Professional Documents
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CC-Magazine October 2022 ISSUU
CC-Magazine October 2022 ISSUU
2022
OCT
VOL. 14
CRIMES OF THE FUTURE NO. 5
canadian society of cinematographers
1.85:1 24fps iso400-1280 172.8° Athens, Greece 37° 59' 1.7160'' N 23° 43' 39.1404'' E
02 CANADIAN CINEMATOGRAPHER | SEPTEMBER 2022
table of contents
ISSUE
2022
OCT
VOL. 14
NO. 5
P6 P16
IN FIGURES IN A
CONVERSATION: LANDSCAPE
STAR TREK
With
Tess Girard
(associate member)
With
with Glen Keenan csc By
and Philip Lanyon csc Fanen Chiahemen
P22
LIGHTING THE
NEW FLESH
With
Douglas Koch csc
By
Roman Sokal, Special to
Canadian
Cinematographer
P32 P38
ECLIPSING EAST MEETS
PERSONAS WEST
With
Gregory Middleton
01
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THE NEW
PROVES “STELLAR”
ON DAY 1000
Photographer: Juan Lasso
Actress: Katrin Kohut
Day 1000 could not be completed in time to be shown at the launch event; it is being released in July, in parallel with the first customer deliveries.
While everyone at ARRI is extremely proud of the new ALEXA35, we are first and foremost thankful to all the CSC members and their peers who are using ARRI
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Thanks also to The Canadian Society of Cinematographers, 2D House, MELS Studios and Postproduction, Grande Camera, William F. White, SIM, and Cineplex for
supporting us in the launch.
Sincere appreciation from our entire team, represented at these events by Francois Gauthier, Alan Lennox, Mike Dobson, Dave McDonald, Aurette Torres and
Robert Breitenstein. We cherish our friendships with the members of the CSC, and with all the members of our filmmaking communities. And we can’t wait to
see what amazing things you’ll do with the tools we’ve created.
05
Star Trek
TO THE FUTURE
[Glen Keenan csc: Strange New Worlds] ARRI ALEXA LF - Mini LF 4.5k 2.39 :1 23.976fps iso800-400 180°-90°-45°-270°
star trek
In Conv ersat ion:
with Glen Keenan csc and Philip Lanyon csc
T
he world of Star Trek has been brought to life on the small screen over the years by many
capable cinematographers, including Glen Keenan csc and Philip Lanyon csc who between
them have had a hand in the franchise’s three most recent streaming series – Discovery,
Picard and Strange New Worlds. Keenan began lensing Discovery from its first season, and when
the show lost a DP and needed a replacement, he proposed Lanyon (they had both worked on
the series Frontier). Lanyon’s success on Discovery landed him a DP role on Picard (June 2020
issue). When Keenan left Discovery to go and shoot its spinoff, Strange New Worlds, Lanyon was a
natural fit to take his place because “we have similar tastes, similar personalities and a production
Cooke Special Flare Full Frame anamorphic primes Mississauga, Ontario 43° 35' 43.1160'' N 79° 38' 26.0844'' W 07
savvy that fits this type of big TV,” according to Keenan. Taking the beloved
series to new heights has involved adopting some of the most cutting-edge
tools from LED-volume in-camera visual effects to anamorphic full frame
lensing. The two DPs recently got together to discuss adapting to the ever-
advancing technologies on sci-fi series, beginning with how they handled
working in Pixomondo’s Toronto-based 70’x30’ virtual volume, which was
introduced on Season Four of Discovery and employed from Season One of
Strange New Worlds (May 2021 issue).
Philip Lanyon csc: The producers got kind of a two for one out of it. They
built one virtual stage that both shows could share. We were kind of sharing
schedules. It was a learning curve for everybody, and I think the perceived
challenges were greater than the actual challenges in that none of us really
knew what we were doing, so there’s a certain amount of apprehension and
fear about it. But once everything gets into place and starts rolling, you
realize, oh, I have a little more control than I usually have, and I have a little
more time to prep the sets, and we have a little more time to discuss the
sets. So it’s actually been for me quite a wonderful experience.
Glen Keenan csc: I’d spent years researching with Pixomondo and other
companies how to get LED screens out of our windows so we could just
do starscapes and warps and things like that, that were becoming endless
discussions about how many times you can see a window during a scene.
So we were prepping Strange New Worlds, and Mandalorian lands and it
was like, oh my God, I didn’t think of this one. (Disney’s The Mandalorian
was shot in a virtual volume co-developed by Industrial Light & Magic and
Epic Games; see February 2020). You could do a whole volume and motion
track and have your effects, and it was like a light bulb went off. And we
all wanted the challenge. We knew it was coming. There’s no way that this
wasn’t going to be a thing, especially for sci-fi shows. It was something
that was going to come, and we would have to deal with it sooner or later,
so let’s deal with it sooner. And I was terrified of it. There was a sense of
what if we blow it and it looks terrible? As the cinematographers, we would
show up with our cameras, and we would have to shoot what was being
delivered by a visual effects company, in this case Pixomondo. So if their
asset wasn’t good that would be a problem because you can’t make it good
just with your camera. Whatever’s on that wall you have to photograph.
We learned a lot in the first season. We had a lot of meetings with a lot
of people. And the asset build was a three-month process. So when you
built this asset you were assuming the script was going to work because
we didn’t have scripts, we had locations, so we were basically building a
location and saying, okay, we know we’re going to be on a Vulcan planet
and it’s going to be a restaurant. We don’t know what’s going to happen in
the scene, but let’s build the environment. And thankfully our writers would
write to what the environment was. So you are deciding what you want this
thing to look like three months out, and then you have to live with it when
it shows up. There are so many more meetings with the virtual world. You
have an extra six, seven hours a week of meetings.
