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WELCOME TO ADSR DRUM MACHINE 3

GETTING STARTED 4
Installing ADSR Drum Machine 4
Setting up Drum Machine as a Standalone application 4
Setting up Drum Machine as a plug-in for your DAW 4

OVERVIEW OF ADSR DRUM MACHINE 5


Sounds & FX View 5
Sample Browser View 7
Preset Browser View 8
Sequencer - All Pads Step Sequencer View 9
Sequencer - Single Pad Sequencer View 11
Mixer View 12

SOUND & FX TOOLS 13


Header 13
Pad Matrix 14
Sound Shaping Section 15
Env Tab 17
Split Tab 19
Tune Tab 21
Effects Section 22
High Cut / Low Cut 23
EQ 24
Compressor 25
LP/BP/HP Filter 27
Drive 28
Phaser 29

BROWSER TOOLS 31
Sample Browser 31
Preset Browser 33

SEQUENCER - ALL PADS VIEW - TOOLS 34


Top Navigation 34
All Pads Step Sequencer View 36
Controlling the pattern selection via MIDI 36
Bottom Navigation 37

SEQUENCER - SINGLE PADS VIEW - TOOLS 38


Top Navigation 38
Single Pad Sequencer View 40
Bottom Navigation 41

MIXER TOOLS 42
Channel Strips 42

SETTINGS MENU 44
How to access the Settings Menu 44
Overview of the Settings Menu functions 44

SHORTCUTS 47
WELCOME TO ADSR DRUM MACHINE
A new Drum Machine for the discerning beat maker. It combines a pro-level suite of kits and
sounds for the modern producer, together with a unique and creative way of sequencing and
refining them to your taste. With ADSR Drum Machine you can very quickly get the results you
need, safe in the knowledge that you can twist the sounds into what you can hear in your head.
Instantly find and arrange sounds with a unique sample and preset browser, and route powerful
new effects with drag-and-drop simplicity. With a straightforward - yet powerful - interface that
puts incredible sound designing possibilities at your fingertips, ADSR Drum Machine is the only
beat making tool you will need in your arsenal.
GETTING STARTED

Installing ADSR Drum Machine


In order to use the Drum Machine you need to install the software on your computer. Currently
the software can be used with an Apple Mac or a Windows machine. On installation the software
will install both the Stand-alone application and (if you choose) the plug-in (VST3 and AU) for use
in a DAW. Please follow the steps below to download the software -

1. Download the software from the ADSR Sounds website here


https://www.adsrsounds.com/drum-machine/,
2. Install the software using the tool which will have been downloaded to your downloads
folder on your computer.
3. You can now use the software free for 30 days
4. If you choose to purchase the software you can do this by clicking the link to do so in the
plugin.
5. You will be provided via email with a product key which will allow you to use the software
with no time limits.

Setting up Drum Machine as a Standalone application


To setup the stand-alone application so that you can use it with your audio device, you may need
to configure its audio settings in the Preferences:

1. Click the Main menu in the Header and open Audio and MIDI Settings... in the Edit
sub-menu.
2. Select the Audio tab and select the audio interface you want to use from the Device
drop-down menu.

Setting up Drum Machine as a plug-in for your DAW


ADSR Drum Machine can be loaded in any DAW supporting the VST3 and AU plug-in formats.
These formats are automatically included when you install the ADSR Drum Machine. To use the
plug-in in your DAW:

1. Open your DAW after installing ADSR Drum Machine.


2. Create a new instrument or MIDI track
3. Load the ADSR Drum Machine plug-in in the instrument or MIDI track.
4. Activate the record-ready or monitoring state of the track to enable playing the instrument
via MIDI.
OVERVIEW OF ADSR DRUM MACHINE
The Drum Machine has 5 main views, where you have access to all the parameters needed to
use the software :

Sounds & FX View


This is the area where you can get access to all of the 16 pads and their Sound Shaping and
Effects parameters.

1. Header - Contains menu items to navigate kit presets, as well as get access to the Sound
& FX, Sequencer, Mixer and Settings Menu.
2. Pad Matrix - Provides a pad arrangement of all samples in the Kit, giving access to all
sounds and making them playable. For more information, refer to Pad Matrix
3. Sound Shaping -
a. Browser Access - quick access to the sample browser, also the random sample
selection dice. For more information refer to Browser
b. Volume/Pan/Velocity - quick access to controls for adjusting these parameters
c. Env/Split/Tune - tabs to allow editing/adjustment of these parameters. For more
information go to to Sample Shaping
d. Effects - Contains effects that can be applied to a pad’s audio output, allowing you
to further customize your sound. Refer to Effects
e. Footer - Contains sequencer start/stop buttons, bpm and volume level
information.
Sample Browser View
This is the area where you can search from your own local samples, so that you can add them to
each of the 16 pads available.

