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Character

Name
Ancestry and Heritage
Skeleton (Fodder Skeleton)
Level
Character Background
Sheet Regulus Returned 3
PROFICIENCY  Single Action Class
Player Hero Points
Untrained +0  Two-Action Activity Name Sorcerer
Trained 2+Level  Three-Action Activity Size Alignment Traits
Expert 4+Level LN

Master 6+Level  Free Action Experience Deity


Legendary 8+Level  Reaction Points (XP) N/A

Ability Scores Armor Class Hit Points


ITEM 30
+0 STR STRENGTH 10 AC DC BASE
DEX CAP PROF
T E M L CURRENT TEMPORARY
MODIFIER SCORE = 10 1 OR
5 ✔ 0 MAX

+1 DEX DEXTERITY 12
16 UNARMORED
T E M L

LIGHT
T E M L
MEDIUM
T E M L
HEAVY
T E M L DYING WOUNDED
MODIFIER SCORE

HARDNESS MAX HP BT CURRENT HP

+2 CON CONSTITUTION Shield + RESISTANCES AND IMMUNITIES


MODIFIER SCORE 14

INT INTELLIGENCE Saving Throws


+0 MODIFIER SCORE 10 FORTITUDE REFLEX WILL
CONDITIONS

WIS WISDOM +7 +6 +10


+3 MODIFIER SCORE 16
CON PROF DEX PROF WIS PROF
Perception
2 5 1 5 3 7 +8
+4 CHA MODIFIER
CHARISMA
SCORE 18 ITEM ITEM ITEM
WIS PROF T E M L ITEM
T E M L T E M L T E M L
3 5 ✔ 0
Class DC 0 ✔ 0 ✔ 0 ✔
SENSES
DC BASE KEY PROF T E M L ITEM NOTES
= 10 Low-Light Vision

speed 30 feet
MOVEMENT TYPES & NOTES Skills
DEX PROF ITEM ARMOR
ACROBATICS +1 = 1
T E M L

Melee Strikes 0 0 - 0
INT PROF ITEM

+0 = 0
Weapon T E M L
STR PROF
T E M L
ITEM
ARCANA 0 0
Dagger 6 = 1 5 ✔ 0 STR PROF ITEM ARMOR

ATHLETICS +0 = 0
T E M L
Damage
DICE STR B W SPEC OTHER TRAITS 0 0 - 0
✘ P INT PROF ITEM

+0 = 0
T E M L
1d4 0 S 0 Agile, Finesse, Thrown 10 ft., Versatile S
CRAFTING 0 0
Weapon STR PROF ITEM
T E M L CHA PROF ITEM
= DECEPTION +9 = 4 5 ✔
T E M L
0
Damage CHA PROF ITEM

+9 = 4
T E M L
DICE STR B
P
W SPEC OTHER TRAITS
DIPLOMACY 5 ✔ 0
S CHA PROF ITEM

INTIMIDATION +12 = 4
T E M L
Weapon STR PROF
T E M L
ITEM 7 ✔ 1
= INT PROF ITEM

+7 = 0
T E M L
Damage
Boneyard LORE 7 ✔ 0
DICE STR B W SPEC OTHER TRAITS INT PROF ITEM
P LORE = T E M L

S
WIS PROF ITEM

+3 = 3
T E M L
Ranged Strikes MEDICINE 0 0
Weapon DEX PROF ITEM
T E M L WIS PROF ITEM

+8 = 3
T E M L
Sling 6 = 1 5 ✔ 0 NATURE 5 ✔ 0
Damage INT PROF ITEM

+0 = 0
T E M L
DICE SPECIAL ✘ B W SPEC OTHER TRAITS OCCULTISM 0 0
P
1d6 0 S 0 50 ft. Propulsive CHA PROF ITEM

+4 = 4
T E M L
Weapon DEX PROF ITEM PERFORMANCE 0 0
T E M L
= WIS PROF ITEM

+3 = 3
T E M L
Damage RELIGION 0 0
DICE SPECIAL B W SPEC OTHER TRAITS INT PROF ITEM

+0 = 0
T E M L
P
S
SOCIETY 0 0
Weapon DEX PROF ITEM ARMOR

+1 = 1
DEX PROF ITEM T E M L
=
T E M L
STEALTH 0 0 - 0
WIS PROF ITEM

+3 = 3
Damage T E M L
DICE SPECIAL B W SPEC OTHER TRAITS SURVIVAL 0 0
P DEX PROF ITEM ARMOR

+1 = 1
T E M L
S
THIEVERY 0 0 - 0
Weapon Proficiencies
SIMPLE MARTIAL OTHER OTHER
Languages
T E M L T E M L T E M L T E M L
✘ None selected
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Ancestry Feats and Abilities Class Feats and Abilities
SPECIAL 1st Negative Healing FEATURE 1st
Fodder Skeleton HERITAGE 1st Immunity to Death Effects FEATURE 1st
As In Life, So In Death (Human) FEAT 1st FEAT 1st
FEAT 5th Geomancer Dedication FEAT 2nd
FEAT 9th Signature Spells FEATURE 3rd
FEAT 13th FEAT 4th
FEAT 17th FEATURE 5th
Skill Feats FEAT 6th
Diehard BACKGROUND FEATURE 7th
Intimidating Glare 2nd FEAT 8th
4th FEATURE 9th
6th FEAT 10th
8th FEATURE 11th
10th FEAT 12th
12th FEATURE 13th
14th FEAT 14th
16th FEATURE 15th
18th FEAT 16th
20th FEATURE 17th
General Feats FEAT 18th
Ancestral Paragon 3rd FEATURE 19th
7th FEAT 20th
11th Bonus Feats
15th Natural Ambition

