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REFERENCE MANUAL

INTRODUCTION 3
OVERVIEW 3
INSTALLATION / ACTIVATION 4
NAVIGATION 4
MIDI SEQUENCERS 5
4PLAY 5
ISO ARP 6
RADAR 7
RIPKORD 9
CHORD SECTION 9
ARP SECTION 10
RIPPLE 11
AUDIO CONTROLLERS/FX 13
GRID NINJA 13
SEQ MOD 14
XYZed 16
INSTRUMENTS 18
808 BASS 18
AMBN 19
DIRTY TALK 20
GLITCH THING 22
MAD FM 23
SYNDRUM 24
TRANCEBOT 25
TROPIX 26
CONTROLLER LAYOUTS 27
PUSH 2 27
PUSH 1 36
LAUNCHPAD PRO 45
LAUNCHPAD MK2 55

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INTRODUCTION
OVERVIEW

Tricky Traps is a collection of 16 creative contraptions spanning sequencers,


instruments and MIDI effects that are tons of fun to play. They’re designed to be chained
together to trigger unexpected reactions and happy accidents – and they bring a new
level of customized control to Push.

Each MIDI device and audio effect can be accessed via a customized Push grid, giving
you a range of tactile sequencing options that are totally new to Push. It works well with
other controllers too, or your MIDI keyboard.

INCLUDED DEVICES

MIDI SEQUENCERS:
- 4PLAY
- ISO ARP
- RADAR
- RIPKORD
- RIPPLE

AUDIO CONTROLLERS/FX:
- GRID NINJA
- SEQ MOD
- XYZed

INSTRUMENTS:
- 808 BASS
- DIRTY TALK
- GLITCH THING
- MAD FM
- SYNDRUM
- TRANCEBOT
- TROPIX

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INSTALLATION / ACTIVATION
***BEFORE INSTALLING THE .ALP YOU DOWNLOADED FROM CONTINUATA:

1) FIRST, visit ableton.com to authorize your version of Tricky Traps.

2) If necessary, login to your Ableton account.

3) Manually type your serial number into the fields and click Register Serial.

4) NOW, Double-click the Tricky Traps by SonicFaction.alp to install the device into Live.

5) If you installed before authorizing: open Live’s Preferences > Licenses tab and click
“Authorize at ableton.com” to automatically authorize Tricky Traps.

NOTE: This is not necessary if you downloaded the pack from Ableton directly. If you
downloaded the pack directly from Ableton, simply open the .alp to install Tricky Traps.

***YOU MUST HAVE ABLETON LIVE 9.5 AND MAX FOR LIVE 7.2 TO USE TRICKY TRAPS.

NAVIGATION
Once you have installed Tricky Traps, you can find it using Live’s built in browser by
following the steps below:

1) Simply navigate to “Packs” located in the “Places” section and find the pack, “Tricky
Traps by Sonic Faction.”
2) Look inside the pack by hitting the disclosure triangle on the left side.
3) There you will see Audio Effects, MIDI Effects, Tricky Traps Instrument and Sounds.
For more information on each of the devices, view below.

Places > Packs > Tricky Traps by Sonic Faction

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MIDI SEQUENCERS
At the heart of the collection are five quirky sequencer MIDI effects for quick creation of
unexpected patterns, either on-screen or from Push:

4PLAY
A melodic step sequencer with four simultaneous play heads, each with its own speed
and direction.

CONTROLLER ENABLE: The toggle above “Select Device…”, Determines whether the
selected controller is on or off.

CONTROLLER SELECT: The menu located below Controller Enable. Selects the
controller being used with the MIDI sequencer.

RESCAN: Utility to rescan the controllers registered within live. Useful when the MIDI
sequencer has been dragged into Ableton Live before a controller has been plugged in.

FULL VIEW: Opens an alternative pop-up viewing window.

TAB : Located in the upper right corner, this will change which playhead controls are
currently being viewed.

ENABLE: Turns the currently selected playhead on or off.

DIRECTION: Changes the direction of the currently selected playhead. Options include
forward, backward, palindrome, rotate and random.

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RATE: Controls the speed of the currently selected playhead relative to live’s transport.

GATE: Controls the length of the notes being played for the currently selected transport.

OCTAVE: Controls the octave of the notes for the currently selected playhead.

LOOP: The range slider below the sequence. Controls the range of the sequence being
played by the currently selected playhead.

SCALE: Determines the scale being used for the sequence.

KEY: Determines the key being used for the sequence.

BANK: Changes which bank of notes your currently viewing. Bank up for an additional 8
notes.

SWING: Shifts the in-between notes of the currently selected playhead. Use this to
create grooves in you pattern.