[Philip Lanyon csc: Discovery] ARRI ALEXA Mini LF 3.2K - Sony VENICE 6k 2.39:1 23.98 fps iso800-1600 180°- 90°
Cook anamorphic Special Flare S35 and Full Frame - Panavision anamorphic G, E ,Ts - VA Toronto 43°38'55.04" N -79°20'33.39" W
Keenan: I wanted to challenge myself to light primarily with the wall. So I fun things. This is a tool that we’re all still learning. What terrified me the
use the wall as a light source. I didn’t give myself any sort of backup. We most was not being able to suspend disbelief in the audience. And I think
forced everybody to learn how to use it. So we created simple things at the as the technology goes farther forward, it’s going to get better in terms of
beginning. And by the time we got to Season Two, we now have incredible its believability.
tools that are custom built, coded and built for us by our DMX programmers
and the Pixomondo guys. So in Season One, I could put a card up and dim Lanyon: We took kind of a different approach, and I think that came more
it and it would change colours, now I can pick colour temperatures, I can from the way we shoot Discovery. We’ll do a lot of wider masters then come
move that card during the shots, there are all sorts of things that we’re able into a close-up and then move around from there. So our approach right
to do, animation of lights, put actual video into the light source, pick a video in the beginning was to add a lot more film lighting in there. And we had
source that was on the wall and put it into my light source. All very exciting, developed these kind of soft boxes that we could accordion into the space,
LEDs and Lenses Lanyon: Season One on any sci-fi show I think is just a big surprise to
everybody just how much needs to go into these sets. There’s a lot that
Keenan: Star Trek was the first heavy board op LED studio show that I’ve needs to be developed over time and crews need to be trained and everybody
done and there’s a learning curve with that. In Strange New Worlds we have needs to be rowing the boat in the same direction, and that takes some
over 3 million LEDs, and we have control over every single one of them. So time. With the LED technology, every year you get a few more tools that do
it’s a lot to wrap your head around, and every time I bring a DP in they get what you expect them to do. In the past years, you got told the LEDs are
a little bit overwhelmed, like, oh my God, there’s so much stuff. How do you going to do this and they’re going to be wonderful, and then you get them on
even talk? What’s the language you use? You have to build your language, set and they’re hard to use and they don’t connect to the board. Now they’re
know your dimmer personnel and have good technical people with you. But starting to get to a point where they’re very useful, they’re battery-powered,
lighting with LEDs and having the ship be a character is a different way of they’re easily brought in and fast so that’s been great.
lighting. When it’s in a bad mood, it has a certain look, when it’s in a good
11
Keenan: And then there’s the anamorphic lensing, large format, and Lanyon: This year, we went to Panavision expanded G Series – which take
basically having everything on a head. The reason is really from Discovery, a lot of inspiration from the older C series – just to introduce even more
because we would spin the camera so much. We needed that third axis character, and I think it’s a testament to how Alex [Kurtzman] and Tunde
available. So we had a lot of Technocrane work. And then we would take [Osunsanmi], our producers and leaders, understand that you’re not trying
the head we had on the Technocrane and put it on a dolly and run with that, to strive for technical perfection, you’re trying to sway the emotions of an
and then we would take that head and put it on what we call a rickshaw. audience. And so these bigger decisions, shooting on the AR wall, putting
And I think it lends itself to the look of both shows. I think those three us into worlds and sets that you would never build or never find on location,
storytelling techniques work really well – the robotic heads, the Steadicam they do push hard for these things, and they give us a lot of freedom to use
and the handheld. And I don’t know if that’s different than other shows, but the tools and give us the tools to do interesting and big things.
we have the resources to carry those tools.
Top: Luke Pamplin, crane op, lines up a shot on the Technocrane. DP Philip Lanyon csc and rigging grip Dan Carriero discuss lighting heights at the Whites/
Pixomondo virtual production stage.
Middle: Looking into “Books” ship. The “brain bar” control centre for the virtual production stage.
Bottom: A frame grab from and on shooting Star Trek: Strange New Worlds. Creating the world of the species “10C” in the Season 4 finale of Discovery.
13
Future Generations
Keenan: I think the biggest thing coming and the thing that I’m most looking
forward to and wish I had this year is Unreal [Engine] 5. The game engine
has made a gigantic leap in terms of the way it logically does its lighting.
Unreal 4 was old-school – here’s a light, here’s a reaction to it. Now they
have some very heavy-duty computations going on where they can scatter
light and it bounces, and one light can do a ton of things. So when Unreal 5
lands, it’s a massive upgrade in terms of what lighting capabilities we can
do. I think the way that its logic is now for its lighting will be much more
cinematic or filmic. They’ve incorporated a lot more of what we do into their
logic systems, and it makes the system more resource friendly. We can
do more interactive lighting with fewer resources being taken away so the
wall will run better, and we can have more interaction with it. I’m looking
forward to that. That to me is going to be an exciting step. That’s probably
something to put into your toolbox. Learn the fundamentals of Unreal so
when you’re talking to the artists, you’re getting what you need from them.
As a new DP, play with that, play some video games, just drive around in a
video game and see, if I look that way, does it work? You need to really be
aware of the 360 world of lighting as you do on location.
Lanyon: I feel like we’re in version 2.0. Mandalorian was 1.0. We’re 2.0; we’re
starting to get into 3.0. I think the time we’ll need to build sets is going to
shrink. It’s not going to be three months, it’ll be a month and a half, and
then it’ll be a month. And everybody’s starting to learn. There are crews
being trained all over the world. There are languages being developed, there
are textbooks being developed, the panels are getting better. Before they
were just RGB. Now there’s RGBW so your colour accuracy is going to be
much more refined. We’re learning how to build the studio itself in the right
way where you can get more physical lighting in fast, so I really see this
becoming a major part of medium-to-large-scale television and movies in
the next five years. I think it’s going to keep growing.
Keenan: Without a doubt. It’s not going anywhere; it will only get bigger.
Me and Phil were the first people in Canada to do it. And Franco Tata, one
of our colleagues. We leaned on each other a lot. We talked a lot, we had
numerous Zoom calls together, we theorized. Because we didn’t have a
practical way to test anything. We had a little setup at Whites [William F.
White] where we tested some lenses and concepts. For a young DP to get
on a show with a VR wall, it’s a lot to learn right at the beginning, especially
if the people running the wall are new as well.
I
n Ryan Noth’s feature directorial debut Drifting Snow,
a car accident one winter night leads two strangers –
Joanne (Sonja Smits) and Chris (Jonas Bonnetta) – to
embark on a road trip together. Joanne is grieving her
husband John (Colin Mochrie), while Chris, having recently
lost his mother, is dealing with the prospect of his failing
eyesight derailing his budding career as a filmmaker.