1. Location - Contains menu items to navigate kit presets, sample packs, and your local
sample collections.
2. Folder - If a sample location has a folder within, this will be selectable here
3. Sample - The samples within a location will be selected or filtered here
4. Details - This will show the current selected sample details (including the ability to adjust
Gain/Pan/Tune and Auto Load
Preset Browser View
This is the area where you can search your presets, where you can load in a kit with all the
samples already assigned to a pad.

5. Location - Contains menu items to navigate kit presets, sample packs, and your local
sample collections.
6. Folder - If a sample location has a folder within, this will be selectable here
7. Sample - The samples within a location will be selected or filtered here
8. Details - This will show the current selected sample details
Sequencer - All Pads Step Sequencer View
This is the area where you can edit sequences of your samples that have been added to all of
your pads.

1. Toggle between views - Clicking here will allow you to toggle between the All Pads and
Single Pad views
2. Top navigation - This section allows you to adjust various parameters including the steps
count, which page the sequence is on, loop and follow. For more information, refer to All
Pads View Navigation
3. Step Sequencer - Toggle notes on/off for each of the pads here, allowing you to build up
a sequence of samples which will play at the set bpm.

Shortcut modifiers :

● Shift Click will set 50% velocity.


● CMD Click + vertical drag will adjust velocity.
● Clicking the lane header will select the lane.
● CMD Clicking will randomly fill the lane depending on click position. Fully left 0%, fully
right 100%.
● CMD + Shift click will clear the lane.
4. Bottom navigation - This section allows you to toggle between patterns of sequences
which you have created. For more information, refer to All Pads View Navigation
5. Sync (pattern sync) - This section allows you to select when the next pattern will be
played, after the current one has completed. The dropdown settings are -

Pattern : Change at the end of the current pattern


None : Change immediately
1 Bar - 1/4 : Change at the next bar or at the next beat
Retrigger : Play same pattern continuously

6. Footer controls - Play/Stop and bpm adjustments


Sequencer - Single Pad Sequencer View
This is the area where you can edit the sequence of a sample that has been added to a single
pad. Individual lanes can have independent speeds and directions from each other, so you can
change one lane here and it will not affect any others.

1. Toggle between views - Clicking here will allow you to toggle between the All Pads Step
Sequencer and Single Pad Sequencer views
2. Top navigation - This section allows you to adjust various parameters including the steps
count, which page the sequence is on, loop and follow. For more information, refer to All
Pads View Navigation
3. Single Step Trigger- Toggle notes on/off for a single pad here, adjusting the velocity of
the pad, and adding rolls.
4. Bottom navigation - This section allows you to toggle between patterns of sequences
which you have created. For more information, refer to All Pads View Navigation
5. Footer controls - Play/Stop and bpm adjustments
Mixer View
This is the area where you can mix each of the pads.

1. Main channel strip - This area allows each channel to be adjusted for volume, pan, solo
and headphone modes. You can also configure routing through buses, sends, and stereo
out configurations.
2. Bus channel strip - Each main channel strip can be assigned to a Bus, of which you can
control like a normal channel strip here.
3. Send / Main volume strip - Here you can adjust the amount of influence the audio will
have when going through the effects assigned to each Send channel strip. Also you can
control the main audio out volume.
4. Effects chain for selected channel - A channel strip of effects (which can be turned off or
on, as well as rearranging the order in the chain) will be displayed in this area for the
selected channel.
SOUND & FX TOOLS

Header
Contains menu items to navigate kit presets, as well as get access to the sequencer and mixer.

Number Description Actions

1. Kit Browser This area allows quick access to the The Arrow buttons can be clicked to
kit browser - you can also move increment or decrement the kit
forward and back through the kits presets.
currently installed.
The Save (disk) button allows you to
save the current kit for later use.
When you click on this button it will
open a pop up where you can name
the kit (or click on the Random Dice
button to generate a random name)
and then save it. It will also allow you
to pick a location to save it to (Save
To), which will pop up a file system
browser for you to select a folder
location.

2. Section Buttons Allows you to navigate between the Clicking on each button will take you
sections. to the relevant section.

3. Settings Menu A menu area with helper functions Clicking on the burger button will
(described in Settings Menu section bring down a dropdown with
below in this document). functions.
Pad Matrix
Provides a pad arrangement of all samples in the Kit, giving access to all sounds and making
them playable.

Number Description Actions

1. Pad (not selected) When a pad is not playing in a n/a


sequence (or being clicked on) it will
remain dark gray in color as it is
inactive. If the pad is being played in
a sequence you will see it flashing
briefly as it is triggered.

2. Pad (selected) When a pad is selected it will Clicking on a pad will play the
change to a solid color. sample. It will also highlight the Pad
in a solid color.

3. Pad (no sample assigned) When a pad has no sample assigned Clicking on a pad which does not
it will have no name descriptor. have a sample assigned to it will
bring up the Browser so you can
search for a sample.
Sound Shaping Section
Provides an area where you can adjust the shape, tone and tune of the currently selected
sample.