SCALE: Determines the scale being used for the sequence.

KEY: Determines the key being used for the sequence.

ISO ARP
Create pseudo-random progressions within a scale and key. Great for generating
melodic soundscapes that fluctuate over time.

CONTROLLER ENABLE: The toggle above “Select Device…”, Determines whether the
selected controller is on or off.

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CONTROLLER SELECT: The menu located below Controller Enable. Selects the
controller being used with the MIDI sequencer.

RESCAN: Utility to rescan the controllers registered within live. Useful when the MIDI
sequencer has been dragged into Ableton Live before a controller has been plugged in.

FULL VIEW: Opens an alternative pop-up viewing window.

SWING: Shifts the in-between notes of the sequence. Use this to create grooves in you
pattern.

RATE: The number boxes below the sequence matrix. Determines the speed for the
correlating column.

MASTER RATE: Determines the speed of all columns simultaneously.

SCALE: Determines the scale being used for the sequence.

KEY: Determines the key being used for the sequence.

RADAR
A rhythmic circular sequencer where each lane can run at its own speed or direction.
Assign each of the four lanes to any drum rack.

CONTROLLER ENABLE: The toggle above “Select Device…”, Determines whether the
selected controller is on or off.

CONTROLLER SELECT: The menu located below Controller Enable. Selects the
controller being used with the MIDI sequencer.

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RESCAN: Utility to rescan the controllers registered within live. Useful when the MIDI
sequencer has been dragged into Ableton Live before a controller has been plugged in.

FULL VIEW: Opens an alternative pop-up viewing window.

NOTE: The keyboard to the right of the sequence. Determines the note being played by
the color correlating sequence (i.e red, blue, yellow or pink).

OCTAVE: The addition and subtraction symbols located to the right of the Notes. Shifts
the Note Keyboard up or down an octave.

MUTE/SOLO: The M and S buttons located to the right of octave. Mutes or solos the
correlating sequence (i.e red, blue, yellow or pink).

RATE: Controls the speed of the currently the correlating sequence (i.e red, blue, yellow
or pink) relative to live’s transport.

DIRECTION: Changes the direction of the correlating sequence (i.e red, blue, yellow or
pink). Options include forward, backward, palindrome, rotate and random.

SWING: Shifts the in-between notes of the correlating sequence (i.e red, blue, yellow or
pink). Use this to create grooves in you pattern.

C: Clears all sequences.

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RIPKORD
Combined chord generator and arpeggiator/sequencer. Quickly build in-key chord
progressions and run the chord set through an expressive arpeggiator/sequencer for
transcendent melodic patterns.

CONTROLLER ENABLE: The toggle above “Select Device…”, Determines whether the
selected controller is on or off.

CONTROLLER SELECT: The menu located below Controller Enable. Selects the
controller being used with the MIDI sequencer.

RESCAN: Utility to rescan the controllers registered within live. Useful when the MIDI
sequencer has been dragged into Ableton Live before a controller has been plugged in.

FULL VIEW: Opens an alternative pop-up viewing window.

CHORD SECTION

CHORD ON/OFF: Determines whether the chord function of Ripkord is being used or
not.

TRIGGER: Determines which key trigger is being viewed. Each key trigger can be used
to create different chord shapes. The available notes to trigger chord shapes are C2-B3.
Can be determines by this numberbox, or the orange keyboard at the bottom of the
device.

FOLLOW: Determines whether the currently viewed key trigger can be determined by a
MIDI input.

CHORD SELECT: Chooses a chord shape for the selected key trigger.

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INVERSION: Inverts your chord shape to different degrees.

ARP SECTION

RATE: Determines the speed of the arpeggio.

ARP ON/OFF: Determines whether the arp function of Ripkord is being used or not.

SWING: Shifts the in-between notes of the arpeggio. Use this to create grooves in you
pattern.

STYLE: Determines the arp style being used. Choose from a wide variety of styles.

ARPEGGIATOR TAB: Determines whether your viewing the Velocity sequence, the
Length sequence, or the Octave sequence.

VELOCITY SEQUENCE: The blue multi-slider, allows the velocity of your arpeggiation
to change over time.

VELOCITY RANGE: The blue range slider located to the right of the velocity sequence.
Determines the range at which the velocity will change over time.

LENGTH SEQUENCE: The yellow multi-slider, allows the length of the notes in your
arpeggio to change over time.

LENGTH RANGE: The yellow range slider located to the right of the length sequence.
Determines the range at which the length will change over time.

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OCTAVE SEQUENCE: The red matrix, allows the octave of the notes in your arpeggio
to change over time.