Prince Edward County, Ontario 44°00'0.43" N -77°14'58.06" W Wakefield, Québec 45° 37' 53.5512'' N 75° 55' 26.3568'' W 17
Making a Prince Edward County-based film set in the winter was a long-
held desire, according to Girard. “We always wanted to make a project that
showcased the landscape here. Because so often you see it as a place of
tourism in the summer, with all the beaches and wineries, but you never
see its stunning, cold winter beauty. There’s much about the way Ryan and
I approach films that are about looking at things that we normally look at
one way in a completely different light and perspective. Some of that is just
“
I don’t strictly follow the characters
seasonal, or the way you frame a shot, or the things that you look at that themselves. I try to focus on how
are just offside of what the main attraction is: seeing the beauty between
what we normally pay attention to.”
they interact with every element that
surrounds them because that informs
Girard describes her typical projects as “more pensive, visual documenta-
ries,” so shooting Drifting Snow, her first narrative feature, “was a big learn-
your characters and story as well. I’m
ing curve,” she says. “And to be honoured in all these articles and the CSA interested in not just where they are,
nomination on my first feature narrative is just really incredible. But per-
haps it comes from my perspective. I’m a director-cinematographer and I
but what they’re looking at and how
gravitate to documentaries that have the visual at the forefront and really they interact with the elements they
embrace a character and story within their visual setting. And so that was
something that we used even in the writing and the creation of this film
are immersed within.
and how we explored it. The landscape was always meant to act as its own
element within the story. Sometimes I would even go off on my own and get
- Tess Girard
landscape shots that had something to do with the characters’ experienc-
es. So for example, when Joanne is skiing, something happens while she’s
skiing, and she looks out to the landscape and has a revelatory moment
with these beautiful, billowing tornadoes of snow that were shot at a later
time when I just went out on my own and responded to the landscape.”
Girard says colour grading is her favourite part of the process and she was “The natural world is absolutely my biggest influence. It is my framework
happy to work with AJ McLaughlin at Redlab in post. “For me, it’s the point for how I see the world and approach my work,” she muses. “When I sit and
where you get to bring the images to life but also see the potential that have a cup of coffee, I don’t just have a cup of coffee. I sit in my backyard
you’ve forgotten about for sometimes years while the film is in post. You get and I watch the light through the leaves and the different birds, the sounds
to see the vision in a way that you couldn’t have imagined because at that everything emanates, and how they all interact with each other. I ask myself
point you’re seeing it edited together in a new context,” Girard states. “There what the clouds are doing and how they will affect the weather of the day.
are often elements that I didn’t realize could be brought out in an image I fold my thoughts into these images, and it informs my daily experience, I
and a certain magic happens. Dramatic skies, for example, details in snow, need to be stimulated both personally and in my work by all the different
gradients within the trees. There are a lot of depths that you didn’t know elements that are in this world and how they affect us.”
21
ARRI ALEXA Mini ARRI Raw 1.85:1 24fps iso400-1280 172.8°
crimes of the future
LIGHTING
THE
NEW
FLESH By Roman Sokal
Special to canadian cinematographer
F
ilmed in Athens, Greece, director David Cronenberg’s Crimes of
The Future is an existential, cerebral film about the human body
evolving to the point where new organs are grown. The two lead
characters (played by Viggo Mortensen and Léa Seydoux) conduct
surgery in public as performance art, while many consume microplastics.
Government authorities keep a close eye on this evolutionary event,
wishing to control it. Transmogrification of the body, a common
mysterious theme in Cronenbergian classics such as eXistenZ, The Fly,
Crash and Videodrome, is also a through-line in the film.
ARRI Zeiss Master Primes Athens, Greece 37° 59' 1.7160'' N 23° 43' 39.1404'' E 23
24 CANADIAN CINEMATOGRAPHER | OCTOBER 2022
Cronenberg’s usual DP, Peter Suschitzky asc, was unavailable to lens the
picture, so through mutual director friends, Toronto’s Doug Koch csc was
hired to be the film’s proverbial watchful eye via camera. “David’s way of
working was very interesting,” Koch says about the director’s style. “I don’t
think he came into a scene having any preconceived idea of how it would
be shot. He wanted to see what the actors would do. Then he would guide
their movements a bit sometimes and we would then discuss coverage
from there. It’s tougher on the art department of course, as we could end
up seeing every possible part of any set or location; they had to be prepared
for anything. We sometimes had to be ready with lights in areas that we
ultimately didn’t end up seeing.
“David would not hang out on the set after blocking; he would be nearby,
always able to watch the camera’s output on a big monitor,” Koch
continues. “He could see the set dressing and lighting proceeding and was
never surprised when he would come back to set to begin rehearsing and
shooting.”
The look of the digitally shot feature is clinically sharp like medical
photography yet gracefully soft at the same time. An ARRI Alexa Mini was
chosen with ARRI/Zeiss Master Prime lenses. “It’s always spherical,” Koch
notes of Cronenberg films. “I discovered quickly that he definitely has
dislikes. You probably wouldn’t find a handheld shot in any of his movies,
even in terms of POVs. The more we talked, I said to him, ‘Let’s start
really simple.’”
The ALEXA is one of Koch’s go-to cameras and the lens choice was perfect
for the moody dark atmosphere, which has a few exterior shots but mostly
takes place indoors where the ultimate control of light was taken advantage
of. “That’s sort of my favourite camera, and [Cronenberg] liked it,” Koch
says. “Then lens-wise, the Master Primes are sharp, even wide-open at
T1.3. I know there’s going to be places I’m going to run into this thing with
night exteriors. I knew there were going to be really dark things that were
big and un-lightable or difficult. I can just tell he’s not into unusual vintage
optics, anamorphics, stuff like that. A funny thing that came up in relation to
that is I asked him about atmosphere, haze and smoke, things like that. He
thought about it for half a second and said, ‘No. I don’t want you to use
any anywhere. Even though it’ll be dark a lot of the time, there’s a certain
clarity to this that I want.’” The usual ND filters were used, but to tone down
the sharpness, Koch used Hollywood Black Magic diffusion filters, similar
to Pro-Mist. “But never more than a half, maybe a one a couple of times.
But usually no more than a half. Lots of times a quarter or an eighth. Very
light,” Koch says.
Fortunately, Koch had a well-skilled lighting crew on the film. “The gaffer
I’ve worked with many times in Toronto,” he says. “His name is ‘Fast
Eddy’ Mikolic. We have a shorthand; we go way back. His best boy was
a fellow named Yiannis Maragoudakis. He’s a gaffer in his own right in
the community. That was really instrumental. Everything is lit, a lot of
interior. The important thing is the Greek use the European/British system
– all the lighting and control like flagging, diffusion, bounces and all that,
is all done by the lighting department. The grips are more about cranes,
dollies, tripods, camera support. If the going gets tough, like you have to
rig a light into some weird thing, or anytime there’s serious rigging and
25
safety issues, then the grips are involved. The key grip was a really great The dramatic theatrical lighting approach of the surgery performance
guy named Vakis Grillis. I actually brought a camera operator with me, scenes also spills into other scenes within the film. Says Koch: “When I
Andreas Evdemon. He and I had done a feature together before that and first read the script, I had a lot of questions for David. Things like, ‘These
other stuff. He does Steadicam as well, which is handy. Our focus puller, performance things, do you see this as kind of spot lit?’ He said ‘No, not
Léonidas Arvanitis, a local, works all over Europe.” really. I know you’ll do stuff lighting-wise for contrast and whatever, but
“
Douglas Koch csc
You don’t want anything that it shouldn’t seem too together and organized.’ This became an important
theme for everybody throughout [production]. He wanted the place to
looks like the world is functioning look dysfunctional. Nothing should seem like it’s really kind of functional.
normally and prosperous. They You don’t want anything that looks like the world is functioning normally
and prosperous. They wouldn’t be in spotlights and things like that, but
wouldn’t be in spotlights and things Cronenberg did want it to be atmospheric.”
like that, but Cronenberg did want Koch also got to work closely with long-time Cronenberg production
it to be atmospheric. designer Carol Spier to light her avant-garde work on the flesh organs and
set textures. “There are two levels of it,” Koch says about their relationship.