Number Description Actions

1. Name When a pad is not playing in a n/a


sequence (or being clicked on) it will
remain dark gray in color as it is
inactive. If the pad is being played in
a sequence you will see it flashing
briefly as it is triggered.

2. Browser Access Quick access to the sample browser, Clicking on the Question Mark or
also the random sample selection Filename will bring up the browser
dice. view.

Clicking on the Forward or Back icon


will increment through the samples
in the current sample’s folder
location.

Clicking on the Random Dice button


will pick a random sample within the
current sample’s folder location.

3. Midi & Choke Midi is the note on the midi By clicking on the Midi note, you can
keyboard that will trigger the pad. then drag up and down to change
the assigned midi note for the pad.
Choke allows you to assign a pad to
a choke group. Applying a choke You can assign a Pad to a choke
group to a pad will help to reduce group by clicking on None. This will
overlapping of samples. This keeps bring down a list of choke groups to
your drums sounding tighter. For choose from.
example, if you assign two Pads to
Choke Group 1; if the first pad is
triggered in a sequence it will play
until the next pad is triggered (pad 1
will just stop mid playback), thus
making it sound tighter.

4. Gain/Pan/Velocity knobs The Gain knob will increase the Each of the three knobs can be
volume of the sample. adjusted by clicking on them, and
while holding the click move your
The Pan knob will pan the audio in mouse up or down and it will adjust
the stereo field depending on the the amounts.
left, right or center positions of the
knob.

The Velocity knob will give you fine


control of the velocity hit of the pad.

5. Tab function control knobs Here there will be control knobs Each of the knobs can be adjusted
which apply to the Tab you have by clicking on them, and while
selected under the waveform view holding the click move your mouse
(either Env/Split/Tune). up or down and it will adjust the
amounts.
You can find information about how
to use each tab function below in the
manual.

6. Tab function visual view This area will have a visual view of Control differs for each of the tab
each of the tab functions (either views. Please find information about
Env/Split/Tune). how to use each tab function below
in the manual.
You can find information about how
to use each tab function below in the
manual.

7. Env/Split/Tune tabs Here you can select either Clicking on each tab should bring up
a) Env - allows you to adjust the relevant function controls.
the envelope shape
b) Split - Transient/Body
splitter
c) Tune - Tune the sample to
your desired key
Env Tab
These envelope shaping controls will allow you to make sure that only the necessary parts of the
audio sample will be played. It allows you to have fine control of transient, hold, decay, start and
end points.

Number Description Actions

1. Transient knob A transient is the amplitude of the This knob can be adjusted by
short-duration sound at the clicking on it, and while holding the
beginning of the waveform. The click move your mouse up or down
higher the transient, the louder the and it will adjust the amounts.
initial part of the audio will sound.

When you adjust the knob, you will


also be able to see the transient
marker moving on the waveform
view (see 4).

2. Hold knob This holds the volume of the sample This knob can be adjusted by
at the sustain level for an adjustable clicking on it, and while holding the
length of time before decaying. click move your mouse up or down
and it will adjust the amounts.
When you adjust the knob, you will
also be able to see the hold marker
moving on the waveform view (see
5).

3. Decay knob Decay is the time taken for the This knob can be adjusted by
subsequent run down from the hold clicking on it, and while holding the
level to silence. click move your mouse up or down
and it will adjust the amounts.
When you adjust the knob, you will
also be able to see the hold marker
moving on the waveform view (see
6).

4. Transient Marker Visual representation of a waveform Click on the dot, while holding it,
with the transient marker dot on it move your mouse up or down and it
(first pink dot on the view). When you will adjust the transient value.
adjust the transient knob, this dot
will move as well. You can also click
on the dot to move it independently
of the knob.

5. Hold marker Visual representation of a waveform Click on the dot, while holding it,
with the hold marker dot on it move your mouse up or down and it
(second pink dot on the view). When will adjust the hold value.
you adjust the hold knob, this dot
will move as well. You can also click
on the dot to move it independently
of the knob.

6. Decay marker Visual representation of a waveform Click on the dot, while holding it,
with the decay marker dot on it (third move your mouse up or down and it
pink dot on the view). When you will adjust the decay value.
adjust the decay knob, this dot will
move as well. You can also click on
the dot to move it independently of
the knob.

7. Start Point The start point is where the sample Can be clicked and dragged to
will start playing from. where you would like to trigger the
sample from.

8. End Point The end point is where the sample Can be clicked and dragged to
will stop playing. where you would like to stop
playback of the sample.
Split Tab
The split section is a very powerful tool which will allow you to control the transient and body
sections of one sample independently by sending them through their own individual fx chains, as
well as mixing them separately.