19th Adopted Ancestry

Inventory
WORN ITEMS INVEST BULK READIED ITEMS BULK OTHER ITEMS BULK
(MAX 10)
Backpack 0
Unarmored Bedroll 0.1
Hat of Disguise Yes 0 Chalk (10) 0
One Hundred Victories Yes 0 Flint and Steel 0
Rope 0.1

Rations (2) 0.2

Torch (5) 0.5

Waterskin 0.1

ENCUMBERED
BULK BASE STR
+5 =5 +0 8 6 16 0
MAXIMUM
1.9 BASE STR
CP SP GP PP
+10 =10 +0
©2019 Paizo Inc., Paizo, Pathfinder, and the Pathfinder logo are registered trademarks of Paizo Inc. Permission granted to photocopy for personal use only.
Character Sketch ETHNICITY NATIONALITY BIRTHPLACE AGE GENDER & PRONOUNS HT WT
N/A Agender
APPEARANCE

Personality
ATTITUDE

BELIEFS

LIKES DISLIKES

CATCHPHRASES

Campaign Notes
NOTES ALLIES

ENEMIES

ORGANIZATIONS

Actions and Activities


NAME ACTIONS TRAITS PAGE NAME ACTIONS TRAITS PAGE

DESCRIPTION DESCRIPTION

NAME ACTIONS TRAITS PAGE NAME ACTIONS TRAITS PAGE

DESCRIPTION DESCRIPTION

NAME ACTIONS TRAITS PAGE NAME ACTIONS TRAITS PAGE

DESCRIPTION DESCRIPTION

Free Actions and Reactions


NAME FREE ACTION TRAITS PAGE NAME FREE ACTION TRAITS PAGE
REACTION REACTION

TRIGGER TRIGGER
DESCRIPTION DESCRIPTION

NAME FREE ACTION TRAITS PAGE NAME FREE ACTION TRAITS PAGE
REACTION REACTION

TRIGGER TRIGGER
DESCRIPTION DESCRIPTION

©2019 Paizo Inc., Paizo, Pathfinder, and the Pathfinder logo are registered trademarks of Paizo Inc. Permission granted to photocopy for personal use only.
Spell Attack Roll Spell Slots Per Day
KEY PROF T E M L
+9 = 4 5 ✔
CANTRIP 4 3
LEVEL
1 2 3 4 5 6 7 8 9 10
Spell DC 2
DC BASE KEY PROF T E M L
19 = 10 4 5 ✔ SPONTANEOUS SPELL SLOTS REMAINING

Magic Traditions Spells


PREP PREP
1: Burning Hands
ARCANE OCCULT ACTIONS ACTIONS
A small cone of flame rushes from your hands. 2
PRIMAL ★ DIVINE
M ✘S ✘V
PREP
M S V
PREP
1: Fear
ACTIONS ACTIONS
Frighten a creature, possibly making it flee. 2
PREPARED ✔ SPONTANEOUS M ✘S ✘V M S V
PREP PREP
Cantrips 1: Gust of Wind
ACTIONS ACTIONS

Detect Magic
PREP Wind blows out fires and knocks back objects and creatures. 2
M ✘S ✘V M S V
ACTIONS
PREP PREP
Sense whether magic is nearby. 2 1: Heal (Sig)
M ✘S ✘V ACTIONS ACTIONS
Positive energy heals the living or harms the undead, either a single creature or all in a burst.
PREP
Electric Arc M S V M S V
ACTIONS PREP PREP
Zap one or two creatures with lightning. 2 2: Dispel Magic (Sig)
M ✘S ✘V ACTIONS ACTIONS

PREP
End a spell or suppress an item's magic. 2
Guidance M ✘S ✘V M S V
ACTIONS PREP PREP

Divine guidance improves one roll. 1 2: Enlarge


ACTIONS ACTIONS
M S ✘V
PREP
A creature grows in size. 2
M ✘S ✘V M S V
Light PREP PREP
ACTIONS
2: Resist Energy
Make an object glow. 2
M ✘S ✘V
ACTIONS ACTIONS
Protect a creature from one type of energy damage. 2
PREP M ✘S ✘V M S ✘V
Produce Flame PREP PREP
ACTIONS
Kindle small flames to attack close or at range. 2 ACTIONS ACTIONS
M ✘S ✘V
PREP M S V M S V
PREP PREP
ACTIONS
ACTIONS ACTIONS
M S V
M S V M S V
PREP
PREP PREP
ACTIONS
ACTIONS ACTIONS

M S V
M S V M S V
Innate Spells PREP PREP

FREQ ACTIONS ACTIONS

ACTIONS
M S V M S ✘V
PREP PREP
M S V
FREQ ACTIONS ACTIONS

ACTIONS
M S V M S V
PREP PREP
M S V
ACTIONS ACTIONS
Focus Spells
CURRENT MAXIMUM M S V M S V
FOCUS POINTS 1 PREP PREP

ACTIONS ACTIONS ACTIONS


Elemental Toss 1
M ✘S V M S V M S V
ACTIONS PREP PREP

ACTIONS ACTIONS
M S V
ACTIONS
M S V M S V
PREP PREP
M S V
ACTIONS ACTIONS ACTIONS

M S V M S V M S V

©2019 Paizo Inc., Paizo, Pathfinder, and the Pathfinder logo are registered trademarks of Paizo Inc. Permission granted to photocopy for personal use only.

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