- Douglas Koch csc “There was the production design in terms of general things like [locations].
There were things like what kind of lamps and stuff would be hanging in
27
this place or that place? That becomes a big point of collaboration between A couple of key scenes involving secret night exterior meetings required
us, the practical lamps and things like that. With things like prosthetics and shooting by a large, beached decaying boat. “They presented an unusual
the skin stuff, we had some people come from Toronto. That was Alexandra challenge in that most of the best angles were looking out at the dark sea at
Anger and Monica Pavez. They did amazing work. They were responsible night, and there’s nothing really across there,” Koch says. “There’s a distant
for all the scars and cuts and body things and organs. We did a little bit shore, but it’s empty. There are very few lights in the distance even. So it’s
of testing and prep of skin tone reproduction, but [they] really knew what just the ships; if you don’t do anything, the ships are black on black. I want
they were doing. A very modern thing that’s really interesting is that now, to avoid the most obvious kind of cross lighting them with hard light, which
even just in colour grading, sometimes it has to reach into the effects. But is normally what most of the time you’d have to do. During prep, we were
it’s actually become much simpler now. It seems to be able to really merge constantly working on this idea of getting a light or two on a barge out in
artificial skin and real skin and match it in a way that would have been very the water that would be out behind some of those ships. That way what we
difficult before. I think it’s really reflected in the end product. Therefore you could light up an air glow behind them so that the ships would appear as
can make things very seamless.” hulking silhouettes, which we could then just kind of locally light up in little
bits and pieces, bits of detail. It was a bit of a to-do, but everybody came
Koch reveals that not much manipulation took place in colour grading. through.”
“What we did was as we were shooting for the dailies, the DIT was done by
the lovely Petros Tsampakouris,” Koch says. “He would show me stuff and Another scene that stands out for Koch is a pivotal autopsy scene. “That
I’d show it to David. The look was very simple; it was not extreme. I’ve sort was a really neat-looking space,” he recalls. “Interestingly, they show films
of done more extreme and weird things on a few other films. This was more in there normally. The proscenium at the far end actually normally has a big
about the lighting and exercise in composition. More of the look came from movie screen up, and there’s all these cinema seats bolted into the floor
the contrast and lighting. Then Bill Ferwerda at Company 3 did the final area. That one was neat. We built a soft box that was 12x24 feet and put
colour grade with David and I for the finished film.” Orion LED fixtures in it to make a deep soft ambience that could be controlled
29
“
I don’t think he came into a scene having any preconceived
idea of how it would be shot. He wanted to see what the
actors would do. Then he would guide their movements a bit
sometimes and we would then discuss coverage from there.
- Douglas Koch csc
remotely from the ground, and we could control their colour. It was skirted, At the very end of the film, we see a close-up of Saul Tenser (Mortensen)
and that formed this toppy sort of deep, ambient soft light everywhere. Then from partner Caprice’s ring camera. “It was extracted from the frontal
I used ETC Source 4 ellipsoidals, taken up higher on the decks to shoot master shot, blown up considerably and converted to monochrome,” Koch
down with just broken up warm light to illuminate the audience in sort of reveals. “It almost seemed to evoke Falconetti in Carl Dreyer’s Passion of
just little pools, broken little pieces of light. That was supposed to kind of Joan of Arc film. We laughed after as Viggo had a COVID mask on earlier
be evocative of the warm practicals that were broken down into the sconces on the shoot with that famous image of Joan of Arc from that film! In
that are there. The ones that were in there were kind of ‘eh’ so Carol Spier colour grade I had colourist Bill Ferwerda put an orthochromatic look on
and her [team] went and changed them. We used that as a kind of tungsten the B&W.” The expression of Saul in the shot is foreboding, timeless, and
reference, and then we went with a sort of cyan dark aqua glow in behind perhaps cathartic. “Surgery is the new sex,” Kristen Stewart’s character
them, and those were from practicals hanging from the ceiling. Those were quips. Visually, one can sum up the film’s look as lush yet clinical and
just little fixed bulbs that we put in that can be easily controlled.” exotic indeed.
Moon Knight was shot during the height of the pandemic in Budapest
when there was a police lockdown, so movements were quite
restrictive. Episodes 101, 103, 105 and 106 were handled by director
Mohamed Diab and DP Gregory Middleton csc, asc, (American Woman,
Watchmen), while Episodes 102 and 104 were the responsibility of
directors Justin Benson and Aaron Moorhead, with DP Andrew Droz
Palermo (The Green Knight, A Ghost Story). Principal photography lasted
118 days with the schedule dictated by locations and sets rather than
episodically. “There were a lot of script changes during prep, which
made the show better but can be challenging,” Middleton notes. “The
three months of prep in the beginning were mostly about Episodes 101
and 102, and it got more hectic towards the end. There was one main
unit crew and a second unit that did most of the fighting work with the
stunt doubles, which had another cinematographer, Darin Moran [The
Falcon and the Winter Soldier], and director Paul Jennings. Some of my
prep was coordinating with Darin and Paul as they had to shoot some
of the action before I got to the set or location.”