Number Description Actions

1. Splitpoint knob This knob will set the start of the This knob can be adjusted by
transition between the transient and clicking on it, and while holding the
body channels. click move your mouse up or down
and it will adjust the amounts.
When you adjust the knob, you will
also be able to see the Splitpoint
marker moving on the waveform
view (see 5).

2. Velocity knob Controls the Splitpoint velocity, This knob can be adjusted by
positive values will move the clicking on it, and while holding the
Splitpoint later in the sample and click move your mouse up or down
negative values will cause the and it will adjust the amounts.
Splitpoint to move earlier with higher
velocity values.

3. Crossfade knob Sets how long the fade between the This knob can be adjusted by
transient and body sections will take. clicking on it, and while holding the
click move your mouse up or down
When you adjust the knob, you will and it will adjust the amounts.
also be able to see the Crossfade
marker moving on the waveform
view (see 6).

4. Split on/off toggle The toggle has to be set to On Click on the toggle to make it
position to make the Split active inactive or active.

5. Splitpoint marker Visual representation of where the You will be able to see this moving if
start of the transient and body you use the Splitpoint knob,
channels area. however, you can click and drag this
marker to adjust the Splitpoint
amount too.
6. Crossfade marker Visual representation of where the You will be able to see this moving if
sound crossfade into one another. you use the Crossfade knob,
however, you can click and drag this
marker to adjust the amount of
Crossfade too.

7. Start Point The start point is where the sample Can be clicked and dragged to
will start playing from. where you would like to trigger the
sample from.

8. End Point The end point is where the sample Can be clicked and dragged to
will stop playing. where you would like to stop
playback of the sample.
Tune Tab
The tune section will allow you to have fine control over the sample tuning. It gives you the ability
to change the sound’s tune (in semitones), velocity and a more granular fine tune. You can see
where the tuning fits on the piano roll - and also adjust the tune here too.

Number Description Actions

1. Tune knob This knob allows you to adjust the This knob can be adjusted by
tuning up or down by 1 semitone. clicking on it, and while holding the
click move your mouse up or down
When you adjust this - the tuning and it will adjust the amounts.
wave (see 5) will move up and down
the piano roll depending on your
tuning settings.

2. Velocity knob A positive velocity setting makes This knob can be adjusted by
pitch go up with higher velocity, and clicking on it, and while holding the
a negative setting makes pitch go click move your mouse up or down
down with higher velocity and it will adjust the amounts.

3. Fine knob Allows finer control over the tuning This knob can be adjusted by
up or down by 0.1 cents clicking on it, and while holding the
click move your mouse up or down
and it will adjust the amounts.

4. Piano roll Allows you to see where the sound Clicking on the left or right buttons
fits aligned to the notes on the piano at the side of the piano roll will go up
roll. and down the octaves.

5. Tuning wave Visual representation of where the You can click on this and drag the
sample sound sits on the notes of sound to tune it, and see the
the piano roll. resulting change on the piano roll.
Effects Section
Contains effects that can be applied to a pad’s audio output, allowing you to further customize
your sound.

1. Transient/Body Split Buttons - If a pad/sample has been Split (using the Split tool in the
Sound Shaping section) - then the pad will have been split into two channels in the mixer.
You can get access to each channel's FX chains here.
2. Effect Name - This is the name of the current FX type.
3. Effect Controls - This section will contain the knobs and controls needed to adjust the
parameters of the effect.
4. Collapsed Effect - This is an effect which has been collapsed so you do not see the
controls.
High Cut / Low Cut
Allows you to quickly apply a high cut or low cut eq to help shape your sound.

Number Description Actions

1. Low Adjusting the knob will allow you to This knob can be adjusted by
apply a low cut filter to your sample clicking on it, and while holding the
with greater or lesser degree, click move your mouse up or down
reducing the low frequency content and it will adjust the amounts.
of the sound.

2. High Adjusting the knob will allow you to This knob can be adjusted by
apply a high cut filter to your sample clicking on it, and while holding the
with greater or lesser degree, click move your mouse up or down
reducing the high frequency content and it will adjust the amounts.
of the sound.
EQ
Allows you to apply a 3 band parametric EQ to your sound using either the graphical frequency
range band UI or the knob controls.

Number Description Actions

1. Frequency Bands Adjusting the three dots will allow The dots can be adjusted by clicking
you fine control over the 3 frequency on them, and while holding the click
bands you need to find to tweak move your mouse up or down and it
your sound. will adjust the amount accordingly.

2. Freq Adjusting the knob will affect the This knob can be adjusted by
middle of the curve. If you set clicking on it, and while holding the
frequency at 100Hz, the biggest click move your mouse up or down
boost will be at 100, with smaller and it will adjust the amounts.
boosts around that frequency.

