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Digital technologies in the classroom

In recent years reference to ‘digital technology in the classroom’ (DTC) can be taken to mean digital processing
systems that encourage active learning, knowledge construction, inquiry, and exploration on the part of the
learners, and which allow for remote communication as well as data sharing to take place between teachers and/
or learners in different physical classroom locations. This is an expanded notion of technologies that recognises
their development from mere information delivery systems and also clarifies their role in classrooms in contrast
to their wider use across schools and learning centres.

What other terms are associated with digital technologies in the classroom?
Term Definition Example Benefit(s) Risk(s)

Bring your own learners bring their own mobile phone is used to greater range of difficult to control and
device (BYOD) technology into the browse the internet as technologies available and monitor usage
classroom for use as part part of a research activity lower cost to institution
some learners may have
of the learning activity
better devices than others
lack of teacher
understanding/ training
E-portfolios learners and teachers a student portfolio of provides a way of quickly data security and
create an electronic artwork is presented and seamlessly presenting confidentiality
catalogue of work that online through an a wide variety of material
lack of teacher
tracks their learning e-portfolio. This includes in different formats
understanding/ training
journey. This is usually scans of their sketches, including details of process
online and often uses photographs of displays
multimedia files and visits to galleries,
written reflections,
narrated videos of the
artist (learner) at work and
an audio logbook

Flipped learners discover new learners watch a video at more time for activities learners do not understand
classroom content before the lesson home about how that promote deeper or are not able to access
from online videos or sedimentary rocks are understanding and the flipped material
resources and then apply transformed into reflection
flipped learning is not
this knowledge in more metamorphic rocks. In
appropriate
personalised work in the class they work in groups
classroom to collaboratively create a misunderstandings arise
diagram explaining this that are not addressed in
process of transformation class
lack of teacher
understanding/ training
ensuring resources are
up-to-date
Digital technologies in the classroom continued

Term Definition Example Benefit(s) Risk(s)

Personal a PLN is an individual’s links can be through, for access to a wide range of data security and
Learning loose collection of links example: perspectives and expertise confidentiality
Network with other people or beyond the confines of the
online interest groups for accuracy of information
(PLN) resources. The aim of such physical institution
example on Twitter and/or
a network is to facilitate access to the network
an exchange of ideas that online and face-to-face
lack of teacher
supports learning courses
understanding/ training

Virtual Learning a VLE is an e-learning Moodle easy way to collate and software can limit course
Environment education system that is organise courses and structure
Blackboard
(VLE) web-based, but modelled information
high level of maintenance
on conventional face-to-
flexibility of access
face education. It provides
access to courses, course
content, assessments,
homework, links to
external resources etc

• Interactive Whiteboards (IWB) allow images from a – Emancipatory practice is that in which an individual
computer to be displayed through a digital projector, student’s ideas go beyond the learning prescribed by
onto a large (usually wall-mounted) board. Users can the teacher/syllabus as they draw on knowledge gained
interact with the content on the board using fingers or outside formal education to construct understanding.
a stylus. For example, in music lessons learners can use their
• Software Applications (Apps) are designed to operate own knowledge and expertise of playing instruments
on mobile devices such as smartphones and tablet or using technology to construct their own recording
computers. environments (perhaps using their mobile phone).
They can then bring in ideas that they have created
• Web 2.0 refers to the second generation of the World
at home or in instrumental music lessons.
Wide Web. Web 2.0 includes features and functionality
that were not available before, for example. podcasts, • Different technologies can improve learning by
blogs, wikis, RSS (Rich Site Summary – used for updating augmenting and connecting learning activities. For
regularly changing web content), social networking example, in a geography lesson two classes in different
and tagging. schools may link up via the internet to explore cultural
differences in relation to a particular global issue such as
What are the benefits of digital technologies pollution or energy supply. The groups could work
in the classroom? together to understand not just the issue itself but its
impact on communities and individuals by talking to real
• The potential benefits of DTC are that it can foster
people. In situations where bandwidth is limited this
dialogic and emancipatory practice.
could be done at a whole class level via video or even
– Dialogic practice is that in which students are active, over email or SMS (Short Message Service) messaging.
engaged and empowered participants in a conversation
• Digital technology can often also be exciting for learners
from which learning emerges. For example, learners
and offers a potentially more engaging alternative. At
working on a maths modelling programme can start to
the same time it is important to be aware that some
have conversations about what they see on a computer
learners may be less confident in learning with digital
screen without having to rely on terminology that they
technologies and steps need to be taken to ensure
may not yet have (look at ‘that’, what happens if you
equality of access.
do ‘this’?) The teacher can then add the appropriate
language into the conversation as the project develops. • Digital technology offers immediate feedback for both
the learner and the teacher.
Digital technologies in the classroom continued