B y T r e vo r H o gg,
Special to canadian cinematographer
ARRI ALEXA Mini LF ARRI Raw UHD 2.35 : 1 24fps iso800 - 640 to 1280 178°
moon knight
ARRI Signature Primes Budapest, Hungary 47° 29' 52.4868'' N 19° 2' 24.8496'' E 33
Figuring out what is and isn’t real is an overriding theme. “Mohamed Diab cranes, Steadicam or whatever the next setup would be. “We had two sets of
had a great expression in prep, ‘It should always be a question,’” Middleton ARRI Signature Primes and a couple of Fujinon zooms,” Middleton remarks.
recalls. “We think that dreams come out of complete ether, but often the “When the camera was close to the actors, we spent a lot of time on the 29
imagery comes from things that we recently experienced that day. If you mm because it felt wide but not too distorted.” Custom rigging was needed
look at the fish tank in Steven’s apartment where Gus lives, the base is to go along with the DJI Ronin-2, Steadicam and telescoping cranes, he
sand and there is a recreation of the Duat, the Egyptian underworld that we adds. “We were going to be in situations where the camera needed to be
see in Episode 105. You have Tawerets Barge and Gates of Osiris. This was poked into places or be at a hip height looking up at somebody. Chris
taken to the biggest extreme with the transition to the asylum in Episode Summers, my first assistant camera, built a couple of very small rigs that
104 when he wakes up to find all of the characters that he has met through would have a top or side handle or low focus, and then we would have a
the show are patients hanging out playing bingo.” backpack with the battery; that allowed camera operator Robin Smith to
hold the camera with two hands without any support.”
To achieve the subjective perspective, the camera was handheld close to
Isaac with a wide lens. “Another technique was to do a lot of continuous LED lights such as ARRI SkyPanels S60 and S360 were favoured because of
takes so you would follow and reveal things throughout the scene as he programmability. “Tungsten light still has the nicest look but because of the
would [experience them],” Middleton states. “The character separations are nature of our sets we needed to be able to change the colour temperature
mostly about Oscar’s incredible performance. Steven would shuffle while and have some flexibility for brightness or high speed,” Middleton states.
Marc had a much more purposeful walk. In that context we tried to make “We utilized some balloons too as HMIs for night exteriors as a moon
sure to be either close up to see his face transition between characters or source.” A major lighting challenge was a sequence nicknamed “The Million
wide enough to see the change in physicality.” Night Sky,” according to Middleton. “Khonshu creates the illusion of the sky
going backwards and everyone else in Cairo can see that,” the DP recalls.
There were two camera crews and a third ARRI Alexa Mini LF rigged for “You see the Milky Way rolling around and the moon is shifting its orbit.
After looking at the beginnings of the animation of that, I had to create that earpiece. Once they started to know the scene, then Oscar could act at the
lighting effect. The light has to travel from horizon to horizon or at least pace he wanted, and Robin Smith would follow him with the Steadicam.”
enough of it to create a sense of moving shadows. You couldn’t physically
move a light that quickly, so we created a large and programmable arc of The same principles were applied for the psychiatric ward scenes where
LED lights.” Oscar plays the roles of Marc and Steven in the same shot. “We would block
the scene with Oscar and figure out which character was driving the pace
Mirror reflections allow Marc and Steven to visually communicate with each of the scene and that would be the one we would start with,” Middleton
other as well as a twinning effect that has both personalities physically explains. “Any close-ups that didn’t involve seeing a body double we would
interacting in the same frame. “You want to keep the camera techniques do that shot first. If we had a shot with both of them clearly visible, it would
the same as the rest of the scene, otherwise, it looks like a visual effects be either a lock-off or nodal pan or Technodolly or motion control. We would
shot,” Middleton notes. “The other thing is you want to make the process as do that as the middle part of our shoot with two or three cameras. Oscar
easy and seamless for the performance as possible.” The most complicated would go change into Steven and then we would come back and do the other
mirror reflection occurs in the bathroom scene at the end of Episode 101. half of our twinning shots. Then we would do any close-ups of Steven.”
“Mohammed decided to do it as one shot, which meant working out the
blocking for what lines Marc will say in which mirror and at some point, Taweret’s boat, which has Marc and Steven as passengers as it heads for
Marc will walk towards the back door. That creates the dynamic of him the Gates of Osiris, was partially built. “The moment when the boat is tilting,
walking away from the other reflections of himself. We put the mirrors up in that is all actor action and us with the camera going, ‘Lean to the right!’ I
a mock set with the same dimensions and did a test shoot [not rehearsal] had to come up with a lighting colour scheme that would echo the purple
with a stand-in to see if we could get all of the elements without resorting netherworld that was in other parts of the MCU but general enough that
to any repetitive camera moves. Oscar acted both parts, and his brother Oscar could fight alongside himself against zombies and be repeatable for
[journalist] Mike [Hernandez] played the audio version of Marc through an the second unit.”
35
“
We think that
dreams come
out of complete
ether, but often
the imagery
comes from things
that we recently
experienced
that day.
- Gregory
Middleton csc, asc
Marc and Steven encounter the Egyptian god of fertility, which takes the keep the date scene because it gave Steven the goal of wanting to have
shape of a giant female hippo and escorts them from the asylum into the a normal life and he couldn’t. That made him somebody you wanted to
Duat. “I have done a couple of CG characters before in other projects and follow,” the DP says. “Marc is cursed and living a bit of a zombie life
the general approach has two important parts,” Middleton notes. “You want because of Khonshu. It made for a great counterpoint between Steven and
to have someone there to play the part for the actors to be able to block Marc. Ethan Hawke does a beautiful subtle performance of Arthur Harrow
scenes and get the timing right. We had Antonia Salib play Taweret and she who is helping and trapping Marc and Steven at the same time. Ethan
wore a representative costume made by Meghan Kasperlik that was scaled was instrumental with Mohamed in having the character be the former
down to a human size; that provided amazing reference for visual effects avatar of Khonshu, which made him be a cautionary tale for Marc and
for the colours, shine and lighting. She also wore a harness with a stick Steven.” In addition to Summers, key crew members were camera operator
at the back to give us an actual eyeline, which is eight and a half feet. We Robin Smith, DIT Dániel Farkas, gaffer Balázs Vákár, and key grip Dávid
would shoot one pass with her. The second thing is we had a maquette of Kecskeméti. “There were so many amazing artists who I worked with on
the head of Taweret, which I could light and shoot as a reference for visual this project,” Middleton notes.
effects because the spillover lighting that the actors walk through has to be
the same for the CG character to integrate seamlessly.” Episode 105 was submitted for Primetime Emmy Award consideration
and this past July Middleton received a nomination in the Outstanding
One LUT was created and tweaked depending on the shot. “The first step for Cinematography for A Limited or Anthology Series or Movie category. “I
me in doing a digital show as opposed to film is to develop a viewing LUT, wanted to highlight how we used the camera to help keep things seamless
which is something that would convert the flat-looking ARRIRAW file into between the twinning and storytelling,” Middleton says. “I submitted the
something on the monitor, which is close to what I want the final colour of scene when Steven comes out of the bedroom realizing that he is the second
the show to be,” Middleton reveals. “It gives you the gamma curve, contrast personality. Marc pulls him out and they end up in hospital hallway arguing
and any sort of colour bias or film look. I got to work with Marvel Studios’ with each other and we’re burying edits in the camera pans. It feels natural
colour science team and colourist Travis Flynn to build that. My goal with and has a mind-bending transition. Episode 105 is the most emotional and
this project in particular was to have more contrast, colour and a deeper moving episode.”
black in the image. I’m happy with what we got which allowed me to light
more precisely and make adjustments on set.” The biggest challenge for Moon Knight was the mind-bending nature of
story like the mirror scene in Episode 101, and the twinning and journey in
Isaac and Hawke brought a great acting dynamic to Moon Knight as Episode 105. “All of those challenges were the most exciting to work out as
adversaries, Middleton observes. “Both Oscar and Mohammad fought to well as daunting,” Middleton says.
