Professional Documents
Culture Documents
BPK207 Section 6 Speed Accuracy Tradeoff v4
BPK207 Section 6 Speed Accuracy Tradeoff v4
By manipulating the target width and amplitude, the experimenter changes the index of difficulty (ID).
The ID is thus related to the movement distance of the limb and to the target width at which it is
aimed:
ID = Log2(2A/W), where A is movement amplitude and W is target width
In the figure above, the different symbols represent different target widths (in inches). MT = average
movement time per tap computed from the # of taps in given time period. For example: 50 taps in 20
seconds = 400 ms/tap (or 0.4 s/tap).
The constant ‘a’ is the intercept. Think of it as a case where no accuracy is required (ID = 0). What is an
example of an ID of 0? When two targets overlap in width!
The slope is ‘b’. It represents the added MT caused by increasing the ID. One thing that changes b is
what body part or “effector” is moving. For example, Fitts’ paradigm can be conducted with
movements of only the arm, or only the wrist, or only the fingers. These different effectors each have
their own sensitivity to changes in ID and therefore, different
effectors show different slopes. See the figure on the right. In this
figure, A = arm movements, W = wrist movements, and F = finger
movements. Note how the slope increases for larger effectors.
This means that larger and more cumbersome limbs are more
sensitive to changes in ID. It also means that the fingers can be
controlled more precisely. Older adults often have higher slopes.
Fitts’ Law holds true for different age groups, lower and upper
limb movements, and even underwater and imagined
movements.
2
BPK 207 – Speed-accuracy trade-off Copyrighted material Simon Fraser University
Errors are measured as standard deviation (SD) of movement amplitude, also called the variation in
movement end point (We).
We = a + b(A/MT),
Look at the figures below. In the task, MT is constrained to one of three values (140, 170, 200 ms)
during a reaching movement.
The figure on the left (above) shows increased variability (We) as movement amplitude (A) increases
(hint: take any line and note the linear increase). It also shows that W e increases for a given movement
amplitude as the MT decreases (hint: take a single movement amplitude (e.g., 10 cm) and note the
increase between the open square, solid circle, and open circle).
The figure on the right is simply the figure on the left re-plotted to show the speed-accuracy trade-off.
How does this work? Recall that Velocity = A/MT. Thus, this relationship means that as the velocity of
the movement increases for a given movement amplitude, the We (or error or variability) increases
(i.e., accuracy decreases).
Why do we see a linear relationship in one case and a logarithmic relationship in the other case?
Differences between paradigms can offer an explanation, which relates to the feedback hypothesis
and movement-time goal hypothesis (see below).
3
BPK 207 – Speed-accuracy trade-off Copyrighted material Simon Fraser University
Feedback hypothesis:
This hypothesis states that the logarithmic trade-off occurs for movements that are controlled by
feedback-based corrections. It also states that linear trade-offs occur for tasks that are entirely
preprogrammed (no feedback used) like the rapid reaching task just described.
The figure below shows a typical paradigm to demonstrate this relationship. In this paradigm, you
must move a slider to intercept (or hit) a target moving along a track.
In this paradigm, accuracy is measured in terms of errors of time (early/late arrival). Interestingly, the
more ‘violently’ the person performs the movement (i.e., smaller MT or larger movement velocity),
the more accurate the timing. This is opposite to the speed-accuracy principle discussed above for
spatial accuracy related movements.
4
BPK 207 – Speed-accuracy trade-off Copyrighted material Simon Fraser University
In a variation of the above paradigm, you can have a person perform discrete movement-timing tasks.
In this case, the goal is to produce a specific MT. The dependent variable is variable error in timing
(VEt) or SD of the MTs. Note the table below that shows the results of such an experiment.
This table shows that smaller MTs, given the same distance, produce improved movement-timing
consistency. In other words, movement duration is more consistent (VE is lower) with decreasing MT,
or MT consistency is increased as velocity is increased. This relationship holds for discrete but also
repetitive-timing tasks.
Consider the following exercise to demonstrate the above point. Have someone time you trying to
estimate 2 seconds. In other words, have someone tell you when to go, and then you count to 2 in
your head and tell that person when you reach that number. Note whether you are correct. Now try it
when counting to 20 seconds. It is easier to estimate shorter time intervals.
Application:
The temporal speed-accuracy tradeoff suggests that a baseball batter should swing ‘harder’ (with a
smaller MT) so that errors in timing decrease. This could be one possible explanation for why batters
practice swinging a bat with a weight on the end. Once taking the weight off, you swing harder since
you have compensated for the increased weight.
• Magill RA. Motor learning and control: concepts and applications. 8th Edition. Boston, MA: McGraw-Hill, 2007.
• Schmidt RA, Lee TD. Motor Control and Learning: A Behavioral Emphasis. 4th Edition. Champaign, Ill: Human
Kinetics Publishers, 2005.
• Tresilian J. Sensorimotor control and learning. An Introduction to the Behavioral Neuroscience of Action. Palgrave
Macmillan, 2012.
****All figures are used in accordance with Copyright Act and SFU Copyright guidelines****