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Versions of Fate from Evil Hat Productions

Fate 1 Fate 2 Open Fate Core System


House-rule hacks Free to Licensing A complete rewrite of Fate from
of Fudge by Rob download, Indie- Learn more the ground up. Streamlines a number of prior
Donoghue & Fred RPG-Award-winning, about Fate’s open system concepts, introduces the four core actions
Hicks. Lost to the updated version licenses at: of the game, and more. Turned from a single book into a
mists of time. from Fred & Rob. faterpg.com robust product line thanks to 10,000+ backers via Kickstarter.
[c. 2000] [c. 2003] [2013]

Fate 3
Versions contained Shadow of
within two “indie the Century Fate Accelerated Edition (FAE)
blockbuster,” commercially Spirit of the Century Family friendly, low-page-count version of
published games from Evil Hat. Spirit gets updated to Fate that uses Approaches instead of Skills. Fate
of the Century served as the standard the dark future of Accelerated is minimalist and a bit of a paradigm
system reference for this version. the 1980s! shift, but its heart marches to the same Fate Core
[2006] [Upcoming] drumbeat, and its ideas blend together comfortably
with anything from Fate Core System (and vice-versa).
The
Spirit Dresden
of the Files RPG Atomic
Century [2010] War of Dresden Do: Fate of
Robo RPG Ashes
(SOTC) Our
The
Super-fast-to-get- Files the Flying
[2006] World
Paranet
FAE’s approaches Accelerated Temple
Papers started version of Fate
+ minis combat!
using Modes. Teaches [Late Sep 2015] [Upcoming] [Upcoming]
the game with strong
visual examples
Fate Worlds & Adventures! from the graphic Young
novels.
We’re working steadily to make Centurions
more stuff in this vein, thanks to our Fate Young adult
crowdfunding efforts. Check out these SOTC!
& look for more in the coming months!
Worlds
[Upcoming]
Collections of
Fate Worlds: Worlds on Fire ready-made settings Fate
Fate Worlds: Worlds in Shadow and scenarios with
rules hacks to
System
The Aether Sea
Toolkit Accessories!
Romance in the Air support them.
Check out our line
Save Game All-you-can-eat plug
of Fate Dice, the
Secrets of Cats & play rules options
Deck of Fate, and
Many others in digital format for making Fate
Campaign Coins’
Core your own.
Fate Tokens!
More to come: http://patreon.com/evilhat
What’s Different Between Fate Core and Accelerated?
Topic Fate Core System Fate Accelerated Edition (FAE)
Family friendly, lightweight version of Fate
Fate Core System is a complete rewrite of
Core that uses Approaches instead of Skills.
Fate from the ground up. Core streamlines a
Overview FAE is minimalist and oriented on speed over
number of prior system concepts, introduces
detail. Its ideas blend together comfortably
the four core actions of the game, and more.
with anything from Fate Core System.
If you like lots of examples, more detailed If you like something you can read quickly,
What Really characters, and the underlying gears of the streamlined to get you started playing as quickly
Matters... game illuminated so you can tinker with them as possible, with highly flexible and lightweight
extensively, Fate Core is the right fit for you. character builds, Fate Accelerated is your bag, baby.
Yes, also! Fate Accelerated is a low-page-count,
Is it Fate Core? Definitionally, yes! highly affordable, streamlined version of Fate
Core, but it is still, at its heart, Fate Core.
Default skill list features 18 skills with full
writeups. This makes the focus on what
Default skill list is 6 approaches that function
you’re trying to do and what specific
more like “attributes” from other games. This
expertise you have to apply to a problem.
makes the focus on how you do things.
Stunts are written up with several examples and
Mechanics Stunts are simplified, using a few easy fill-in-the-
a number of different styles of implementation.
blanks templates to make designing yours a snap.
Defaults to two stress tracks (mental &
Every PC has a single stress track of the same
physical) with discussion of how to add
size, which isn’t modified by your approaches.
more if desired. Stress tracks are affected
by some of your skill choices.
Examples & Advice Extensive and detailed Sparser and lightweight
Richly varied, with occasional
Art Varied and more family-friendly, by Claudia Cangini
“scary”, by Kurt Komoda
Page Count ~300 (about 93,000 words) ~50 (about 14,000 words)
Format 6”x9” black and white interior hardcover 6”x9” black and white interior softcover
Product Code EHP0001 EHP0002
Price (MSRP) $25 USD $5 USD
How do I use Fate for my own game designs?
This is a summary of information found at http://www.faterpg.com/licensing/
— visit that site to get ALL the details!

OPEN LICENSING OF THE SYSTEM PUTTING A FATE LOGO ON YOUR GAME


Fate Core, Fate Accelerated, and the Fate We also provide a “Powered By Fate” logo for your
System Toolkit all have full-text open-licensable use should you wish to brand your product as a
system reference documents (SRDs) made Fate game. (The Fate Core and Fate Accelerated
available at the above linked website. logos will remain the property and trademarks
of Evil Hat Productions, LLC.) You can find the
Pick the licensing scheme that’s most comfortable, Powered by Fate logo on the Fate licensing
familiar, and understood by you. You don’t website at http://www.faterpg.com/licensing/
need Evil Hat’s approval — that’s the beauty of
an open license. Fly! Be free! Make games!

Here are the two options available, in brief.

The Open Game License (OGL) is a popular


choice that is well-known in gaming circles. USING THE FATE CORE ACTION ICONS
This is a good choice if you’re already familiar Finally, we provide a Fate Core Glyphs font to use for
with its use, or if you’re looking to intermix your the Four Actions, display Fate Dice results, and quickly
content with other OGL licensed content. create stress tracks. You can download the font (and
find necessary licensing text to include when using
For another open license option, we offer the font) at http://www.faterpg.com/licensing/
the Creative Commons Attribution (CC-BY)
license. Unlike some other Creative Commons Key In Font Key In Font Key In Font
options, this is not “viral”—you don’t have to A A - - 1 1
make your derived content open at all.
C C 0 0 2 2
Again, refer to http://www.faterpg.com/licensing/ D D + + 3 3
to get all the details, including the license-mandated O O B B 4 4
text you must include in your implementation. 5 5

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