What are the challenges/criticisms of digital Practical tips:


technologies in the classroom? How can schools support the use of digital
• A lot of time and resources are currently being invested technologies in the classroom?
into technologies and applications that have yet to be • Schools can allow teachers and learners the freedom to
proven to be effective or efficient when compared to explore potential new uses of devices and systems as
more traditional classroom learning contexts. Teachers well as combinations of technologies into novel digital
and schools need to think carefully about when, why and environments. For example:
how to use technologies as well as evaluating their – Raspberry Pi is one way to encourage teachers and
efficiency and effectiveness. learners to create technological solutions to problem-
• There is a ‘digital divide’ – the divide between those who based tasks (see www.raspberrypi.org).
have access to digital technology and the internet, and – the Scratch programming interface is a further way of
those that do not. encouraging learners to create their own environments
• Implementing and then maintaining technology is costly and has been used to develop understanding in a wide
particularly as systems can quickly become out of date. range of subjects (see scratch.mit.edu).
• There may be problems with the existing infrastructure, This will help to foster the effective dialogue and
for example internet connections may be inconsistent emancipatory practice that is a component of deeper
and/or slow. critical understanding.
• Safety for students and teachers is a key challenge with • Teachers and learners should be encouraged to share
prevention of cyber-bullying, the hacking of personal their practice with each other in the classroom and
information, access to illegal or banned materials and more widely.
distractions from learning (such as social networking and How can teachers support the use of digital
mobile phone use) all being high on institutional agendas. technologies in the classroom?
• Some uses of technologies can be harmful. For example, • Teachers can make the best use of technology in the
poor posture and eyestrain are common problems when classroom by developing their awareness of a range of
working at desktop computers for prolonged periods. digital technologies and considering carefully both how
Also Repetitive Strain Injury (RSI) is a risk that occurs and why they can be used to support students’ learning.
from the repeated actions necessary to control mobile Effective selection of software and devices is only part
devices. of the story. The consideration of what learning will
• Evidence suggests that at the moment the potential of be achieved and how the technology may help is
digital technologies in the classroom is not being realised. fundamental to its effective deployment.
A report on digital technologies from the charity Nesta in • The SAMR (Substitution, Augmentation,
the UK notes, “What is clear is that no technology has an Modification, Redefinition) model developed by
impact on learning in its own right; rather, its impact Dr Ruben Puentedura is a useful reference when
depends upon the way in which it is used” (2012:9). considering the implementation of technology in the
classroom. The model (see below) shows the stages that
adopters of educational technology often follow as they
integrate their teaching and learning with technology.

Substitution Technology acts as a Instead of producing a handwritten


direct tool substitute, with report, learner types the report using
Enhancement

no functional change a word processor.

Augmentation Technology acts as a


Teacher adds comments electronically
direct tool substitute, with
then emails the report back to learner.
function improvement

Modification Technology allows for


Learner loads report onto a blog.
significant task redesign
Transformation

Other learners view and add comments.

Redefinition Technology allows for Instead of written report, learner


the creation of new tasks, produces online response including
previously inconceivable images, audio and video.
Digital technologies in the classroom continued

Why are digital technologies in the classroom How is Cambridge supporting schools with
relevant to Cambridge? digital technologies in the classroom?
DTC fosters active learning and this in turn can enable • As part of the suite of professional development
learners to attain higher grades based on their enhanced qualifications offered by Cambridge, teachers can
understanding (see Education Brief on active learning). undertake a certificate and/or diploma in Teaching with
It enables schools to link more effectively with Cambridge, Digital Technologies. These are designed to help teachers
for example it supports the examination process through use digital technologies effectively and appropriately in
computer-based and online assessment processes and supporting their students’ learning.
improves the efficiency of contact with examinations • In the Cambridge Primary and Cambridge Lower
centres. Cambridge also supports schools Secondary programmes, suggestions are given on
that wish to prepare learners for the modern international how digital technologies can be utilised in the classroom.
world and the new technological possibilities available. We also provide online materials and an online platform
to help teachers and learners prepare for our Cambridge
Global Perspectives qualifications

Where can you find more information?


• Beetham, H. and Sharpe, R. eds (2007) Rethinking Pedagogy for a Digital Age: Designing and Delivering E-Learning.
London: Routledge.
• Cambridge professional development qualifications for Teaching with Digital Technologies:
www.cambridgeinternational.org/pdq
• Luckin, R., Bligh, B., Manches, A., Ainsworth, S., Crook, C. and Noss, R. (2012) Decoding Learning: The Proof, Promise and
Potential of Digital Education. London: Nesta.
www.nesta.org.uk/library/documents/DecodingLearningReport_v12.pdf
• Dr Ruben Puentedura’s Weblog: www.hippasus.com/rrpweblog
• Wegerif, R. (2012) Dialogic: Education for the Internet Age. London: Routledge.
• Useful websites: Edudemic: www.edudemic.com, Association for Learning Technology: www.alt.ac.uk
Futurelab at NFER: www.futurelab.org.uk
Acknowledgement: Dr Phil Kirkman

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