Professional Documents
Culture Documents
2022-23
Computer Science And Engineering
A Mini Project
Report On
ALLYSPHERE
(A FLUTTER APPLICATION)
o Introduction ( 05-07)
o Key Features (08-09)
o Methodology and Discussion (10-11)
o Tools and Material Used (12)
o Source Code (13)
o User Interface (14-18)
o Conclusion (19)
o References (20)
Preface
The inspiration for this project came from the growing need for an
easy-to-use and effective means of disseminating information to
students. Traditional methods of communication, such as physical
notice boards and email, have become less effective in the digital
age, especially as students become more reliant on mobile devices
for information.
• Lack of interaction of 1st-year students with clubs which
makes them unaware of
the current activities.
• Many clubs can't notify the students due to a lack of
resources.
The purpose of this project is to create an Android application that
will allow college students to easily access and share information
about notices of club events of campus. The app will be designed
to be user-friendly and intuitive, with a clean and modern interface
that appeals to the target audience of only college.
Overall, this project has been a great success, providing students
with a convenient and reliable means of staying informed about
campus activities and club events. We hope that this report will
serve as a useful guide for other institutions seeking to develop
similar apps for their students.
Introduction
1.Notice : The app will have a dedicated section for college notices,
where students can access and read all the latest announcements
from the clubs. Students can also filter events based on their
interest, Passion.
2.Club Information: The app will also have a dedicated section for
club events and activities. Students can browse through the list of
clubs on campus and find out about their upcoming events,
meetings, and other activities. They can also join clubs and RSVP
to events from within the app.
5.Social Features: The app will include social features that allow
students to connect with eachother and share their Notes.
Methodology and Discussion
The development process for this app will follow the standard
software development life cycle (SDLC) model. The key stages of
the SDLC are :
6.Deployment: The app is still under Testing and need some more
time for deployed to the Google Play Store.
Tools Required
Hardware Requirement
• Processor - core i5 or i3
• RAM- 8 GB
• A Good internet connection
Software Requirement
• Windows 7 or higher
• Flutter SDK
• Android Studio
• Git
• A virtual Device
Source Code
https://github.com/hacquees/AllySphere
User Interface
Conclusion
This Android app for college students will be a valuable tool for
sharing information about notices and club events on campus.
With its intuitive user interface and powerful features, the app will
provide a convenient and reliable way for students to stay informed
and engaged in campus life.
The development process will follow industry-standard best
practices, ensuring that the app is of high quality and meets the
needs of its users.
References
1. https://www.python.org/doc
2.https://firebase.google.com
3.javatpoint
4.https://www.wikipedia.org
5.https://docs.flutter.dev/
6.Codecademy
7.Tutorialspoint and many more.
8.Android Programming with Kotlin for Beginners
9.Android Studio
10.Geeks For Geeks