GATE SEQUENCE: The pink toggles below the multi sliders. Allows you to gate specific
notes within your arpeggio/sequence.

?: Randomized the currently viewed sequence.

C: Stands for clear; will reset the currently viewed sequence to it’s initial value.

RETRIG: Determines whether the sequence will re-trigger when a MIDI input received.

RIPPLE
Generates sound ripples that echo on a grid. Set up notes and repeaters to create self-
oscillating ripple patterns.

CONTROLLER ENABLE: The toggle above “Select Device…”, Determines whether the
selected controller is on or off.

CONTROLLER SELECT: The menu located below Controller Enable. Selects the
controller being used with the MIDI sequencer.

RESCAN: Utility to rescan the controllers registered within live. Useful when the MIDI
sequencer has been dragged into Ableton Live before a controller has been plugged in.

FULL VIEW: Opens an alternative pop-up viewing window.

RATE: Controls the speed of the sequencer relative to live’s transport.

SCALE: Determines the scale being used for the sequence.

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KEY: Determines the key being used for the sequence.

TAB: Located below the sequence grid. Determines the input mode of the sequence
grid.
TRIGGER: Begins a ripple, that will play notes as it passes through them.
NOTE: Allows you to input notes for the ripple the play as it passes through
them.
RE-TRIG: Allows you to input re-trigger ripples. These will cause a second ripple
to start as the Trigger Ripple passes through them.

***NOTE: This tab allows for the key modifiers shift and option. This means that you can
hold shift and click the matrix to input notes, and you can hold option and click the
matrix to input retriggers.

LENGTH: Determines how often the ripple will repeat when repeat is activated. This is
based on whatever the rate is set to.

OFFSET: Determines when your ripple sequence will start relative to Live’s transport.

SWING: Shifts the in-between notes of the sequence. Use this to create grooves in you
pattern.

REPEAT: Determines whether your ripple will repeat or not.

C: Located to the right of “Full View”, this will clear your current sequence.

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AUDIO CONTROLLERS/FX
GRID NINJA
Assign eight Push or keyboard-mapped macros to any parameter in Live and get
tweaking: when the knob is released it snaps back to zero, so it’s great for hands-on
triggering of momentary effects.

CONTROLLER ENABLE: The toggle above “Select Device…”, Determines whether the
selected controller is on or off.

CONTROLLER SELECT: The menu located below Controller Enable. Selects the
controller being used with the device.

***Grid Ninja also can be triggered by MIDI. To do so, select MIDI under ‘Controller
Select’. Then grab MIDI NINJA from the Tricky Traps Grid Ninja Presets folder and drag
it onto a separate MIDI track. Make sure both are on the same channel, and you can
then use MIDI from the MIDI track containing MIDI NINJA to trigger value changes on
GRID NINJA. MIDI will trigger grid ninja from the notes C1- D#6.

RESCAN: Utility to rescan the controllers registered within live. Useful when the MIDI
sequencer has been dragged into Ableton Live before a controller has been plugged in.

TRIGGER/SLIDE: Determines whether the macros reset or stay at whatever value they
were at when released.

SLIDE TIME: When in slide mode, this determines the amount of time it takes for the
macro to change from value to value.

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MAP/UNMAP: Enable mapping for the corresponding macro. To assign the macro,
toggle map to it’s on position and select a parameter in Live. This will cause the
corresponding macro to assign to the control clicked within Live.

RANGE: Determines the range of control for the corresponding macro. To select which
range you are viewing (for macros 1-8) by click on the macro who’s range you want to
change.

Hold Shift to adjust one end of the range

Hold Command to change the minimum and maximum simultaneously, while


keeping the current constraints.

Hold Option to change the minimum and maximum simultaneously, losing the
current constraints.

SEQ MOD
Assign this 64 step sequencer to any parameter in Live. Use the Push grid to draw in
your sequence and the slider to manipulate the modulation range.

CONTROLLER ENABLE: The toggle above “Select Device…”, Determines whether the
selected controller is on or off.

CONTROLLER SELECT: The menu located below Controller Enable. Selects the
controller being used with the sequencer.

RESCAN: Utility to rescan the controllers registered within live. Useful when the MIDI
sequencer has been dragged into Ableton Live before a controller has been plugged in.

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MAP: Enables mapping for the sequencer. To assign a parameter to be manipulated by
the sequence, toggle map to it’s on position and select a parameter in Live. This will
cause the sequencer to begin manipulating the control clicked within Live.

RATE: Controls the speed of the sequencer relative to live’s transport.

DIRECTION: Changes the direction of the sequence. Options include forward,


backward, palindrome, rotate and random.