3. Q The ratio of center frequency to This knob can be adjusted by


bandwidth, and if the center clicking on it, and while holding the
frequency is fixed, then bandwidth is click move your mouse up or down
inversely proportional to Q; meaning and it will adjust the amounts.
that as you raise the Q, you narrow
the bandwidth

4. Gain Adjusting the knob will allow you to This knob can be adjusted by
apply a high or lower gain to the clicking on it, and while holding the
input. click move your mouse up or down
and it will adjust the amounts.
Compressor
Allows you to apply compression to the current sample. It also has a gain reduction meter to give
you an indication of the amount of compression applied.

Number Description Actions

1. Attack The Attack setting controls how long This knob can be adjusted by
the compressor takes to compress clicking on it, and while holding the
the signal, while the release setting click move your mouse up or down
controls how long the compressor and it will adjust the amounts.
takes to let go.

2. Release The release is how quickly the This knob can be adjusted by
compressor lets go. In other words, clicking on it, and while holding the
the time it takes for the compression click move your mouse up or down
to stop working. and it will adjust the amounts.

3. Threshold Adjusting the knob will adjust the This knob can be adjusted by
level that the signal needs to rise clicking on it, and while holding the
above in order for the compressor to click move your mouse up or down
begin to work. and it will adjust the amounts.

4. Ratio The ratio setting determines how This knob can be adjusted by
aggressively it squashes a sound. A clicking on it, and while holding the
compressor operates on the click move your mouse up or down
principle of gain ratio, which is and it will adjust the amounts.
measured by input to output level.

5. Gain reduction meter This meter allows you to see exactly n/a
what the compressor is doing to the
signal. It allows you to see how
much the signal is being attenuated
and when that attenuation happens.

6. Gain After your signal undergoes the gain This knob can be adjusted by
reduction process of compression clicking on it, and while holding the
you need some way to bring the click move your mouse up or down
average overall level back up so that and it will adjust the amounts.
the signal sits in the mix
appropriately. Using this control will
allow you to increase or decrease
the makeup gain.
LP/BP/HP Filter
Allows you to apply a low pass, band pass or high pass filter on the current sample.

Number Description Actions

1. Frequency Range Adjusting the dot will allow you fine The pink dot can be adjusted by
control over the frequency range clicking on it, and while holding the
you need to find to tweak your click move your mouse up or down
sound. and it will adjust the amount
accordingly.

2. HP/BP/LP Toggle Here you can toggle the type of filter Click in this area and it will change
you would like applied here, the type.
choosing from High Pass, Band Pass
and Low Pass.

3. Freq Adjusting the knob will affect the This knob can be adjusted by
middle of the curve. If you set clicking on it, and while holding the
frequency at 100Hz, the biggest click move your mouse up or down
boost will be at 100, with smaller and it will adjust the amounts.
boosts around that frequency.

4. Resonance This will apply additional controlled This knob can be adjusted by
amplification of the frequency, clicking on it, and while holding the
creating a secondary peak which click move your mouse up or down
forms and colors the original pitch. and it will adjust the amounts.
Drive
The “drive” effect is produced by soft-clipping the input signal. You can apply this using the knob
controller in incremental amounts.

Number Description Actions

1. Amount Adjusting the know will allow you to This knob can be adjusted by
apply a greater or lesser amount of clicking on it, and while holding the
soft clipping drive to the signal. click move your mouse up or down
and it will adjust the amounts.
Phaser
Allows you to apply a phaser to the current sample using the knob controls.

Number Description Actions

1. Rate Adjusting the knob affects how This knob can be adjusted by
quickly modulation happens or how clicking on it, and while holding the
often the center frequencies of the click move your mouse up or down
notch filters are shifted up and and it will adjust the amounts.
down.

2. Feedback By increasing the feedback, the This knob can be adjusted by


phaser circuit will produce deeper clicking on it, and while holding the
cuts in the notches of the output click move your mouse up or down
signal and more noticeable and it will adjust the amounts.
resonances at the peaks of the
signal.

3. Depth This increases the amount of This knob can be adjusted by


feedback within the all-pass cascade clicking on it, and while holding the
loop to increase the resonances of click move your mouse up or down
each peak in the phaser effect, and it will adjust the amounts.
thereby making the effect sound
“deeper”.

4. Center The frequency that the phaser will This knob can be adjusted by
revolve around. The Center clicking on it, and while holding the
Frequency parameter determines click move your mouse up or down
where the middle of the phaser will and it will adjust the amounts.
be on the spectrum. This will shift all
notches either up or down in
frequency.

5. Mix How much influence the phaser will This knob can be adjusted by
have on the original sound source. clicking on it, and while holding the
click move your mouse up or down
and it will adjust the amounts.
BROWSER TOOLS

Sample Browser
These are sample browser tools which you can use to navigate to the samples you wish to add to
your pads. It is a powerful tool which you can use for previewing and making small adjustments to
sounds before you decide whether it fits in your kit.

