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EMPORIUM
Fully illustrated Magic items
Table Of Contents
Undead Armory 3
Standard of Drakul 3
Festering Cube 3
Bonestrider 4
Scythe of the Fallen 4
Mummy Wrap Gauntlets 5
Gravekeeper’s Shovel 5
Blood Sucking Tendril 5
Drakul’s Bone Carver 6
Crown of Stolen Eyes 6
Fit for a King 7
Necklace of the Secret Prince 7
Jade Vase of Poise 7
Emboldened Beard 8
Kalidor’s Chest of Porcelain Servants 8
Ivory Glove of Providence 9
Ring of the King’s Demand 9
Codex of Kings 9
Maple Leaf Brooch 10
The Forever Knight 10
Moon & Sea 11
Spear of Eel Intent 11
Flail of the Anchor Lord 11
Ocean Man’s Hand 11
Gamblers Flintlock 12
Conchplate 12
Serrated Blood Blade 12
Orog’Gols Bracers 13
Pocket Storm 14
Patch of the Sea Lord 14
Smoldering Forge 15
Beragors Boomhammer 15
Volcanic Covering 15
Brunhelga’s Beard Bobbles 16
Boots of Steelquae 16
Dwarven Treant Chopper 17
Miners Mullet 17
Belt of Volcanic Vigor 17
Worker’s Apron 18
Stonemason’s Knuckles 18
Realm of the Witch 19
The Blade of Malignant Will 19
The Black Cat Pendant 20
Bridget’s Brimmy 20
Divination Bones 20
Witch’s Brew Supplies 21
Tome of Blood Magic 22
Undead Armory
Standard of Drakul
Wondrous item, Very Rare
A Black Flag with the mark of an undead dragon head latched upon a dull golden pole. This Dragon was said to be
under the service of a powerful necromancer who granted him unlife and the power to lord over the lesser undead.This
Standard has been used in an innumerable amount of Battlefields to command the Legion to certain victory.
Festering Cube
Very Rare, Wondrous item
This puzzle box made of sunken bones and sinew has
the face of an ogre carved into it on either side, and a
small skeletal hand coming out the top. The beings that
made this cube did so as an experiment, those who took
part in its use were prone to various disagreements once
the ritual was completed, it often led to even more
bloodshed.
Gravekeeper’s Shovel
Weapon (Any Axe), Uncommon
D6 Result
1 The butchered corpse turns to ash
2 Zombie
3 Skeleton
4 Ghoul
5 Ghast
6 Roll again and add you may +1 or -1 to your roll
(after Results)
When used the eyes will open to reveal the gems inside.
This necklace is made of gold, and painted in silver and blue hues for the chain links, with a large opal at its base. It has
been worn by many affluent royals through the years, allowing them to be in two places at once so as not to miss out on
any juicy gossip.
This flower vase is painted in swirls of blue and purple with an image of a white flower on the front. The vase has a 4-
inch opening at the top, and you can hear a soft and pleasant song coming from within it.
This small tincture is filled with a swirling white and red liquid with a minty taste.
the vial for once use. You can use a Bonus Action to drink
this tincture and give yourself advantage on all
Charisma Checks for 24 hours. The tincture causes your
face to sprout a marvelous beard, trimmed and formed
to your liking.
This Chest is made of a fine Mahogany wood, and trimmed with gold and red tassels. Inside the chest are 16 porcelain
figurines secured so that they cannot be damaged or removed. Each figurine appears as a well kept servant for various
races and sexes wearing either a blue, red, or green uniform. There is a 4 inch opening on top of the chest.
This silken glove lined with black and gold accents always fits its wearer’s hand in a flattering way. The inside of the
glove is lined with treated leather along the fingers, and the outside is adorned with a royal crest.
This ring has a small crown which is bent at the top holding in a small white gem of some sort. While wearing this ornate
ring you feel as though your words carry more weight.
Codex of Kings
Wondrous Item, Uncommon
This book was recovered from the library of a long forgotten nation. It was found within a stone crate with some strange
carving on its side, which was later roughly translated to “People who say flattery will get you nowhere simply haven’t
found the right words yet.”
The decorative brooch happens to have inlaid strange crystals that are effective in absorbing both kinetic energy and
heat. Perfect for when you need to dodge a bullet and look Great doing it.
This ornate gold and blue shield is emblazoned with a symbol of a winged helm and crossing swords. It glistens with a
golden glint and has the sweet smell of bluebell flowers.
This blue and gold spear with a sharpened purple sea shell as a blade, is wrapped in a venomous black eel.
These green webbed gloves give off the subtle scent of the ocean.
Conchplate
Armor (Plate), rare (Requires Attunement)
This armor is much lighter and sturdier than it appears. Sometimes you can hear faint sounds similar to that of a breeze
coming from it.
This magical sword has rusted from being submerged for ages, and has some sort of dried blood along the edges of its
blade, giving it a jagged edge.
Blood Plague: When you hit with an attack roll using this
sword, the target takes an extra 1d6 necrotic damage
and must succeed on a DC13 Constitution saving throw
or be poisoned for 1 minute.
A creature poisoned in this way can repeat the saving
throw at the end of each of its turns, ending the effect on
a success.
These Bracers were forged and custom made by the now incarcerated Oolto Stellion for a certain Orc War chief named
Orog’Göl after he and his crew spent 6 months in the Hashsin sea tracking down the miles long sea serpent known as
“Big Red’’. Even though the voyage took many of his brethren from the orc, he was able to at least remove a single scale
from the Behemoth. Now these bracers stand as both a testament to his bravery and a foul reminder that so many of his
kind had to die for them to exist.