CURRENT PAGE: The blue row below the sequence matrix. Controls which page of the
sequence you are currently viewing

PAGE AMT: Determines how many pages are being used in the sequence. Sequence
up to 64 steps. ***Hold Shift and click the ‘Current Page’ control as another way to
change the amount of pages being used in the sequence.

RANGE: Determines the range of control for whatever the sequencer has been
assigned to.

Hold Shift to adjust one end of the range

Hold Command to change the minimum and maximum simultaneously, while


keeping the current constraints.

Hold Option to change the minimum and maximum simultaneously, losing the
current constraints.

?: Randomized the currently viewed sequence.

C: Stands for clear; will reset the currently viewed sequence to it’s initial value.

GLIDE: Determines the amount of time it takes for the assigned controls to switch
between values.

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XYZed
Inspired by modular X-Y sequencers, this unorthodox 16-step sequencer can be
assigned to any parameter in live and then fed different values and directions – often
with random and unpredictable results.

CONTROLLER ENABLE: The toggle above “Select Device…”, Determines whether the
selected controller is on or off.

CONTROLLER SELECT: The menu located below Controller Enable. Selects the
controller being used with the sequencer.

RESCAN: Utility to rescan the controllers registered within live. Useful when the MIDI
sequencer has been dragged into Ableton Live before a controller has been plugged in.

MAP: Enables mapping for the sequencer. To assign a parameter to be manipulated by


the sequence, toggle map to it’s on position and select a parameter in Live. This will
cause the sequencer to begin manipulating the control clicked within Live.

?: Randomizes the values of all dials.

PLAY MODE: Controls the general direction algorithm used to trigger various dial
positions.

X Direction: Controls the direction or the sequence relative to the X axis. Options
include forward, backward, palindrome, rotate and random.

X OFFSET: Determines where the sequence starts for the X axis relative to live’s
transport.

Y Direction: Controls the direction or the sequence relative to the Y axis. Options
include forward, backward, palindrome, rotate and random.

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Y OFFSET: Determines where the sequence starts for the Y axis relative to live’s
transport.

RATE: Controls the speed of the sequencer relative to live’s transport.

RANGE: Determines the range of control for whatever the sequencer has been
assigned to.

Hold Shift to adjust one end of the range

Hold Command to change the minimum and maximum simultaneously, while


keeping the current constraints.

Hold Option to change the minimum and maximum simultaneously, losing the
current constraints.

GLIDE: Determines the amount of time it takes for the assigned controls to switch
between values.

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INSTRUMENTS
808 BASS
Kicks, toms, booms and subs inspired by the iconic drum machine.

SELECT: Changes the 808 Bass sound you are using.

PEAK: Determines the amount of pitch decay.

DECAY: Determines the amount of time it takes for the pitch to reach it’s sustain level.
***This is a great tool for emulating the beater for a kick drum

END: Determines the amount of pitch release.

RELEASE: Determines the amount of time it takes for the pitch to reach it’s end value,
after receiving a Note Off message. Also determines the amount of time it takes for the
amplitude to reach a value of -inf dB after receiving a Note Off message.

SHAPER: Add distortion to the 808 Bass sound.

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AMBN
Mellow, ambient tones made for contemplative generative sequences.

SELECT: The big dial on the left of the device. This determines which AMBN sound
being used.

DELAY X TIME: Controls the delay time in a synced manner.

DELAY X MIX: Adjust the balance between processed delay signal and unprocessed
signals.

DELAY Y TIME: Controls the delay time in a synced manner.

DELAY Y MIX: Adjust the balance between processed delay signal and unprocessed
signals.

VERB X TIME: Controls the decay time of the reverb.

VERB X MIX: Adjust the balance between processed reverb signal and unprocessed
signals.

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DIRTY TALK
Gritty vocal synth that can morph between vowels.

VOWEL: Controls the Vowel Filter Shape. Will morph between A, E, I, O and U vowel
sounds.

SOUND: Control which type of Complex Waveform gets passed through the Vowel
Filter.

VOWEL ATTACK: ControlS the time it takes for the vowel filter shape to reach the value
determined by the Vowel Envelope Amount.

VOWEL DECAY: Control the time it takes for the vowel filter shape to reach it’s sustain
level.

VOWEL SUSTAIN: Controls the shape of the vowel filter, after it’s reached the end of
the decay stage.

VOWEL RELEASE: Controls the time it takes for the vowel filter shape to reach it’s
minimum value, after a Note Off message is received.

VOWEL ENVELOPE AMOUNT (Env Amt): Determines how much influence the Vowel
Envelope has on the Vowel Filter Shape.

VOWEL REPEAT RATE: Determines the amount of time it takes before the envelope
starts repeating itself. This will only have an effect if ‘Vowel Repeat’ is enabled.