1. Location - This is a menu which allows you to select where to access the samples you
would like to add to the currently selected pad. The locations include the main Samples
(from kits) and your own Computer (where you can browse to a folder on your main or
external hard drive.
2. Folder - When you select a location you will be presented with a list of folders that you
can choose from.
3. Selected Pad - This is the pad which will be assigned the sample you select from the
folder contents.
4. Sample - When you have selected a folder that contains samples, the list of available files
will be displayed here. You can click on an individual sample and it will be automatically
played and added to the pad you have selected. The dice button will select a random
sample within the folder location.
5. Details - The currently selected sample waveform will be displayed here, together with
other useful information.
6. Gain/Tune - These two knobs will allow you to make edits to the gain (volume) and Tune
of the selected sample to hear how these would affect the sound in the balance of the kit.
Preset Browser
These are sample browser tools which you can use to navigate to the samples you wish to add to
your pads. It is a powerful tool which you can use for previewing and making small adjustments to
sounds before you decide whether it fits in your kit.

1. Location - This is a menu which allows you to select where to access the Preset you
would like to load into memory.
2. Folder - When you select a location you will be presented with a list of folders that you
can choose from.
3. Preset- When you have selected a folder that contains presets, the list of available files
will be displayed here. You can click on an individual preset and it will be automatically
loaded.
4. Details - The currently selected sample waveform will be displayed here, together with
other useful information.
SEQUENCER - ALL PADS VIEW - TOOLS

Top Navigation
This is the top area that you will use to navigate the sequencer options for controlling parameters
of the current pattern.

Number Description Actions

1. Midi The selected Pad’s Midi note is You can click on this and change the
displayed here. midi note that will trigger the pad.

2. Choke You can apply the current pad to a Click here and then a drop down will
choke group here. appear with a selection of choke
groups to use.

3. Toggle between views This area is a toggle button - which Clicking here will toggle the user
will toggle the UI between the All interface between the Add Pads and
Pads and Single Pads view, Single Pads view.

4. Steps This area shows you the current This knob can be adjusted by
amount of steps set for the pattern. clicking on it, and while holding the
click move your mouse up or down
and it will adjust the amounts (Right
click to show menu with options
for 8, 16, 24, 32, 48 and 64 steps).

5. Page You can select which Page in the Click on the desired page number.
sequence from here depending on
the amount of steps you have
chosen. Ie if you have selected 16
steps you will see only 1 page
available. If you choose 32 you will
see 2, 64 will be 4.

6. Loop/Follow If you click on Loop it will loop the Click on the Loop or Follow button to
current page or pattern that is in action the feature.
view. Follow will follow the pattern
through the pages.

7. Speed Clicking here will bring up a Click on the speed button and it will
dropdown selection tool where you bring down a dropdown menu.
can pick from your desired speed in
Straight, Dotted or Triplet choices.
8. Swing Swing—sometimes called Groove or Click on the swing button and it will
Shuffle—is the addition of tiny delays bring down a dropdown menu.
to every other hit of a beat. It's used
to mimic the natural sound of a real
human drummer. You can add
increments of influence by
percentage amounts.

9. Direction By selecting the back arrow you will Click on the desired direction arrow
play the sequence in reverse, button.
forward will play forward.

10. Offset By selecting the back arrow it will Click on the desired direction arrow
move the step sequence back by 1 button.
step note. Forward will push it
forward by 1.
All Pads Step Sequencer View
This is the area that you will use to view or add in the step sequence notes, selecting from all of
the pads available.

Number Description Actions

1. Pad (midi note) Each of the midi notes represent a N/A


pad,

2. Triggered note By clicking on a cell you can trigger Click on a blank cell to add a
a note on/off (if the cell is highlighted triggered note, click on a highlighted
like this that means the note is on). cell to delete the triggered note,

Controlling the pattern selection via MIDI


When you have the plugin installed in your DAW and you want to select the next pattern which
will be played; the midi notes C-2 to C-1 will change the patterns to the relevant pattern number,
useful when you want to trigger different pattern variations throughout your production.
Bottom Navigation
This is the bottom area that you will use to navigate the sequencer options for controlling
parameters of the current pattern.

Number Description Actions

1. Pattern Here you can navigate between all Click on the desired pattern number
of the patterns that you have button to navigate to its pattern.
created for the sequence.
Drag and drop a pattern number into
your host or to your computer to
export that pattern as a midi
sequence.

2. Copy You can copy the current pattern (for Click on the Copy button to copy the
later pasting into another) here. pattern into memory.

3. Paste You can use this button to paste the Click on the Paste button to paste
copied pattern into a new pattern, the pattern in memory into a new
one.

4. Clear You can clear the current pattern by Click on the Clear button to Clear
clicking here. the current pattern notes and
settings.

5. Play/Stop Play the sequence, Stop the Click on the play button or the stop
sequence. button to action the feature.

6. BPM Adjust the BPM of the sequence. Click on the BPM and move up or
However when you are using the down to adjust the BPM or double
sequencer in a DAW it will use the click and type in.
host BPM
SEQUENCER - SINGLE PADS VIEW - TOOLS

Top Navigation
This is the top area that you will use to navigate the sequencer options for controlling parameters
of the current pattern.

