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Enemies have all sorts of hitboxes (too many to list all of them), but for humanoid bosses it's

generally 5.
This calculator only counts the probability of 1 shell landing.

Target hitbox
Gun Spread Splash radius x z h
Champy gun 18 15 7.5 5.5 8 1.25
457 17 16 8 5.5 8 2.25
Marco gun 20 15 7.5 5.5 8 0.25
MK6/MK7/Monarch gun 19 15 7.5 5.5 8 0.75
JB gun 21 15 7.5 5.5 8 -0.25
MK4 15 15 7.5 5.5 8 2.75
Champy gun 18 15 7.5 5.5 10 1.25
457 17 16 8 5.5 10 2.25
Marco gun 20 15 7.5 5.5 10 0.25
MK6/MK7/Monarch gun 19 15 7.5 5.5 10 0.75
JB gun 21 15 7.5 5.5 10 -0.25
MK4 15 15 7.5 5.5 10 2.75
0 0
0 0
0 0
0 0
0 0
0 0
0 0

If there are any questions: Clypex#1337, special thanks to ALM experts for help with the math
oid bosses it's generally 5.5x8 or 5.5x10. Player units have 4x5. Of course, these calculations apply only when the target is stationary.

Target hitbox
i A B HitRate Boss x
2.5 17.03368 33.10926 99.67% Repulse META 5.5
3.5 35.22043 51.78225 100% Scharnhorst META 5.5
1.5 2.64226 17.44694 95.76% Gneisenau META 5.5
2 9.303332 25.00701 98.23% Souryuu META 5.5
1 0 10.55944 91.18% Helena META 5.5
4 44.20862 59.83053 100% Ark Royal META 5.5
3.5 19.53368 50.58747 100% Hiryuu META 5.5
4.5 39.72043 71.12259 100% Taihou 5.5
2.5 3.14226 33.10926 97.93% Mogami 5.5
3 10.80333 41.66036 99.53% Arbiters 5.5
2 0 25.00701 93.92% Abyssals 5.5
5 49.70862 79.0638 100% Compiler (guild boss) 5.5
0 0 0 #DIV/0! Purifier (guild boss) 5.5
0 0 0 #DIV/0!
0 0 0 #DIV/0!
0 0 0 #DIV/0!
0 0 0 #DIV/0!
0 0 0 #DIV/0!
0 0 0 #DIV/0!

with the math


e target is stationary.

Target hitbox
z
8
8
8
10
8
10
10
10
10
10
10
8
10
Rocket fighters (BF-109G) dont have square shaped spread, so the calcula
probability of 1 bomb landing

Target hitbox
Type of Bomb Spread Splash radius x z
100lb bomb 33 16 8 5.5 10
100lb skip bomb 40 22 11 5.5 10
500lb bomb 36 19 9.5 5.5 10
1000lb bomb 40 22 11 5.5 10
1000lb bomb BC 40 22 11 5.5 10
1600lb bomb 40 25 12.5 5.5 10
1600lb AP 40 25 12.5 5.5 10
800kg AP 40 25 12.5 5.5 10
2000lb bomb 42 28 14 5.5 10
0
0
0
0
0
0
0
0
0
aped spread, so the calculator doesnt work for them. Their HitRate is 100% against any target that is 5.5x8 or 5.5x10.

Target hitbox
h A HitRate Boss x
-0.75 0 46.29% Repulse META 5.5
-1.25 0 48.51% Scharnhorst META 5.5
-0.75 0 48.84% Gneisenau META 5.5
-1.25 0 48.51% Souryuu META 5.5
-1.25 0 48.51% Helena META 5.5
0.25 3.330829 58.13% Ark Royal META 5.5
0.25 3.330829 58.13% Hiryuu META 5.5
0.25 3.330829 58.13% Taihou 5.5
0.75 12.04557 61.94% Mogami 5.5
5 #DIV/0! #DIV/0! Arbiters 5.5
5 #DIV/0! #DIV/0! Abyssals 5.5
5 #DIV/0! #DIV/0! Compiler (guild boss) 5.5
5 #DIV/0! #DIV/0! Purifier (guild boss) 5.5
5 #DIV/0! #DIV/0!
5 #DIV/0! #DIV/0!
5 #DIV/0! #DIV/0!
5 #DIV/0! #DIV/0!
5 #DIV/0! #DIV/0!
Target hitbox
z
8
8
8
10
8
10
10
10
10
10
10
8
10

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