with both the Cities of Sigmar: Darkling Covens ( ) faction runemark and
the Bulwark runemark ( ) while they are within 3" of this fighter.

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ABILITIES

[Triple] Cavalry Charge: Until the end of this fighter’s activation, the next time this fighter finishes
a move action within 1" of an enemy fighter, pick a visible enemy fighter within 1" of this fighter.
Allocate a number of damage points to that fighter equal to the value of this ability.

[Triple] Volley of Shots: Add half the value of this ability (rounding up) to the Attacks
characteristic of the next missile attack action made by this fighter in this activation.

[Quad] Vitriolic Spray: Pick a visible enemy fighter within 3" of this fighter and roll a number of
dice equal to the value of this ability. For each roll of 2+, allocate 3 damage points to that fighter.
In addition, until the end of the battle round, halve the Toughness characteristic of that fighter
(rounding up).

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CITIES OF SIGMAR: DARKLING COVENS
S O RC ER E S S 125 D READ S P EAR 55

3-7 2 3 3/6 2 2 3 1/4

2 3 3 1/4 5 3 18 5 4 8

LO RDLING 95 B L EAKS WORD 55

1 3 3 2/4 1 3 3 1/3

5 4 12 5 4 8

DRAICH M ASTE R 135 EXECUTI ON ER 90

1 4 4 2/4 1 4 3 2/4

5 4 15 5 4 10

G UAR DM ASTE R 100 DARKS HARD 80

3-12 3 3 1/3 3-12 2 3 1/3

1 3 3 1/3 5 3 12 1 2 3 1/2 5 3 8

CAPTAIN OF TH E
120 B L ACK GU ARD 85
B LAC K GU AR D

2 4 3 2/4 2 3 3 2/4

5 4 15 5 4 10

D RAK ES PAW N
DREAD KNIGH T 200 165
K N I GHT

1 5 3 2/4 2 4 3 2/4

8 5 25 8 5 20

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DARK R ID E R B L ACK ARK
HERALD 180 FL EETMASTER 135

3-12 3 3 1/3 1 4 4 2/4

1 4 3 2/4 10 4 22 5 3 18

B L ACK A R K C O RS A I R
AS SAS S IN 165 W ITH V I CI O US B L A D E A N D
60
W I CK E D CUTL AS S

1 5 4 2/4 1 4 3 1/3

6 3 18 5 3 8

B LACK A RK RE AV E R 100

1 4 3 2/4

5 3 12

BLACK A R K C ORSAI R
WITH V I C I O U S BL AD E AN D
RE P E ATER H AN D B OW 65

8 2 3 1/2

1 3 3 1/3 5 3 8

DARK R ID E R 150

3-12 2 3 1/3

2 4 3 1/4 10 4 18

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CITIES OF SIGMAR: DISPOSSESSED

REACTION
[Reaction] Grudgebearers: A fighter can make this reaction when they are targeted by a melee
attack action, after the damage is totalled but before it is allocated to this fighter, if it is enough for
this fighter to be taken down. Pick another friendly fighter. That fighter makes a bonus move action
or a bonus attack action.

ABILITIES

[Double] Grim Last Stand: Until the end of the battle round, subtract 1 from the damage points
allocated by each hit and critical hit (to a minimum of 1) from attack actions that target friendly
fighters with the Cities of Sigmar: Dispossessed ( ) faction runemark while they are within 3" of
this fighter and have not made any move actions this battle round.

[Double] Over My Dead Body: Until the end of the battle round, this fighter counts as 2 additional
fighters when determining which player controls an objective.

[Double] Back In My Day…: Until the end of the battle round, add 1 to the Strength characteristic
of other friendly fighters with the Cities of Sigmar: Dispossessed ( ) faction runemark while they
are within 6" of this fighter.

[Double] Kingsguard: Add 1 to the Move characteristic of this fighter until the end of their
activation. In addition, if any friendly fighters with both the Cities of Sigmar: Dispossessed ( )
faction runemark and the Hero ( ) runemark are within 1" of any enemy fighters, add 1 to the
Attacks characteristic of melee attack actions made by this fighter until the end of their activation.

[Double] Stand Together: Pick another visible friendly fighter with both the Cities of Sigmar:
Dispossessed ( ) faction runemark and the Bulwark ( ) runemark within 6" of this fighter. That
fighter can make two bonus move actions. After those move actions, that fighter must be within 1"
of this fighter and cannot make any more move actions until the end of this battle round.

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ABILITIES

[Double] Forgefire: Pick a friendly fighter within 9" of this fighter. Until the end of the battle round,
add half the value of this ability (rounding up) to the Strength characteristic of melee attack actions
made by that fighter.

[Triple] Raking Fire: Until the end of the battle round, add half the value of this ability (rounding
up) to the Strength characteristic of ranged attack actions made by this fighter.

[Triple] Flesh-melting Torrent: Pick a visible enemy fighter within 6" of this fighter. Until the
end of this fighter’s activation, subtract 3 from the Toughness characteristic of that fighter (to a
minimum of 1).

[Quad] Fearless Leader: Each friendly fighter with the Cities of Sigmar: Dispossessed ( ) faction
runemark within 6" of this fighter can make a bonus move action.

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CITIES OF SIGMAR: DISPOSSESSED
WARD E N KING 145 RU N EL ORD 115

1 4 4 2/5 1 3 4 2/4

3 5 22 3 4 20

KEEPER OF THE GATE 120 HAMMERER 85

1 4 4 2/5 1 3 4 2/5

3 4 16 3 4 12

O LD GU AR D W IT H LONGBEARD WITH
ANCE ST R AL W EAP ON
AND GROM RI L S H I EL D 115 ANCESTRAL GREAT AXE 85

1 4 3 2/4 1 3 4 2/4

3 5 16 3 4 12

LO NGBEAR D W IT H
ANCE ST R AL W EAP ON
AND GROM RI L S H I EL D 80

1 3 3 2/4

3 5 12

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IRO NBE A R D W IT H
DRAKE F I R E P I STO L AN D
110 I RON B REAK ER 75
CINDE RB L AST B OM B

8 3 3 1/3 1 3 3 1/3

3-5 2 4 2/4 3 4 16 3 5 12

IRO NWA RD EN W IT H
GRUD GEH AM M ER TOR P ED O 160 I RON D RAK E 85

3-15 2 5 2/5 3-12 2 3 1/4

1 3 3 1/3 3 4 16 1 2 3 1/2 3 4 12

GYRO C OPTE R 190 GY ROB OMB ER 215

3-12 2 4 1/3 3-15 3 4 1/3

1 2 4 2/4 12 4 22 1 3 5 2/4 10 4 25

C O G SM ITH 145

3-12 2 4 2/4

1 3 4 2/4 3 4 20

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