Number Description Actions

1, Midi The selected Pad’s Midi note is You can click on this and change the
displayed here. midi note that will trigger the pad.

2. Choke You can apply the current pad to a Click here and then a drop down will
choke group here. appear with a selection of choke
groups to use.

3. Toggle between views This area is a toggle button - which Clicking here will toggle the user
will toggle the UI between the All interface between the Add Pads and
Pads and Single Pads view, Single Pads view.

4. Steps This area shows you the current This knob can be adjusted by
amount of steps set for the pattern. clicking on it, and while holding the
click move your mouse up or down
and it will adjust the amounts (up to
64).

5. Page You can select which Page in the Click on the desired page number.
sequence from here depending on
the amount of steps you have
chosen. Ie if you have selected 16
steps you will see only 1 page
available. If you choose 32 you will
see 2, 64 will be 4.

6. Loop/Follow If you click on Loop it will loop the Click on the Loop or Follow button to
current page or pattern that is in action the feature.
view. Follow will follow the pattern
through the pages.

7. Speed Clicking here will bring up a Click on the speed button and it will
dropdown selection tool where you bring down a dropdown menu.
can pick from your desired speed in
Straight, Dotted or Triplet choices.

8. Swing Swing—sometimes called Groove or Click on the swing button and it will
Shuffle—is the addition of tiny delays bring down a dropdown menu.
to every other hit of a beat. It's used
to mimic the natural sound of a real
human drummer. You can add
increments of influence by
percentage amounts.

9. Direction By selecting the back arrow you will Click on the desired direction arrow
play the sequence in reverse, button.
forward will play forward.

10. Offset By selecting the back arrow it will Click on the desired direction arrow
move the step sequence back by 1 button.
step note. Forward will push it
forward by 1.
Single Pad Sequencer View
This is the area that you will use to add in the step sequence notes, selecting from just the
currently selected Pad. You can use this to program a triggered note, changing velocity and roll
for the sound.

Number Description Actions

1. Triggered note velocity You can click and drag the velocity You can click and drag the velocity
level of the note here. level of the sound here.

2. Triggered note roll This will allow you to add rolls and You can draw the roll, curved or
curved rolls to the trigger note here. lined by clicking here and dragging
along.

Shortcut modifier : Use Control


Click to select rising, falling or
lined.

3. Lock note Clicking here will prevent the Click on the lock button to action the
selected note from being removed feature,
from the sequence if you click on the
Random Dice button.

4. Random Dice - Notes and This allows you to apply random Clicking on this dice will enter
Velocity notes, with random velocities too. random notes with random velocities
Allowing for some very creative applied.
rhythmic patterns.

5. Random Dice - Rolls This allows you to apply random Clicking on this dice will enter
rolls, allowing for very creative random rolls.
syncopated patterns,
Bottom Navigation
This is the bottom area that you will use to navigate the sequencer options for controlling
parameters of the current pattern.

Number Description Actions

1. Pattern Here you can navigate between all Click on the desired pattern number
of the patterns that you have button to navigate to its pattern.
created for the sequence.

2. Copy You can copy the current pattern (for Click on the Copy button to copy the
later pasting into another) here. pattern into memory.

3. Paste You can use this button to paste the Click on the Paste button to paste
copied pattern into a new pattern, the pattern in memory into a new
one.

4. Clear You can clear the current pattern by Click on the Clear button to Clear
clicking here. the current pattern notes and
settings.

5. Play/Stop Play the sequence, Stop the Click on the play button or the stop
sequence. button to action the feature.

6. BPM Adjust the BPM of the sequence. Click on the BPM and move up or
However when you are using the down to adjust the BPM or double
sequencer in a DAW it will use the click and type in.
host BPM
MIXER TOOLS

Channel Strips
The channel strips are where you control the mixing levels, channel bus settings, send effect
influence and main volume.

Number Description Actions

1. Name of pad This is the name of the pad on the You can click here and the sample
channel. will play.

2. Send 1 knob Increasing this will send the audio Click on the knob and move up and
through Send 1 (which may have its down and it will adjust the
own chain of effects added, thus parameters accordingly.
mixing the audio through them).

3. Send 2 knob Increasing this will send the audio Click on the knob and move up and
through Send 2 (which may have its down and it will adjust the
own chain of effects added, thus parameters accordingly.
mixing the audio through them).

4. Pan knob This will pan the audio in the stereo Click on the knob and move up and
field depending on the left, right or down and it will adjust the
center positions of the knob. parameters accordingly.

5. Volume slider and vu The slider can be increased or Click on the slider button and move
meter decreased, affecting the overall up and down and it will adjust the
volume of the channel in the mix. parameters accordingly.
The vu meter will show you the
levels of the sample as they play.

