Professional Documents
Culture Documents
Agua Fria
AGUA FRIA: The dusty border town where people do business with money
and blood.
Thing is, nobody new has shown up here in a while, which leads folk to
think maybe Red’s been here the whole time. An Agua Fria local, a fine
citizen, with a DEADLY DOUBLE LIFE.
This’ll spell trouble for the town, no doubt. Texas Red is wanted all
over, and it’s only a matter of time before rangers, bounty hunters,
and the like descend upon this place
place, looking to make Texas Red...
Texas Dead.
Good luck, and remember: in a town like this, fortune favours the mean,
the dirty, the cruel. In a town like this, you can’t trust anyone.
NOTE: If you’re playing with six players, there’s a new person in town:
The STRANGER, an out of town fella, who seems like he’s looking for
trouble.
trouble
QUICKFIRE RULES
THE FULL RULES ARE LISTED IN THE RULEBOOK.
AT LEAST ONE PLAYER SHOULD READ THEM IN FULL.
3. You may need to talk privately with other players. Sneak away
to conspire in secret.
ONLINE
6b. To use an Action when PLAYING ONLINE:
Secretly inform the MODERATOR of your chosen Action and Target.
The Stranger
THIS CHARACTER IS ONLY
IN THE GAME IF THERE ARE
SIX PLAYERS
THE STRANGER:
You’re a drifter, a nobody, a traveller in this
strange, strange town. At least, that’s the
impression you want to give. You’re here on a
mission.
Your bosses say to arrest Red if you can, but they haven’t
seen the things you have. They don’t know the simple truth that
can only be learnt in lawless lands: Some dogs just need to be put down.
The local law might be able to help you out, the SHERIFF and DEPUTY, But
would you put your life in their hands? Never. People this far from
civilisation can never be trusted, especially the ones with badges on their
chests.
But there’s an issue, as there always is. A few months back, you were
hunting a filthy outlaw in a nearby town. In order to carry on the chase,
you were forced to purchase a horse you knew for a fact to be stolen.
You had no choice, but it’s too late. It’s the one black spot on your
otherwise perfect record. If word gets out, it could ruin your
reputation, maybe even your career.
The Deputy is the man who sold you that horse.
RUMOURS:
-It’s clear from the way he works that the DOCTOR has studied the
corpses of horses.
-The SHERIFF has been seen checking his front porch every morning.
THE STRANGER:
OBJECTIVES:
-Catch and kill Texas Red.
-Earn the trust and allegiance of the Mayor.
-Ensure your involvement with the horse thief
never comes to light.
ACTIONS:
You don’t have time to mess around. You’re here for
one reason. Identify the outlaw and put them down.
You have nothing to hide, everyone will know when you
choose to use that Big Iron on your hip.
To use an action, fill out the name of your target, tear the action from
this piece of paper, and put it in the BALLOT BOX
This action will be activated at the next TOWN MEETING, at the end of this
round.
(Fill in your target’s name above the line) (Fill in your target’s name above the line)
The target is Marked for Death. They have The target must truthfully answer one
until the following Town Meeting to be yes or no question from the Stranger.
saved, otherwise they are killed. This should be done privately, away
The killer’s identity is known to all players. from listening ears.
Tear along the dotted lines and drop your actions in the bucket when you want to use them.
They will be revealed at the next Town Meeting.