VOWEL REPEAT: Determines whether or not the Vowel Envelope will repeat over a
certain amount of time (determined by the ‘Vowel Repeat Rate’), or only be triggered by
a Note On message.

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AMP ATTACK: The amp envelope attack time; The time it takes for the amplitude to
travel from it’s initial value (-inf db) to it’s peak value (0 db).

AMP DECAY: The amp envelope decay time; The time it takes for the amplitude to
travel from it’s peak value (0 db) to the sustain level.

AMP SUSTAIN: The amp envelope sustain level; the level reached at the end of the
amp envelope decay period.

AMP RELEASE: The amp envelope release time; the time it takes the amplitude to
travel to the end value (-inf db) after a note has been released.

AMP REPEAT RATE: Determines the amount of time it takes before the envelope starts
repeating itself. This will only have an effect if ‘Amp Repeat’ is enabled.

AMP REPEAT: Determines whether or not the Amp Envelope will repeat over a certain
amount of time (determined by the ‘Amp Repeat Rate’), or only be triggered by a Note
On message.

SATURATOR: Controls the Gain of the saturation effect.

FREQ: Sets the frequency of the coloration filter for the saturation effect.

DELAY (DLY): Adjust the balance between the delayed signal and unprocessed signals.

DELAY TIME: Controls the delay time in a synced manner.

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GLITCH THING
Glitchy, twitchy, robotic and psychotic sound generator.

TRANSPOSE: Transposes all sample up or down 48 semitones.

DECAY: Adjust the decay time of all Glitch Thing samples.

XY CONTROL: Adds a bit crushing effect as you increase the value of the Y Axis. Adds
a delay effect as you increase the value of the X Axis.

LOOP: Causes the samples to repeat. Repeat values range from 1 second to 10
milliseconds.

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MAD FM
Thick bass and lead tones with extreme FM modulation and sound mangling.

SELECT: Selects the Mad Fm sound being used.

SCAN: Scans through the selected Mad Fm Sound. Each sound is full of modulations,
this can be a great tool to find the perfect articulation.

OSCILLATION AMOUNT: The number box below the XY Control. This controls the
amount of oscillation applied to the select Mad Fm sound.

OSCILLATION WAVE TYPE: Controls the oscillation wave type that is applied to the
selected Mad Fm sound.

XY Control: Controls the Oscillation Amount and Oscillation Wave Type simultaneously.

OSCILLATION TUNE: Adjusts the tuning of the oscillation applied to the selected Mad
Fm sound.

FM/AM: Determines whether you’re using frequency modulation or amplitude


modulation.

FM ATTACK: The time it takes for the modulation intensity to travel from it’s initial value
(0%) to it’s peak value (determined by the Modulation level).

FM DECAY: The time it takes for the modulation intensity to travel from it’s peak value
(determined by the Modulation Level) to the sustain level.

FM SUSTAIN: The level reached at the end of the modulation envelope decay period.

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FM RELEASE: The time needed to travel to the end value (0%) after a note has been
released.

AMP ATTACK: The amp envelope attack time; The time it takes for the amplitude to
travel from it’s initial value (-inf db) to it’s peak value (0 db).

AMP DECAY: The amp envelope decay time; The time it takes for the amplitude to
travel from it’s peak value (0 db) to the sustain level.

AMP SUSTAIN: The amp envelope sustain level; the level reached at the end of the
amp envelope decay period.

AMP RELEASE: The amp envelope release time; the time it takes the amplitude to
travel to the end value (-inf db) after a note has been released.

SYNDRUM
Analog drums sounds recorded from a massive modular synth rack.

SELECT: Determines which drum sound is being used.

PITCH: Determines the pitch of the drum sound being used. Ranges from -24 to 24
semitones.

VOLUME: Controls the amplitude of the drum sound being used.

DECAY: Controls the amount of time it takes for the drum sound to reach and amplitude
of -inf.

FX 1: Controls the gain of a saturation effect. This effect is applied to Drum 1 and Drum
2.

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FX 2: Control a bit crushing effect. This effect is applied to Drum 3 and Drum 4.

?: Allows you to randomize each drum sound, or all drum cells simultaneously (Master
Random is located in the upper right corner of the device).

TRANCEBOT
Deep and trancey lead sounds for big arpeggios.

GLIDE: Determines the amount of time it takes to transition between the pitch of any
playing notes.

MONO/POLY: Determines whether or not Trancebot is monophonic or polyphonic.

OSC: Controls which basic oscillation waveform is being used. Options include Sine,
Triangle, Saw and Square.

WAV: Determines which complex waveform you are using. Choose from over 25
different waveforms.