The crew would be based in rural PEI, an area in which the invaluable
resources that film crews are accustomed to having are strikingly sparse.
An intrepid crew’s grit and determination take on new significance in the
spine-chilling mist and cruel, steady gaze of the North Atlantic, juxtaposed
against the rugged and sparsely trodden terrain.
A Small Fortune takes place in a modest PEI fishing village and tells the
story of what befalls an Irish moss farmer named Kevin when a bag of
money washes ashore in the seaweed. In Wheaton’s words, Kevin is a
working-class hero, a hardworking and resilient man who endeavours to
eke out a living collecting seaweed at the tail end of a dying industry. Upon
finding the bag of cash in an increasingly resourceless land of isolation
and ambiguity, Kevin elects to keep the money to build a better life for
himself. As he settles into his new material opportunity and strives to
conceal his wealth, the money’s owners come looking for their rightful
possession, and the plot thickens. Soon enough, the fishing village turns
into a growing crime scene, and the walls begin to close in on Kevin. As
Wheaton has noted in his film diary, “A Small Fortune is the death of the
masculine ideal of the hero in the era of late capitalism.”
ARRI ALEXA Mini - Classic ProRes 4444 3.2K 2:35:1 23.98fps iso800 180°
a small fortune
Zeiss Super Speed French River, Prince Edward Island 46°30'53.41"N 63°31'1.6"W 39
Wheaton met Perry at the Atlantic Film Festival in Nova Scotia several years muted ocean blue. The visuals are predominantly handheld, adding a
ago, and the two quickly developed a friendship. They soon recognized palpable sense of suspense and intimacy, both of which make for a novel,
the rich nature of their creative exchanges and similar artistic insights, modern western.
prompting them to consider a film collaboration. Fortunately, Perry
was incubating an idea for a PEI-based feature that would lend itself to Wheaton was keen on capturing the energy of the actors as they moved
Wheaton’s style and sensibilities as a DP. through their environment, and thus desired to meld his handheld propensity
with Perry’s visual sensibilities. The result is a lively and fluid portrait of
Producing A Small Fortune was no easy feat, largely due to the logistical Kevin’s gradual loss of control, and the various personalities that begin
considerations and limited crew they would have in rural Atlantic Canada. to re-shape his outlook. Whenever handheld camera operation was not
Perry and his team were able to secure funding through the The Harold an option, the crew put their camera on a Ronin. Just one scene was shot
Greenberg Fund - Shorts-to-Features Program, marking the beginning of on sticks and dolly, an incongruent paradigm from that of the traditional
a long and arduous iterative process through which Perry’s vision would western.
painstakingly be constructed by a team composed of many novices. For
Perry, choosing Wheaton as his DP was an intuitive decision, namely in light Perry and Wheaton recruited a diverse group of people from local theatre
of their strong relationship and similar propensities and thematic leanings productions, cinema enthusiasts, and some more experienced contractors
as artists. to join their crew, and Wheaton could see the innate talent of the crew and
their creative, unconventional methods of solving problems and adapting to
Through the Greenberg fund, the team produced a proof-of-concept markedly fluid parameters.
film titled A Blessing from the Sea. This project lay the groundwork for
their feature production, a means of ironing out the kinks, establishing “Our core group was out of PEI, but we needed key people from other
parameters in a challenging environment, and provided the producers the provinces. The film was co-produced with Newfoundland, and thus, gave us
confidence they needed to begin their feature production. access to some of the tools and talent that province and Atlantic Canada as
a whole has to offer,” Wheaton says. A Small Fortune is only one of a handful
A Small Fortune is a classical northern noir thriller, an intriguing fusion of feature length films to be produced in PEI.
of western characteristics and style with modern accents. The harsh
environment in which the story plays out provides natural yet striking Both Nova Scotia and Newfoundland were in the midst of a very busy
tonality and colours that underscore and build upon the rising tension as production year, so finding talent for key positions was a formidable task.
the narrative arc ascends, with the red mud, jagged, dark cliffs, and hazy, Due to the relative novelty of film production in these areas, neither province
The crew was right on the cusp of hurricane season when they began
their production in the fall of 2019, “right before the ocean becomes
cruel,” Wheaton notes. William F. White assisted with supplying the
team with lighting kits, and Jason Kennedy, a contact of Wheaton’s
from Ontario, provided the team with a couple of camera packages
and a backup body. The backup camera was of paramount importance
after Wheaton’s misfortune while producing the short film, during which
saltwater got into his RED Epic and shut the camera down. Leaving no
stone unturned, Kennedy provided the team with a robust trio of imaging
tools that could withstand the elements and rigours of the fast-paced
production.
Perry and Wheaton took their time to craft a classical western look
within a 2:35:1 format, opting for spherical lensing with Zeiss Super
Speeds. Although Perry wanted to lens the film anamorphically, it proved
to be too exorbitant an expense for a small team with limited funding
and a need for expeditious shooting within the confines of a hectic 15-
day schedule for production. Wheaton utilized a warm quarter glimmer
glass filter during the day to accentuate the landscape’s warmth, and a
straight quarter glimmer glass at night to add a subtle layer of haze and
build upon a classical western aesthetic.
Lighting the film, even his interiors, was pleasurable for Wheaton, as the
natural light was beautifully diffused by virtue of vapour barriers around
From left to right: Director Adam
windows for interior scenes. The team reserved the use of large fixtures Perry, continuity Kelly Li and focus
puller Jacqueline De Bacco.
primarily for augmentation purposes, striving to achieve naturalistic Kelly Caseley
41
illumination whenever it was feasible. Wheaton relied on bounce, negative, Remarkably, the climactic fight scene came together seamlessly in post,
and diffusion to shape the light that nature provided, and adapted as thanks to the foresight and consideration of Hynes.
necessary.
