Professional Documents
Culture Documents
(GTU)
AHMEADABAD- 382424
Submitted by:
Sr. No. Name Enrollment No.
1 Vaghasiya Parth 220173124031
2 Siddhapura Harshil 210170124005
3 Vanaliya Ravil 210170124050
4 Raiyani Piyush 210170124014
5 Bhalwala Khushal 210170124039
Guided by:
Prof. N.D. MEHTA
Assistant Professor, Power Electronics Engineering, VGEC, Chandkheda
Head of department:
Dr. S.N. PANDYA
Professor &Head, Power Electronics Engineering, VGEC, Chandkheda
Academic Year
2022-23
Vishwakarma Government Engineering College –
Chandkheda – 382424
Department of Power Electronics Engineering
CERTIFICATE
Date:
Guided by:
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ABSTRACT
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ACKNOWLEDGEMENT
Finally, I would like to thank our friends and family for their support and
patience throughout the year, especially to our parents who without their
encouragement and financial support, this would not have been possible.
From: -
Vaghasiya Parth 210170124031
Siddhapura Harshil 210170124005
Vanaliya Ravil 210170124050
Raiyani Piyush 210170124014
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Team name:
E-mail – @gmail.com
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•
•
•
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• Guides and Mentors: -
1. Prof. N.D. Mehta: Assistant Professor of Power Electronics Department
at VGEC
2. Dr. A. M. Haque: Assistant Professor of Power Electronics Department
at VGEC
3. Dr.S.N. PANDYA: Professor & Head, Power Electronics Department at
VGEC
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CONTENTS
1. CANVASES ................................................................................................... 1
1.1 AEIOU SUMMARY ................................................................................... 1
1.2 MIND MAPPING ........................................................................................ 2
1.3 EMPATHY CANVAS................................................................................. 2
1.4 IDEATION CANVAS ................................................................................. 5
1.5 PRODUCT DEVELOPMENT CANVAS: ................................................. 7
1.6 LEARNING NEED
MATRIX………………………………………………………….6
2. PROTOTYPE………………………………………………………………..7
3.CONCLUSION AND FUTURE SCOPE……………………………………8
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TABLE OF FIGURES
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1. CANVASES
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1.2 MIND MAPPING
This is the first step of the project or a problem. In this canvas, we will find out
what is user? Who is a User? What is Stakeholder? Who are they? And what are
the broad stories of their activities?
1. User:
➢ In this stage, we find various users who are directly or indirectly
related to our product
➢ For Example:shopkeepers,vendor,villagers,etc.
2. Stakeholders:
➢ Stakeholders are people or an organization with an interest.
➢ In this stage, we find those users which are directly or indirectly
related to the users.
➢ For Example: investors, government agencies,labour union,etc
3. Activities:
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➢ Activities are directly or indirectly related to the stakeholders.
➢ For Example: transmission,cleaning,billing,combustion,etc.
4. Story Boarding:
➢
Happy: Adjustable power supplies allow you to set the output
voltage and current to match the needs of your circuit or device this
flexibility is particularly useful when working with different
component that require specific voltage or current level.
➢
Happy: Testing and prototyping with an adjustable power supply
you can similar different voltage and current condition to test the
behaviour and performance of your circuit or devices this is crucial
during the prototyping face to ensure proper functionality.
➢ Sad:Some adjustable power supply is may be of lower quality
leading to inconsistant output and reliable performance or shorter
lifespan
➢ Sad:Noise and heat in some cause adjustable power supply in a
generate audible noise or excessive heat during operating this can
be undesirable especially if you are working in quite environment
or if the heat affect the power supply.
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FIGURE 3: EMPATHY CANVAS
1.4 IDEATION CANVAS
This canvas consists of the ideology behind the user, so in this canvas some
brief ideas are expressed. People section consists of persons related to user
technically and similar persons may relate to user. Then we divided activities in
social & technical and try to find out the importance of each activity and
situations & location regarding are find out related to each.
PEOPLE:
• manager
• vendor
• shopkeeper
ACTIVITIES:
• Transmission
• Cleaning
• Pumping
• Transportation
• Measuring
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FIGURE 4: IDEATION CANVAS
LOCATION:
• Educational institution
• manufacturing
• Production environment
• Research facilities
• Laboratories
From different activity & situation the “key problem” can be defined
which is the most important problem than other problems vivid situations
& location from key problem must be very important, critical problem
from user point of view. Here in this case the problems we faced are as
given below:
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1.5 PRODUCT DEVELOPMENT CANVAS:
Here “people” again is introduced to have particular users related to the same
“key problem”. Features must be very vivid; many features consist to from one
function but by adding many features & function our product, which can be our
solution for “Higher Efficiency” and “Economical”, “Fully Automatic”
change in “Home and Social Places”. This must be the way to go because we
are path typing the product so wide various varieties of technology must be used
from props technologies and section of before & present & canvas by using
customer revalidation & customer feedback. We come across idea of taking
between paths High Efficiency, Fully Automatic, Long Lasting because no one
wants to complain about the light again and again and also the light will get turn
on and off automatically which is our prime concern. May be feedback from
rural area can be better intrusion & solution may have different variation. At the
last canvas focuses on the revalidation & customer feedback this cycle must be
maximized so that the product must be perfectly related to user. A business
development from product becomes successful to society.
PURPOSE:
-Battery charging
-Power electronic device
-To use DC appliances easily
PEOPLE:
-Vendors
-Teachers
-Electrician
PRODUCT FEATURES:
-Protection features
-Display monitoring
-Constant voltage
PRODUCT FUNCTIONS:
• The three most important and basic functions of these products are:
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1. Limiting current
2. Multiple output channels
3. Voltage adjustment
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FIGURE:6 LEARNING NEED MATRIX
2.PROTOTYPE
• Image of PROTOTYPE
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FIGURE:7 IMAGE OF PROTOTYPE
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3. CONCLUSION AND FUTURE SCOPE
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