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FEBRUARY 24, 2023

by Studio Teams

CALL OF DUTY®: MODERN


WARFARE® II & WARZONE
2.0 SEASON 02 PATCH NOTES
A new fast-paced Warzone 2.0 map in Ashika
Island, the launch of Multiplayer Ranked Play in
Modern Warfare® II, and the return of a modern-day
samurai highlight the swift Resurgence coming in
Season 02.

PATCH NOTES

Season 02 Launch Trailer | …

THURSDAY MARCH 2

GLOBAL
This update contains Qxes for a number of known
crashes.

BUG FIXES
Social

Fixed an issue causing Recent Players list to


appear non-responsive after using search

Maps

Fixed various geo/collision issues in Ashika


Island

Enemy Combatants

Fixed an issue where AI combatants were not


being damaged by the gas

Battle Pass

Improved quick equip options in the Battle


Pass

Improved general navigation and usability in


the Battle Pass

WARZONE 2.0
BUG FIXES
General

Fixed an issue impacting visibility of Contract


icons on the Tac Map

Battle Royale

Fixed an issue preventing Players from


redeploying if they are in Last Stand when
Resurgence timer is disabled

DMZ

Fixed an issue with the "Death From Above"


Mission not tracking properly with
teammates

UPDATES
Battle Royale

Improved visibility to Data Heist Contract


objectives on Ashika Island

Reduced scale of AI combatant


reinforcements during Data Heist Contract
on Ashika Island

DMZ

Various performance improvements to DMZ


on Ashika Island

Fixed an exploit allowing Players to retain


Loadouts between DMZ matches

Fixed an exploit allowing duplication of


teammate Dog Tags

RECENTLY IMPLEMENTED
DMZ

Introduced some moderate changes to AI


combatant damage that reduce lethality
across Al Mazrah and Ashika Island in DMZ.

FRIDAY FEBRUARY 24

GLOBAL
BUG FIXES
Fixed an issue causing incomplete main
menu notiQcation text to get cut off,
preventing Players from reading the full
message.

WEAPONS
Weapon Adjustments

» Assault Rifles «

RPK

Increased initial bullet vertical recoil

Increased horizontal recoil

Reduced damage ranges

Kastov 762

Reduced damage ranges

ISO Hemlock

Fixed an issue causing .300 Blackout


Ammunition to register as hitscan.

» Submachine Guns «

Fennec 45

Reduced far damage

Reduced damage against armor

Requires 2 additional bullets to


break 3 Armor Plates

» Battle Rifle «

FTac Recon

Increased sprint speed

Lachmann-762

Increased damage range

Reduced ADS speed

Reduced hip spread min

Increased hip spread while moving

Increase sprint speed

SO-14

Increased movement speed

TAQ-V

Reduced near damage

Reduced muzzle velocity

Reduced far damage range

Reduced movement speed

ATTACHMENTS
Attachment Adjustments

» Ammunition «

Incendiary Ammunition

Residual Incendiary damage will no


longer eliminate Players

Fixed an issue that prevented residual


Incendiary damage from being applied
to Armor.

Fixed an issue that allowed Sniper Ri]es


to down Players with 3 Armor Plates in
a single shot while using Incendiary
Ammunition.

MULTIPLAYER
BUG FIXES
Fixed an issue that caused some elements to
be missing in the After Action Report.

Fixed collision issues with various elements


on Embassy.

Fixed an issue allowing Players to leave Farm


18 in Infected.

Ranked Play

Fixed an issue that was occasionally causing


players to receive harsher suspensions than
intended.

Fixed an issue causing Players to get kicked


for inactivity despite being active in a match.

SPECIAL OPS
BUG FIXES
Fixed an issue stopping a Player being
unable to move if they use the Terminals at
the same time as another Player.

