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CHARACTER

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HUMOROUS CHARACTER

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 Says funny things

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 Does funny things

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 Looks funny or cute

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 Funny doesn’t always mean jokes

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HEROIC CHARACTER

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 Does heroic things

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 Is always good at something

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 Can come in all forms

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 However… no one is perfect

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TOUGH GUY CHARACTER

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 Does hardcore things

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 Isn’t a nice person

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 Says cool things but (almost) never shouts

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 Looks like a bad guy

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LET’S GET PERSONAL

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LET’S GET PERSONAL

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 Name

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 Appearance

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 Clothing, armor and gear

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 Vehicles

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 Home base
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 Weapons
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REALISTIC-LOOKING

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 Facial proportions

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 Movement

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 Humanity

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STYLIZED

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 Facial proportions

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 Movement

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 Humanity

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USING ALL THE PART

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 Movement

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 Appearance

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 Inventory

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 Weapons

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GAMES WITHOUT CHARACTERS

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 Guide character

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 The story is the guide

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 The world is the character

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WE ARE NOT ALONE

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NEIGHBORHOOD

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NEIGHBORHOOD

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 Objectives for the player

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 Access to new locations where objectives await

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 Methods for the players to travel to said locations

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 Rewards for completing objectives

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 Tools to defeat enemies
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 Gear to protect players from said enemies
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 Answers to puzzles and problems


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 Backstory about the world and its characters


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 Players’ instruction on gameplay


 Compliments to your hero on his heroic
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METRIC

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 Height

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 Width of passage

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 Walking speed

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 Running speed

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 Jump distance
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 Jump height
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 Melee attack distance


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 Projectile distance
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FAST-MOVING

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 Running

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 Jumping

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 Flying

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 Driving

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 Shooting
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 Bouncing
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 Fighting
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 Spinning
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 Falling

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SLOW-MOVING

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 Walking

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 Ducking

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 Crouching

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 Sneaking

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 Swimming
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 Hiding
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 Hoisting
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 Climbing
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THE ART OF NOTHING

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SHADOW

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WATER

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