Professional Documents
Culture Documents
__________
Week 16, Quarter 2, Media and Information Literacy, HUMSS 12 and ICT 12
Lesson
Multimedia Information
6 and Media
What’s In
In the previous lessons, we learned a lot about text media, visual media, audio media,
motion media, and interactive media.
In this lesson, we will learn the different forms of multimedia that are made possible
with the combination of 2 or more media that are mentioned in the first paragraph.
Before smartphones became essential in our generation, people used cellular phones
that can only send texts or do voice calls, no cameras, no video and no picture. Today, we can
do video call with audio and chat at the same time (at the same person) using an app in our
phone.
This is the age where most people are heavily relying on multimedia to communicate,
transact and express their thoughts and passion.
Did you know? Multimedia may be a Static Media or an Active Media. Let us explore
more about these media by reading the whole content of this lesson.
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What’s New
Multimedia is form with the combination of any of these content forms: Text, Audio,
Still Images, Animation, Video Footage, and Interactive Media.
(Example)
Text
Audio ✔
Still Images
Animation
Video
Footage
Interactivity ✔
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Multimedia started to stablish its description during 1990s where computers and
internet are starting to emerge. The two types of multimedia: Static media and Active media.
Static Media ― also known as linear Dynamic Media ― also known as non-linear
media, refers to contents that lacks media, refers to contents that provides interactivity
interactivity. Common examples with its users. Websites can be a static media or
are books and newspapers, these dynamic media but most known websites today
multimedia may have texts and such as Facebook and Youtube are good examples
pictures but the readers are unable to of dynamic media because these websites provide
control its contents or no observable the users to contribute to the site’s contents through
timely updates or changes. posting, comments, uploading pictures and videos,
which leads to dynamic contents to the media.
Magazine
Photo by True Agency on Unsplash
Comic Book
Photo by Miika Laaksonen on
Unsplash
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Lazada
Screenshot from Lazada mobile app
Billboard
Photo by Muhamad Syazwan
Jonizar on Unsplash
Electronic Presentation
Photo by Teemu Paananen on
Unsplash
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What’s More
Multimedia can also be observed in the form of live or recorded presentations, games
and simulations.
Advertisements, education, entertainment, business and science take advantage to
multimedia to aid their objectives and goals.
1. Creative Industries –
Most creative industries
nowadays use multimedia
to reach broader audience.
Using the creativity,
skills and talents of
individuals to create
different contents such as
fine arts, entertainment,
commercials, journalism
and software services.
Photo by Darren Chan on Unsplash
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3. Journalism – Stories and
research for journalist can now
be accessed in an instant with
cellular signals and internet
connection. Journalism’s mode
of content delivery started
with newspapers, radio, and
television. Today, we can
access these contents in
different platforms like laptop
and smartphones. Journalists
can also have podcasts, live
feeds from social networking Photo by Austin Distel on Unsplash
sites, online radio and subscription feeds. Sharing news contents is now easier through
web applications like Facebook and Twitter. Journalism can now reach broader audience
in an instant and the readers/viewers can also instantaneously give feedbacks to the
content that can also be heard by other people. This generation allows everyone to
deliver news that was once only limited to journalists by profession.
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What I Have Learned
Multimedia Principle
Multimedia can be recorded, played, displayed and interacted. This is all possible
because of the presence of multiple forms of media such as texts, audio, images, motion
pictures and interactivity. Most of the multimedia devices are now electronic.
The availability of internet allows multimedia to be essential to everyone’s lives for
communications, research and entertainment.
Multimedia may be a Static Media or an Active Media where static media lacks
interactivity and dynamic media provides interaction with the user. Multimedia’s impact can be
observed almost everywhere, in creative industries, education, journalism, science and more.
What I Can Do
Mayer’s Cognitive Theory of Multimedia Learning states that “people learn more
deeply from words and pictures than from words alone”. The craft of using multimedia for
better communication and learning relies on how the human mind works: [1] the auditory and
visual channels processing of information, [2] each channel has a limited capacity, [3] learning
is an active process of filtering, selecting, organizing, and integrating information based upon
prior knowledge.
Search for multimedia principle and report your findings to your teacher.
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