6. Mute/Solo The mute button (looks like a Click on either the mute button
speaker cone with a cross) will mute (looks like a speaker cone with a
the channel, so you can not hear the cross)or the Solo button (looks like
Number Description Actions

sample being played. The Solo headphones) to activate the desired


button (looks like headphones) will feature.
play the sound on its own.

7. Main This button will allow you to route Click on the main button and a
the output to either of the 4 bus dropdown will appear allowing you
outputs - which will then feed into to select the output channels you
the main output, or to a singular bus. would like to route to.

8. Bus strip When you route a pad channel to a Use the selected bus to apply
Bus it will then assign the audio to effects or volume adjustments to be
this channel, and can have its own applied to the routed signal.
sends, effects and volume controls
applied. This allows an extra layer of
control over your main channel strip
routing.

9. Send strip This is a mixing channel which Use the selected send to apply
typically has effects which you have effects or volume adjustments to be
selected applied. The main channel applied to the routed signal.
strips can be simply routed through
this by using the Send knobs, which
will apply more or less effects to the
mix of the channel.

10. Main master volume The slider can be increased or Click on the slider button and move
decreased, affecting the overall up and down and it will adjust the
volume of the whole mixdown. parameters accordingly.
SETTINGS MENU

How to access the Settings Menu


The settings menu is located in the header, and looks like :

Overview of the Settings Menu functions


The settings menu can then be accessed by clicking on the burger menu, and then the following
dropdown will appear :

Option Description Actions

1. Clear Will allow you to clear either All Pads Click on the Clear dropdown to
or All Patterns from memory. access the functions.

2. Split The Split options are :- Click on the Split dropdown to


1. Split All Pads - this will split access the functions.
the pads into 2 channels,
one for the Body and one
for the Transient allowing
you to have control over
the effects and mixing for
each channel.
2. Unsplit Pads - this will
unsplit all of the channels
so you won't see any Body
or Transient channels
3. Split and Buss All Pads -
this will split all the pads,
and route each channel to
a separate Bus (1 or 2).

3. Routing The Routing options are :- Click on the Routing dropdown to


1. Route Pads to Bus 1 (will access the functions.
route all channels audio to
Buss 1)
2. Route Pads to Bus 2 (will
route all channels audio to
Buss 2)
3. Route Pads to Bus 3 (will
route all channels audio to
Buss 3)
4. Route Pads to Bus 4 (will
route all channels audio to
Buss 4)
5. Route Pads to main (will
route all channels audio to
main)

4. Export Preset... This will allow you to save the Click on the Export Preset… to
current preset (and all of the initiate the function.
samples within) onto a folder on your
local storage (hd/usb/etc).

5. Audio Settings... This will allow you to select your Click on the Audio Settings… to
audio settings (sound card/audio access the function.
rate/channels).

6. Settings... This area contains a few additional Click on the Settings… to access the
Settings for General usage (auto function.
trigger pads) User Interface (display
scale, Sequencer stripe intensity).

7. Display Scale This function allows you to change Click on the Display Scale to access
the size of the plugin (small, medium, the function.
large, XL) which best suits your
monitor and preference for your
eyes.

Note : Out ot of the box the plugin


defaults to Small, but will
remember your setting if you
change it

8. Extras This area contains the following Click on the Extras to access the
functions :- function.

1. Buy Extensions - this will


take you to a page on the
ADSR Sounds website
which will contain
additional extensions
(presets and sequences)
that you can buy to extend
the plugin’s sound palette
2. Drum Machine Manual -
this will take you to a copy
of this manual in PDF
format
3. Register - this will take you
to a page on the ADSR
Sounds site where you can
purchase a lifetime license
for the plugin
4. About - will take you to a
page in the plugin which
talks about the plugin
development and tools
used in the engineering of
the software
SHORTCUTS
This table is a list of shortcuts that allow you to quickly get to parts of the UI, or trigger samples
and copy/paste functions.

Shortcut Key Description Actions

F2 Sound & FX Will take you straight to the UI


section for Sound & FX.

F3 Sequencer Will take you straight to the UI


section for the sequencer.

F4 Mixer Will take you straight to the UI


section for the mixer.

1-8 Pads 1 to 8 Pressing keys 1 to 8 will trigger pads


1 to 8.

Q-I Pads 9 to 16 Pressing keys Q to I will trigger pads


9 to 16.

A-K Patterns 1 to 8 Pressing keys A to K will browse to


patterns 1 to 8 in the sequencer
view.

Z-, Patterns 9 to 16 Pressing keys A to , will browse to


patterns 9 to 16 in the sequencer
view.

CTRL-C Copy Will initiale a Copy to memory (Pad,


Lane or Pattern depending on view)

CTRL-V Paste Will initiale a Paste from memory


(Pad, Lane or Pattern depending on
view)

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