WARZONE 2.0
PLAYLIST
Battle Royale

Al Mazrah

Standard

Solos

Max Players: 150

Assimilation: Off

Duos

Max Players: 150

Assimilation: ReQll

Trios

Max Players: 150

Assimilation: ReQll

Quads

Max Players: 152

Assimilation: ReQll

Ashika Island

Resurgence

Solos New!

Max Players: 52

Assimilation: Off

Quads

Max Players: 52

Assimilation: Off

For regular updates about the Playlist and other


Scheduled Events, check out the dedicated
Warzone Trello Board.

GENERAL
Adjusted the positioning of some geographic
elements on Ashika Island to allow for better
cover during engagements.

BUG FIXES
Fixed collision issues with various elements
across Ashika Island allowing Players to
exploit/peek/shoot through them.

Fixed an issue that caused the correct


combination of Attachments with Incendiary
Rounds to allow Sniper Ri]es to down Players
in a single shot.

Battle Royale

Fixed an issue that prevented purchased


Loadout Drop Markers from equipping to the
active Loadout Field Upgrade slot.

Fixed an issue that caused the Most Wanted


Contract tooltip to indicate a 4 minute timer,
when the actual timer is 3 minutes once
accepted.

Fixed an issue that caused standard Battle


Royale Solos to still use 2v2 Gulag.

Fixed an issue that would inaccurately display


the “Placed 155th” message upon Squad
elimination.

DMZ

Fixed an issue causing AI reinforcements on


Ashika Island to clip through certain
buildings.

Fixed an exploit related to getting a Weapon


with extra Attachments.

Fixed an issue related to Players getting


stuck with a repeating “Downloading
Instance Inventory” message.

Fixed an issue related to a ]oating Cache


used in the Radioactive Materials Contract.

RECENTLY FIXED
Battle Royale

Increased the number of Armor Plates found


via ground loot across Ashika Island.

DMZ

Fixed an issue related to all Players in a


Squad holding the same Weapon in the DMZ
Lobby screen.

Fixed an issue that was preventing Players


from unlocking new Seasonal content via
DMZ extraction.

Fixed an issue causing AI reinforcements to


continue to respawn without end.

FRIDAY FEBRUARY 17
The information provided below was originally
released to the public with the launch of Season 02
on February 15th and has been added to this blog
for in the interest of continued transparency.

GLOBAL
BUG FIXES
General Bug Fixes

Fixed an issue where the countdown timer


would display incorrectly when Players
entered a Vehicle in an out-of-bounds area

Fixed an issue causing the countdown timer


to display incorrectly after the Player drives
through an out-of-bounds/restricted area in
Ground War, and tries to re-enter one of
these two areas for the Qrst time after

Field Upgrades Bug Fixes

Fixed an issue where the Deployable Cover


could not be deployed on surfaces with
broken glass shards

Fixed an issue causing the In]atable Decoy to


]oat in the air when deployed on water
surfaces on certain maps

Fixed an issue causing the In]atable Decoy to


destroy itself when activated underwater
near shallow water

Fixed issue with the Portable Radar Reticle


not always appearing immediately when
activated

Fixed a number of issues causing some


Players to get stuck after trying to deploy a
Recon Drone in certain areas

Fixed an exploit where Players could farm XP


with a Suppression Mine

Killstreaks Bug Fixes

Fixed an issue where using a Care Package


had a small chance of kicking Players back to
the main menu

Fixed an issue causing some Killstreak target


markers to appear on eliminated enemies in
Modes that have a revive feature

Fixed an issue where Players with


Juggernaut active were still able to use
Killstreaks (PC Only)

Fixed an issue where some Players who


picked up the dropped Juggernaut Minigun
would drop it automatically when running
over a Weapon they have in their current
inventory

Fixed an issue allowing Players to earn a


second MGB in round-based Modes

Fixed an issue causing the Mortar Strike


marker to return to an incorrect point when
targeting a location through a window

