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http://superworldbox.com
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Current version status by platform:
🍎
Android: -
🖥️
iOS: -
🍏
PC(HumbleBundle): -
MacOS(HumbleBundle): -
In this update we made a lot of changes under the hood to prepare for neat future updates! Also
new animal types, and magic units were a focus this time. Huzzah!
- added: new creatures: Necromancers and very powerful Evil Mages, White Mages
- added: new animals: Little Crabs, Cows, Penguins, Turtles
- added: a new power: Bubble Shield. Protect your favorite units from damage!
- added: new traits. Freeze proof, Evil, Giant, Tiny and Burned Skin
- added: new status effects system.
- added: new status effects: Burning, frozen, bubble shield
- added: spell system for units. They will be able to cast fire, shield, teleport, blood rain,
lightning, tornado and curse other units!
- added: temperature decrease - now has a chance to freeze units
- added: buildings and units now have a fire-burning animation
- added: [PC] special worldbox cursor with working pinkie(!)
- added: there's now a confirmation window before you destroy a world
- added: MORE ZZZOMBIES
- added: [PC] window is now fully resizable, when playing in windowed mode
- added: [Android] game should work in fullscreen on devices with camera cutout(notches)
- added: arabic language ( please report any issues since we're testing it )
- huge under the hood AI rework to support possible future mods
- changes: demons now have flame swords and will add could give burning effect on hit
- changes: fixed save window back button.
- changes: mountains are now non-passable. And if units are dropped on them, they will try to
get out on free spot
- changes: improved save window information. Now it shows info about population, kingdoms
on map
- changes: sheep are slower
- changes: snowballs now have a chance to freeze enemies
- changes: window will appear from the left when you press back
- changes: curses are not black pixels anymore
- changes: world laws, world history, favorites list and unit inspect icons updated
- changes: touch controls should work on PC devices now
- changes: game can be played with connected mouse on mobiles now
- changes: minimap mountains colors updated
- changes: many UI adjustments
- changes: pathfinding - units will consider diagonal paths on islands as part of it
- changes: better translations across all languages
- fixed: units doing weird jumps in one place
- fixed: warriors were walking around in one zone for a long time and causing lag
- fixed: boulder was having a wrong explosion position
- fixed: units won't be teleported into unreachable land from boats anymore
- fixed: bandit firebombs didn't have sounds upon exploding
- fixed: random moon faces appeared sometime
- fixed: many other things that we forgot
- fixed: roads from fallen cities won't decay
##0.1.35
- new power. Spawn demon
- new power. Fuse
- new power. Acid Geyser
- new powers. Spawn rain/acid and lava clouds
- !! fixed game doesn't work when device language is set to Spanish
- units are able to attack and destroy enemy buildings now
- fixed piranhas do not die on ground without water
- dwarf buildings won't burn anymore
- added help when unable to unlock premium
- unselect power when opening window to prevent misclick
- longer achievements popup time
##0.1.33
- added custom map generation. You can choose much bigger size than a standard map
- added achievements window and enabled achievements
- added a button to enable/disable ambient sounds. Building, random sheeps, punches, etc
- added center camera after map generation
- added effect for a heat ray
- fixed santa spawn bug
- fixed creatures not killed when out of map bounds
- fixed tornado stuck at map border after using force
- fixed premium locked when offline/no internet
- fixed city names overlap each other
- improved game loading speed
- improved map generating speed
- improved explosion performance
- improved saved map previews
- improved village name generation. Different races will have unique generated name templates
- updated German/French languages translations
- added Japanese and Korean translations
- bigger explosion radius for meteorite
- ui improvements
- creep/tumor will be set on fire when using heatray on it
- building and sheep sounds are bit quieter
- using "increase temperature" on TNT/mines will explode them
- life eraser will also remove/destroy buildings and roads now
- rain will extinguish fire in bigger range now
##0.1.23
- added sound effects. Some of them are temporary and are subject to change. All feedback is
welcome!
- added discord. Feel free to contact me there
- new power: Robot Santa. Can be stopped with lightning
strike
- TNT/mines/water bomb tiles will explode when heated with a heat ray
- striking with lightning on volcano will spawn a lot of lava
- striking with lightning on geyser will spawn a lot of water
- striking with lightning on tornado will split it
- striking with lightning on lava/water will splatter pixels around
- tornado will die out after a while by itself
- removed ability to spawn tumor on water and mountains
- sponge also removes building ruins and roads
now
- ui improvements
- stability improvements
- secrets
##0.1.20
- new power - Hourglass. Changes the flow of time. Increased time can work in unpredictable
ways!
- new power - Spawn Worm. Crawls underground and messing up with the landscape
- new power - Heat. Hold to heat up the pixels
- new power - Spawn Tsar Bomba. This one bad boy can destroy the whole world. Have fun
- new power - Tornado. Scatters pixels around and pull creatures to itself
- added Loading Screen with new artwork piece
- lightnings heat up pixels now. Multiple strikes can turn ground into the lava, etc
- improved game loading times
- force power won't damage creatures anymore
- back button can close opened windows and unselect selected powers now
- fixed some z render bugs
- other minor bugs
- added new shiny facebook button, where you can leave public feedback
##0.1.19
- new power - Villages Info: displays population and names for all Villages
- new power - Spawn Bandits: dangerous boys who like to play with TNT and fire. Watch out!
- new power - Spawn Cold Ones: remainders of an ancient race, who freeze the ground around
them
- new power - Spawn Piranhas
- added directional arrows on Power Bar at the bottom
- lowering temperature on pixel will cool off lava
- printer won't be killed by "game of life" or mine anymore
- stability/crash fixes
- english typos fixes
- fixed selected power tip going out of bounds
- fixed Statistics window not being updated
##0.1.18
- added German, French, Spanish, Polish, Czech, Slovak, Turkish languages
- you can move camera with two fingers, when "draw" type power, like Finger/Sand/etc is
selected now
- smoother zoom controls
##0.1.17
- added multi language support. Looking for translators to help to add your language to the
game!
- added Russian language
- added outline for selected power description
- font changes
- bigger close buttons for window ui
##0.1.16
- added save/load tab
- better camera controls. It's now possible to zoom and move camera when power is selected
- fixed frozen tiles not cleared on new map generation
- improved world generation variations
- improved world generation speed
- acid removes Game of Life and grey goo now
- TNT and landmines explode when dropped in lava now
- various optimisations
- added ui decorations
##0.1.15
- added welcome screen
- added patch log screen
- fixed freeze when using bucket
- fixed creatures doesn't move when volcano is active
- fixed lava not removed when using shovel
- made UI size bigger a bit
- selected power tip shown longer
- made fire doing less damage to creatures
- fonts size tweaks