While attuned to these bracers your unarmed strikes are Orcish Pinball: : After landing a successful unarmed strike
empowered by the mythical life force of the Crimson on a creature no more than one size larger than you, you
Serpent, and deals bludgeoning damage equal to 1d6 + may push the target up to 15 feet away from you.
your Strength modifier on a hit. If the target enters the space of another creature, both
If you aren’t wielding any weapons or a shield when creatures take 1d12 + your Strength modifier
you make the attack roll, the d6 becomes a d8. bludgeoning damage in addition to the attack’s normal
Unarmed attacks made while attuned to these bracers damage.
are considered magical for the purpose of overcoming If the target enters the space of an obstruction like a
resistance and immunity. wall or any large object, they take an additional 2d12 +
your Strength modifier bludgeoning damage in addition
Forward Unendingly: The Power of the Crimson Serpent to the attack’s normal damage.
guides you endlessly forward.
After moving in a straight line for at least 15 feet, Blood Oath: As a Reaction, when a friendly creature you
your next unarmed attack deals an additional 1d4 can see takes damage from a creature within 30 feet of
damage for every 15 feet you have moved since the start you, you can cause the attacker to make a DC 16
of your turn.. wisdom save.
On a failed save, the creature takes 1d8 + your level
If the user is attuned, the bracers also gain the following psychic damage, becomes frightened of you for 1 minute,
effects. You may used each of them once per long rest: and must use any remaining movement to immediately
move away from you.
This black leather eyepatch has the symbol of a golden kraken imprinted on it.
Once per long rest you can cast the see invisibility spell
using this eyepatch.
A combination of dwarven metal forging, an artificer’s magical knowledge, and years of trial and error culminated in
the creation of this weapon of pure power. Beragor Bluntbeard, the dwarven master smith, was the one who invented its
design. Being a devout cleric of craft and a student of arcane knowledge, he used both of these skills to create this
magnificent piece of work.
Volcanic Covering
Armor (breastplate, half plate, or plate), Very Rare(Requires Attunement)
This armor consists of multiple plates of metal that look as if its edges are molten hot magma.
This heavy necklace consists of a single finely crafted charm from the famed clan chief, Brunhelga Brawnbolt. She was
known to be one of the most terrifying warriors ever to step foot into battle. The strikes of her weapons could be heard
even amongst the shouts of battle. She defended her clan for centuries until she finally retired and chose to spend the
rest of her life crafting the most beautiful jewelry, most of which she chose to adorn onto her braided mutton chops so
that she could show them off to other dwarves who potentially wanted to own them. Right before she passed away she
took all the jewelry she had left and put it all onto one chain, offering it up to her clan members for them to sell and earn
gold.
Thunderwave (1 charge)
Lightning Bolt (3 charges)
Chain Lightning (6 charges)
Boots of Steelquae
Wondrous item, Rare (Requires Attunement)
These boots were forged near the planet’s tectonic plates, and the metals used were infused with some of the very
rumblings of the planet. The steel boots have markings on either side that resemble cracks in the earth.
Miners Mullet
Wondrous item, Uncommon
This belt is made of a special magical metal that helps conduct heat away from its wearer. The belt itself is filled with
swirling lava and molten rocks.
This black leather apron has 2 small pockets and 1 large pocket that are all extradimensional spaces.
Stonemason’s Knuckles
Wondrous item, Uncommon (Requires Attunement)
These are a finely crafted pair of knuckle dusters made from basalt. Each of the knuckles have dwarvish symbols on
them.
This evil obsidian blade was created by a long-forgotten coven of witches with the explicit purpose of making human
sacrifices to their dark god.
This amulet consists of a thin silver chain looping through a jet-black gemstone in the shape of a house cat. It is a
peculiar, yet understated, piece of jewelry. The cats sure seem to like it though…
Cat Charm: Cats can’t get enough of you while you are
attuned to this amulet. You have advantage on all
charisma checks made to interact with feline creatures,
such as house cats, tigers, and Feline Humanoid Races.
Cat Whisperer: Once per short rest, you can speak with
animals to communicate with feline creatures.
Bridget’s Brimmy
Wondrous (Hat), Rare (Requires Attunement)
This hat is pointy, crooked, and black as night. It is the perfect statement piece to complete a fashionable dark magic
user’s ensemble. You’re looking more witchy already…
Face of a Witch (Curse): The longer you wear the hat, the
more you look like a hag. Your nose grows long, thin, and
pointy as your hat. You start to develop deep, ugly
wrinkles, and your skin is covered in warts.
You have disadvantage on Charisma checks made to
interact with any creature that can see your face –
except for hags.
You have advantage on Charisma checks made to
interact with hags.
Divination Bones
Wondrous, Uncommon
This is a glass wine bottle containing bones inside of it of all shapes and sizes. It is unknown how the bones managed to
get inside of it. A finger bone is used to cork the bottle shut and is unable to be removed.
Using an Action you can shake the jar stirring the bones
around, in doing so you cast the spell Augury.
You can do this a number of times per long rest equal
to your proficiency bonus.
This flesh bound alchemy kit consists of two glass beakers, a cast iron frame to hold a beaker in place over flame, an
bone stirring rod, a mortar and pestle carved from meteoric stone, and a pouch of alchemical ingredients, including
common ingredients such as salt, powdered iron, and purified water, and less common ingredients, made for concocting
various witch’s brews.
This wicked book is bound in the flesh of its creator’s victims. Its spells are scrawled in the blood of the innocent. It is a
truly horrific book of forbidden magic used only by the most cruel and villainous of casters.
Hex
remove curse
bestow curse
life transference
vampiric touch
hold person
compulsion
hold monster
dominate person
dominate monster
harm