Fixed an issue preventing Precision Airstrike


makers from being placed on a water surface

Fixed an issue allowing Vehicles operated by


a Squad member to drive through a Player's
Sentry Gun to hide it from view

Fixed an issue allowing Players to deploy a


Sentry Gun in prohibited spaces

Fixed an issue preventing Players from


canceling out of deploying a Sentry Gun
while parachuting

Fixed an issue allowing Players to deploy a


Sentry Gun in out-of-bounds areas

Fixed an issue causing the VTOL Jet to ignore


targeted enemies when they enter a vehicle

WARZONE 2.0
GAMEPLAY
General

Exfil Helicopter

The Heavy Chopper that Squads exQl


with upon winning a match will now
use the cosmetic Vehicle skin of the
highest scoring Squad member.

Attachment UI

Players will now see the Attachments


for their active Loadout Weapon(s)
highlighted in yellow on the Weapon
silhouette located in the bottom right
of the UI.

Gameplay Adjustments

Semtex and Drill Charges

These will down a Player with


maximum Armor Plates equipped if
they stick directly to their body.

Throwing Knives

These will down a Player with


maximum Armor Plates equipped if it
hits their head or upper torso.

DMZ

Solo Self-Revive

In Solo queue, a Player can now Self-


Revive if Assimilated Squad members
are downed.

A.I. Combatant Threat

A.I. Combatant threat generated by


Recon and Bomb Drones Reduced has
been reduced by 85%.

BUG FIXES
Fixed an issue causing the Heartbeat Sensor
battery to reset after being dropped on the
group and picked up again.

Fixed an issue that prevented Loadout Drops


from remaining stable on train platforms.

THURSDAY FEBRUARY
16

GLOBAL
BUG FIXES
Fixed several issues causing crashes on game
client start as we continue to prioritize
further Qxes.

Fixed an issue that prevented Battle Pass


Tokens that had rolled over from Season 01
from appearing correctly in the UI.

Fixed an issue that caused view distortion


while using the Riot Shield.

Fixed an issue where mouse and keyboard


Players could not remove certain Blueprint
Attachments in Gunsmith.

Fixed an issue that caused visual


misalignment while previewing some
Weapons.

Fixed an issue that caused visual


misalignment while using the Killstreak
tablet or the Heartbeat Sensor.

WARZONE 2.0
BUG FIXES
Fixed an issue that caused Players to lose the
ability to move after reviving a downed
Squad member.

Fixed an issue that prevented Armor Plates


from automatically Qlling the active Loadout
slot until the Player manually equipped one
Qrst.

Fixed an issue in DMZ where Players were


holding invisible Weapons when no Weapon
was actually equipped.

WEDNESDAY
FEBRUARY 15

GLOBAL
Welcome to Season 02!

We will detail all the new content coming with the


launch of this season below, but a few highlights
include:

Resurgence is back with the arrival of our


Ashika Island map.

Complete Path of the Ronin Challenges in


Modern Warfare II or Warzone 2.0 to earn
rewards, including a fan-favorite weapon.

Vanquish your opponents like a true warrior


with the new Ronin Operator and Qve new
weapons during the Season, three of which
are available for free in the Battle Pass.

New Personal Watercraft Vehicle. Engage in


fast-paced aquatic combat utilizing the new
aquatic vehicle.

These Patch Notes also highlight many gameplay


adjustments and bug Qxes across Modern Warfare
II and Warzone 2.0. Keep reading for all the intel on
this update… and what might be coming in future
updates!

BATTLE PASS

An all-new Battle Pass arrives with Season 02,


which includes 3 new weapons and plenty of
rewards for forging your path. On top of new
rewards, we have improved the overall polish and
usability of the Battle Pass for Season 02. Check
out the Call of Duty blog for a closer look at the
Battle Pass!

EVENTS
The Software License and Service
Agreement will be updated. Please follow
this link [https://www.activision.com/legal/ap-
eula
0in order to see these changes.
]
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