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try

{
Assert(Lffe.Real);
Assert(L/fe.Fantasy);
}
catch (LandSlideException ex)
{
#reg ion Reality
while (true)
{
c ha ract e r. Ey e s. F o r Eac h (e ye =>
eye.Open().Orient(D/ rect/ on.Sky).See()
);
self. Wealth = null;
self. Sex = Sex.Male;

self. Sympathies. ClearO;

(se/f.ComeDifficulty == Difficulty. Easy &


se/f.CoDifficu Ity -= Difficulty. Easy &&
self. High < 0.1 & &
self. Low < 0.1)
I
switch (wind.Direction)
{
case Di rect ion. North;
case Direction. East;
case Di rect ion. South;
case Di re ct ion. West;
default:
self. Matter = false;
piano.PlayO;
break;
}
}
#endregion
}
}

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