Primal rifts were discovered over 10,000 years ago by the elf artificer Rochida and allow for unlimited travel between predetermined destinations without needing magic. They connect the world and exist as cords of magic between locations. Travel through a primal rift can be unpredictable, taking anywhere from minutes to months depending on luck. Warforged were recently able to navigate primal rifts on their own to some extent after their airship crew was killed.
Primal rifts were discovered over 10,000 years ago by the elf artificer Rochida and allow for unlimited travel between predetermined destinations without needing magic. They connect the world and exist as cords of magic between locations. Travel through a primal rift can be unpredictable, taking anywhere from minutes to months depending on luck. Warforged were recently able to navigate primal rifts on their own to some extent after their airship crew was killed.
Primal rifts were discovered over 10,000 years ago by the elf artificer Rochida and allow for unlimited travel between predetermined destinations without needing magic. They connect the world and exist as cords of magic between locations. Travel through a primal rift can be unpredictable, taking anywhere from minutes to months depending on luck. Warforged were recently able to navigate primal rifts on their own to some extent after their airship crew was killed.
path is traveled, the faster, easier and more Primal Rifts, also known as Instant Teleportation, predictable the journey becomes. As result is the only known way of traveling without the frequently-traveled routes between set rift points knowledge of the teleportation spell. It is are safe and convenient. currently the sole means of unlimited travel, it is a still portal allowing you to travel only to a At an change of rift point, the intersection of destination point set by a other Rift. As such, it pathways within the rift manifest of potentially can be argued that primal rifts are the most being correct and incorrect. It's only when the important discovery ever made. It was originally traveler chooses a specific direction that this discovered approximately 10.000 years before the potentially collapses and one path becomes right, current era by elf artificer Rochida. The magic and the other wrong. For reasons still unknown, that made it possible to utilize (changing rift organic beings tend to choose the correct path points) the rift was invented during the same most of the time, or more precisely, the very act period, and the first elf Queen was crowned a of choosing makes the path they have chosen the mere 112 years later, as the elves began to spread correct one. throughout the Lamuria. It was thought that Warforged and creatures like A magical item known as a Field Turner can be it, were incapable of this reality-altering used to change the destination point of the primal guesswork. Even vessels within the empire had rift. It can also increase the size of the rift organic sentient pilots to pilot through the rifts, a temporally so that even airships can pass through prospect some find deeply disturbing yet others it. When entering the primal rift, the traveler(s) find comforting. However, warforged might have then catches onto the strings. Once hooked onto the intuition required to do so, it will not say that the strings the traveler must navigate a series of it will work out, for it is capable of navigating the strings towards the exit. rift to some extent, abeit in a very haphazard and dangerous way. When the crew of a centurion Since its discovery nearly 10.000 years ago by the airship was killed of by an orc attack the elves, the primal rift has connected the world warforged that remained in tact, made the journey together. Primal rift is an extension of the power from one point to an different set point using a that flows throughout Lamuria, its an additional field turner, the warforged was stuck in the rift for dimension that integrally intertwined with our thirdteen months. own. Primal rifts are/is a place where magic connections are visible as cords, especially the Also, elven had devised a item using unknown large and strong connections like those between equipment and a necklace of fireballs to huge concentrations of matter such as other rifts disconnect a primal rift point, which was done to and even possible teleportation circles. A airship Vedra and centuries later the Aina Akua. This that enters a primal rift can harness the magic of made travel to them nearly, but not impossible these cords and ride them from one point to another.
One interesting thing about moving through the
primal rift is that travel time between point has very little to do with distance actually traveled. If a pilot or person is lucky, and the rift unfolds just right, the person or vessel could transit between realms in minutes. But if unlucky the same trip could take weeks or even months. Rochinda Rochinda was an elf master sage in the field theoretical teleportation, he is well known as the pioneer who lead the team of researchers that discovered the existence of the primal rifts some 112 years before the formation of the empire in CY 0. The University notes that while Rochinda foresaw the primal rift as a vessel of peaceful exploration and colonization, it was not until CY 4279 that the elven empire evolved and matured into the Empire that we now.