BLEND: Adjusts the balance between the two oscillators.

OCTAVE UP/DOWN (+ -): The addition and subtraction symbols next to the oscillators.
Controls the octave of each oscillator independently.

CUTOFF: Controls the frequency at which the low pass filter will begin to attenuate
signals.

RESONANCE: Controls the strength of frequencies lying near the filter’s cutoff.

FILTER ENVELOPE AMOUNT: Controls how much influence the filter envelope has on
the filter’s cutoff.

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FILTER DECAY: Controls the amount of time it takes for the filter cutoff to travel from it’s
peak (determined by the envelope amount) to it’s sustain (determined by the filter
cutoff).

DELAY: Controls the delay time in a synced manner.

DELAY MIX: Adjust the balance between processed delay signal and unprocessed
signals.

VERB TIME: Controls the decay time of the reverb.

VERB MIX: Adjust the balance between processed reverb signal and unprocessed
signals.

TROPIX
Sounds of marimbas, steel drums and other melodic percussion.

SELECT: Determines which Tropix sound is being used.

AMP DECAY: The amp envelope decay time; The time it takes for the amplitude to
travel from it’s peak value (0 dB) to -inf dB.

FILTER FREQUENCY: Controls the frequency at which the low pass filter will begin to
attenuate signals.

MATERIAL: Selects the resonant object being simulated. Options include Beam,
Marimba, String, Membrane, Plate, Pipe and Tube.

PITCH: Adjusts the tuning of the Material in semitones.

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CONTROLLER LAYOUTS
PUSH 2

1. SHIFT+SELECT
enable sequencer mode on grid

2. PAGE LEFT/RIGHT
select playheads 1-4

3. OCTAVE UP/DOWN
switch octave of selected playhead

4. NOTE & SESSION


bank up or down for extra notes

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5. SCALE
choose key & scale of entire grid

6. SCENE LAUNCH BUTTONS


change rate of selected playhead

7. MUTE
turn on/off selected playhead

8. QUANTIZE
change the direction of selected playhead

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1. SHIFT+SELECT
enable sequencer mode on grid

2. SCALE
choose key & scale of entire grid

3. SCENE LAUNCH BUTTONS


change rate of the entire grid

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1. SHIFT+SELECT
enable sequencer mode on grid

2. OCTAVE UP/DOWN
select sequence 1-4

3. SCENE LAUNCH BUTTONS


change rate of selected sequence

4. MUTE
mute selected sequence

5. SOLO
solo selected sequence

6. QUANTIZE
change direction of selected sequence

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1. SHIFT+SELECT
enable sequencer mode on grid

2. OCTAVE UP/DOWN
select between chord & arp modes:
i. arp play
ii. chord select & key trigger
iii. arp velocity
iv. arp step length
v. arp octave

3. PAGE LEFT/RIGHT
bank left or right for more key trigger notes and for additional steps on the arp
velocity, step-length and octave pages

4. NOTE & SESSION


change octave of currently selected chord

5. SCENE LAUNCH BUTTONS


change arpeggiator rate

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1. SHIFT+SELECT
enable sequencer mode on grid

2. NOTE
press & hold note button to enter notes on the grid

3. SESSION
press & hold session button to enter retriggers on the grid

4. SCALE
choose key & scale of entire grid

5. REPEAT
repeat ripples infinitely

6. SCENE LAUNCH BUTTONS


change rate of ripple sequence

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1. SHIFT+SELECT
enable sequencer mode on grid

2. SHIFT
hold shift and click a grid column to select the corresponding macro

3. OCTAVE UP/DOWN
change from trigger to slide mode

4. TOUCH STRIP
modify modulation range of the sequencer - hold shift to modify lower range of
the slider

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1. SHIFT+SELECT
enable sequencer mode on grid

2. PAGE LEFT/RIGHT
view pages 1-8 of the sequence - hold shift to change the length of the
sequence

3. SCENE LAUNCH BUTTONS


change the rate of the sequencer - hold shift for extended rates

4. TOUCH STRIP
modify modulation range of the sequencer - hold shift to modify lower range of
the slider

5. QUANTIZE
change the direction of the sequence

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1. SHIFT+SELECT
enable sequencer mode on grid

2. PAGE LEFT/RIGHT
change sequencer from dial to gate mode

3. SCENE LAUNCH BUTTONS


change the rate of the sequencer - hold shift for extended rates

4. TOUCH STRIP
modify modulation range of the sequencer - hold shift to modify lower range of
the slider

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PUSH 1

1. SHIFT+SELECT
enable sequencer mode on grid

2. LEFT/RIGHT ARROWS
select playheads 1-4

3. UP/DOWN ARROWS
bank up or down for extra notes

4. OCTAVE UP/DOWN
switch octave of selected playhead

5. SCALE
choose key & scale of entire grid

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6. MUTE
turn on/off selected playhead

