Dagda, a reincarnated Celtic god and Druid, must save the world from corruption caused by his sister Morrigan by advancing through Celtic-themed areas, obtaining upgrades, and defeating enemies. The document discusses the developer's roles in initially overseeing production and then focusing on level design and supplementary UI/UX wireframing for the game. External links provide a trailer and the Steam page for the game called "The Druid".
Dagda, a reincarnated Celtic god and Druid, must save the world from corruption caused by his sister Morrigan by advancing through Celtic-themed areas, obtaining upgrades, and defeating enemies. The document discusses the developer's roles in initially overseeing production and then focusing on level design and supplementary UI/UX wireframing for the game. External links provide a trailer and the Steam page for the game called "The Druid".
Dagda, a reincarnated Celtic god and Druid, must save the world from corruption caused by his sister Morrigan by advancing through Celtic-themed areas, obtaining upgrades, and defeating enemies. The document discusses the developer's roles in initially overseeing production and then focusing on level design and supplementary UI/UX wireframing for the game. External links provide a trailer and the Steam page for the game called "The Druid".
We are Dagda, a Celtic god, reincarnated as a Druid,
who must save the world from the corruption caused by Morrigan, his sister. We must advance through different areas of our Celtic world obtaining powerful upgrades and defeating enemies.
My work
The first phases of development I was in charge of
the production of the videogame, but the team needed reinforcement in other areas, so I became the main level designer.
On the other hand I would work as support in the UI/
UX design of the game, mainly in charge of the wireframing.
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