“There were a lot of challenges, Hynes saving us in that latter crisis,”
Narratively and schedule-wise, the production neared its climax when Wheaton reflects. “Also, after the mass shooting in Nova Scotia, we were
a pivotal fight scene went awry. One of the Alexa Minis died during this informed we had to remove the RCMP patch from every frame in which
critical moment between Kevin, a police officer, and another key character, the police officer is present, making the postproduction period markedly
and invaluable footage was lost. Wheaton visibly shudders upon recalling challenging,” When the finish line was in sight and the team commenced
the realization that he would have to tell Perry they were in trouble and the grade, COVID hit Canada hard, prompting Perry, Wheaton and their
would have to consider deviating from their original plan. Joel Hynes, one producers to participate in the grade virtually. “It was different, for sure, but
of the key players in the scene, had to depart for Los Angeles and could not we adapted and made the best of it,” Wheaton says.
come back to PEI. All was seemingly lost as the daylight faded. But Hynes
rose to the occasion. A Small Fortune has been a success in the festival circuit and received
critical acclaim, internationally, winning Best Screenplay at the 2022
The actor insightfully and expeditiously guided the crew through the Manchester Film Festival, and Best Cinematography at the 2022 Sunscreen
contours of his side of the scene to ensure every vital angle was captured Film Festival. Distribution has been secured, and the team is proud to
as darkness overtook the landscape, leaving plenty of breadcrumbs behind release their cherished film from a special place in rural Atlantic Canada,
for the other actors who would complete their side of the scene days later. known by too few, for the world to see.
VIRTUAL PRODUCTION
EDWARD HANRAHAN | ehanrahan@whites.com
Director, Virtual Production © 2022 Pixomondo LLC © 2022 William F. White International Inc.
43
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Scan me
What films or other works of art have made the biggest impression Who have been your mentors or teachers?
on you?
I wish I could say I had a mentor or teacher but unfortunately, I never had
Goodbye, Dragon Inn by Tsai Ming-Liang; La Ciénaga by Lucretia Martel; any. I guess you could say cinema and life experiences was my mentor.
Leviathan by Andrei Zvygintsev; Ratcatcher by Lynne Ramsey; The Turin
Horse by Béla Tarr; Water Lilies by Céline Sciamma; Uncle Boonmee Who What cinematographers inspire you?
Can Recall His Past Lives by Apitchatpong Weerasethakul; Cold War by
Pawel Pawlikowski; Beanpole by Kantemir Balagov; The Tribe by Myroslav Sayombhu Mukdeeprom; Ping Bin Lee; Christopher Doyle hksc; Robbie
Slaboshpytskyi; Horse Money by Pedro Costa; Caché by Michael Haneke, Ryan bsc, isc; Darius Khondji asc, afc; Christian Berger; Benoît Debie;
to name a few. Harris Savides asc; Chayse Irvin csc, asc. Alexis Zabé, amc, asc; Jody
Lee Lipes, asc; and Hélène Louvart afc.
How did you get started in the business?
illustration by Jo Enaje
Name some of your professional highlights.
Basically, I got started in the film industry by just DP’ing small music
videos and short films and working my way up from there. I eventually Some of my professional highlights are when I was able to work with my
volunteered to shoot a proof of concept, which ended up getting financing, fiancée, Meredith Hama-Brown, on her beautiful debut feature Seagrass
which led to my first feature Altitude, directed by Kaare Andrews. From this past summer, the moment I found out that I was accepted as a full
there, I shot Beyond the Black Rainbow, directed by Panos Cosmatos, and member into the CSC, achieving a 90-minute single take on 16 mm for
I’ve been fortunate enough to keep working since then. The Body Remembers When The World Broke Open, and having a number
45
C A N A D I A N C I N E M ATO G R A P H E R | J U LY 2022
This page clockwise from top left:
Loscil, “Sol”
Never Steady, Never Still
The Weeknd, “Sacrifice”
Same Old
Trashtalk, “Something Wicked”
Same Old
of films that I DP’ed being accepted into festivals like Cannes, Sundance, problems and solutions for each project. I really appreciate how every
Berlinale and TIFF. experience along the way can enrich and influence our life but what’s
also very gratifying is when you find out you happened to do the same
What is one of your most memorable moments on set? for others.
There are so many, but I think one of the most memorable moments for me What do you like least about what you do?
was at lunch on a small film I shot in Texas. There were quite a number of
elderly people sitting around the table, and they asked one another what Sometimes we experience toxic personalities on set and that can be really
they were thankful for. When it came to me, for some reason I just choked up hard to deal with.
and started crying. I think it was because I was so moved by what everyone
was saying but also thankful for these special moments I am lucky enough What do you think has been the greatest invention (related to your craft)?
to experience.
Celluloid film!
What do you like best about what you do?
How can others follow your work?
I love meeting directors and collaborating to express their stories
in a personal way. I also love how there’s always new places, people, norm-li.com and on Instagram: @norm_li.
47
on set gallery
CSC
Workshops
Return
EN
FR
csc youtube channel
O L
n February 11, the CSC – in collaboration with ARRI e 11 février, la CSC, en collaboration avec ARRI, a donné
– held a virtual production masterclass at MELS in un cours de maître sur la production virtuelle chez MELS à
Montreal to explore the pros and cons of this new Montréal qui explorait les avantages et les inconvénients
technique and expose the pipeline of production. Among the de cette nouvelle technique et expliquait le déroulement de la
topics covered were driving scenes, plate shooting, lighting, production. On a entre autres traité des scènes en voiture, de
lenses, depth of field, filtration, camera speed and shaking. la photographie des fonds, de l’éclairage, des objectifs, de la
Eric Cayla csc, who led the masterclass with assistance profondeur de champ, des filtres, de la vitesse de la caméra et
from MELS technical director Nicolas Fournier, shares some du tremblement. Eric Cayla csc, qui a donné le cours de maître
insights. avec l’aide du directeur technique de MELS, Nicolas Fournier,
nous fait part de ses réflexions.
How do you see virtual production changing the industry?