7. SCENE LAUNCH BUTTONS


change rate of selected playhead

8. QUANTIZE
change the direction of selected playhead

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1. SHIFT+SELECT
enable sequencer mode on grid

2. SCALE
choose key & scale of entire grid

3. SCENE LAUNCH BUTTONS


change rate of the entire grid

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1. SHIFT+SELECT
enable sequencer mode on grid

2. UP/DOWN ARROWS
select sequence 1-4

3. MUTE
mute selected sequence

4. SOLO
solo selected sequence

5. SCENE LAUNCH BUTTONS


change rate of selected sequence

6. QUANTIZE
change direction of selected sequence

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1. SHIFT+SELECT
enable sequencer mode on grid

2. UP/DOWN ARROWS
select between chord & arp modes:
i. arp play
ii. chord select & key trigger
iii. arp velocity
iv. arp step length
v. arp octave

3. LEFT/RIGHT ARROWS
bank left or right for more key trigger notes and for additional steps on the arp
velocity, step-length and octave pages

4. OCTAVE UP/DOWN
change octave of currently selected chord

5. SCENE LAUNCH BUTTONS


change arpeggiator rate

40
1. SHIFT+SELECT
enable sequencer mode on grid

2. NOTE
press & hold note button to enter notes on the grid

3. SESSION
press & hold session button to enter retriggers on the grid

4. REPEAT
repeat ripple infinitely

5. SCALE
choose key & scale of entire grid

6. SCENE LAUNCH BUTTONS


change rate of ripple sequence

41
1. SHIFT+SELECT
enable sequencer mode on grid

2. SHIFT
hold shift and click a grid column
to select the corresponding macro

3. UP/DOWN ARROWS
change from trigger to slide mode

4. TOUCH STRIP
modify modulation range of the sequencer - hold shift to modify lower range of
the slider

42
1. SHIFT+SELECT
enable sequencer mode on grid

2. LEFT/RIGHT ARROWS
view pages 1-8 of the sequence - hold shift to change the length of the sequence

3. SCENE LAUNCH BUTTONS


change the rate of the sequencer - hold shift for extended rates

4. TOUCH STRIP
modify modulation range of the sequencer - hold shift to modify lower range of
the slider

5. QUANTIZE
change the direction of the sequence

43
1. SHIFT+SELECT
enable sequencer mode on grid

2. LEFT/RIGHT ARROWS
change sequencer from dial to gate mode

3. SCENE LAUNCH BUTTONS


change the rate of the sequencer hold shift for extended rates

4. TOUCH STRIP
modify modulation range of the sequencer - hold shift to modify lower range of
the slider

44
LAUNCHPAD PRO

1. USER
enable sequencer mode on grid

2. UP/DOWN ARROWS
bank up or down for extra notes

3. LEFT/RIGHT ARROWS
select playheads 1-4

4. SCENE LAUNCH BUTTON 1


turn on/off selected playhead

5. SCENE LAUNCH BUTTON 2


change the direction of selected playhead

45
6. SCENE LAUNCH BUTTONS 3/4
change rate of selected playhead

7. SCENE LAUNCH BUTTONS 5/6


switch octave of selected playhead

8. SCENE LAUNCH BUTTON 8


choose key & scale of entire grid

46
1. USER
enable sequencer mode on grid

2. SCENE LAUNCH BUTTONS 1/2


change rate of the entire grid

3. SCENE LAUNCH BUTTON 8


choose key & scale of entire grid

47
1. USER
enable sequencer mode on grid

2. UP/DOWN ARROWS
select sequence 1-4

3. SCENE LAUNCH BUTTONS 1/2


change rate of selected sequence

4. SCENE LAUNCH BUTTON 3


change direction of selected sequence

5. SCENE LAUNCH BUTTONS 6/7


mute or solo selected sequence

48
1. USER
enable sequencer mode on grid

2. UP/DOWN ARROWS
select between chord & arp modes:
i. arp play
ii. chord select & key trigger
iii. arp velocity
iv. arp step length
v. arp octave

3. LEFT/RIGHT ARROWS
bank up or down for more key trigger notes and for additional steps on the
arp velocity, step-length and octave pages

4. SCENE LAUNCH BUTTON 1


chord on/off

5. SCENE LAUNCH BUTTONS 2/3


switch octave of the chord currently selected chord

49
6. SCENE LAUNCH BUTTON 5
arpeggiator on/off

7. SCENE LAUNCH BUTTONS 6/7


change rate of the arpeggiator

50
1. USER
enable sequencer mode on grid

2. UP ARROW
press & hold to enter notes on the grid

3. DOWN ARROW
press & hold to enter retriggers on the grid

4. SCENE LAUNCH BUTTONS 1/2


change rate of ripple sequence

5. SCENE LAUNCH BUTTONS 3/4


change the length of ripple sequence

6. SCENE LAUNCH BUTTONS 5/6


change the offset of ripple sequence

7. SCENE LAUNCH BUTTON 7


repeat ripple infinitley

8. SCENE LAUNCH BUTTON 8


choose key & scale of entire grid

51
1. USER
enable sequencer mode on grid

2. UP/DOWN ARROWS
change from trigger to slide mode

52
1. USER
enable sequencer mode on grid

2. LEFT/RIGHT ARROWS
view pages 1-8 of the sequence

3. SCENE LAUNCH BUTTONS 1/2


change the rate of the sequence

4. SCENE LAUNCH 3
change the direction of the sequence

5. SCENE LAUNCH BUTTON 8


hold down and press Left/Right Arrows to change the length of the
sequence

53
1. USER
enable sequencer mode on grid

2. LEFT/RIGHT ARROWS
change sequencer from dial to gate mode

3. SCENE LAUNCH BUTTONS 1/2


change the rate of the sequencer

54
LAUNCHPAD MK2

1. USER 2
enable sequencer mode on grid

2. UP/DOWN ARROWS
bank up or down for extra notes

3. LEFT/RIGHT ARROWS
select playheads 1-4

4. SCENE LAUNCH BUTTON 1


turn on/off selected playhead

5. SCENE LAUNCH BUTTON 2

55
change the direction of selected playhead

6. SCENE LAUNCH BUTTONS 3/4


change rate of selected playhead

7. SCENE LAUNCH BUTTONS 5/6


switch octave of selected playhead

8. SCENE LAUNCH BUTTON 8


choose key & scale of entire grid

56
IsoArp_LPMk2.tif
1. USER 2
enable sequencer mode on grid

2. SCENE LAUNCH BUTTONS 1/2


change rate of the entire grid

3. SCENE LAUNCH BUTTON 8


choose key & scale of entire grid

57
1. USER 2
enable sequencer mode on grid

2. UP/DOWN ARROWS
select sequence 1-4

3. SCENE LAUNCH BUTTONS 1/2


change rate of selected sequence

4. SCENE LAUNCH BUTTON 3


change direction of selected sequence

5. SCENE LAUNCH BUTTONS 6/7


mute or solo selected sequence

58
1. USER 2
enable sequencer mode on grid

2. UP/DOWN ARROWS
select between chord & arp modes:
i. arp play
ii. chord select & key trigger
iii. arp velocity
iv. arp step length
v. arp octave

3. LEFT/RIGHT ARROWS
bank up or down for more key trigger notes and for additional steps on the
arp velocity, step-length and octave pages

4. SCENE LAUNCH BUTTON 1


chord on/off

5. SCENE LAUNCH BUTTONS 2/3


switch octave of the chord currently selected chord

59
6. SCENE LAUNCH BUTTON 5
arpeggiator on/off

7. SCENE LAUNCH BUTTONS 6/7


change rate of the arpeggiator

1. USER 2
enable sequencer mode on grid

2. UP ARROW
press & hold to enter notes on the grid

3. DOWN ARROW
press & hold to enter retriggers on the grid

4. SCENE LAUNCH BUTTONS 1/2


change rate of ripple sequence

60
5. SCENE LAUNCH BUTTONS 3/4
change the length of ripple sequence

6. SCENE LAUNCH BUTTONS 5/6


change the offset of ripple sequence

7. SCENE LAUNCH BUTTON 7


repeat ripple infinitley

8. SCENE LAUNCH BUTTON 8


choose key & scale of entire grid

1. USER 2
enable sequencer mode on grid

2. UP/DOWN ARROWS
change from trigger to slide mode

61
1. USER 2
enable sequencer mode on grid

2. LEFT/RIGHT ARROWS
view pages 1-8 of the sequence

3. SCENE LAUNCH BUTTONS 1/2


change the rate of the sequence

4. SCENE LAUNCH 3
change the direction of the sequence

5. SCENE LAUNCH BUTTON 8


hold down and press Left/Right Arrows to change the length of the
sequence

62
1. USER 2
enable sequencer mode on grid

2. LEFT/RIGHT ARROWS
change sequencer from dial to gate mode

3. SCENE LAUNCH BUTTONS 1/2


change the rate of the sequencer

63

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