Comment la production virtuelle va-t-elle changer l’industrie,
We are just at the beginning of this new technology. I hate to selon vous?
say this, but I do think that a lot of the newborn kids becoming
filmmakers will tell their stories using this new technology. Cette nouvelle technologie en est encore à ses débuts. Je
regrette de le dire, mais je pense que bien des jeunes qui
Unreal Engine and virtual production is evolving rapidly, for deviendront cinéastes raconteront leur histoire en utilisant
now I see it as another tool giving options for different looks cette technologie-là.
and new creative ideas. Even though for us cinematographers
being on location with a full crew is the real thing, the cost Unreal Engine et la production virtuelle évoluent rapidement,
efficiency of shooting scenes with a realistic look in a studio et pour l’instant, je les considère comme d’autres outils qui
using Unreal Engine without having to bring a full crew and donnent des options pour produire des looks différents et de
company out on remote locations will be a game changer nouvelles idées créatives. Même si pour nous, les directeurs
for certain productions. Also, building huge sets, especially de la photographie, un tournage en extérieur avec une
period pieces, it will be cost saving and for us much more équipe complète, c’est l’expérience véritable, la rentabilité du
user-friendly than having to guess the end results with green tournage de scènes à l’apparence réaliste dans un studio en
or blue screens. All we need are the foreground elements and utilisant Unreal Engine, sans avoir à faire venir une équipe
march live with the background Unreal Engine visuals. It does et une distribution complètes dans des endroits éloignés,
take some planning, and a director would have to get used to va tout changer pour certaines productions. Également, ça
the new space for blocking and shot listing. va permettre d’économiser sur la construction de plateaux
énormes, surtout pour les films d’époque, et c’est plus
For dialogue scenes in moving cars, it is 100 per cent efficient. convivial pour nous que d’avoir à deviner le résultat d’une prise
Much faster than to shoot on a process trailer on location, de vue avec un écran vert ou bleu. Tout ce qu’il faut, ce sont
and much better than green/blue screen. You get interactive les éléments de l’avant-plan et on peut faire des prises de vue
lighting on all the surfaces, the moveable screens off camera directes grâce aux images de fond de Unreal Engine. Il faut
produces most of the lighting, which makes for fast setups une certaine planification, et un réalisateur devrait s’habituer
with multiple cameras if needed, creates a very realistic au nouvel espace pour la mise-en-scène et le découpage
controllable atmosphere, and you can change locations and technique.
time of day very quickly, just make sure you have good plates!
Furthermore, for action-packed car chase scenes it is much Pour les scènes de dialogue dans des voitures en marche,
safer for the actors. c’est totalement efficace. C’est beaucoup plus rapide que
de filmer sur une remorque en extérieur, et beaucoup mieux
que l’écran vert ou bleu. On obtient un éclairage interactif sur
toutes les surfaces, les écrans mobiles hors champ produisent
CSC Virtual Production Masterclass at MELS in Montreal la majorité de l’éclairage, ce qui permet une mise en place
51
rapide avec plusieurs caméras au besoin, crée une ambiance très réaliste
et contrôlable, et on peut changer d’endroit et de moment de la journée très
rapidement. Il suffit de s’assurer d’avoir de bons fonds! Également, pour
les scènes de poursuite en voiture pleines d’action, c’est beaucoup plus
sécuritaire pour les acteurs.
What further aspects of virtual production do you think might need to be Je me pencherais sur les possibilités de faire des déplacements de caméra
explored in a future class? élaborés et rapides. À quel point on peut pousser la précision de l’arrière-
plan, si on peut passer d’un écran vert ou bleu à une image réelle dans la
I would explore the potentials of elaborate camera moves and speed. How même prise de vue. J’aimerais également essayer de filmer à 48 images/
far we can go to sharpen the background, and if we can transition from secondes avec un écran vert ou bleu avec un intervalle de 24 images/
green/blue screen to live on a same shot. I would also try to shoot at 48 fps secondes, qu’on pourrait utiliser en postproduction pour modifier l’arrière-
with a green or blue screen at an interval of 24fps, which you could use in plan au besoin. Je ne sais pas si ça fonctionnerait, mais j’aimerais l’essayer.
post to modify background if you need. I don’t know if it would work well, Mais il ne fait aucun doute que c’est magique pour les réalisateurs, les
but I would love to try. One thing for sure it is magical for the directors, directeurs de la photographie et les acteurs de pouvoir tourner en direct
cinematographers and actors to be able to play live with the backgrounds avec des arrière-plans au lieu d’écrans verts ou bleus.
as opposed to green or blue screens.
Le 4 mai 2022 une autre classe de maître a été conduite par Éric Cayla
On May 4, 2022 another master class was led by Éric Cayla csc for the ARRQ csc pour l'ARRQ (Association des Réalisateurs et Réalisatrices du Québec)
(Association of Directors of Quebec) whose aim is to make understand the ayant pour but de faire comprendre les techniques de tournage en décors
techniques of filming in virtual sets. About fifty participants attended and virtuels. Une cinquantaine de participants.es y ont assisté et des membres
members of the Government of Quebec were also present. du gouvernement du Québec y sont aussi venus.
The CSC would like to extend special thanks to the MELS team (virtual crew, La CSC remercie sincèrement l’équipe de MELS (équipe virtuelle, machinistes
grips and electrics). et électriciens).
T
aught by Christina Ienna (associate member and CSC board
member) and Richard Grunberg (associate member, media
production/associate professor, TMU), the Principles of
Cinematography and Visual Storytelling workshop provided an overview
on the foundations of cinematography. Participants learned about the
fundamentals of prepping, lighting, camera movement, transitions,
colour, and how to best collaborate with different departments.
55
UNVEILING THE CSC WESTERN HUB
Steve Demeter
T
he Canadian Society of Cinematographers announced in June that a activities, use of a board room, and capacity to build a small training studio.
deal has been reached with Sim to provide a home for CSC offices
on the third floor of Sim Vancouver headquarters at 3645 Grandview The space at Sim Grandview will allow CSC members to collaborate with
Highway. other cinematographers and technicians to develop and test creative
concepts and share their ideas,” says Sim Vice President Ken Anderson. “As
The new Vancouver office represents the CSC’s dedication to help grow the CSC continues to develop a new vision and strategy with a focus on
the already amazing western Canada filmmaking community and connect education and diversity to attract top creative and technical talent across
our talented cinematographers with each other, the rest of the country and the country, Sim is proud to provide a space for members to gather and
the world. With Sim’s help – and the generous donations of its respected continue working towards an exciting future.”
industry partners – our capacity to produce seminars, hands-on education
activities, online content, and workshops increases one hundred-fold. When we publicly launched The Future is Calling Campaign in November to
increase our national outreach, provide learning and gathering environments
Along with the dedicated office space, the CSC will have access to Sim’s in- for current and emerging cinematographers and improve access to the camera
house 1600-square-foot studio test space. CSC-Sim Education and Gathering arts for marginalized communities, we never dreamed of the strength of
Space also includes room for receptions and educational space for workshop support from our industry champions. We are humbled, honoured and thrilled.
The CSC is committed to providing professional development in the form of workshops for its members, organizing learning opportunities at various levels
from novice to masters. More information about CSC workshops is available on the CSC website.
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